.travis.yml: trivial whitespace fixup
[qemu/ar7.git] / ui / sdl2.c
blobf1532e9d2c26283e4a8584e1eabec6172baf6f39
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
29 #include <SDL.h>
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
34 #include "qemu-common.h"
35 #include "ui/console.h"
36 #include "ui/input.h"
37 #include "sysemu/sysemu.h"
38 #include "sdl_zoom.h"
40 #include "sdl2-keymap.h"
42 static int sdl2_num_outputs;
43 static struct sdl2_state {
44 DisplayChangeListener dcl;
45 DisplaySurface *surface;
46 SDL_Texture *texture;
47 SDL_Window *real_window;
48 SDL_Renderer *real_renderer;
49 int idx;
50 int last_vm_running; /* per console for caption reasons */
51 int x, y;
52 } *sdl2_console;
54 static SDL_Surface *guest_sprite_surface;
55 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
57 static bool gui_saved_scaling;
58 static int gui_saved_width;
59 static int gui_saved_height;
60 static int gui_saved_grab;
61 static int gui_fullscreen;
62 static int gui_noframe;
63 static int gui_key_modifier_pressed;
64 static int gui_keysym;
65 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
66 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
67 static SDL_Cursor *sdl_cursor_normal;
68 static SDL_Cursor *sdl_cursor_hidden;
69 static int absolute_enabled;
70 static int guest_cursor;
71 static int guest_x, guest_y;
72 static SDL_Cursor *guest_sprite;
73 static int scaling_active;
74 static Notifier mouse_mode_notifier;
76 static void sdl_update_caption(struct sdl2_state *scon);
78 static struct sdl2_state *get_scon_from_window(uint32_t window_id)
80 int i;
81 for (i = 0; i < sdl2_num_outputs; i++) {
82 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
83 return &sdl2_console[i];
86 return NULL;
89 static void sdl_update(DisplayChangeListener *dcl,
90 int x, int y, int w, int h)
92 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
93 SDL_Rect rect;
94 DisplaySurface *surf = qemu_console_surface(dcl->con);
96 if (!surf) {
97 return;
99 if (!scon->texture) {
100 return;
103 rect.x = x;
104 rect.y = y;
105 rect.w = w;
106 rect.h = h;
108 SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
109 surface_stride(surf));
110 SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
111 SDL_RenderPresent(scon->real_renderer);
114 static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
115 int bpp)
117 int flags;
119 if (scon->real_window && scon->real_renderer) {
120 if (width && height) {
121 SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
122 SDL_SetWindowSize(scon->real_window, width, height);
123 } else {
124 SDL_DestroyRenderer(scon->real_renderer);
125 SDL_DestroyWindow(scon->real_window);
126 scon->real_renderer = NULL;
127 scon->real_window = NULL;
129 } else {
130 if (!width || !height) {
131 return;
133 flags = 0;
134 if (gui_fullscreen) {
135 flags |= SDL_WINDOW_FULLSCREEN;
136 } else {
137 flags |= SDL_WINDOW_RESIZABLE;
140 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
141 SDL_WINDOWPOS_UNDEFINED,
142 width, height, flags);
143 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
144 sdl_update_caption(scon);
148 static void sdl_switch(DisplayChangeListener *dcl,
149 DisplaySurface *new_surface)
151 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
152 int format = 0;
153 int idx = scon->idx;
154 DisplaySurface *old_surface = scon->surface;
156 /* temporary hack: allows to call sdl_switch to handle scaling changes */
157 if (new_surface) {
158 scon->surface = new_surface;
161 if (!new_surface && idx > 0) {
162 scon->surface = NULL;
165 if (new_surface == NULL) {
166 do_sdl_resize(scon, 0, 0, 0);
167 } else {
168 do_sdl_resize(scon, surface_width(scon->surface),
169 surface_height(scon->surface), 0);
172 if (old_surface && scon->texture) {
173 SDL_DestroyTexture(scon->texture);
174 scon->texture = NULL;
177 if (new_surface) {
178 if (!scon->texture) {
179 if (surface_bits_per_pixel(scon->surface) == 16) {
180 format = SDL_PIXELFORMAT_RGB565;
181 } else if (surface_bits_per_pixel(scon->surface) == 32) {
182 format = SDL_PIXELFORMAT_ARGB8888;
185 scon->texture = SDL_CreateTexture(scon->real_renderer, format,
186 SDL_TEXTUREACCESS_STREAMING,
187 surface_width(new_surface),
188 surface_height(new_surface));
193 static void reset_keys(void)
195 int i;
197 for (i = 0; i < 256; i++) {
198 if (modifiers_state[i]) {
199 int qcode = sdl2_scancode_to_qcode[i];
200 qemu_input_event_send_key_qcode(NULL, qcode, false);
201 modifiers_state[i] = 0;
206 static void sdl_process_key(SDL_KeyboardEvent *ev)
208 int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
210 switch (ev->keysym.scancode) {
211 #if 0
212 case SDL_SCANCODE_NUMLOCKCLEAR:
213 case SDL_SCANCODE_CAPSLOCK:
214 /* SDL does not send the key up event, so we generate it */
215 qemu_input_event_send_key_qcode(NULL, qcode, true);
216 qemu_input_event_send_key_qcode(NULL, qcode, false);
217 return;
218 #endif
219 case SDL_SCANCODE_LCTRL:
220 case SDL_SCANCODE_LSHIFT:
221 case SDL_SCANCODE_LALT:
222 case SDL_SCANCODE_LGUI:
223 case SDL_SCANCODE_RCTRL:
224 case SDL_SCANCODE_RSHIFT:
225 case SDL_SCANCODE_RALT:
226 case SDL_SCANCODE_RGUI:
227 if (ev->type == SDL_KEYUP) {
228 modifiers_state[ev->keysym.scancode] = 0;
229 } else {
230 modifiers_state[ev->keysym.scancode] = 1;
232 /* fall though */
233 default:
234 qemu_input_event_send_key_qcode(NULL, qcode,
235 ev->type == SDL_KEYDOWN);
239 static void sdl_update_caption(struct sdl2_state *scon)
241 char win_title[1024];
242 char icon_title[1024];
243 const char *status = "";
245 if (!runstate_is_running()) {
246 status = " [Stopped]";
247 } else if (gui_grab) {
248 if (alt_grab) {
249 status = " - Press Ctrl-Alt-Shift to exit mouse grab";
250 } else if (ctrl_grab) {
251 status = " - Press Right-Ctrl to exit mouse grab";
252 } else {
253 status = " - Press Ctrl-Alt to exit mouse grab";
257 if (qemu_name) {
258 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
259 scon->idx, status);
260 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
261 } else {
262 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
263 snprintf(icon_title, sizeof(icon_title), "QEMU");
266 if (scon->real_window) {
267 SDL_SetWindowTitle(scon->real_window, win_title);
271 static void sdl_hide_cursor(void)
273 if (!cursor_hide) {
274 return;
277 if (qemu_input_is_absolute()) {
278 SDL_ShowCursor(1);
279 SDL_SetCursor(sdl_cursor_hidden);
280 } else {
281 SDL_ShowCursor(0);
285 static void sdl_show_cursor(void)
287 if (!cursor_hide) {
288 return;
291 if (!qemu_input_is_absolute()) {
292 SDL_ShowCursor(1);
293 if (guest_cursor &&
294 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
295 SDL_SetCursor(guest_sprite);
296 } else {
297 SDL_SetCursor(sdl_cursor_normal);
302 static void sdl_grab_start(struct sdl2_state *scon)
305 * If the application is not active, do not try to enter grab state. This
306 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
307 * application (SDL bug).
309 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
310 return;
312 if (guest_cursor) {
313 SDL_SetCursor(guest_sprite);
314 if (!qemu_input_is_absolute() && !absolute_enabled) {
315 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
317 } else {
318 sdl_hide_cursor();
320 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
321 gui_grab = 1;
322 sdl_update_caption(scon);
325 static void sdl_grab_end(struct sdl2_state *scon)
327 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
328 gui_grab = 0;
329 sdl_show_cursor();
330 sdl_update_caption(scon);
333 static void absolute_mouse_grab(struct sdl2_state *scon)
335 int mouse_x, mouse_y;
336 int scr_w, scr_h;
337 SDL_GetMouseState(&mouse_x, &mouse_y);
338 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
339 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
340 mouse_y > 0 && mouse_y < scr_h - 1) {
341 sdl_grab_start(scon);
345 static void sdl_mouse_mode_change(Notifier *notify, void *data)
347 if (qemu_input_is_absolute()) {
348 if (!absolute_enabled) {
349 absolute_enabled = 1;
350 absolute_mouse_grab(&sdl2_console[0]);
352 } else if (absolute_enabled) {
353 if (!gui_fullscreen) {
354 sdl_grab_end(&sdl2_console[0]);
356 absolute_enabled = 0;
360 static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
361 int dz, int x, int y, int state)
363 static uint32_t bmap[INPUT_BUTTON_MAX] = {
364 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
365 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
366 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
367 #if 0
368 [INPUT_BUTTON_WHEEL_UP] = SDL_BUTTON(SDL_BUTTON_WHEELUP),
369 [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
370 #endif
372 static uint32_t prev_state;
374 if (prev_state != state) {
375 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
376 prev_state = state;
379 if (qemu_input_is_absolute()) {
380 int scr_w, scr_h;
381 int max_w = 0, max_h = 0;
382 int off_x = 0, off_y = 0;
383 int cur_off_x = 0, cur_off_y = 0;
384 int i;
386 for (i = 0; i < sdl2_num_outputs; i++) {
387 struct sdl2_state *thiscon = &sdl2_console[i];
388 if (thiscon->real_window && thiscon->surface) {
389 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
390 cur_off_x = thiscon->x;
391 cur_off_y = thiscon->y;
392 if (scr_w + cur_off_x > max_w) {
393 max_w = scr_w + cur_off_x;
395 if (scr_h + cur_off_y > max_h) {
396 max_h = scr_h + cur_off_y;
398 if (i == scon->idx) {
399 off_x = cur_off_x;
400 off_y = cur_off_y;
404 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
405 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
406 } else if (guest_cursor) {
407 x -= guest_x;
408 y -= guest_y;
409 guest_x += x;
410 guest_y += y;
411 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, x);
412 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, y);
414 qemu_input_event_sync();
417 static void sdl_scale(struct sdl2_state *scon, int width, int height)
419 int bpp = 0;
420 do_sdl_resize(scon, width, height, bpp);
421 scaling_active = 1;
424 static void toggle_full_screen(struct sdl2_state *scon)
426 int width = surface_width(scon->surface);
427 int height = surface_height(scon->surface);
428 int bpp = surface_bits_per_pixel(scon->surface);
430 gui_fullscreen = !gui_fullscreen;
431 if (gui_fullscreen) {
432 SDL_GetWindowSize(scon->real_window,
433 &gui_saved_width, &gui_saved_height);
434 gui_saved_scaling = scaling_active;
436 do_sdl_resize(scon, width, height, bpp);
437 scaling_active = 0;
439 gui_saved_grab = gui_grab;
440 sdl_grab_start(scon);
441 } else {
442 if (gui_saved_scaling) {
443 sdl_scale(scon, gui_saved_width, gui_saved_height);
444 } else {
445 do_sdl_resize(scon, width, height, 0);
447 if (!gui_saved_grab) {
448 sdl_grab_end(scon);
451 graphic_hw_invalidate(scon->dcl.con);
452 graphic_hw_update(scon->dcl.con);
455 static void handle_keydown(SDL_Event *ev)
457 int mod_state;
458 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
460 if (alt_grab) {
461 mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
462 (gui_grab_code | KMOD_LSHIFT);
463 } else if (ctrl_grab) {
464 mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
465 } else {
466 mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
468 gui_key_modifier_pressed = mod_state;
470 if (gui_key_modifier_pressed) {
471 switch (ev->key.keysym.scancode) {
472 case SDL_SCANCODE_F:
473 toggle_full_screen(scon);
474 gui_keysym = 1;
475 break;
476 case SDL_SCANCODE_U:
477 if (scaling_active) {
478 scaling_active = 0;
479 sdl_switch(&scon->dcl, NULL);
480 graphic_hw_invalidate(scon->dcl.con);
481 graphic_hw_update(scon->dcl.con);
483 gui_keysym = 1;
484 break;
485 case SDL_SCANCODE_KP_PLUS:
486 case SDL_SCANCODE_KP_MINUS:
487 if (!gui_fullscreen) {
488 int scr_w, scr_h;
489 int width, height;
490 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
492 width = MAX(scr_w + (ev->key.keysym.scancode ==
493 SDL_SCANCODE_KP_PLUS ? 50 : -50),
494 160);
495 height = (surface_height(scon->surface) * width) /
496 surface_width(scon->surface);
498 sdl_scale(scon, width, height);
499 graphic_hw_invalidate(NULL);
500 graphic_hw_update(NULL);
501 gui_keysym = 1;
503 default:
504 break;
507 if (!gui_keysym) {
508 sdl_process_key(&ev->key);
512 static void handle_keyup(SDL_Event *ev)
514 int mod_state;
515 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
517 if (!alt_grab) {
518 mod_state = (ev->key.keysym.mod & gui_grab_code);
519 } else {
520 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
522 if (!mod_state && gui_key_modifier_pressed) {
523 gui_key_modifier_pressed = 0;
524 if (gui_keysym == 0) {
525 /* exit/enter grab if pressing Ctrl-Alt */
526 if (!gui_grab) {
527 sdl_grab_start(scon);
528 } else if (!gui_fullscreen) {
529 sdl_grab_end(scon);
531 /* SDL does not send back all the modifiers key, so we must
532 * correct it. */
533 reset_keys();
534 return;
536 gui_keysym = 0;
538 if (!gui_keysym) {
539 sdl_process_key(&ev->key);
543 static void handle_mousemotion(SDL_Event *ev)
545 int max_x, max_y;
546 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
548 if (qemu_input_is_absolute() || absolute_enabled) {
549 int scr_w, scr_h;
550 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
551 max_x = scr_w - 1;
552 max_y = scr_h - 1;
553 if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
554 ev->motion.x == max_x || ev->motion.y == max_y)) {
555 sdl_grab_end(scon);
557 if (!gui_grab &&
558 (ev->motion.x > 0 && ev->motion.x < max_x &&
559 ev->motion.y > 0 && ev->motion.y < max_y)) {
560 sdl_grab_start(scon);
563 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
564 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel, 0,
565 ev->motion.x, ev->motion.y, ev->motion.state);
569 static void handle_mousebutton(SDL_Event *ev)
571 int buttonstate = SDL_GetMouseState(NULL, NULL);
572 SDL_MouseButtonEvent *bev;
573 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
574 int dz;
576 bev = &ev->button;
577 if (!gui_grab && !qemu_input_is_absolute()) {
578 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
579 /* start grabbing all events */
580 sdl_grab_start(scon);
582 } else {
583 dz = 0;
584 if (ev->type == SDL_MOUSEBUTTONDOWN) {
585 buttonstate |= SDL_BUTTON(bev->button);
586 } else {
587 buttonstate &= ~SDL_BUTTON(bev->button);
589 #ifdef SDL_BUTTON_WHEELUP
590 if (bev->button == SDL_BUTTON_WHEELUP &&
591 ev->type == SDL_MOUSEBUTTONDOWN) {
592 dz = -1;
593 } else if (bev->button == SDL_BUTTON_WHEELDOWN &&
594 ev->type == SDL_MOUSEBUTTONDOWN) {
595 dz = 1;
597 #endif
598 sdl_send_mouse_event(scon, 0, 0, dz, bev->x, bev->y, buttonstate);
602 static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
604 int w, h;
605 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
607 switch (ev->window.event) {
608 case SDL_WINDOWEVENT_RESIZED:
609 sdl_scale(scon, ev->window.data1, ev->window.data2);
610 graphic_hw_invalidate(scon->dcl.con);
611 graphic_hw_update(scon->dcl.con);
612 break;
613 case SDL_WINDOWEVENT_EXPOSED:
614 SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
615 sdl_update(dcl, 0, 0, w, h);
616 break;
617 case SDL_WINDOWEVENT_FOCUS_GAINED:
618 case SDL_WINDOWEVENT_ENTER:
619 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
620 absolute_mouse_grab(scon);
622 break;
623 case SDL_WINDOWEVENT_FOCUS_LOST:
624 if (gui_grab && !gui_fullscreen) {
625 sdl_grab_end(scon);
627 break;
628 case SDL_WINDOWEVENT_RESTORED:
629 update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
630 break;
631 case SDL_WINDOWEVENT_MINIMIZED:
632 update_displaychangelistener(dcl, 500);
633 break;
634 case SDL_WINDOWEVENT_CLOSE:
635 if (!no_quit) {
636 no_shutdown = 0;
637 qemu_system_shutdown_request();
639 break;
643 static void sdl_refresh(DisplayChangeListener *dcl)
645 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
646 SDL_Event ev1, *ev = &ev1;
648 if (scon->last_vm_running != runstate_is_running()) {
649 scon->last_vm_running = runstate_is_running();
650 sdl_update_caption(scon);
653 graphic_hw_update(dcl->con);
655 while (SDL_PollEvent(ev)) {
656 switch (ev->type) {
657 case SDL_KEYDOWN:
658 handle_keydown(ev);
659 break;
660 case SDL_KEYUP:
661 handle_keyup(ev);
662 break;
663 case SDL_QUIT:
664 if (!no_quit) {
665 no_shutdown = 0;
666 qemu_system_shutdown_request();
668 break;
669 case SDL_MOUSEMOTION:
670 handle_mousemotion(ev);
671 break;
672 case SDL_MOUSEBUTTONDOWN:
673 case SDL_MOUSEBUTTONUP:
674 handle_mousebutton(ev);
675 break;
676 case SDL_WINDOWEVENT:
677 handle_windowevent(dcl, ev);
678 break;
679 default:
680 break;
685 static void sdl_mouse_warp(DisplayChangeListener *dcl,
686 int x, int y, int on)
688 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
689 if (on) {
690 if (!guest_cursor) {
691 sdl_show_cursor();
693 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
694 SDL_SetCursor(guest_sprite);
695 if (!qemu_input_is_absolute() && !absolute_enabled) {
696 SDL_WarpMouseInWindow(scon->real_window, x, y);
699 } else if (gui_grab) {
700 sdl_hide_cursor();
702 guest_cursor = on;
703 guest_x = x, guest_y = y;
706 static void sdl_mouse_define(DisplayChangeListener *dcl,
707 QEMUCursor *c)
710 if (guest_sprite) {
711 SDL_FreeCursor(guest_sprite);
714 if (guest_sprite_surface) {
715 SDL_FreeSurface(guest_sprite_surface);
718 guest_sprite_surface =
719 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
720 0xff0000, 0x00ff00, 0xff, 0xff000000);
722 if (!guest_sprite_surface) {
723 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
724 return;
726 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
727 c->hot_x, c->hot_y);
728 if (!guest_sprite) {
729 fprintf(stderr, "Failed to make color cursor from %p\n", c);
730 return;
732 if (guest_cursor &&
733 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
734 SDL_SetCursor(guest_sprite);
738 static void sdl_cleanup(void)
740 if (guest_sprite) {
741 SDL_FreeCursor(guest_sprite);
743 SDL_QuitSubSystem(SDL_INIT_VIDEO);
746 static const DisplayChangeListenerOps dcl_ops = {
747 .dpy_name = "sdl",
748 .dpy_gfx_update = sdl_update,
749 .dpy_gfx_switch = sdl_switch,
750 .dpy_refresh = sdl_refresh,
751 .dpy_mouse_set = sdl_mouse_warp,
752 .dpy_cursor_define = sdl_mouse_define,
755 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
757 int flags;
758 uint8_t data = 0;
759 char *filename;
760 int i;
762 if (no_frame) {
763 gui_noframe = 1;
766 #ifdef __linux__
767 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
768 * accessible $DISPLAY to open X11 window. This is often the case
769 * when qemu is run using sudo. But in this case, and when actually
770 * run in X11 environment, SDL fights with X11 for the video card,
771 * making current display unavailable, often until reboot.
772 * So make x11 the default SDL video driver if this variable is unset.
773 * This is a bit hackish but saves us from bigger problem.
774 * Maybe it's a good idea to fix this in SDL instead.
776 setenv("SDL_VIDEODRIVER", "x11", 0);
777 #endif
779 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
780 if (SDL_Init(flags)) {
781 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
782 SDL_GetError());
783 exit(1);
786 for (i = 0;; i++) {
787 QemuConsole *con = qemu_console_lookup_by_index(i);
788 if (!con || !qemu_console_is_graphic(con)) {
789 break;
792 sdl2_num_outputs = i;
793 sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
794 for (i = 0; i < sdl2_num_outputs; i++) {
795 QemuConsole *con = qemu_console_lookup_by_index(i);
796 sdl2_console[i].dcl.ops = &dcl_ops;
797 sdl2_console[i].dcl.con = con;
798 register_displaychangelistener(&sdl2_console[i].dcl);
799 sdl2_console[i].idx = i;
802 /* Load a 32x32x4 image. White pixels are transparent. */
803 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
804 if (filename) {
805 SDL_Surface *image = SDL_LoadBMP(filename);
806 if (image) {
807 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
808 SDL_SetColorKey(image, SDL_TRUE, colorkey);
809 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
811 g_free(filename);
814 if (full_screen) {
815 gui_fullscreen = 1;
816 sdl_grab_start(0);
819 mouse_mode_notifier.notify = sdl_mouse_mode_change;
820 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
822 gui_grab = 0;
824 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
825 sdl_cursor_normal = SDL_GetCursor();
827 atexit(sdl_cleanup);
829 #endif