2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
30 #include <SDL_syswm.h>
32 #include "qemu-common.h"
33 #include "ui/console.h"
36 #include "sysemu/sysemu.h"
38 void sdl2_2d_update(DisplayChangeListener
*dcl
,
39 int x
, int y
, int w
, int h
)
41 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
42 DisplaySurface
*surf
= qemu_console_surface(dcl
->con
);
57 SDL_UpdateTexture(scon
->texture
, NULL
, surface_data(surf
),
58 surface_stride(surf
));
59 SDL_RenderCopy(scon
->real_renderer
, scon
->texture
, &rect
, &rect
);
60 SDL_RenderPresent(scon
->real_renderer
);
63 void sdl2_2d_switch(DisplayChangeListener
*dcl
,
64 DisplaySurface
*new_surface
)
66 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
67 DisplaySurface
*old_surface
= scon
->surface
;
70 scon
->surface
= new_surface
;
73 SDL_DestroyTexture(scon
->texture
);
78 sdl2_window_destroy(scon
);
82 if (!scon
->real_window
) {
83 sdl2_window_create(scon
);
84 } else if (old_surface
&&
85 ((surface_width(old_surface
) != surface_width(new_surface
)) ||
86 (surface_height(old_surface
) != surface_height(new_surface
)))) {
87 sdl2_window_resize(scon
);
90 SDL_RenderSetLogicalSize(scon
->real_renderer
,
91 surface_width(new_surface
),
92 surface_height(new_surface
));
94 if (surface_bits_per_pixel(scon
->surface
) == 16) {
95 format
= SDL_PIXELFORMAT_RGB565
;
96 } else if (surface_bits_per_pixel(scon
->surface
) == 32) {
97 format
= SDL_PIXELFORMAT_ARGB8888
;
99 scon
->texture
= SDL_CreateTexture(scon
->real_renderer
, format
,
100 SDL_TEXTUREACCESS_STREAMING
,
101 surface_width(new_surface
),
102 surface_height(new_surface
));
103 sdl2_2d_redraw(scon
);
106 void sdl2_2d_refresh(DisplayChangeListener
*dcl
)
108 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
110 graphic_hw_update(dcl
->con
);
111 sdl2_poll_events(scon
);
114 void sdl2_2d_redraw(struct sdl2_console
*scon
)
116 if (!scon
->surface
) {
119 sdl2_2d_update(&scon
->dcl
, 0, 0,
120 surface_width(scon
->surface
),
121 surface_height(scon
->surface
));
124 bool sdl2_2d_check_format(DisplayChangeListener
*dcl
,
125 pixman_format_code_t format
)
128 * We let SDL convert for us a few more formats than,
129 * the native ones. Thes are the ones I have tested.
131 return (format
== PIXMAN_x8r8g8b8
||
132 format
== PIXMAN_b8g8r8x8
||
133 format
== PIXMAN_x1r5g5b5
||
134 format
== PIXMAN_r5g6b5
);