2 * QEMU model of the Milkymist texture mapping unit.
4 * Copyright (c) 2010 Michael Walle <michael@walle.cc>
5 * Copyright (c) 2010 Sebastien Bourdeauducq
6 * <sebastien.bourdeauducq@lekernel.net>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://milkymist.walle.cc/socdoc/tmu2.pdf
27 #include "qemu/osdep.h"
29 #include "hw/sysbus.h"
31 #include "qapi/error.h"
32 #include "qemu/error-report.h"
33 #include "qapi/error.h"
37 #include <epoxy/glx.h>
63 CTL_START_BUSY
= (1<<0),
64 CTL_CHROMAKEY
= (1<<1),
81 #define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
82 #define MILKYMIST_TMU2(obj) \
83 OBJECT_CHECK(MilkymistTMU2State, (obj), TYPE_MILKYMIST_TMU2)
85 struct MilkymistTMU2State
{
86 SysBusDevice parent_obj
;
88 MemoryRegion regs_region
;
95 GLXFBConfig glx_fb_config
;
96 GLXContext glx_context
;
98 typedef struct MilkymistTMU2State MilkymistTMU2State
;
100 static const int glx_fbconfig_attr
[] = {
107 static int tmu2_glx_init(MilkymistTMU2State
*s
)
109 GLXFBConfig
*configs
;
112 s
->dpy
= XOpenDisplay(NULL
); /* FIXME: call XCloseDisplay() */
113 if (s
->dpy
== NULL
) {
117 configs
= glXChooseFBConfig(s
->dpy
, 0, glx_fbconfig_attr
, &nelements
);
118 if (configs
== NULL
) {
122 s
->glx_fb_config
= *configs
;
125 /* FIXME: call glXDestroyContext() */
126 s
->glx_context
= glXCreateNewContext(s
->dpy
, s
->glx_fb_config
,
127 GLX_RGBA_TYPE
, NULL
, 1);
128 if (s
->glx_context
== NULL
) {
135 static void tmu2_gl_map(struct vertex
*mesh
, int texhres
, int texvres
,
136 int hmeshlast
, int vmeshlast
, int ho
, int vo
, int sw
, int sh
)
140 int u0
, v0
, u1
, v1
, u2
, v2
, u3
, v3
;
141 double xscale
= 1.0 / ((double)(64 * texhres
));
142 double yscale
= 1.0 / ((double)(64 * texvres
));
145 glTranslatef(ho
, vo
, 0);
146 glEnable(GL_TEXTURE_2D
);
149 for (y
= 0; y
< vmeshlast
; y
++) {
152 for (x
= 0; x
< hmeshlast
; x
++) {
156 u0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].x
);
157 v0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].y
);
158 u1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].x
);
159 v1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].y
);
160 u2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].x
);
161 v2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].y
);
162 u3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].x
);
163 v3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].y
);
165 glTexCoord2d(((double)u0
) * xscale
, ((double)v0
) * yscale
);
166 glVertex3i(x0
, y0
, 0);
167 glTexCoord2d(((double)u1
) * xscale
, ((double)v1
) * yscale
);
168 glVertex3i(x1
, y0
, 0);
169 glTexCoord2d(((double)u2
) * xscale
, ((double)v2
) * yscale
);
170 glVertex3i(x1
, y1
, 0);
171 glTexCoord2d(((double)u3
) * xscale
, ((double)v3
) * yscale
);
172 glVertex3i(x0
, y1
, 0);
179 static void tmu2_start(MilkymistTMU2State
*s
)
181 int pbuffer_attrib
[6] = {
186 GLX_PRESERVED_CONTENTS
,
198 trace_milkymist_tmu2_start();
200 /* Create and set up a suitable OpenGL context */
201 pbuffer_attrib
[1] = s
->regs
[R_DSTHRES
];
202 pbuffer_attrib
[3] = s
->regs
[R_DSTVRES
];
203 pbuffer
= glXCreatePbuffer(s
->dpy
, s
->glx_fb_config
, pbuffer_attrib
);
204 glXMakeContextCurrent(s
->dpy
, pbuffer
, pbuffer
, s
->glx_context
);
206 /* Fixup endianness. TODO: would it work on BE hosts? */
207 glPixelStorei(GL_UNPACK_SWAP_BYTES
, 1);
208 glPixelStorei(GL_PACK_SWAP_BYTES
, 1);
211 glPixelStorei(GL_UNPACK_ALIGNMENT
, 2);
212 glPixelStorei(GL_PACK_ALIGNMENT
, 2);
214 /* Read the QEMU source framebuffer into an OpenGL texture */
215 glGenTextures(1, &texture
);
216 glBindTexture(GL_TEXTURE_2D
, texture
);
217 fb_len
= 2ULL * s
->regs
[R_TEXHRES
] * s
->regs
[R_TEXVRES
];
218 fb
= cpu_physical_memory_map(s
->regs
[R_TEXFBUF
], &fb_len
, 0);
220 glDeleteTextures(1, &texture
);
221 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
222 glXDestroyPbuffer(s
->dpy
, pbuffer
);
225 glTexImage2D(GL_TEXTURE_2D
, 0, 3, s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
226 0, GL_RGB
, GL_UNSIGNED_SHORT_5_6_5
, fb
);
227 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
229 /* Set up texturing options */
231 * Many cases of TMU2 masking are not supported by OpenGL.
232 * We only implement the most common ones:
233 * - full bilinear filtering vs. nearest texel
234 * - texture clamping vs. texture wrapping
236 if ((s
->regs
[R_TEXHMASK
] & 0x3f) > 0x20) {
237 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
238 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
240 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
241 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
243 if ((s
->regs
[R_TEXHMASK
] >> 6) & s
->regs
[R_TEXHRES
]) {
244 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
246 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_REPEAT
);
248 if ((s
->regs
[R_TEXVMASK
] >> 6) & s
->regs
[R_TEXVRES
]) {
249 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
251 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_REPEAT
);
254 /* Translucency and decay */
256 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
257 m
= (float)(s
->regs
[R_BRIGHTNESS
] + 1) / 64.0f
;
258 glColor4f(m
, m
, m
, (float)(s
->regs
[R_ALPHA
] + 1) / 64.0f
);
260 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
261 fb_len
= 2ULL * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
262 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 0);
264 glDeleteTextures(1, &texture
);
265 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
266 glXDestroyPbuffer(s
->dpy
, pbuffer
);
270 glDrawPixels(s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
271 GL_UNSIGNED_SHORT_5_6_5
, fb
);
272 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
273 glViewport(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
]);
274 glMatrixMode(GL_PROJECTION
);
276 glOrtho(0.0, s
->regs
[R_DSTHRES
], 0.0, s
->regs
[R_DSTVRES
], -1.0, 1.0);
277 glMatrixMode(GL_MODELVIEW
);
279 /* Map the texture */
280 mesh_len
= MESH_MAXSIZE
*MESH_MAXSIZE
*sizeof(struct vertex
);
281 mesh
= cpu_physical_memory_map(s
->regs
[R_VERTICESADDR
], &mesh_len
, 0);
283 glDeleteTextures(1, &texture
);
284 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
285 glXDestroyPbuffer(s
->dpy
, pbuffer
);
289 tmu2_gl_map((struct vertex
*)mesh
,
290 s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
291 s
->regs
[R_HMESHLAST
], s
->regs
[R_VMESHLAST
],
292 s
->regs
[R_DSTHOFFSET
], s
->regs
[R_DSTVOFFSET
],
293 s
->regs
[R_DSTSQUAREW
], s
->regs
[R_DSTSQUAREH
]);
294 cpu_physical_memory_unmap(mesh
, mesh_len
, 0, mesh_len
);
296 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
297 fb_len
= 2ULL * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
298 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 1);
300 glDeleteTextures(1, &texture
);
301 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
302 glXDestroyPbuffer(s
->dpy
, pbuffer
);
306 glReadPixels(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
307 GL_UNSIGNED_SHORT_5_6_5
, fb
);
308 cpu_physical_memory_unmap(fb
, fb_len
, 1, fb_len
);
310 /* Free OpenGL allocs */
311 glDeleteTextures(1, &texture
);
312 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
313 glXDestroyPbuffer(s
->dpy
, pbuffer
);
315 s
->regs
[R_CTL
] &= ~CTL_START_BUSY
;
317 trace_milkymist_tmu2_pulse_irq();
318 qemu_irq_pulse(s
->irq
);
321 static uint64_t tmu2_read(void *opaque
, hwaddr addr
,
324 MilkymistTMU2State
*s
= opaque
;
352 error_report("milkymist_tmu2: read access to unknown register 0x"
353 TARGET_FMT_plx
, addr
<< 2);
357 trace_milkymist_tmu2_memory_read(addr
<< 2, r
);
362 static void tmu2_check_registers(MilkymistTMU2State
*s
)
364 if (s
->regs
[R_BRIGHTNESS
] > MAX_BRIGHTNESS
) {
365 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS
);
368 if (s
->regs
[R_ALPHA
] > MAX_ALPHA
) {
369 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA
);
372 if (s
->regs
[R_VERTICESADDR
] & 0x07) {
373 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
377 if (s
->regs
[R_TEXFBUF
] & 0x01) {
378 error_report("milkymist_tmu2: texture buffer address has to be "
383 static void tmu2_write(void *opaque
, hwaddr addr
, uint64_t value
,
386 MilkymistTMU2State
*s
= opaque
;
388 trace_milkymist_tmu2_memory_write(addr
, value
);
393 s
->regs
[addr
] = value
;
394 if (value
& CTL_START_BUSY
) {
416 s
->regs
[addr
] = value
;
420 error_report("milkymist_tmu2: write access to unknown register 0x"
421 TARGET_FMT_plx
, addr
<< 2);
425 tmu2_check_registers(s
);
428 static const MemoryRegionOps tmu2_mmio_ops
= {
432 .min_access_size
= 4,
433 .max_access_size
= 4,
435 .endianness
= DEVICE_NATIVE_ENDIAN
,
438 static void milkymist_tmu2_reset(DeviceState
*d
)
440 MilkymistTMU2State
*s
= MILKYMIST_TMU2(d
);
443 for (i
= 0; i
< R_MAX
; i
++) {
448 static void milkymist_tmu2_init(Object
*obj
)
450 MilkymistTMU2State
*s
= MILKYMIST_TMU2(obj
);
451 SysBusDevice
*dev
= SYS_BUS_DEVICE(obj
);
453 sysbus_init_irq(dev
, &s
->irq
);
455 memory_region_init_io(&s
->regs_region
, obj
, &tmu2_mmio_ops
, s
,
456 "milkymist-tmu2", R_MAX
* 4);
457 sysbus_init_mmio(dev
, &s
->regs_region
);
460 static void milkymist_tmu2_realize(DeviceState
*dev
, Error
**errp
)
462 MilkymistTMU2State
*s
= MILKYMIST_TMU2(dev
);
464 if (tmu2_glx_init(s
)) {
465 error_setg(errp
, "tmu2_glx_init failed");
469 static const VMStateDescription vmstate_milkymist_tmu2
= {
470 .name
= "milkymist-tmu2",
472 .minimum_version_id
= 1,
473 .fields
= (VMStateField
[]) {
474 VMSTATE_UINT32_ARRAY(regs
, MilkymistTMU2State
, R_MAX
),
475 VMSTATE_END_OF_LIST()
479 static void milkymist_tmu2_class_init(ObjectClass
*klass
, void *data
)
481 DeviceClass
*dc
= DEVICE_CLASS(klass
);
483 dc
->realize
= milkymist_tmu2_realize
;
484 dc
->reset
= milkymist_tmu2_reset
;
485 dc
->vmsd
= &vmstate_milkymist_tmu2
;
488 static const TypeInfo milkymist_tmu2_info
= {
489 .name
= TYPE_MILKYMIST_TMU2
,
490 .parent
= TYPE_SYS_BUS_DEVICE
,
491 .instance_size
= sizeof(MilkymistTMU2State
),
492 .instance_init
= milkymist_tmu2_init
,
493 .class_init
= milkymist_tmu2_class_init
,
496 static void milkymist_tmu2_register_types(void)
498 type_register_static(&milkymist_tmu2_info
);
501 type_init(milkymist_tmu2_register_types
)