qom: Correct object_property_get_int() description
[qemu/ar7.git] / include / qom / object.h
blob33abce930bf48909395550f444dcddf33e5a42e0
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include <glib.h>
18 #include <stdint.h>
19 #include <stdbool.h>
20 #include "qemu/queue.h"
21 #include "qemu/typedefs.h"
22 #include "qapi/error.h"
24 struct TypeImpl;
25 typedef struct TypeImpl *Type;
27 typedef struct ObjectClass ObjectClass;
28 typedef struct Object Object;
30 typedef struct TypeInfo TypeInfo;
32 typedef struct InterfaceClass InterfaceClass;
33 typedef struct InterfaceInfo InterfaceInfo;
35 #define TYPE_OBJECT "object"
37 /**
38 * SECTION:object.h
39 * @title:Base Object Type System
40 * @short_description: interfaces for creating new types and objects
42 * The QEMU Object Model provides a framework for registering user creatable
43 * types and instantiating objects from those types. QOM provides the following
44 * features:
46 * - System for dynamically registering types
47 * - Support for single-inheritance of types
48 * - Multiple inheritance of stateless interfaces
50 * <example>
51 * <title>Creating a minimal type</title>
52 * <programlisting>
53 * #include "qdev.h"
55 * #define TYPE_MY_DEVICE "my-device"
57 * // No new virtual functions: we can reuse the typedef for the
58 * // superclass.
59 * typedef DeviceClass MyDeviceClass;
60 * typedef struct MyDevice
61 * {
62 * DeviceState parent;
64 * int reg0, reg1, reg2;
65 * } MyDevice;
67 * static const TypeInfo my_device_info = {
68 * .name = TYPE_MY_DEVICE,
69 * .parent = TYPE_DEVICE,
70 * .instance_size = sizeof(MyDevice),
71 * };
73 * static void my_device_register_types(void)
74 * {
75 * type_register_static(&my_device_info);
76 * }
78 * type_init(my_device_register_types)
79 * </programlisting>
80 * </example>
82 * In the above example, we create a simple type that is described by #TypeInfo.
83 * #TypeInfo describes information about the type including what it inherits
84 * from, the instance and class size, and constructor/destructor hooks.
86 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
87 * are instantiated dynamically but there is only ever one instance for any
88 * given type. The #ObjectClass typically holds a table of function pointers
89 * for the virtual methods implemented by this type.
91 * Using object_new(), a new #Object derivative will be instantiated. You can
92 * cast an #Object to a subclass (or base-class) type using
93 * object_dynamic_cast(). You typically want to define macro wrappers around
94 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
95 * specific type:
97 * <example>
98 * <title>Typecasting macros</title>
99 * <programlisting>
100 * #define MY_DEVICE_GET_CLASS(obj) \
101 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
102 * #define MY_DEVICE_CLASS(klass) \
103 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
104 * #define MY_DEVICE(obj) \
105 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
106 * </programlisting>
107 * </example>
109 * # Class Initialization #
111 * Before an object is initialized, the class for the object must be
112 * initialized. There is only one class object for all instance objects
113 * that is created lazily.
115 * Classes are initialized by first initializing any parent classes (if
116 * necessary). After the parent class object has initialized, it will be
117 * copied into the current class object and any additional storage in the
118 * class object is zero filled.
120 * The effect of this is that classes automatically inherit any virtual
121 * function pointers that the parent class has already initialized. All
122 * other fields will be zero filled.
124 * Once all of the parent classes have been initialized, #TypeInfo::class_init
125 * is called to let the class being instantiated provide default initialize for
126 * its virtual functions. Here is how the above example might be modified
127 * to introduce an overridden virtual function:
129 * <example>
130 * <title>Overriding a virtual function</title>
131 * <programlisting>
132 * #include "qdev.h"
134 * void my_device_class_init(ObjectClass *klass, void *class_data)
136 * DeviceClass *dc = DEVICE_CLASS(klass);
137 * dc->reset = my_device_reset;
140 * static const TypeInfo my_device_info = {
141 * .name = TYPE_MY_DEVICE,
142 * .parent = TYPE_DEVICE,
143 * .instance_size = sizeof(MyDevice),
144 * .class_init = my_device_class_init,
145 * };
146 * </programlisting>
147 * </example>
149 * Introducing new virtual methods requires a class to define its own
150 * struct and to add a .class_size member to the #TypeInfo. Each method
151 * will also have a wrapper function to call it easily:
153 * <example>
154 * <title>Defining an abstract class</title>
155 * <programlisting>
156 * #include "qdev.h"
158 * typedef struct MyDeviceClass
160 * DeviceClass parent;
162 * void (*frobnicate) (MyDevice *obj);
163 * } MyDeviceClass;
165 * static const TypeInfo my_device_info = {
166 * .name = TYPE_MY_DEVICE,
167 * .parent = TYPE_DEVICE,
168 * .instance_size = sizeof(MyDevice),
169 * .abstract = true, // or set a default in my_device_class_init
170 * .class_size = sizeof(MyDeviceClass),
171 * };
173 * void my_device_frobnicate(MyDevice *obj)
175 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177 * klass->frobnicate(obj);
179 * </programlisting>
180 * </example>
182 * # Interfaces #
184 * Interfaces allow a limited form of multiple inheritance. Instances are
185 * similar to normal types except for the fact that are only defined by
186 * their classes and never carry any state. You can dynamically cast an object
187 * to one of its #Interface types and vice versa.
189 * # Methods #
191 * A <emphasis>method</emphasis> is a function within the namespace scope of
192 * a class. It usually operates on the object instance by passing it as a
193 * strongly-typed first argument.
194 * If it does not operate on an object instance, it is dubbed
195 * <emphasis>class method</emphasis>.
197 * Methods cannot be overloaded. That is, the #ObjectClass and method name
198 * uniquely identity the function to be called; the signature does not vary
199 * except for trailing varargs.
201 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
202 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
203 * via OBJECT_GET_CLASS() accessing the overridden function.
204 * The original function is not automatically invoked. It is the responsibility
205 * of the overriding class to determine whether and when to invoke the method
206 * being overridden.
208 * To invoke the method being overridden, the preferred solution is to store
209 * the original value in the overriding class before overriding the method.
210 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
211 * respectively; this frees the overriding class from hardcoding its parent
212 * class, which someone might choose to change at some point.
214 * <example>
215 * <title>Overriding a virtual method</title>
216 * <programlisting>
217 * typedef struct MyState MyState;
219 * typedef void (*MyDoSomething)(MyState *obj);
221 * typedef struct MyClass {
222 * ObjectClass parent_class;
224 * MyDoSomething do_something;
225 * } MyClass;
227 * static void my_do_something(MyState *obj)
229 * // do something
232 * static void my_class_init(ObjectClass *oc, void *data)
234 * MyClass *mc = MY_CLASS(oc);
236 * mc->do_something = my_do_something;
239 * static const TypeInfo my_type_info = {
240 * .name = TYPE_MY,
241 * .parent = TYPE_OBJECT,
242 * .instance_size = sizeof(MyState),
243 * .class_size = sizeof(MyClass),
244 * .class_init = my_class_init,
245 * };
247 * typedef struct DerivedClass {
248 * MyClass parent_class;
250 * MyDoSomething parent_do_something;
251 * } DerivedClass;
253 * static void derived_do_something(MyState *obj)
255 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
257 * // do something here
258 * dc->parent_do_something(obj);
259 * // do something else here
262 * static void derived_class_init(ObjectClass *oc, void *data)
264 * MyClass *mc = MY_CLASS(oc);
265 * DerivedClass *dc = DERIVED_CLASS(oc);
267 * dc->parent_do_something = mc->do_something;
268 * mc->do_something = derived_do_something;
271 * static const TypeInfo derived_type_info = {
272 * .name = TYPE_DERIVED,
273 * .parent = TYPE_MY,
274 * .class_size = sizeof(DerivedClass),
275 * .class_init = derived_class_init,
276 * };
277 * </programlisting>
278 * </example>
280 * Alternatively, object_class_by_name() can be used to obtain the class and
281 * its non-overridden methods for a specific type. This would correspond to
282 * |[ MyClass::method(...) ]| in C++.
284 * The first example of such a QOM method was #CPUClass.reset,
285 * another example is #DeviceClass.realize.
290 * ObjectPropertyAccessor:
291 * @obj: the object that owns the property
292 * @v: the visitor that contains the property data
293 * @name: the name of the property
294 * @opaque: the object property opaque
295 * @errp: a pointer to an Error that is filled if getting/setting fails.
297 * Called when trying to get/set a property.
299 typedef void (ObjectPropertyAccessor)(Object *obj,
300 Visitor *v,
301 const char *name,
302 void *opaque,
303 Error **errp);
306 * ObjectPropertyResolve:
307 * @obj: the object that owns the property
308 * @opaque: the opaque registered with the property
309 * @part: the name of the property
311 * Resolves the #Object corresponding to property @part.
313 * The returned object can also be used as a starting point
314 * to resolve a relative path starting with "@part".
316 * Returns: If @path is the path that led to @obj, the function
317 * returns the #Object corresponding to "@path/@part".
318 * If "@path/@part" is not a valid object path, it returns #NULL.
320 typedef Object *(ObjectPropertyResolve)(Object *obj,
321 void *opaque,
322 const char *part);
325 * ObjectPropertyRelease:
326 * @obj: the object that owns the property
327 * @name: the name of the property
328 * @opaque: the opaque registered with the property
330 * Called when a property is removed from a object.
332 typedef void (ObjectPropertyRelease)(Object *obj,
333 const char *name,
334 void *opaque);
336 typedef struct ObjectProperty
338 gchar *name;
339 gchar *type;
340 gchar *description;
341 ObjectPropertyAccessor *get;
342 ObjectPropertyAccessor *set;
343 ObjectPropertyResolve *resolve;
344 ObjectPropertyRelease *release;
345 void *opaque;
346 } ObjectProperty;
349 * ObjectUnparent:
350 * @obj: the object that is being removed from the composition tree
352 * Called when an object is being removed from the QOM composition tree.
353 * The function should remove any backlinks from children objects to @obj.
355 typedef void (ObjectUnparent)(Object *obj);
358 * ObjectFree:
359 * @obj: the object being freed
361 * Called when an object's last reference is removed.
363 typedef void (ObjectFree)(void *obj);
365 #define OBJECT_CLASS_CAST_CACHE 4
368 * ObjectClass:
370 * The base for all classes. The only thing that #ObjectClass contains is an
371 * integer type handle.
373 struct ObjectClass
375 /*< private >*/
376 Type type;
377 GSList *interfaces;
379 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
380 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
382 ObjectUnparent *unparent;
384 GHashTable *properties;
388 * Object:
390 * The base for all objects. The first member of this object is a pointer to
391 * a #ObjectClass. Since C guarantees that the first member of a structure
392 * always begins at byte 0 of that structure, as long as any sub-object places
393 * its parent as the first member, we can cast directly to a #Object.
395 * As a result, #Object contains a reference to the objects type as its
396 * first member. This allows identification of the real type of the object at
397 * run time.
399 struct Object
401 /*< private >*/
402 ObjectClass *class;
403 ObjectFree *free;
404 GHashTable *properties;
405 uint32_t ref;
406 Object *parent;
410 * TypeInfo:
411 * @name: The name of the type.
412 * @parent: The name of the parent type.
413 * @instance_size: The size of the object (derivative of #Object). If
414 * @instance_size is 0, then the size of the object will be the size of the
415 * parent object.
416 * @instance_init: This function is called to initialize an object. The parent
417 * class will have already been initialized so the type is only responsible
418 * for initializing its own members.
419 * @instance_post_init: This function is called to finish initialization of
420 * an object, after all @instance_init functions were called.
421 * @instance_finalize: This function is called during object destruction. This
422 * is called before the parent @instance_finalize function has been called.
423 * An object should only free the members that are unique to its type in this
424 * function.
425 * @abstract: If this field is true, then the class is considered abstract and
426 * cannot be directly instantiated.
427 * @class_size: The size of the class object (derivative of #ObjectClass)
428 * for this object. If @class_size is 0, then the size of the class will be
429 * assumed to be the size of the parent class. This allows a type to avoid
430 * implementing an explicit class type if they are not adding additional
431 * virtual functions.
432 * @class_init: This function is called after all parent class initialization
433 * has occurred to allow a class to set its default virtual method pointers.
434 * This is also the function to use to override virtual methods from a parent
435 * class.
436 * @class_base_init: This function is called for all base classes after all
437 * parent class initialization has occurred, but before the class itself
438 * is initialized. This is the function to use to undo the effects of
439 * memcpy from the parent class to the descendents.
440 * @class_finalize: This function is called during class destruction and is
441 * meant to release and dynamic parameters allocated by @class_init.
442 * @class_data: Data to pass to the @class_init, @class_base_init and
443 * @class_finalize functions. This can be useful when building dynamic
444 * classes.
445 * @interfaces: The list of interfaces associated with this type. This
446 * should point to a static array that's terminated with a zero filled
447 * element.
449 struct TypeInfo
451 const char *name;
452 const char *parent;
454 size_t instance_size;
455 void (*instance_init)(Object *obj);
456 void (*instance_post_init)(Object *obj);
457 void (*instance_finalize)(Object *obj);
459 bool abstract;
460 size_t class_size;
462 void (*class_init)(ObjectClass *klass, void *data);
463 void (*class_base_init)(ObjectClass *klass, void *data);
464 void (*class_finalize)(ObjectClass *klass, void *data);
465 void *class_data;
467 InterfaceInfo *interfaces;
471 * OBJECT:
472 * @obj: A derivative of #Object
474 * Converts an object to a #Object. Since all objects are #Objects,
475 * this function will always succeed.
477 #define OBJECT(obj) \
478 ((Object *)(obj))
481 * OBJECT_CLASS:
482 * @class: A derivative of #ObjectClass.
484 * Converts a class to an #ObjectClass. Since all objects are #Objects,
485 * this function will always succeed.
487 #define OBJECT_CLASS(class) \
488 ((ObjectClass *)(class))
491 * OBJECT_CHECK:
492 * @type: The C type to use for the return value.
493 * @obj: A derivative of @type to cast.
494 * @name: The QOM typename of @type
496 * A type safe version of @object_dynamic_cast_assert. Typically each class
497 * will define a macro based on this type to perform type safe dynamic_casts to
498 * this object type.
500 * If an invalid object is passed to this function, a run time assert will be
501 * generated.
503 #define OBJECT_CHECK(type, obj, name) \
504 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
505 __FILE__, __LINE__, __func__))
508 * OBJECT_CLASS_CHECK:
509 * @class_type: The C type to use for the return value.
510 * @class: A derivative class of @class_type to cast.
511 * @name: the QOM typename of @class_type.
513 * A type safe version of @object_class_dynamic_cast_assert. This macro is
514 * typically wrapped by each type to perform type safe casts of a class to a
515 * specific class type.
517 #define OBJECT_CLASS_CHECK(class_type, class, name) \
518 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
519 __FILE__, __LINE__, __func__))
522 * OBJECT_GET_CLASS:
523 * @class: The C type to use for the return value.
524 * @obj: The object to obtain the class for.
525 * @name: The QOM typename of @obj.
527 * This function will return a specific class for a given object. Its generally
528 * used by each type to provide a type safe macro to get a specific class type
529 * from an object.
531 #define OBJECT_GET_CLASS(class, obj, name) \
532 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
535 * InterfaceInfo:
536 * @type: The name of the interface.
538 * The information associated with an interface.
540 struct InterfaceInfo {
541 const char *type;
545 * InterfaceClass:
546 * @parent_class: the base class
548 * The class for all interfaces. Subclasses of this class should only add
549 * virtual methods.
551 struct InterfaceClass
553 ObjectClass parent_class;
554 /*< private >*/
555 ObjectClass *concrete_class;
556 Type interface_type;
559 #define TYPE_INTERFACE "interface"
562 * INTERFACE_CLASS:
563 * @klass: class to cast from
564 * Returns: An #InterfaceClass or raise an error if cast is invalid
566 #define INTERFACE_CLASS(klass) \
567 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
570 * INTERFACE_CHECK:
571 * @interface: the type to return
572 * @obj: the object to convert to an interface
573 * @name: the interface type name
575 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
577 #define INTERFACE_CHECK(interface, obj, name) \
578 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
579 __FILE__, __LINE__, __func__))
582 * object_new:
583 * @typename: The name of the type of the object to instantiate.
585 * This function will initialize a new object using heap allocated memory.
586 * The returned object has a reference count of 1, and will be freed when
587 * the last reference is dropped.
589 * Returns: The newly allocated and instantiated object.
591 Object *object_new(const char *typename);
594 * object_new_with_type:
595 * @type: The type of the object to instantiate.
597 * This function will initialize a new object using heap allocated memory.
598 * The returned object has a reference count of 1, and will be freed when
599 * the last reference is dropped.
601 * Returns: The newly allocated and instantiated object.
603 Object *object_new_with_type(Type type);
606 * object_new_with_props:
607 * @typename: The name of the type of the object to instantiate.
608 * @parent: the parent object
609 * @id: The unique ID of the object
610 * @errp: pointer to error object
611 * @...: list of property names and values
613 * This function will initialize a new object using heap allocated memory.
614 * The returned object has a reference count of 1, and will be freed when
615 * the last reference is dropped.
617 * The @id parameter will be used when registering the object as a
618 * child of @parent in the composition tree.
620 * The variadic parameters are a list of pairs of (propname, propvalue)
621 * strings. The propname of %NULL indicates the end of the property
622 * list. If the object implements the user creatable interface, the
623 * object will be marked complete once all the properties have been
624 * processed.
626 * <example>
627 * <title>Creating an object with properties</title>
628 * <programlisting>
629 * Error *err = NULL;
630 * Object *obj;
632 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
633 * object_get_objects_root(),
634 * "hostmem0",
635 * &err,
636 * "share", "yes",
637 * "mem-path", "/dev/shm/somefile",
638 * "prealloc", "yes",
639 * "size", "1048576",
640 * NULL);
642 * if (!obj) {
643 * g_printerr("Cannot create memory backend: %s\n",
644 * error_get_pretty(err));
646 * </programlisting>
647 * </example>
649 * The returned object will have one stable reference maintained
650 * for as long as it is present in the object hierarchy.
652 * Returns: The newly allocated, instantiated & initialized object.
654 Object *object_new_with_props(const char *typename,
655 Object *parent,
656 const char *id,
657 Error **errp,
658 ...) QEMU_SENTINEL;
661 * object_new_with_propv:
662 * @typename: The name of the type of the object to instantiate.
663 * @parent: the parent object
664 * @id: The unique ID of the object
665 * @errp: pointer to error object
666 * @vargs: list of property names and values
668 * See object_new_with_props() for documentation.
670 Object *object_new_with_propv(const char *typename,
671 Object *parent,
672 const char *id,
673 Error **errp,
674 va_list vargs);
677 * object_set_props:
678 * @obj: the object instance to set properties on
679 * @errp: pointer to error object
680 * @...: list of property names and values
682 * This function will set a list of properties on an existing object
683 * instance.
685 * The variadic parameters are a list of pairs of (propname, propvalue)
686 * strings. The propname of %NULL indicates the end of the property
687 * list.
689 * <example>
690 * <title>Update an object's properties</title>
691 * <programlisting>
692 * Error *err = NULL;
693 * Object *obj = ...get / create object...;
695 * obj = object_set_props(obj,
696 * &err,
697 * "share", "yes",
698 * "mem-path", "/dev/shm/somefile",
699 * "prealloc", "yes",
700 * "size", "1048576",
701 * NULL);
703 * if (!obj) {
704 * g_printerr("Cannot set properties: %s\n",
705 * error_get_pretty(err));
707 * </programlisting>
708 * </example>
710 * The returned object will have one stable reference maintained
711 * for as long as it is present in the object hierarchy.
713 * Returns: -1 on error, 0 on success
715 int object_set_props(Object *obj,
716 Error **errp,
717 ...) QEMU_SENTINEL;
720 * object_set_propv:
721 * @obj: the object instance to set properties on
722 * @errp: pointer to error object
723 * @vargs: list of property names and values
725 * See object_set_props() for documentation.
727 * Returns: -1 on error, 0 on success
729 int object_set_propv(Object *obj,
730 Error **errp,
731 va_list vargs);
734 * object_initialize_with_type:
735 * @data: A pointer to the memory to be used for the object.
736 * @size: The maximum size available at @data for the object.
737 * @type: The type of the object to instantiate.
739 * This function will initialize an object. The memory for the object should
740 * have already been allocated. The returned object has a reference count of 1,
741 * and will be finalized when the last reference is dropped.
743 void object_initialize_with_type(void *data, size_t size, Type type);
746 * object_initialize:
747 * @obj: A pointer to the memory to be used for the object.
748 * @size: The maximum size available at @obj for the object.
749 * @typename: The name of the type of the object to instantiate.
751 * This function will initialize an object. The memory for the object should
752 * have already been allocated. The returned object has a reference count of 1,
753 * and will be finalized when the last reference is dropped.
755 void object_initialize(void *obj, size_t size, const char *typename);
758 * object_dynamic_cast:
759 * @obj: The object to cast.
760 * @typename: The @typename to cast to.
762 * This function will determine if @obj is-a @typename. @obj can refer to an
763 * object or an interface associated with an object.
765 * Returns: This function returns @obj on success or #NULL on failure.
767 Object *object_dynamic_cast(Object *obj, const char *typename);
770 * object_dynamic_cast_assert:
772 * See object_dynamic_cast() for a description of the parameters of this
773 * function. The only difference in behavior is that this function asserts
774 * instead of returning #NULL on failure if QOM cast debugging is enabled.
775 * This function is not meant to be called directly, but only through
776 * the wrapper macro OBJECT_CHECK.
778 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
779 const char *file, int line, const char *func);
782 * object_get_class:
783 * @obj: A derivative of #Object
785 * Returns: The #ObjectClass of the type associated with @obj.
787 ObjectClass *object_get_class(Object *obj);
790 * object_get_typename:
791 * @obj: A derivative of #Object.
793 * Returns: The QOM typename of @obj.
795 const char *object_get_typename(Object *obj);
798 * type_register_static:
799 * @info: The #TypeInfo of the new type.
801 * @info and all of the strings it points to should exist for the life time
802 * that the type is registered.
804 * Returns: 0 on failure, the new #Type on success.
806 Type type_register_static(const TypeInfo *info);
809 * type_register:
810 * @info: The #TypeInfo of the new type
812 * Unlike type_register_static(), this call does not require @info or its
813 * string members to continue to exist after the call returns.
815 * Returns: 0 on failure, the new #Type on success.
817 Type type_register(const TypeInfo *info);
820 * object_class_dynamic_cast_assert:
821 * @klass: The #ObjectClass to attempt to cast.
822 * @typename: The QOM typename of the class to cast to.
824 * See object_class_dynamic_cast() for a description of the parameters
825 * of this function. The only difference in behavior is that this function
826 * asserts instead of returning #NULL on failure if QOM cast debugging is
827 * enabled. This function is not meant to be called directly, but only through
828 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
830 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
831 const char *typename,
832 const char *file, int line,
833 const char *func);
836 * object_class_dynamic_cast:
837 * @klass: The #ObjectClass to attempt to cast.
838 * @typename: The QOM typename of the class to cast to.
840 * Returns: If @typename is a class, this function returns @klass if
841 * @typename is a subtype of @klass, else returns #NULL.
843 * If @typename is an interface, this function returns the interface
844 * definition for @klass if @klass implements it unambiguously; #NULL
845 * is returned if @klass does not implement the interface or if multiple
846 * classes or interfaces on the hierarchy leading to @klass implement
847 * it. (FIXME: perhaps this can be detected at type definition time?)
849 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
850 const char *typename);
853 * object_class_get_parent:
854 * @klass: The class to obtain the parent for.
856 * Returns: The parent for @klass or %NULL if none.
858 ObjectClass *object_class_get_parent(ObjectClass *klass);
861 * object_class_get_name:
862 * @klass: The class to obtain the QOM typename for.
864 * Returns: The QOM typename for @klass.
866 const char *object_class_get_name(ObjectClass *klass);
869 * object_class_is_abstract:
870 * @klass: The class to obtain the abstractness for.
872 * Returns: %true if @klass is abstract, %false otherwise.
874 bool object_class_is_abstract(ObjectClass *klass);
877 * object_class_by_name:
878 * @typename: The QOM typename to obtain the class for.
880 * Returns: The class for @typename or %NULL if not found.
882 ObjectClass *object_class_by_name(const char *typename);
884 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
885 const char *implements_type, bool include_abstract,
886 void *opaque);
889 * object_class_get_list:
890 * @implements_type: The type to filter for, including its derivatives.
891 * @include_abstract: Whether to include abstract classes.
893 * Returns: A singly-linked list of the classes in reverse hashtable order.
895 GSList *object_class_get_list(const char *implements_type,
896 bool include_abstract);
899 * object_ref:
900 * @obj: the object
902 * Increase the reference count of a object. A object cannot be freed as long
903 * as its reference count is greater than zero.
905 void object_ref(Object *obj);
908 * qdef_unref:
909 * @obj: the object
911 * Decrease the reference count of a object. A object cannot be freed as long
912 * as its reference count is greater than zero.
914 void object_unref(Object *obj);
917 * object_property_add:
918 * @obj: the object to add a property to
919 * @name: the name of the property. This can contain any character except for
920 * a forward slash. In general, you should use hyphens '-' instead of
921 * underscores '_' when naming properties.
922 * @type: the type name of the property. This namespace is pretty loosely
923 * defined. Sub namespaces are constructed by using a prefix and then
924 * to angle brackets. For instance, the type 'virtio-net-pci' in the
925 * 'link' namespace would be 'link<virtio-net-pci>'.
926 * @get: The getter to be called to read a property. If this is NULL, then
927 * the property cannot be read.
928 * @set: the setter to be called to write a property. If this is NULL,
929 * then the property cannot be written.
930 * @release: called when the property is removed from the object. This is
931 * meant to allow a property to free its opaque upon object
932 * destruction. This may be NULL.
933 * @opaque: an opaque pointer to pass to the callbacks for the property
934 * @errp: returns an error if this function fails
936 * Returns: The #ObjectProperty; this can be used to set the @resolve
937 * callback for child and link properties.
939 ObjectProperty *object_property_add(Object *obj, const char *name,
940 const char *type,
941 ObjectPropertyAccessor *get,
942 ObjectPropertyAccessor *set,
943 ObjectPropertyRelease *release,
944 void *opaque, Error **errp);
946 void object_property_del(Object *obj, const char *name, Error **errp);
948 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
949 const char *type,
950 ObjectPropertyAccessor *get,
951 ObjectPropertyAccessor *set,
952 ObjectPropertyRelease *release,
953 void *opaque, Error **errp);
956 * object_property_find:
957 * @obj: the object
958 * @name: the name of the property
959 * @errp: returns an error if this function fails
961 * Look up a property for an object and return its #ObjectProperty if found.
963 ObjectProperty *object_property_find(Object *obj, const char *name,
964 Error **errp);
965 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name,
966 Error **errp);
968 typedef struct ObjectPropertyIterator {
969 ObjectClass *nextclass;
970 GHashTableIter iter;
971 } ObjectPropertyIterator;
974 * object_property_iter_init:
975 * @obj: the object
977 * Initializes an iterator for traversing all properties
978 * registered against an object instance, its class and all parent classes.
980 * It is forbidden to modify the property list while iterating,
981 * whether removing or adding properties.
983 * Typical usage pattern would be
985 * <example>
986 * <title>Using object property iterators</title>
987 * <programlisting>
988 * ObjectProperty *prop;
989 * ObjectPropertyIterator iter;
991 * object_property_iter_init(&iter, obj);
992 * while ((prop = object_property_iter_next(&iter))) {
993 * ... do something with prop ...
995 * </programlisting>
996 * </example>
998 void object_property_iter_init(ObjectPropertyIterator *iter,
999 Object *obj);
1002 * object_property_iter_next:
1003 * @iter: the iterator instance
1005 * Return the next available property. If no further properties
1006 * are available, a %NULL value will be returned and the @iter
1007 * pointer should not be used again after this point without
1008 * re-initializing it.
1010 * Returns: the next property, or %NULL when all properties
1011 * have been traversed.
1013 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1015 void object_unparent(Object *obj);
1018 * object_property_get:
1019 * @obj: the object
1020 * @v: the visitor that will receive the property value. This should be an
1021 * Output visitor and the data will be written with @name as the name.
1022 * @name: the name of the property
1023 * @errp: returns an error if this function fails
1025 * Reads a property from a object.
1027 void object_property_get(Object *obj, Visitor *v, const char *name,
1028 Error **errp);
1031 * object_property_set_str:
1032 * @value: the value to be written to the property
1033 * @name: the name of the property
1034 * @errp: returns an error if this function fails
1036 * Writes a string value to a property.
1038 void object_property_set_str(Object *obj, const char *value,
1039 const char *name, Error **errp);
1042 * object_property_get_str:
1043 * @obj: the object
1044 * @name: the name of the property
1045 * @errp: returns an error if this function fails
1047 * Returns: the value of the property, converted to a C string, or NULL if
1048 * an error occurs (including when the property value is not a string).
1049 * The caller should free the string.
1051 char *object_property_get_str(Object *obj, const char *name,
1052 Error **errp);
1055 * object_property_set_link:
1056 * @value: the value to be written to the property
1057 * @name: the name of the property
1058 * @errp: returns an error if this function fails
1060 * Writes an object's canonical path to a property.
1062 void object_property_set_link(Object *obj, Object *value,
1063 const char *name, Error **errp);
1066 * object_property_get_link:
1067 * @obj: the object
1068 * @name: the name of the property
1069 * @errp: returns an error if this function fails
1071 * Returns: the value of the property, resolved from a path to an Object,
1072 * or NULL if an error occurs (including when the property value is not a
1073 * string or not a valid object path).
1075 Object *object_property_get_link(Object *obj, const char *name,
1076 Error **errp);
1079 * object_property_set_bool:
1080 * @value: the value to be written to the property
1081 * @name: the name of the property
1082 * @errp: returns an error if this function fails
1084 * Writes a bool value to a property.
1086 void object_property_set_bool(Object *obj, bool value,
1087 const char *name, Error **errp);
1090 * object_property_get_bool:
1091 * @obj: the object
1092 * @name: the name of the property
1093 * @errp: returns an error if this function fails
1095 * Returns: the value of the property, converted to a boolean, or NULL if
1096 * an error occurs (including when the property value is not a bool).
1098 bool object_property_get_bool(Object *obj, const char *name,
1099 Error **errp);
1102 * object_property_set_int:
1103 * @value: the value to be written to the property
1104 * @name: the name of the property
1105 * @errp: returns an error if this function fails
1107 * Writes an integer value to a property.
1109 void object_property_set_int(Object *obj, int64_t value,
1110 const char *name, Error **errp);
1113 * object_property_get_int:
1114 * @obj: the object
1115 * @name: the name of the property
1116 * @errp: returns an error if this function fails
1118 * Returns: the value of the property, converted to an integer, or negative if
1119 * an error occurs (including when the property value is not an integer).
1121 int64_t object_property_get_int(Object *obj, const char *name,
1122 Error **errp);
1125 * object_property_get_enum:
1126 * @obj: the object
1127 * @name: the name of the property
1128 * @typename: the name of the enum data type
1129 * @errp: returns an error if this function fails
1131 * Returns: the value of the property, converted to an integer, or
1132 * undefined if an error occurs (including when the property value is not
1133 * an enum).
1135 int object_property_get_enum(Object *obj, const char *name,
1136 const char *typename, Error **errp);
1139 * object_property_get_uint16List:
1140 * @obj: the object
1141 * @name: the name of the property
1142 * @list: the returned int list
1143 * @errp: returns an error if this function fails
1145 * Returns: the value of the property, converted to integers, or
1146 * undefined if an error occurs (including when the property value is not
1147 * an list of integers).
1149 void object_property_get_uint16List(Object *obj, const char *name,
1150 uint16List **list, Error **errp);
1153 * object_property_set:
1154 * @obj: the object
1155 * @v: the visitor that will be used to write the property value. This should
1156 * be an Input visitor and the data will be first read with @name as the
1157 * name and then written as the property value.
1158 * @name: the name of the property
1159 * @errp: returns an error if this function fails
1161 * Writes a property to a object.
1163 void object_property_set(Object *obj, Visitor *v, const char *name,
1164 Error **errp);
1167 * object_property_parse:
1168 * @obj: the object
1169 * @string: the string that will be used to parse the property value.
1170 * @name: the name of the property
1171 * @errp: returns an error if this function fails
1173 * Parses a string and writes the result into a property of an object.
1175 void object_property_parse(Object *obj, const char *string,
1176 const char *name, Error **errp);
1179 * object_property_print:
1180 * @obj: the object
1181 * @name: the name of the property
1182 * @human: if true, print for human consumption
1183 * @errp: returns an error if this function fails
1185 * Returns a string representation of the value of the property. The
1186 * caller shall free the string.
1188 char *object_property_print(Object *obj, const char *name, bool human,
1189 Error **errp);
1192 * object_property_get_type:
1193 * @obj: the object
1194 * @name: the name of the property
1195 * @errp: returns an error if this function fails
1197 * Returns: The type name of the property.
1199 const char *object_property_get_type(Object *obj, const char *name,
1200 Error **errp);
1203 * object_get_root:
1205 * Returns: the root object of the composition tree
1207 Object *object_get_root(void);
1211 * object_get_objects_root:
1213 * Get the container object that holds user created
1214 * object instances. This is the object at path
1215 * "/objects"
1217 * Returns: the user object container
1219 Object *object_get_objects_root(void);
1222 * object_get_canonical_path_component:
1224 * Returns: The final component in the object's canonical path. The canonical
1225 * path is the path within the composition tree starting from the root.
1227 gchar *object_get_canonical_path_component(Object *obj);
1230 * object_get_canonical_path:
1232 * Returns: The canonical path for a object. This is the path within the
1233 * composition tree starting from the root.
1235 gchar *object_get_canonical_path(Object *obj);
1238 * object_resolve_path:
1239 * @path: the path to resolve
1240 * @ambiguous: returns true if the path resolution failed because of an
1241 * ambiguous match
1243 * There are two types of supported paths--absolute paths and partial paths.
1245 * Absolute paths are derived from the root object and can follow child<> or
1246 * link<> properties. Since they can follow link<> properties, they can be
1247 * arbitrarily long. Absolute paths look like absolute filenames and are
1248 * prefixed with a leading slash.
1250 * Partial paths look like relative filenames. They do not begin with a
1251 * prefix. The matching rules for partial paths are subtle but designed to make
1252 * specifying objects easy. At each level of the composition tree, the partial
1253 * path is matched as an absolute path. The first match is not returned. At
1254 * least two matches are searched for. A successful result is only returned if
1255 * only one match is found. If more than one match is found, a flag is
1256 * returned to indicate that the match was ambiguous.
1258 * Returns: The matched object or NULL on path lookup failure.
1260 Object *object_resolve_path(const char *path, bool *ambiguous);
1263 * object_resolve_path_type:
1264 * @path: the path to resolve
1265 * @typename: the type to look for.
1266 * @ambiguous: returns true if the path resolution failed because of an
1267 * ambiguous match
1269 * This is similar to object_resolve_path. However, when looking for a
1270 * partial path only matches that implement the given type are considered.
1271 * This restricts the search and avoids spuriously flagging matches as
1272 * ambiguous.
1274 * For both partial and absolute paths, the return value goes through
1275 * a dynamic cast to @typename. This is important if either the link,
1276 * or the typename itself are of interface types.
1278 * Returns: The matched object or NULL on path lookup failure.
1280 Object *object_resolve_path_type(const char *path, const char *typename,
1281 bool *ambiguous);
1284 * object_resolve_path_component:
1285 * @parent: the object in which to resolve the path
1286 * @part: the component to resolve.
1288 * This is similar to object_resolve_path with an absolute path, but it
1289 * only resolves one element (@part) and takes the others from @parent.
1291 * Returns: The resolved object or NULL on path lookup failure.
1293 Object *object_resolve_path_component(Object *parent, const gchar *part);
1296 * object_property_add_child:
1297 * @obj: the object to add a property to
1298 * @name: the name of the property
1299 * @child: the child object
1300 * @errp: if an error occurs, a pointer to an area to store the area
1302 * Child properties form the composition tree. All objects need to be a child
1303 * of another object. Objects can only be a child of one object.
1305 * There is no way for a child to determine what its parent is. It is not
1306 * a bidirectional relationship. This is by design.
1308 * The value of a child property as a C string will be the child object's
1309 * canonical path. It can be retrieved using object_property_get_str().
1310 * The child object itself can be retrieved using object_property_get_link().
1312 void object_property_add_child(Object *obj, const char *name,
1313 Object *child, Error **errp);
1315 typedef enum {
1316 /* Unref the link pointer when the property is deleted */
1317 OBJ_PROP_LINK_UNREF_ON_RELEASE = 0x1,
1318 } ObjectPropertyLinkFlags;
1321 * object_property_allow_set_link:
1323 * The default implementation of the object_property_add_link() check()
1324 * callback function. It allows the link property to be set and never returns
1325 * an error.
1327 void object_property_allow_set_link(Object *, const char *,
1328 Object *, Error **);
1331 * object_property_add_link:
1332 * @obj: the object to add a property to
1333 * @name: the name of the property
1334 * @type: the qobj type of the link
1335 * @child: a pointer to where the link object reference is stored
1336 * @check: callback to veto setting or NULL if the property is read-only
1337 * @flags: additional options for the link
1338 * @errp: if an error occurs, a pointer to an area to store the area
1340 * Links establish relationships between objects. Links are unidirectional
1341 * although two links can be combined to form a bidirectional relationship
1342 * between objects.
1344 * Links form the graph in the object model.
1346 * The <code>@check()</code> callback is invoked when
1347 * object_property_set_link() is called and can raise an error to prevent the
1348 * link being set. If <code>@check</code> is NULL, the property is read-only
1349 * and cannot be set.
1351 * Ownership of the pointer that @child points to is transferred to the
1352 * link property. The reference count for <code>*@child</code> is
1353 * managed by the property from after the function returns till the
1354 * property is deleted with object_property_del(). If the
1355 * <code>@flags</code> <code>OBJ_PROP_LINK_UNREF_ON_RELEASE</code> bit is set,
1356 * the reference count is decremented when the property is deleted.
1358 void object_property_add_link(Object *obj, const char *name,
1359 const char *type, Object **child,
1360 void (*check)(Object *obj, const char *name,
1361 Object *val, Error **errp),
1362 ObjectPropertyLinkFlags flags,
1363 Error **errp);
1366 * object_property_add_str:
1367 * @obj: the object to add a property to
1368 * @name: the name of the property
1369 * @get: the getter or NULL if the property is write-only. This function must
1370 * return a string to be freed by g_free().
1371 * @set: the setter or NULL if the property is read-only
1372 * @errp: if an error occurs, a pointer to an area to store the error
1374 * Add a string property using getters/setters. This function will add a
1375 * property of type 'string'.
1377 void object_property_add_str(Object *obj, const char *name,
1378 char *(*get)(Object *, Error **),
1379 void (*set)(Object *, const char *, Error **),
1380 Error **errp);
1382 void object_class_property_add_str(ObjectClass *klass, const char *name,
1383 char *(*get)(Object *, Error **),
1384 void (*set)(Object *, const char *,
1385 Error **),
1386 Error **errp);
1389 * object_property_add_bool:
1390 * @obj: the object to add a property to
1391 * @name: the name of the property
1392 * @get: the getter or NULL if the property is write-only.
1393 * @set: the setter or NULL if the property is read-only
1394 * @errp: if an error occurs, a pointer to an area to store the error
1396 * Add a bool property using getters/setters. This function will add a
1397 * property of type 'bool'.
1399 void object_property_add_bool(Object *obj, const char *name,
1400 bool (*get)(Object *, Error **),
1401 void (*set)(Object *, bool, Error **),
1402 Error **errp);
1404 void object_class_property_add_bool(ObjectClass *klass, const char *name,
1405 bool (*get)(Object *, Error **),
1406 void (*set)(Object *, bool, Error **),
1407 Error **errp);
1410 * object_property_add_enum:
1411 * @obj: the object to add a property to
1412 * @name: the name of the property
1413 * @typename: the name of the enum data type
1414 * @get: the getter or %NULL if the property is write-only.
1415 * @set: the setter or %NULL if the property is read-only
1416 * @errp: if an error occurs, a pointer to an area to store the error
1418 * Add an enum property using getters/setters. This function will add a
1419 * property of type '@typename'.
1421 void object_property_add_enum(Object *obj, const char *name,
1422 const char *typename,
1423 const char * const *strings,
1424 int (*get)(Object *, Error **),
1425 void (*set)(Object *, int, Error **),
1426 Error **errp);
1428 void object_class_property_add_enum(ObjectClass *klass, const char *name,
1429 const char *typename,
1430 const char * const *strings,
1431 int (*get)(Object *, Error **),
1432 void (*set)(Object *, int, Error **),
1433 Error **errp);
1436 * object_property_add_tm:
1437 * @obj: the object to add a property to
1438 * @name: the name of the property
1439 * @get: the getter or NULL if the property is write-only.
1440 * @errp: if an error occurs, a pointer to an area to store the error
1442 * Add a read-only struct tm valued property using a getter function.
1443 * This function will add a property of type 'struct tm'.
1445 void object_property_add_tm(Object *obj, const char *name,
1446 void (*get)(Object *, struct tm *, Error **),
1447 Error **errp);
1449 void object_class_property_add_tm(ObjectClass *klass, const char *name,
1450 void (*get)(Object *, struct tm *, Error **),
1451 Error **errp);
1454 * object_property_add_uint8_ptr:
1455 * @obj: the object to add a property to
1456 * @name: the name of the property
1457 * @v: pointer to value
1458 * @errp: if an error occurs, a pointer to an area to store the error
1460 * Add an integer property in memory. This function will add a
1461 * property of type 'uint8'.
1463 void object_property_add_uint8_ptr(Object *obj, const char *name,
1464 const uint8_t *v, Error **errp);
1465 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name,
1466 const uint8_t *v, Error **errp);
1469 * object_property_add_uint16_ptr:
1470 * @obj: the object to add a property to
1471 * @name: the name of the property
1472 * @v: pointer to value
1473 * @errp: if an error occurs, a pointer to an area to store the error
1475 * Add an integer property in memory. This function will add a
1476 * property of type 'uint16'.
1478 void object_property_add_uint16_ptr(Object *obj, const char *name,
1479 const uint16_t *v, Error **errp);
1480 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name,
1481 const uint16_t *v, Error **errp);
1484 * object_property_add_uint32_ptr:
1485 * @obj: the object to add a property to
1486 * @name: the name of the property
1487 * @v: pointer to value
1488 * @errp: if an error occurs, a pointer to an area to store the error
1490 * Add an integer property in memory. This function will add a
1491 * property of type 'uint32'.
1493 void object_property_add_uint32_ptr(Object *obj, const char *name,
1494 const uint32_t *v, Error **errp);
1495 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name,
1496 const uint32_t *v, Error **errp);
1499 * object_property_add_uint64_ptr:
1500 * @obj: the object to add a property to
1501 * @name: the name of the property
1502 * @v: pointer to value
1503 * @errp: if an error occurs, a pointer to an area to store the error
1505 * Add an integer property in memory. This function will add a
1506 * property of type 'uint64'.
1508 void object_property_add_uint64_ptr(Object *obj, const char *name,
1509 const uint64_t *v, Error **Errp);
1510 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name,
1511 const uint64_t *v, Error **Errp);
1514 * object_property_add_alias:
1515 * @obj: the object to add a property to
1516 * @name: the name of the property
1517 * @target_obj: the object to forward property access to
1518 * @target_name: the name of the property on the forwarded object
1519 * @errp: if an error occurs, a pointer to an area to store the error
1521 * Add an alias for a property on an object. This function will add a property
1522 * of the same type as the forwarded property.
1524 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1525 * this property exists. In the case of a child object or an alias on the same
1526 * object this will be the case. For aliases to other objects the caller is
1527 * responsible for taking a reference.
1529 void object_property_add_alias(Object *obj, const char *name,
1530 Object *target_obj, const char *target_name,
1531 Error **errp);
1534 * object_property_add_const_link:
1535 * @obj: the object to add a property to
1536 * @name: the name of the property
1537 * @target: the object to be referred by the link
1538 * @errp: if an error occurs, a pointer to an area to store the error
1540 * Add an unmodifiable link for a property on an object. This function will
1541 * add a property of type link<TYPE> where TYPE is the type of @target.
1543 * The caller must ensure that @target stays alive as long as
1544 * this property exists. In the case @target is a child of @obj,
1545 * this will be the case. Otherwise, the caller is responsible for
1546 * taking a reference.
1548 void object_property_add_const_link(Object *obj, const char *name,
1549 Object *target, Error **errp);
1552 * object_property_set_description:
1553 * @obj: the object owning the property
1554 * @name: the name of the property
1555 * @description: the description of the property on the object
1556 * @errp: if an error occurs, a pointer to an area to store the error
1558 * Set an object property's description.
1561 void object_property_set_description(Object *obj, const char *name,
1562 const char *description, Error **errp);
1563 void object_class_property_set_description(ObjectClass *klass, const char *name,
1564 const char *description,
1565 Error **errp);
1568 * object_child_foreach:
1569 * @obj: the object whose children will be navigated
1570 * @fn: the iterator function to be called
1571 * @opaque: an opaque value that will be passed to the iterator
1573 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1574 * non-zero.
1576 * It is forbidden to add or remove children from @obj from the @fn
1577 * callback.
1579 * Returns: The last value returned by @fn, or 0 if there is no child.
1581 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1582 void *opaque);
1585 * object_child_foreach_recursive:
1586 * @obj: the object whose children will be navigated
1587 * @fn: the iterator function to be called
1588 * @opaque: an opaque value that will be passed to the iterator
1590 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1591 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1592 * all the way down to the leaf nodes of the tree. Depth first ordering.
1594 * It is forbidden to add or remove children from @obj (or its
1595 * child nodes) from the @fn callback.
1597 * Returns: The last value returned by @fn, or 0 if there is no child.
1599 int object_child_foreach_recursive(Object *obj,
1600 int (*fn)(Object *child, void *opaque),
1601 void *opaque);
1603 * container_get:
1604 * @root: root of the #path, e.g., object_get_root()
1605 * @path: path to the container
1607 * Return a container object whose path is @path. Create more containers
1608 * along the path if necessary.
1610 * Returns: the container object.
1612 Object *container_get(Object *root, const char *path);
1615 #endif