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[qemu/ar7.git] / include / qom / object.h
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1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/queue.h"
20 struct TypeImpl;
21 typedef struct TypeImpl *Type;
23 typedef struct Object Object;
25 typedef struct TypeInfo TypeInfo;
27 typedef struct InterfaceClass InterfaceClass;
28 typedef struct InterfaceInfo InterfaceInfo;
30 #define TYPE_OBJECT "object"
32 /**
33 * SECTION:object.h
34 * @title:Base Object Type System
35 * @short_description: interfaces for creating new types and objects
37 * The QEMU Object Model provides a framework for registering user creatable
38 * types and instantiating objects from those types. QOM provides the following
39 * features:
41 * - System for dynamically registering types
42 * - Support for single-inheritance of types
43 * - Multiple inheritance of stateless interfaces
45 * <example>
46 * <title>Creating a minimal type</title>
47 * <programlisting>
48 * #include "qdev.h"
50 * #define TYPE_MY_DEVICE "my-device"
52 * // No new virtual functions: we can reuse the typedef for the
53 * // superclass.
54 * typedef DeviceClass MyDeviceClass;
55 * typedef struct MyDevice
56 * {
57 * DeviceState parent;
59 * int reg0, reg1, reg2;
60 * } MyDevice;
62 * static const TypeInfo my_device_info = {
63 * .name = TYPE_MY_DEVICE,
64 * .parent = TYPE_DEVICE,
65 * .instance_size = sizeof(MyDevice),
66 * };
68 * static void my_device_register_types(void)
69 * {
70 * type_register_static(&my_device_info);
71 * }
73 * type_init(my_device_register_types)
74 * </programlisting>
75 * </example>
77 * In the above example, we create a simple type that is described by #TypeInfo.
78 * #TypeInfo describes information about the type including what it inherits
79 * from, the instance and class size, and constructor/destructor hooks.
81 * Alternatively several static types could be registered using helper macro
82 * DEFINE_TYPES()
84 * <example>
85 * <programlisting>
86 * static const TypeInfo device_types_info[] = {
87 * {
88 * .name = TYPE_MY_DEVICE_A,
89 * .parent = TYPE_DEVICE,
90 * .instance_size = sizeof(MyDeviceA),
91 * },
92 * {
93 * .name = TYPE_MY_DEVICE_B,
94 * .parent = TYPE_DEVICE,
95 * .instance_size = sizeof(MyDeviceB),
96 * },
97 * };
99 * DEFINE_TYPES(device_types_info)
100 * </programlisting>
101 * </example>
103 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
104 * are instantiated dynamically but there is only ever one instance for any
105 * given type. The #ObjectClass typically holds a table of function pointers
106 * for the virtual methods implemented by this type.
108 * Using object_new(), a new #Object derivative will be instantiated. You can
109 * cast an #Object to a subclass (or base-class) type using
110 * object_dynamic_cast(). You typically want to define macro wrappers around
111 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
112 * specific type:
114 * <example>
115 * <title>Typecasting macros</title>
116 * <programlisting>
117 * #define MY_DEVICE_GET_CLASS(obj) \
118 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
119 * #define MY_DEVICE_CLASS(klass) \
120 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
121 * #define MY_DEVICE(obj) \
122 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
123 * </programlisting>
124 * </example>
126 * # Class Initialization #
128 * Before an object is initialized, the class for the object must be
129 * initialized. There is only one class object for all instance objects
130 * that is created lazily.
132 * Classes are initialized by first initializing any parent classes (if
133 * necessary). After the parent class object has initialized, it will be
134 * copied into the current class object and any additional storage in the
135 * class object is zero filled.
137 * The effect of this is that classes automatically inherit any virtual
138 * function pointers that the parent class has already initialized. All
139 * other fields will be zero filled.
141 * Once all of the parent classes have been initialized, #TypeInfo::class_init
142 * is called to let the class being instantiated provide default initialize for
143 * its virtual functions. Here is how the above example might be modified
144 * to introduce an overridden virtual function:
146 * <example>
147 * <title>Overriding a virtual function</title>
148 * <programlisting>
149 * #include "qdev.h"
151 * void my_device_class_init(ObjectClass *klass, void *class_data)
153 * DeviceClass *dc = DEVICE_CLASS(klass);
154 * dc->reset = my_device_reset;
157 * static const TypeInfo my_device_info = {
158 * .name = TYPE_MY_DEVICE,
159 * .parent = TYPE_DEVICE,
160 * .instance_size = sizeof(MyDevice),
161 * .class_init = my_device_class_init,
162 * };
163 * </programlisting>
164 * </example>
166 * Introducing new virtual methods requires a class to define its own
167 * struct and to add a .class_size member to the #TypeInfo. Each method
168 * will also have a wrapper function to call it easily:
170 * <example>
171 * <title>Defining an abstract class</title>
172 * <programlisting>
173 * #include "qdev.h"
175 * typedef struct MyDeviceClass
177 * DeviceClass parent;
179 * void (*frobnicate) (MyDevice *obj);
180 * } MyDeviceClass;
182 * static const TypeInfo my_device_info = {
183 * .name = TYPE_MY_DEVICE,
184 * .parent = TYPE_DEVICE,
185 * .instance_size = sizeof(MyDevice),
186 * .abstract = true, // or set a default in my_device_class_init
187 * .class_size = sizeof(MyDeviceClass),
188 * };
190 * void my_device_frobnicate(MyDevice *obj)
192 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
194 * klass->frobnicate(obj);
196 * </programlisting>
197 * </example>
199 * # Interfaces #
201 * Interfaces allow a limited form of multiple inheritance. Instances are
202 * similar to normal types except for the fact that are only defined by
203 * their classes and never carry any state. You can dynamically cast an object
204 * to one of its #Interface types and vice versa.
206 * # Methods #
208 * A <emphasis>method</emphasis> is a function within the namespace scope of
209 * a class. It usually operates on the object instance by passing it as a
210 * strongly-typed first argument.
211 * If it does not operate on an object instance, it is dubbed
212 * <emphasis>class method</emphasis>.
214 * Methods cannot be overloaded. That is, the #ObjectClass and method name
215 * uniquely identity the function to be called; the signature does not vary
216 * except for trailing varargs.
218 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
219 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
220 * via OBJECT_GET_CLASS() accessing the overridden function.
221 * The original function is not automatically invoked. It is the responsibility
222 * of the overriding class to determine whether and when to invoke the method
223 * being overridden.
225 * To invoke the method being overridden, the preferred solution is to store
226 * the original value in the overriding class before overriding the method.
227 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
228 * respectively; this frees the overriding class from hardcoding its parent
229 * class, which someone might choose to change at some point.
231 * <example>
232 * <title>Overriding a virtual method</title>
233 * <programlisting>
234 * typedef struct MyState MyState;
236 * typedef void (*MyDoSomething)(MyState *obj);
238 * typedef struct MyClass {
239 * ObjectClass parent_class;
241 * MyDoSomething do_something;
242 * } MyClass;
244 * static void my_do_something(MyState *obj)
246 * // do something
249 * static void my_class_init(ObjectClass *oc, void *data)
251 * MyClass *mc = MY_CLASS(oc);
253 * mc->do_something = my_do_something;
256 * static const TypeInfo my_type_info = {
257 * .name = TYPE_MY,
258 * .parent = TYPE_OBJECT,
259 * .instance_size = sizeof(MyState),
260 * .class_size = sizeof(MyClass),
261 * .class_init = my_class_init,
262 * };
264 * typedef struct DerivedClass {
265 * MyClass parent_class;
267 * MyDoSomething parent_do_something;
268 * } DerivedClass;
270 * static void derived_do_something(MyState *obj)
272 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
274 * // do something here
275 * dc->parent_do_something(obj);
276 * // do something else here
279 * static void derived_class_init(ObjectClass *oc, void *data)
281 * MyClass *mc = MY_CLASS(oc);
282 * DerivedClass *dc = DERIVED_CLASS(oc);
284 * dc->parent_do_something = mc->do_something;
285 * mc->do_something = derived_do_something;
288 * static const TypeInfo derived_type_info = {
289 * .name = TYPE_DERIVED,
290 * .parent = TYPE_MY,
291 * .class_size = sizeof(DerivedClass),
292 * .class_init = derived_class_init,
293 * };
294 * </programlisting>
295 * </example>
297 * Alternatively, object_class_by_name() can be used to obtain the class and
298 * its non-overridden methods for a specific type. This would correspond to
299 * |[ MyClass::method(...) ]| in C++.
301 * The first example of such a QOM method was #CPUClass.reset,
302 * another example is #DeviceClass.realize.
307 * ObjectPropertyAccessor:
308 * @obj: the object that owns the property
309 * @v: the visitor that contains the property data
310 * @name: the name of the property
311 * @opaque: the object property opaque
312 * @errp: a pointer to an Error that is filled if getting/setting fails.
314 * Called when trying to get/set a property.
316 typedef void (ObjectPropertyAccessor)(Object *obj,
317 Visitor *v,
318 const char *name,
319 void *opaque,
320 Error **errp);
323 * ObjectPropertyResolve:
324 * @obj: the object that owns the property
325 * @opaque: the opaque registered with the property
326 * @part: the name of the property
328 * Resolves the #Object corresponding to property @part.
330 * The returned object can also be used as a starting point
331 * to resolve a relative path starting with "@part".
333 * Returns: If @path is the path that led to @obj, the function
334 * returns the #Object corresponding to "@path/@part".
335 * If "@path/@part" is not a valid object path, it returns #NULL.
337 typedef Object *(ObjectPropertyResolve)(Object *obj,
338 void *opaque,
339 const char *part);
342 * ObjectPropertyRelease:
343 * @obj: the object that owns the property
344 * @name: the name of the property
345 * @opaque: the opaque registered with the property
347 * Called when a property is removed from a object.
349 typedef void (ObjectPropertyRelease)(Object *obj,
350 const char *name,
351 void *opaque);
353 typedef struct ObjectProperty
355 gchar *name;
356 gchar *type;
357 gchar *description;
358 ObjectPropertyAccessor *get;
359 ObjectPropertyAccessor *set;
360 ObjectPropertyResolve *resolve;
361 ObjectPropertyRelease *release;
362 void *opaque;
363 } ObjectProperty;
366 * ObjectUnparent:
367 * @obj: the object that is being removed from the composition tree
369 * Called when an object is being removed from the QOM composition tree.
370 * The function should remove any backlinks from children objects to @obj.
372 typedef void (ObjectUnparent)(Object *obj);
375 * ObjectFree:
376 * @obj: the object being freed
378 * Called when an object's last reference is removed.
380 typedef void (ObjectFree)(void *obj);
382 #define OBJECT_CLASS_CAST_CACHE 4
385 * ObjectClass:
387 * The base for all classes. The only thing that #ObjectClass contains is an
388 * integer type handle.
390 struct ObjectClass
392 /*< private >*/
393 Type type;
394 GSList *interfaces;
396 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
397 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
399 ObjectUnparent *unparent;
401 GHashTable *properties;
405 * Object:
407 * The base for all objects. The first member of this object is a pointer to
408 * a #ObjectClass. Since C guarantees that the first member of a structure
409 * always begins at byte 0 of that structure, as long as any sub-object places
410 * its parent as the first member, we can cast directly to a #Object.
412 * As a result, #Object contains a reference to the objects type as its
413 * first member. This allows identification of the real type of the object at
414 * run time.
416 struct Object
418 /*< private >*/
419 ObjectClass *class;
420 ObjectFree *free;
421 GHashTable *properties;
422 uint32_t ref;
423 Object *parent;
427 * TypeInfo:
428 * @name: The name of the type.
429 * @parent: The name of the parent type.
430 * @instance_size: The size of the object (derivative of #Object). If
431 * @instance_size is 0, then the size of the object will be the size of the
432 * parent object.
433 * @instance_init: This function is called to initialize an object. The parent
434 * class will have already been initialized so the type is only responsible
435 * for initializing its own members.
436 * @instance_post_init: This function is called to finish initialization of
437 * an object, after all @instance_init functions were called.
438 * @instance_finalize: This function is called during object destruction. This
439 * is called before the parent @instance_finalize function has been called.
440 * An object should only free the members that are unique to its type in this
441 * function.
442 * @abstract: If this field is true, then the class is considered abstract and
443 * cannot be directly instantiated.
444 * @class_size: The size of the class object (derivative of #ObjectClass)
445 * for this object. If @class_size is 0, then the size of the class will be
446 * assumed to be the size of the parent class. This allows a type to avoid
447 * implementing an explicit class type if they are not adding additional
448 * virtual functions.
449 * @class_init: This function is called after all parent class initialization
450 * has occurred to allow a class to set its default virtual method pointers.
451 * This is also the function to use to override virtual methods from a parent
452 * class.
453 * @class_base_init: This function is called for all base classes after all
454 * parent class initialization has occurred, but before the class itself
455 * is initialized. This is the function to use to undo the effects of
456 * memcpy from the parent class to the descendants.
457 * @class_data: Data to pass to the @class_init,
458 * @class_base_init. This can be useful when building dynamic
459 * classes.
460 * @interfaces: The list of interfaces associated with this type. This
461 * should point to a static array that's terminated with a zero filled
462 * element.
464 struct TypeInfo
466 const char *name;
467 const char *parent;
469 size_t instance_size;
470 void (*instance_init)(Object *obj);
471 void (*instance_post_init)(Object *obj);
472 void (*instance_finalize)(Object *obj);
474 bool abstract;
475 size_t class_size;
477 void (*class_init)(ObjectClass *klass, void *data);
478 void (*class_base_init)(ObjectClass *klass, void *data);
479 void *class_data;
481 InterfaceInfo *interfaces;
485 * OBJECT:
486 * @obj: A derivative of #Object
488 * Converts an object to a #Object. Since all objects are #Objects,
489 * this function will always succeed.
491 #define OBJECT(obj) \
492 ((Object *)(obj))
495 * OBJECT_CLASS:
496 * @class: A derivative of #ObjectClass.
498 * Converts a class to an #ObjectClass. Since all objects are #Objects,
499 * this function will always succeed.
501 #define OBJECT_CLASS(class) \
502 ((ObjectClass *)(class))
505 * OBJECT_CHECK:
506 * @type: The C type to use for the return value.
507 * @obj: A derivative of @type to cast.
508 * @name: The QOM typename of @type
510 * A type safe version of @object_dynamic_cast_assert. Typically each class
511 * will define a macro based on this type to perform type safe dynamic_casts to
512 * this object type.
514 * If an invalid object is passed to this function, a run time assert will be
515 * generated.
517 #define OBJECT_CHECK(type, obj, name) \
518 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
519 __FILE__, __LINE__, __func__))
522 * OBJECT_CLASS_CHECK:
523 * @class_type: The C type to use for the return value.
524 * @class: A derivative class of @class_type to cast.
525 * @name: the QOM typename of @class_type.
527 * A type safe version of @object_class_dynamic_cast_assert. This macro is
528 * typically wrapped by each type to perform type safe casts of a class to a
529 * specific class type.
531 #define OBJECT_CLASS_CHECK(class_type, class, name) \
532 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
533 __FILE__, __LINE__, __func__))
536 * OBJECT_GET_CLASS:
537 * @class: The C type to use for the return value.
538 * @obj: The object to obtain the class for.
539 * @name: The QOM typename of @obj.
541 * This function will return a specific class for a given object. Its generally
542 * used by each type to provide a type safe macro to get a specific class type
543 * from an object.
545 #define OBJECT_GET_CLASS(class, obj, name) \
546 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
549 * InterfaceInfo:
550 * @type: The name of the interface.
552 * The information associated with an interface.
554 struct InterfaceInfo {
555 const char *type;
559 * InterfaceClass:
560 * @parent_class: the base class
562 * The class for all interfaces. Subclasses of this class should only add
563 * virtual methods.
565 struct InterfaceClass
567 ObjectClass parent_class;
568 /*< private >*/
569 ObjectClass *concrete_class;
570 Type interface_type;
573 #define TYPE_INTERFACE "interface"
576 * INTERFACE_CLASS:
577 * @klass: class to cast from
578 * Returns: An #InterfaceClass or raise an error if cast is invalid
580 #define INTERFACE_CLASS(klass) \
581 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
584 * INTERFACE_CHECK:
585 * @interface: the type to return
586 * @obj: the object to convert to an interface
587 * @name: the interface type name
589 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
591 #define INTERFACE_CHECK(interface, obj, name) \
592 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
593 __FILE__, __LINE__, __func__))
596 * object_new:
597 * @typename: The name of the type of the object to instantiate.
599 * This function will initialize a new object using heap allocated memory.
600 * The returned object has a reference count of 1, and will be freed when
601 * the last reference is dropped.
603 * Returns: The newly allocated and instantiated object.
605 Object *object_new(const char *typename);
608 * object_new_with_props:
609 * @typename: The name of the type of the object to instantiate.
610 * @parent: the parent object
611 * @id: The unique ID of the object
612 * @errp: pointer to error object
613 * @...: list of property names and values
615 * This function will initialize a new object using heap allocated memory.
616 * The returned object has a reference count of 1, and will be freed when
617 * the last reference is dropped.
619 * The @id parameter will be used when registering the object as a
620 * child of @parent in the composition tree.
622 * The variadic parameters are a list of pairs of (propname, propvalue)
623 * strings. The propname of %NULL indicates the end of the property
624 * list. If the object implements the user creatable interface, the
625 * object will be marked complete once all the properties have been
626 * processed.
628 * <example>
629 * <title>Creating an object with properties</title>
630 * <programlisting>
631 * Error *err = NULL;
632 * Object *obj;
634 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
635 * object_get_objects_root(),
636 * "hostmem0",
637 * &err,
638 * "share", "yes",
639 * "mem-path", "/dev/shm/somefile",
640 * "prealloc", "yes",
641 * "size", "1048576",
642 * NULL);
644 * if (!obj) {
645 * g_printerr("Cannot create memory backend: %s\n",
646 * error_get_pretty(err));
648 * </programlisting>
649 * </example>
651 * The returned object will have one stable reference maintained
652 * for as long as it is present in the object hierarchy.
654 * Returns: The newly allocated, instantiated & initialized object.
656 Object *object_new_with_props(const char *typename,
657 Object *parent,
658 const char *id,
659 Error **errp,
660 ...) QEMU_SENTINEL;
663 * object_new_with_propv:
664 * @typename: The name of the type of the object to instantiate.
665 * @parent: the parent object
666 * @id: The unique ID of the object
667 * @errp: pointer to error object
668 * @vargs: list of property names and values
670 * See object_new_with_props() for documentation.
672 Object *object_new_with_propv(const char *typename,
673 Object *parent,
674 const char *id,
675 Error **errp,
676 va_list vargs);
679 * object_set_props:
680 * @obj: the object instance to set properties on
681 * @errp: pointer to error object
682 * @...: list of property names and values
684 * This function will set a list of properties on an existing object
685 * instance.
687 * The variadic parameters are a list of pairs of (propname, propvalue)
688 * strings. The propname of %NULL indicates the end of the property
689 * list.
691 * <example>
692 * <title>Update an object's properties</title>
693 * <programlisting>
694 * Error *err = NULL;
695 * Object *obj = ...get / create object...;
697 * obj = object_set_props(obj,
698 * &err,
699 * "share", "yes",
700 * "mem-path", "/dev/shm/somefile",
701 * "prealloc", "yes",
702 * "size", "1048576",
703 * NULL);
705 * if (!obj) {
706 * g_printerr("Cannot set properties: %s\n",
707 * error_get_pretty(err));
709 * </programlisting>
710 * </example>
712 * The returned object will have one stable reference maintained
713 * for as long as it is present in the object hierarchy.
715 * Returns: -1 on error, 0 on success
717 int object_set_props(Object *obj,
718 Error **errp,
719 ...) QEMU_SENTINEL;
722 * object_set_propv:
723 * @obj: the object instance to set properties on
724 * @errp: pointer to error object
725 * @vargs: list of property names and values
727 * See object_set_props() for documentation.
729 * Returns: -1 on error, 0 on success
731 int object_set_propv(Object *obj,
732 Error **errp,
733 va_list vargs);
736 * object_initialize:
737 * @obj: A pointer to the memory to be used for the object.
738 * @size: The maximum size available at @obj for the object.
739 * @typename: The name of the type of the object to instantiate.
741 * This function will initialize an object. The memory for the object should
742 * have already been allocated. The returned object has a reference count of 1,
743 * and will be finalized when the last reference is dropped.
745 void object_initialize(void *obj, size_t size, const char *typename);
748 * object_initialize_child:
749 * @parentobj: The parent object to add a property to
750 * @propname: The name of the property
751 * @childobj: A pointer to the memory to be used for the object.
752 * @size: The maximum size available at @childobj for the object.
753 * @type: The name of the type of the object to instantiate.
754 * @errp: If an error occurs, a pointer to an area to store the error
755 * @...: list of property names and values
757 * This function will initialize an object. The memory for the object should
758 * have already been allocated. The object will then be added as child property
759 * to a parent with object_property_add_child() function. The returned object
760 * has a reference count of 1 (for the "child<...>" property from the parent),
761 * so the object will be finalized automatically when the parent gets removed.
763 * The variadic parameters are a list of pairs of (propname, propvalue)
764 * strings. The propname of %NULL indicates the end of the property list.
765 * If the object implements the user creatable interface, the object will
766 * be marked complete once all the properties have been processed.
768 void object_initialize_child(Object *parentobj, const char *propname,
769 void *childobj, size_t size, const char *type,
770 Error **errp, ...) QEMU_SENTINEL;
773 * object_initialize_childv:
774 * @parentobj: The parent object to add a property to
775 * @propname: The name of the property
776 * @childobj: A pointer to the memory to be used for the object.
777 * @size: The maximum size available at @childobj for the object.
778 * @type: The name of the type of the object to instantiate.
779 * @errp: If an error occurs, a pointer to an area to store the error
780 * @vargs: list of property names and values
782 * See object_initialize_child() for documentation.
784 void object_initialize_childv(Object *parentobj, const char *propname,
785 void *childobj, size_t size, const char *type,
786 Error **errp, va_list vargs);
789 * object_dynamic_cast:
790 * @obj: The object to cast.
791 * @typename: The @typename to cast to.
793 * This function will determine if @obj is-a @typename. @obj can refer to an
794 * object or an interface associated with an object.
796 * Returns: This function returns @obj on success or #NULL on failure.
798 Object *object_dynamic_cast(Object *obj, const char *typename);
801 * object_dynamic_cast_assert:
803 * See object_dynamic_cast() for a description of the parameters of this
804 * function. The only difference in behavior is that this function asserts
805 * instead of returning #NULL on failure if QOM cast debugging is enabled.
806 * This function is not meant to be called directly, but only through
807 * the wrapper macro OBJECT_CHECK.
809 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
810 const char *file, int line, const char *func);
813 * object_get_class:
814 * @obj: A derivative of #Object
816 * Returns: The #ObjectClass of the type associated with @obj.
818 ObjectClass *object_get_class(Object *obj);
821 * object_get_typename:
822 * @obj: A derivative of #Object.
824 * Returns: The QOM typename of @obj.
826 const char *object_get_typename(const Object *obj);
829 * type_register_static:
830 * @info: The #TypeInfo of the new type.
832 * @info and all of the strings it points to should exist for the life time
833 * that the type is registered.
835 * Returns: the new #Type.
837 Type type_register_static(const TypeInfo *info);
840 * type_register:
841 * @info: The #TypeInfo of the new type
843 * Unlike type_register_static(), this call does not require @info or its
844 * string members to continue to exist after the call returns.
846 * Returns: the new #Type.
848 Type type_register(const TypeInfo *info);
851 * type_register_static_array:
852 * @infos: The array of the new type #TypeInfo structures.
853 * @nr_infos: number of entries in @infos
855 * @infos and all of the strings it points to should exist for the life time
856 * that the type is registered.
858 void type_register_static_array(const TypeInfo *infos, int nr_infos);
861 * DEFINE_TYPES:
862 * @type_array: The array containing #TypeInfo structures to register
864 * @type_array should be static constant that exists for the life time
865 * that the type is registered.
867 #define DEFINE_TYPES(type_array) \
868 static void do_qemu_init_ ## type_array(void) \
870 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
872 type_init(do_qemu_init_ ## type_array)
875 * object_class_dynamic_cast_assert:
876 * @klass: The #ObjectClass to attempt to cast.
877 * @typename: The QOM typename of the class to cast to.
879 * See object_class_dynamic_cast() for a description of the parameters
880 * of this function. The only difference in behavior is that this function
881 * asserts instead of returning #NULL on failure if QOM cast debugging is
882 * enabled. This function is not meant to be called directly, but only through
883 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
885 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
886 const char *typename,
887 const char *file, int line,
888 const char *func);
891 * object_class_dynamic_cast:
892 * @klass: The #ObjectClass to attempt to cast.
893 * @typename: The QOM typename of the class to cast to.
895 * Returns: If @typename is a class, this function returns @klass if
896 * @typename is a subtype of @klass, else returns #NULL.
898 * If @typename is an interface, this function returns the interface
899 * definition for @klass if @klass implements it unambiguously; #NULL
900 * is returned if @klass does not implement the interface or if multiple
901 * classes or interfaces on the hierarchy leading to @klass implement
902 * it. (FIXME: perhaps this can be detected at type definition time?)
904 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
905 const char *typename);
908 * object_class_get_parent:
909 * @klass: The class to obtain the parent for.
911 * Returns: The parent for @klass or %NULL if none.
913 ObjectClass *object_class_get_parent(ObjectClass *klass);
916 * object_class_get_name:
917 * @klass: The class to obtain the QOM typename for.
919 * Returns: The QOM typename for @klass.
921 const char *object_class_get_name(ObjectClass *klass);
924 * object_class_is_abstract:
925 * @klass: The class to obtain the abstractness for.
927 * Returns: %true if @klass is abstract, %false otherwise.
929 bool object_class_is_abstract(ObjectClass *klass);
932 * object_class_by_name:
933 * @typename: The QOM typename to obtain the class for.
935 * Returns: The class for @typename or %NULL if not found.
937 ObjectClass *object_class_by_name(const char *typename);
939 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
940 const char *implements_type, bool include_abstract,
941 void *opaque);
944 * object_class_get_list:
945 * @implements_type: The type to filter for, including its derivatives.
946 * @include_abstract: Whether to include abstract classes.
948 * Returns: A singly-linked list of the classes in reverse hashtable order.
950 GSList *object_class_get_list(const char *implements_type,
951 bool include_abstract);
954 * object_class_get_list_sorted:
955 * @implements_type: The type to filter for, including its derivatives.
956 * @include_abstract: Whether to include abstract classes.
958 * Returns: A singly-linked list of the classes in alphabetical
959 * case-insensitive order.
961 GSList *object_class_get_list_sorted(const char *implements_type,
962 bool include_abstract);
965 * object_ref:
966 * @obj: the object
968 * Increase the reference count of a object. A object cannot be freed as long
969 * as its reference count is greater than zero.
971 void object_ref(Object *obj);
974 * object_unref:
975 * @obj: the object
977 * Decrease the reference count of a object. A object cannot be freed as long
978 * as its reference count is greater than zero.
980 void object_unref(Object *obj);
983 * object_property_add:
984 * @obj: the object to add a property to
985 * @name: the name of the property. This can contain any character except for
986 * a forward slash. In general, you should use hyphens '-' instead of
987 * underscores '_' when naming properties.
988 * @type: the type name of the property. This namespace is pretty loosely
989 * defined. Sub namespaces are constructed by using a prefix and then
990 * to angle brackets. For instance, the type 'virtio-net-pci' in the
991 * 'link' namespace would be 'link<virtio-net-pci>'.
992 * @get: The getter to be called to read a property. If this is NULL, then
993 * the property cannot be read.
994 * @set: the setter to be called to write a property. If this is NULL,
995 * then the property cannot be written.
996 * @release: called when the property is removed from the object. This is
997 * meant to allow a property to free its opaque upon object
998 * destruction. This may be NULL.
999 * @opaque: an opaque pointer to pass to the callbacks for the property
1000 * @errp: returns an error if this function fails
1002 * Returns: The #ObjectProperty; this can be used to set the @resolve
1003 * callback for child and link properties.
1005 ObjectProperty *object_property_add(Object *obj, const char *name,
1006 const char *type,
1007 ObjectPropertyAccessor *get,
1008 ObjectPropertyAccessor *set,
1009 ObjectPropertyRelease *release,
1010 void *opaque, Error **errp);
1012 void object_property_del(Object *obj, const char *name, Error **errp);
1014 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1015 const char *type,
1016 ObjectPropertyAccessor *get,
1017 ObjectPropertyAccessor *set,
1018 ObjectPropertyRelease *release,
1019 void *opaque, Error **errp);
1022 * object_property_find:
1023 * @obj: the object
1024 * @name: the name of the property
1025 * @errp: returns an error if this function fails
1027 * Look up a property for an object and return its #ObjectProperty if found.
1029 ObjectProperty *object_property_find(Object *obj, const char *name,
1030 Error **errp);
1031 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name,
1032 Error **errp);
1034 typedef struct ObjectPropertyIterator {
1035 ObjectClass *nextclass;
1036 GHashTableIter iter;
1037 } ObjectPropertyIterator;
1040 * object_property_iter_init:
1041 * @obj: the object
1043 * Initializes an iterator for traversing all properties
1044 * registered against an object instance, its class and all parent classes.
1046 * It is forbidden to modify the property list while iterating,
1047 * whether removing or adding properties.
1049 * Typical usage pattern would be
1051 * <example>
1052 * <title>Using object property iterators</title>
1053 * <programlisting>
1054 * ObjectProperty *prop;
1055 * ObjectPropertyIterator iter;
1057 * object_property_iter_init(&iter, obj);
1058 * while ((prop = object_property_iter_next(&iter))) {
1059 * ... do something with prop ...
1061 * </programlisting>
1062 * </example>
1064 void object_property_iter_init(ObjectPropertyIterator *iter,
1065 Object *obj);
1068 * object_class_property_iter_init:
1069 * @klass: the class
1071 * Initializes an iterator for traversing all properties
1072 * registered against an object class and all parent classes.
1074 * It is forbidden to modify the property list while iterating,
1075 * whether removing or adding properties.
1077 * This can be used on abstract classes as it does not create a temporary
1078 * instance.
1080 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1081 ObjectClass *klass);
1084 * object_property_iter_next:
1085 * @iter: the iterator instance
1087 * Return the next available property. If no further properties
1088 * are available, a %NULL value will be returned and the @iter
1089 * pointer should not be used again after this point without
1090 * re-initializing it.
1092 * Returns: the next property, or %NULL when all properties
1093 * have been traversed.
1095 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1097 void object_unparent(Object *obj);
1100 * object_property_get:
1101 * @obj: the object
1102 * @v: the visitor that will receive the property value. This should be an
1103 * Output visitor and the data will be written with @name as the name.
1104 * @name: the name of the property
1105 * @errp: returns an error if this function fails
1107 * Reads a property from a object.
1109 void object_property_get(Object *obj, Visitor *v, const char *name,
1110 Error **errp);
1113 * object_property_set_str:
1114 * @value: the value to be written to the property
1115 * @name: the name of the property
1116 * @errp: returns an error if this function fails
1118 * Writes a string value to a property.
1120 void object_property_set_str(Object *obj, const char *value,
1121 const char *name, Error **errp);
1124 * object_property_get_str:
1125 * @obj: the object
1126 * @name: the name of the property
1127 * @errp: returns an error if this function fails
1129 * Returns: the value of the property, converted to a C string, or NULL if
1130 * an error occurs (including when the property value is not a string).
1131 * The caller should free the string.
1133 char *object_property_get_str(Object *obj, const char *name,
1134 Error **errp);
1137 * object_property_set_link:
1138 * @value: the value to be written to the property
1139 * @name: the name of the property
1140 * @errp: returns an error if this function fails
1142 * Writes an object's canonical path to a property.
1144 * If the link property was created with
1145 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is
1146 * unreferenced, and a reference is added to the new target object.
1149 void object_property_set_link(Object *obj, Object *value,
1150 const char *name, Error **errp);
1153 * object_property_get_link:
1154 * @obj: the object
1155 * @name: the name of the property
1156 * @errp: returns an error if this function fails
1158 * Returns: the value of the property, resolved from a path to an Object,
1159 * or NULL if an error occurs (including when the property value is not a
1160 * string or not a valid object path).
1162 Object *object_property_get_link(Object *obj, const char *name,
1163 Error **errp);
1166 * object_property_set_bool:
1167 * @value: the value to be written to the property
1168 * @name: the name of the property
1169 * @errp: returns an error if this function fails
1171 * Writes a bool value to a property.
1173 void object_property_set_bool(Object *obj, bool value,
1174 const char *name, Error **errp);
1177 * object_property_get_bool:
1178 * @obj: the object
1179 * @name: the name of the property
1180 * @errp: returns an error if this function fails
1182 * Returns: the value of the property, converted to a boolean, or NULL if
1183 * an error occurs (including when the property value is not a bool).
1185 bool object_property_get_bool(Object *obj, const char *name,
1186 Error **errp);
1189 * object_property_set_int:
1190 * @value: the value to be written to the property
1191 * @name: the name of the property
1192 * @errp: returns an error if this function fails
1194 * Writes an integer value to a property.
1196 void object_property_set_int(Object *obj, int64_t value,
1197 const char *name, Error **errp);
1200 * object_property_get_int:
1201 * @obj: the object
1202 * @name: the name of the property
1203 * @errp: returns an error if this function fails
1205 * Returns: the value of the property, converted to an integer, or negative if
1206 * an error occurs (including when the property value is not an integer).
1208 int64_t object_property_get_int(Object *obj, const char *name,
1209 Error **errp);
1212 * object_property_set_uint:
1213 * @value: the value to be written to the property
1214 * @name: the name of the property
1215 * @errp: returns an error if this function fails
1217 * Writes an unsigned integer value to a property.
1219 void object_property_set_uint(Object *obj, uint64_t value,
1220 const char *name, Error **errp);
1223 * object_property_get_uint:
1224 * @obj: the object
1225 * @name: the name of the property
1226 * @errp: returns an error if this function fails
1228 * Returns: the value of the property, converted to an unsigned integer, or 0
1229 * an error occurs (including when the property value is not an integer).
1231 uint64_t object_property_get_uint(Object *obj, const char *name,
1232 Error **errp);
1235 * object_property_get_enum:
1236 * @obj: the object
1237 * @name: the name of the property
1238 * @typename: the name of the enum data type
1239 * @errp: returns an error if this function fails
1241 * Returns: the value of the property, converted to an integer, or
1242 * undefined if an error occurs (including when the property value is not
1243 * an enum).
1245 int object_property_get_enum(Object *obj, const char *name,
1246 const char *typename, Error **errp);
1249 * object_property_get_uint16List:
1250 * @obj: the object
1251 * @name: the name of the property
1252 * @list: the returned int list
1253 * @errp: returns an error if this function fails
1255 * Returns: the value of the property, converted to integers, or
1256 * undefined if an error occurs (including when the property value is not
1257 * an list of integers).
1259 void object_property_get_uint16List(Object *obj, const char *name,
1260 uint16List **list, Error **errp);
1263 * object_property_set:
1264 * @obj: the object
1265 * @v: the visitor that will be used to write the property value. This should
1266 * be an Input visitor and the data will be first read with @name as the
1267 * name and then written as the property value.
1268 * @name: the name of the property
1269 * @errp: returns an error if this function fails
1271 * Writes a property to a object.
1273 void object_property_set(Object *obj, Visitor *v, const char *name,
1274 Error **errp);
1277 * object_property_parse:
1278 * @obj: the object
1279 * @string: the string that will be used to parse the property value.
1280 * @name: the name of the property
1281 * @errp: returns an error if this function fails
1283 * Parses a string and writes the result into a property of an object.
1285 void object_property_parse(Object *obj, const char *string,
1286 const char *name, Error **errp);
1289 * object_property_print:
1290 * @obj: the object
1291 * @name: the name of the property
1292 * @human: if true, print for human consumption
1293 * @errp: returns an error if this function fails
1295 * Returns a string representation of the value of the property. The
1296 * caller shall free the string.
1298 char *object_property_print(Object *obj, const char *name, bool human,
1299 Error **errp);
1302 * object_property_get_type:
1303 * @obj: the object
1304 * @name: the name of the property
1305 * @errp: returns an error if this function fails
1307 * Returns: The type name of the property.
1309 const char *object_property_get_type(Object *obj, const char *name,
1310 Error **errp);
1313 * object_get_root:
1315 * Returns: the root object of the composition tree
1317 Object *object_get_root(void);
1321 * object_get_objects_root:
1323 * Get the container object that holds user created
1324 * object instances. This is the object at path
1325 * "/objects"
1327 * Returns: the user object container
1329 Object *object_get_objects_root(void);
1332 * object_get_internal_root:
1334 * Get the container object that holds internally used object
1335 * instances. Any object which is put into this container must not be
1336 * user visible, and it will not be exposed in the QOM tree.
1338 * Returns: the internal object container
1340 Object *object_get_internal_root(void);
1343 * object_get_canonical_path_component:
1345 * Returns: The final component in the object's canonical path. The canonical
1346 * path is the path within the composition tree starting from the root.
1347 * %NULL if the object doesn't have a parent (and thus a canonical path).
1349 gchar *object_get_canonical_path_component(Object *obj);
1352 * object_get_canonical_path:
1354 * Returns: The canonical path for a object. This is the path within the
1355 * composition tree starting from the root.
1357 gchar *object_get_canonical_path(Object *obj);
1360 * object_resolve_path:
1361 * @path: the path to resolve
1362 * @ambiguous: returns true if the path resolution failed because of an
1363 * ambiguous match
1365 * There are two types of supported paths--absolute paths and partial paths.
1367 * Absolute paths are derived from the root object and can follow child<> or
1368 * link<> properties. Since they can follow link<> properties, they can be
1369 * arbitrarily long. Absolute paths look like absolute filenames and are
1370 * prefixed with a leading slash.
1372 * Partial paths look like relative filenames. They do not begin with a
1373 * prefix. The matching rules for partial paths are subtle but designed to make
1374 * specifying objects easy. At each level of the composition tree, the partial
1375 * path is matched as an absolute path. The first match is not returned. At
1376 * least two matches are searched for. A successful result is only returned if
1377 * only one match is found. If more than one match is found, a flag is
1378 * returned to indicate that the match was ambiguous.
1380 * Returns: The matched object or NULL on path lookup failure.
1382 Object *object_resolve_path(const char *path, bool *ambiguous);
1385 * object_resolve_path_type:
1386 * @path: the path to resolve
1387 * @typename: the type to look for.
1388 * @ambiguous: returns true if the path resolution failed because of an
1389 * ambiguous match
1391 * This is similar to object_resolve_path. However, when looking for a
1392 * partial path only matches that implement the given type are considered.
1393 * This restricts the search and avoids spuriously flagging matches as
1394 * ambiguous.
1396 * For both partial and absolute paths, the return value goes through
1397 * a dynamic cast to @typename. This is important if either the link,
1398 * or the typename itself are of interface types.
1400 * Returns: The matched object or NULL on path lookup failure.
1402 Object *object_resolve_path_type(const char *path, const char *typename,
1403 bool *ambiguous);
1406 * object_resolve_path_component:
1407 * @parent: the object in which to resolve the path
1408 * @part: the component to resolve.
1410 * This is similar to object_resolve_path with an absolute path, but it
1411 * only resolves one element (@part) and takes the others from @parent.
1413 * Returns: The resolved object or NULL on path lookup failure.
1415 Object *object_resolve_path_component(Object *parent, const gchar *part);
1418 * object_property_add_child:
1419 * @obj: the object to add a property to
1420 * @name: the name of the property
1421 * @child: the child object
1422 * @errp: if an error occurs, a pointer to an area to store the error
1424 * Child properties form the composition tree. All objects need to be a child
1425 * of another object. Objects can only be a child of one object.
1427 * There is no way for a child to determine what its parent is. It is not
1428 * a bidirectional relationship. This is by design.
1430 * The value of a child property as a C string will be the child object's
1431 * canonical path. It can be retrieved using object_property_get_str().
1432 * The child object itself can be retrieved using object_property_get_link().
1434 void object_property_add_child(Object *obj, const char *name,
1435 Object *child, Error **errp);
1437 typedef enum {
1438 /* Unref the link pointer when the property is deleted */
1439 OBJ_PROP_LINK_STRONG = 0x1,
1440 } ObjectPropertyLinkFlags;
1443 * object_property_allow_set_link:
1445 * The default implementation of the object_property_add_link() check()
1446 * callback function. It allows the link property to be set and never returns
1447 * an error.
1449 void object_property_allow_set_link(const Object *, const char *,
1450 Object *, Error **);
1453 * object_property_add_link:
1454 * @obj: the object to add a property to
1455 * @name: the name of the property
1456 * @type: the qobj type of the link
1457 * @child: a pointer to where the link object reference is stored
1458 * @check: callback to veto setting or NULL if the property is read-only
1459 * @flags: additional options for the link
1460 * @errp: if an error occurs, a pointer to an area to store the error
1462 * Links establish relationships between objects. Links are unidirectional
1463 * although two links can be combined to form a bidirectional relationship
1464 * between objects.
1466 * Links form the graph in the object model.
1468 * The <code>@check()</code> callback is invoked when
1469 * object_property_set_link() is called and can raise an error to prevent the
1470 * link being set. If <code>@check</code> is NULL, the property is read-only
1471 * and cannot be set.
1473 * Ownership of the pointer that @child points to is transferred to the
1474 * link property. The reference count for <code>*@child</code> is
1475 * managed by the property from after the function returns till the
1476 * property is deleted with object_property_del(). If the
1477 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set,
1478 * the reference count is decremented when the property is deleted or
1479 * modified.
1481 void object_property_add_link(Object *obj, const char *name,
1482 const char *type, Object **child,
1483 void (*check)(const Object *obj, const char *name,
1484 Object *val, Error **errp),
1485 ObjectPropertyLinkFlags flags,
1486 Error **errp);
1489 * object_property_add_str:
1490 * @obj: the object to add a property to
1491 * @name: the name of the property
1492 * @get: the getter or NULL if the property is write-only. This function must
1493 * return a string to be freed by g_free().
1494 * @set: the setter or NULL if the property is read-only
1495 * @errp: if an error occurs, a pointer to an area to store the error
1497 * Add a string property using getters/setters. This function will add a
1498 * property of type 'string'.
1500 void object_property_add_str(Object *obj, const char *name,
1501 char *(*get)(Object *, Error **),
1502 void (*set)(Object *, const char *, Error **),
1503 Error **errp);
1505 void object_class_property_add_str(ObjectClass *klass, const char *name,
1506 char *(*get)(Object *, Error **),
1507 void (*set)(Object *, const char *,
1508 Error **),
1509 Error **errp);
1512 * object_property_add_bool:
1513 * @obj: the object to add a property to
1514 * @name: the name of the property
1515 * @get: the getter or NULL if the property is write-only.
1516 * @set: the setter or NULL if the property is read-only
1517 * @errp: if an error occurs, a pointer to an area to store the error
1519 * Add a bool property using getters/setters. This function will add a
1520 * property of type 'bool'.
1522 void object_property_add_bool(Object *obj, const char *name,
1523 bool (*get)(Object *, Error **),
1524 void (*set)(Object *, bool, Error **),
1525 Error **errp);
1527 void object_class_property_add_bool(ObjectClass *klass, const char *name,
1528 bool (*get)(Object *, Error **),
1529 void (*set)(Object *, bool, Error **),
1530 Error **errp);
1533 * object_property_add_enum:
1534 * @obj: the object to add a property to
1535 * @name: the name of the property
1536 * @typename: the name of the enum data type
1537 * @get: the getter or %NULL if the property is write-only.
1538 * @set: the setter or %NULL if the property is read-only
1539 * @errp: if an error occurs, a pointer to an area to store the error
1541 * Add an enum property using getters/setters. This function will add a
1542 * property of type '@typename'.
1544 void object_property_add_enum(Object *obj, const char *name,
1545 const char *typename,
1546 const QEnumLookup *lookup,
1547 int (*get)(Object *, Error **),
1548 void (*set)(Object *, int, Error **),
1549 Error **errp);
1551 void object_class_property_add_enum(ObjectClass *klass, const char *name,
1552 const char *typename,
1553 const QEnumLookup *lookup,
1554 int (*get)(Object *, Error **),
1555 void (*set)(Object *, int, Error **),
1556 Error **errp);
1559 * object_property_add_tm:
1560 * @obj: the object to add a property to
1561 * @name: the name of the property
1562 * @get: the getter or NULL if the property is write-only.
1563 * @errp: if an error occurs, a pointer to an area to store the error
1565 * Add a read-only struct tm valued property using a getter function.
1566 * This function will add a property of type 'struct tm'.
1568 void object_property_add_tm(Object *obj, const char *name,
1569 void (*get)(Object *, struct tm *, Error **),
1570 Error **errp);
1572 void object_class_property_add_tm(ObjectClass *klass, const char *name,
1573 void (*get)(Object *, struct tm *, Error **),
1574 Error **errp);
1577 * object_property_add_uint8_ptr:
1578 * @obj: the object to add a property to
1579 * @name: the name of the property
1580 * @v: pointer to value
1581 * @errp: if an error occurs, a pointer to an area to store the error
1583 * Add an integer property in memory. This function will add a
1584 * property of type 'uint8'.
1586 void object_property_add_uint8_ptr(Object *obj, const char *name,
1587 const uint8_t *v, Error **errp);
1588 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name,
1589 const uint8_t *v, Error **errp);
1592 * object_property_add_uint16_ptr:
1593 * @obj: the object to add a property to
1594 * @name: the name of the property
1595 * @v: pointer to value
1596 * @errp: if an error occurs, a pointer to an area to store the error
1598 * Add an integer property in memory. This function will add a
1599 * property of type 'uint16'.
1601 void object_property_add_uint16_ptr(Object *obj, const char *name,
1602 const uint16_t *v, Error **errp);
1603 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name,
1604 const uint16_t *v, Error **errp);
1607 * object_property_add_uint32_ptr:
1608 * @obj: the object to add a property to
1609 * @name: the name of the property
1610 * @v: pointer to value
1611 * @errp: if an error occurs, a pointer to an area to store the error
1613 * Add an integer property in memory. This function will add a
1614 * property of type 'uint32'.
1616 void object_property_add_uint32_ptr(Object *obj, const char *name,
1617 const uint32_t *v, Error **errp);
1618 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name,
1619 const uint32_t *v, Error **errp);
1622 * object_property_add_uint64_ptr:
1623 * @obj: the object to add a property to
1624 * @name: the name of the property
1625 * @v: pointer to value
1626 * @errp: if an error occurs, a pointer to an area to store the error
1628 * Add an integer property in memory. This function will add a
1629 * property of type 'uint64'.
1631 void object_property_add_uint64_ptr(Object *obj, const char *name,
1632 const uint64_t *v, Error **Errp);
1633 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name,
1634 const uint64_t *v, Error **Errp);
1637 * object_property_add_alias:
1638 * @obj: the object to add a property to
1639 * @name: the name of the property
1640 * @target_obj: the object to forward property access to
1641 * @target_name: the name of the property on the forwarded object
1642 * @errp: if an error occurs, a pointer to an area to store the error
1644 * Add an alias for a property on an object. This function will add a property
1645 * of the same type as the forwarded property.
1647 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1648 * this property exists. In the case of a child object or an alias on the same
1649 * object this will be the case. For aliases to other objects the caller is
1650 * responsible for taking a reference.
1652 void object_property_add_alias(Object *obj, const char *name,
1653 Object *target_obj, const char *target_name,
1654 Error **errp);
1657 * object_property_add_const_link:
1658 * @obj: the object to add a property to
1659 * @name: the name of the property
1660 * @target: the object to be referred by the link
1661 * @errp: if an error occurs, a pointer to an area to store the error
1663 * Add an unmodifiable link for a property on an object. This function will
1664 * add a property of type link<TYPE> where TYPE is the type of @target.
1666 * The caller must ensure that @target stays alive as long as
1667 * this property exists. In the case @target is a child of @obj,
1668 * this will be the case. Otherwise, the caller is responsible for
1669 * taking a reference.
1671 void object_property_add_const_link(Object *obj, const char *name,
1672 Object *target, Error **errp);
1675 * object_property_set_description:
1676 * @obj: the object owning the property
1677 * @name: the name of the property
1678 * @description: the description of the property on the object
1679 * @errp: if an error occurs, a pointer to an area to store the error
1681 * Set an object property's description.
1684 void object_property_set_description(Object *obj, const char *name,
1685 const char *description, Error **errp);
1686 void object_class_property_set_description(ObjectClass *klass, const char *name,
1687 const char *description,
1688 Error **errp);
1691 * object_child_foreach:
1692 * @obj: the object whose children will be navigated
1693 * @fn: the iterator function to be called
1694 * @opaque: an opaque value that will be passed to the iterator
1696 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1697 * non-zero.
1699 * It is forbidden to add or remove children from @obj from the @fn
1700 * callback.
1702 * Returns: The last value returned by @fn, or 0 if there is no child.
1704 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1705 void *opaque);
1708 * object_child_foreach_recursive:
1709 * @obj: the object whose children will be navigated
1710 * @fn: the iterator function to be called
1711 * @opaque: an opaque value that will be passed to the iterator
1713 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1714 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1715 * all the way down to the leaf nodes of the tree. Depth first ordering.
1717 * It is forbidden to add or remove children from @obj (or its
1718 * child nodes) from the @fn callback.
1720 * Returns: The last value returned by @fn, or 0 if there is no child.
1722 int object_child_foreach_recursive(Object *obj,
1723 int (*fn)(Object *child, void *opaque),
1724 void *opaque);
1726 * container_get:
1727 * @root: root of the #path, e.g., object_get_root()
1728 * @path: path to the container
1730 * Return a container object whose path is @path. Create more containers
1731 * along the path if necessary.
1733 * Returns: the container object.
1735 Object *container_get(Object *root, const char *path);
1738 * object_type_get_instance_size:
1739 * @typename: Name of the Type whose instance_size is required
1741 * Returns the instance_size of the given @typename.
1743 size_t object_type_get_instance_size(const char *typename);
1744 #endif