2 * Timed average computation tests
4 * Copyright Nodalink, EURL. 2014
7 * BenoƮt Canet <benoit.canet@nodalink.com>
9 * This work is licensed under the terms of the GNU LGPL, version 2 or later.
10 * See the COPYING.LIB file in the top-level directory.
13 #include "qemu/osdep.h"
14 #include "sysemu/cpu-timers.h"
15 #include "qemu/timed-average.h"
17 /* This is the clock for QEMU_CLOCK_VIRTUAL */
18 static int64_t my_clock_value
;
20 int64_t cpu_get_clock(void)
22 return my_clock_value
;
25 static void account(TimedAverage
*ta
)
27 timed_average_account(ta
, 1);
28 timed_average_account(ta
, 5);
29 timed_average_account(ta
, 2);
30 timed_average_account(ta
, 4);
31 timed_average_account(ta
, 3);
34 static void test_average(void)
40 /* we will compute some average on a period of 1 second */
41 timed_average_init(&ta
, QEMU_CLOCK_VIRTUAL
, NANOSECONDS_PER_SECOND
);
43 result
= timed_average_min(&ta
);
44 g_assert(result
== 0);
45 result
= timed_average_avg(&ta
);
46 g_assert(result
== 0);
47 result
= timed_average_max(&ta
);
48 g_assert(result
== 0);
50 for (i
= 0; i
< 100; i
++) {
52 result
= timed_average_min(&ta
);
53 g_assert(result
== 1);
54 result
= timed_average_avg(&ta
);
55 g_assert(result
== 3);
56 result
= timed_average_max(&ta
);
57 g_assert(result
== 5);
58 my_clock_value
+= NANOSECONDS_PER_SECOND
/ 10;
61 my_clock_value
+= NANOSECONDS_PER_SECOND
* 100;
63 result
= timed_average_min(&ta
);
64 g_assert(result
== 0);
65 result
= timed_average_avg(&ta
);
66 g_assert(result
== 0);
67 result
= timed_average_max(&ta
);
68 g_assert(result
== 0);
70 for (i
= 0; i
< 100; i
++) {
72 result
= timed_average_min(&ta
);
73 g_assert(result
== 1);
74 result
= timed_average_avg(&ta
);
75 g_assert(result
== 3);
76 result
= timed_average_max(&ta
);
77 g_assert(result
== 5);
78 my_clock_value
+= NANOSECONDS_PER_SECOND
/ 10;
82 int main(int argc
, char **argv
)
84 /* tests in the same order as the header function declarations */
85 g_test_init(&argc
, &argv
, NULL
);
86 g_test_add_func("/timed-average/average", test_average
);