virt-acpi-build: add always-on property for timer
[qemu/ar7.git] / ui / gtk-gl-area.c
blobdec3edb29665c17d220e808bd46a709bd9eb46b4
1 /*
2 * GTK UI -- glarea opengl code.
4 * Requires 3.16+ (GtkGLArea widget).
6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
7 * See the COPYING file in the top-level directory.
8 */
10 #include "qemu-common.h"
12 #include "trace.h"
14 #include "ui/console.h"
15 #include "ui/gtk.h"
16 #include "ui/egl-helpers.h"
18 #include "sysemu/sysemu.h"
20 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
22 if (vc->gfx.scanout_mode == scanout) {
23 return;
26 vc->gfx.scanout_mode = scanout;
27 if (!vc->gfx.scanout_mode) {
28 if (vc->gfx.fbo_id) {
29 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
30 GL_COLOR_ATTACHMENT0_EXT,
31 GL_TEXTURE_2D, 0, 0);
32 glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
33 glDeleteFramebuffers(1, &vc->gfx.fbo_id);
34 vc->gfx.fbo_id = 0;
36 if (vc->gfx.surface) {
37 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
38 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
43 /** DisplayState Callbacks (opengl version) **/
45 void gd_gl_area_draw(VirtualConsole *vc)
47 int ww, wh, y1, y2;
49 if (!vc->gfx.gls) {
50 return;
53 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
54 ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
55 wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
57 if (vc->gfx.scanout_mode) {
58 if (!vc->gfx.fbo_id) {
59 return;
62 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
63 /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
65 glViewport(0, 0, ww, wh);
66 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
67 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
68 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
69 0, 0, ww, wh,
70 GL_COLOR_BUFFER_BIT, GL_NEAREST);
71 } else {
72 if (!vc->gfx.ds) {
73 return;
75 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
77 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
78 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
82 void gd_gl_area_update(DisplayChangeListener *dcl,
83 int x, int y, int w, int h)
85 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
87 if (!vc->gfx.gls || !vc->gfx.ds) {
88 return;
91 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
92 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
93 vc->gfx.glupdates++;
96 void gd_gl_area_refresh(DisplayChangeListener *dcl)
98 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
100 if (!vc->gfx.gls) {
101 if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
102 return;
104 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
105 vc->gfx.gls = console_gl_init_context();
106 if (vc->gfx.ds) {
107 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
111 graphic_hw_update(dcl->con);
113 if (vc->gfx.glupdates) {
114 vc->gfx.glupdates = 0;
115 gtk_gl_area_set_scanout_mode(vc, false);
116 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
120 void gd_gl_area_switch(DisplayChangeListener *dcl,
121 DisplaySurface *surface)
123 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
124 bool resized = true;
126 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
128 if (vc->gfx.ds &&
129 surface_width(vc->gfx.ds) == surface_width(surface) &&
130 surface_height(vc->gfx.ds) == surface_height(surface)) {
131 resized = false;
134 if (vc->gfx.gls) {
135 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
136 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
137 surface_gl_create_texture(vc->gfx.gls, surface);
139 vc->gfx.ds = surface;
141 if (resized) {
142 gd_update_windowsize(vc);
146 QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
147 QEMUGLParams *params)
149 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
150 GdkWindow *window;
151 GdkGLContext *ctx;
152 GError *err = NULL;
154 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
155 window = gtk_widget_get_window(vc->gfx.drawing_area);
156 ctx = gdk_window_create_gl_context(window, &err);
157 gdk_gl_context_set_required_version(ctx,
158 params->major_ver,
159 params->minor_ver);
160 gdk_gl_context_realize(ctx, &err);
161 return ctx;
164 void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
166 /* FIXME */
169 void gd_gl_area_scanout(DisplayChangeListener *dcl,
170 uint32_t backing_id, bool backing_y_0_top,
171 uint32_t x, uint32_t y,
172 uint32_t w, uint32_t h)
174 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
176 vc->gfx.x = x;
177 vc->gfx.y = y;
178 vc->gfx.w = w;
179 vc->gfx.h = h;
180 vc->gfx.tex_id = backing_id;
181 vc->gfx.y0_top = backing_y_0_top;
183 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
185 if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
186 gtk_gl_area_set_scanout_mode(vc, false);
187 return;
190 gtk_gl_area_set_scanout_mode(vc, true);
191 if (!vc->gfx.fbo_id) {
192 glGenFramebuffers(1, &vc->gfx.fbo_id);
195 glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
196 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
197 GL_TEXTURE_2D, vc->gfx.tex_id, 0);
200 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
201 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
203 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
205 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
208 void gtk_gl_area_init(void)
210 display_opengl = 1;
213 QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
215 return gdk_gl_context_get_current();
218 int gd_gl_area_make_current(DisplayChangeListener *dcl,
219 QEMUGLContext ctx)
221 gdk_gl_context_make_current(ctx);
222 return 0;