hw/nubus-device: round Declaration ROM memory region address to qemu_target_page_size()
[qemu/ar7.git] / include / qom / object.h
blobafccd24ca7ab7197dc7169ba4394d3957657d1fa
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/module.h"
20 struct TypeImpl;
21 typedef struct TypeImpl *Type;
23 typedef struct TypeInfo TypeInfo;
25 typedef struct InterfaceClass InterfaceClass;
26 typedef struct InterfaceInfo InterfaceInfo;
28 #define TYPE_OBJECT "object"
30 typedef struct ObjectProperty ObjectProperty;
32 /**
33 * typedef ObjectPropertyAccessor:
34 * @obj: the object that owns the property
35 * @v: the visitor that contains the property data
36 * @name: the name of the property
37 * @opaque: the object property opaque
38 * @errp: a pointer to an Error that is filled if getting/setting fails.
40 * Called when trying to get/set a property.
42 typedef void (ObjectPropertyAccessor)(Object *obj,
43 Visitor *v,
44 const char *name,
45 void *opaque,
46 Error **errp);
48 /**
49 * typedef ObjectPropertyResolve:
50 * @obj: the object that owns the property
51 * @opaque: the opaque registered with the property
52 * @part: the name of the property
54 * Resolves the #Object corresponding to property @part.
56 * The returned object can also be used as a starting point
57 * to resolve a relative path starting with "@part".
59 * Returns: If @path is the path that led to @obj, the function
60 * returns the #Object corresponding to "@path/@part".
61 * If "@path/@part" is not a valid object path, it returns #NULL.
63 typedef Object *(ObjectPropertyResolve)(Object *obj,
64 void *opaque,
65 const char *part);
67 /**
68 * typedef ObjectPropertyRelease:
69 * @obj: the object that owns the property
70 * @name: the name of the property
71 * @opaque: the opaque registered with the property
73 * Called when a property is removed from a object.
75 typedef void (ObjectPropertyRelease)(Object *obj,
76 const char *name,
77 void *opaque);
79 /**
80 * typedef ObjectPropertyInit:
81 * @obj: the object that owns the property
82 * @prop: the property to set
84 * Called when a property is initialized.
86 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
88 struct ObjectProperty
90 char *name;
91 char *type;
92 char *description;
93 ObjectPropertyAccessor *get;
94 ObjectPropertyAccessor *set;
95 ObjectPropertyResolve *resolve;
96 ObjectPropertyRelease *release;
97 ObjectPropertyInit *init;
98 void *opaque;
99 QObject *defval;
103 * typedef ObjectUnparent:
104 * @obj: the object that is being removed from the composition tree
106 * Called when an object is being removed from the QOM composition tree.
107 * The function should remove any backlinks from children objects to @obj.
109 typedef void (ObjectUnparent)(Object *obj);
112 * typedef ObjectFree:
113 * @obj: the object being freed
115 * Called when an object's last reference is removed.
117 typedef void (ObjectFree)(void *obj);
119 #define OBJECT_CLASS_CAST_CACHE 4
122 * struct ObjectClass:
124 * The base for all classes. The only thing that #ObjectClass contains is an
125 * integer type handle.
127 struct ObjectClass
129 /* private: */
130 Type type;
131 GSList *interfaces;
133 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
134 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
136 ObjectUnparent *unparent;
138 GHashTable *properties;
142 * struct Object:
144 * The base for all objects. The first member of this object is a pointer to
145 * a #ObjectClass. Since C guarantees that the first member of a structure
146 * always begins at byte 0 of that structure, as long as any sub-object places
147 * its parent as the first member, we can cast directly to a #Object.
149 * As a result, #Object contains a reference to the objects type as its
150 * first member. This allows identification of the real type of the object at
151 * run time.
153 struct Object
155 /* private: */
156 ObjectClass *class;
157 ObjectFree *free;
158 GHashTable *properties;
159 uint32_t ref;
160 Object *parent;
164 * DECLARE_INSTANCE_CHECKER:
165 * @InstanceType: instance struct name
166 * @OBJ_NAME: the object name in uppercase with underscore separators
167 * @TYPENAME: type name
169 * Direct usage of this macro should be avoided, and the complete
170 * OBJECT_DECLARE_TYPE macro is recommended instead.
172 * This macro will provide the instance type cast functions for a
173 * QOM type.
175 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
176 static inline G_GNUC_UNUSED InstanceType * \
177 OBJ_NAME(const void *obj) \
178 { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
181 * DECLARE_CLASS_CHECKERS:
182 * @ClassType: class struct name
183 * @OBJ_NAME: the object name in uppercase with underscore separators
184 * @TYPENAME: type name
186 * Direct usage of this macro should be avoided, and the complete
187 * OBJECT_DECLARE_TYPE macro is recommended instead.
189 * This macro will provide the class type cast functions for a
190 * QOM type.
192 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
193 static inline G_GNUC_UNUSED ClassType * \
194 OBJ_NAME##_GET_CLASS(const void *obj) \
195 { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
197 static inline G_GNUC_UNUSED ClassType * \
198 OBJ_NAME##_CLASS(const void *klass) \
199 { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
202 * DECLARE_OBJ_CHECKERS:
203 * @InstanceType: instance struct name
204 * @ClassType: class struct name
205 * @OBJ_NAME: the object name in uppercase with underscore separators
206 * @TYPENAME: type name
208 * Direct usage of this macro should be avoided, and the complete
209 * OBJECT_DECLARE_TYPE macro is recommended instead.
211 * This macro will provide the three standard type cast functions for a
212 * QOM type.
214 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
215 DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
217 DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
220 * OBJECT_DECLARE_TYPE:
221 * @InstanceType: instance struct name
222 * @ClassType: class struct name
223 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
225 * This macro is typically used in a header file, and will:
227 * - create the typedefs for the object and class structs
228 * - register the type for use with g_autoptr
229 * - provide three standard type cast functions
231 * The object struct and class struct need to be declared manually.
233 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
234 typedef struct InstanceType InstanceType; \
235 typedef struct ClassType ClassType; \
237 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
239 DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
240 MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
243 * OBJECT_DECLARE_SIMPLE_TYPE:
244 * @InstanceType: instance struct name
245 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
247 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
248 * declared.
250 * This macro should be used unless the class struct needs to have
251 * virtual methods declared.
253 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
254 typedef struct InstanceType InstanceType; \
256 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
258 DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
262 * OBJECT_DEFINE_TYPE_EXTENDED:
263 * @ModuleObjName: the object name with initial caps
264 * @module_obj_name: the object name in lowercase with underscore separators
265 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
266 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
267 * separators
268 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
269 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
271 * This macro is typically used in a source file, and will:
273 * - declare prototypes for _finalize, _class_init and _init methods
274 * - declare the TypeInfo struct instance
275 * - provide the constructor to register the type
277 * After using this macro, implementations of the _finalize, _class_init,
278 * and _init methods need to be written. Any of these can be zero-line
279 * no-op impls if no special logic is required for a given type.
281 * This macro should rarely be used, instead one of the more specialized
282 * macros is usually a better choice.
284 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
285 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
286 ABSTRACT, ...) \
287 static void \
288 module_obj_name##_finalize(Object *obj); \
289 static void \
290 module_obj_name##_class_init(ObjectClass *oc, void *data); \
291 static void \
292 module_obj_name##_init(Object *obj); \
294 static const TypeInfo module_obj_name##_info = { \
295 .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
296 .name = TYPE_##MODULE_OBJ_NAME, \
297 .instance_size = sizeof(ModuleObjName), \
298 .instance_align = __alignof__(ModuleObjName), \
299 .instance_init = module_obj_name##_init, \
300 .instance_finalize = module_obj_name##_finalize, \
301 .class_size = sizeof(ModuleObjName##Class), \
302 .class_init = module_obj_name##_class_init, \
303 .abstract = ABSTRACT, \
304 .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
305 }; \
307 static void \
308 module_obj_name##_register_types(void) \
310 type_register_static(&module_obj_name##_info); \
312 type_init(module_obj_name##_register_types);
315 * OBJECT_DEFINE_TYPE:
316 * @ModuleObjName: the object name with initial caps
317 * @module_obj_name: the object name in lowercase with underscore separators
318 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
319 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
320 * separators
322 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
323 * for the common case of a non-abstract type, without any interfaces.
325 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
326 PARENT_MODULE_OBJ_NAME) \
327 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
328 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
329 false, { NULL })
332 * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
333 * @ModuleObjName: the object name with initial caps
334 * @module_obj_name: the object name in lowercase with underscore separators
335 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
336 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
337 * separators
338 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
340 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
341 * for the common case of a non-abstract type, with one or more implemented
342 * interfaces.
344 * Note when passing the list of interfaces, be sure to include the final
345 * NULL entry, e.g. { TYPE_USER_CREATABLE }, { NULL }
347 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
348 MODULE_OBJ_NAME, \
349 PARENT_MODULE_OBJ_NAME, ...) \
350 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
351 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
352 false, __VA_ARGS__)
355 * OBJECT_DEFINE_ABSTRACT_TYPE:
356 * @ModuleObjName: the object name with initial caps
357 * @module_obj_name: the object name in lowercase with underscore separators
358 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
359 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
360 * separators
362 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
363 * for defining an abstract type, without any interfaces.
365 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
366 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
367 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
368 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
369 true, { NULL })
372 * struct TypeInfo:
373 * @name: The name of the type.
374 * @parent: The name of the parent type.
375 * @instance_size: The size of the object (derivative of #Object). If
376 * @instance_size is 0, then the size of the object will be the size of the
377 * parent object.
378 * @instance_align: The required alignment of the object. If @instance_align
379 * is 0, then normal malloc alignment is sufficient; if non-zero, then we
380 * must use qemu_memalign for allocation.
381 * @instance_init: This function is called to initialize an object. The parent
382 * class will have already been initialized so the type is only responsible
383 * for initializing its own members.
384 * @instance_post_init: This function is called to finish initialization of
385 * an object, after all @instance_init functions were called.
386 * @instance_finalize: This function is called during object destruction. This
387 * is called before the parent @instance_finalize function has been called.
388 * An object should only free the members that are unique to its type in this
389 * function.
390 * @abstract: If this field is true, then the class is considered abstract and
391 * cannot be directly instantiated.
392 * @class_size: The size of the class object (derivative of #ObjectClass)
393 * for this object. If @class_size is 0, then the size of the class will be
394 * assumed to be the size of the parent class. This allows a type to avoid
395 * implementing an explicit class type if they are not adding additional
396 * virtual functions.
397 * @class_init: This function is called after all parent class initialization
398 * has occurred to allow a class to set its default virtual method pointers.
399 * This is also the function to use to override virtual methods from a parent
400 * class.
401 * @class_base_init: This function is called for all base classes after all
402 * parent class initialization has occurred, but before the class itself
403 * is initialized. This is the function to use to undo the effects of
404 * memcpy from the parent class to the descendants.
405 * @class_data: Data to pass to the @class_init,
406 * @class_base_init. This can be useful when building dynamic
407 * classes.
408 * @interfaces: The list of interfaces associated with this type. This
409 * should point to a static array that's terminated with a zero filled
410 * element.
412 struct TypeInfo
414 const char *name;
415 const char *parent;
417 size_t instance_size;
418 size_t instance_align;
419 void (*instance_init)(Object *obj);
420 void (*instance_post_init)(Object *obj);
421 void (*instance_finalize)(Object *obj);
423 bool abstract;
424 size_t class_size;
426 void (*class_init)(ObjectClass *klass, void *data);
427 void (*class_base_init)(ObjectClass *klass, void *data);
428 void *class_data;
430 InterfaceInfo *interfaces;
434 * OBJECT:
435 * @obj: A derivative of #Object
437 * Converts an object to a #Object. Since all objects are #Objects,
438 * this function will always succeed.
440 #define OBJECT(obj) \
441 ((Object *)(obj))
444 * OBJECT_CLASS:
445 * @class: A derivative of #ObjectClass.
447 * Converts a class to an #ObjectClass. Since all objects are #Objects,
448 * this function will always succeed.
450 #define OBJECT_CLASS(class) \
451 ((ObjectClass *)(class))
454 * OBJECT_CHECK:
455 * @type: The C type to use for the return value.
456 * @obj: A derivative of @type to cast.
457 * @name: The QOM typename of @type
459 * A type safe version of @object_dynamic_cast_assert. Typically each class
460 * will define a macro based on this type to perform type safe dynamic_casts to
461 * this object type.
463 * If an invalid object is passed to this function, a run time assert will be
464 * generated.
466 #define OBJECT_CHECK(type, obj, name) \
467 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
468 __FILE__, __LINE__, __func__))
471 * OBJECT_CLASS_CHECK:
472 * @class_type: The C type to use for the return value.
473 * @class: A derivative class of @class_type to cast.
474 * @name: the QOM typename of @class_type.
476 * A type safe version of @object_class_dynamic_cast_assert. This macro is
477 * typically wrapped by each type to perform type safe casts of a class to a
478 * specific class type.
480 #define OBJECT_CLASS_CHECK(class_type, class, name) \
481 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
482 __FILE__, __LINE__, __func__))
485 * OBJECT_GET_CLASS:
486 * @class: The C type to use for the return value.
487 * @obj: The object to obtain the class for.
488 * @name: The QOM typename of @obj.
490 * This function will return a specific class for a given object. Its generally
491 * used by each type to provide a type safe macro to get a specific class type
492 * from an object.
494 #define OBJECT_GET_CLASS(class, obj, name) \
495 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
498 * struct InterfaceInfo:
499 * @type: The name of the interface.
501 * The information associated with an interface.
503 struct InterfaceInfo {
504 const char *type;
508 * struct InterfaceClass:
509 * @parent_class: the base class
511 * The class for all interfaces. Subclasses of this class should only add
512 * virtual methods.
514 struct InterfaceClass
516 ObjectClass parent_class;
517 /* private: */
518 ObjectClass *concrete_class;
519 Type interface_type;
522 #define TYPE_INTERFACE "interface"
525 * INTERFACE_CLASS:
526 * @klass: class to cast from
527 * Returns: An #InterfaceClass or raise an error if cast is invalid
529 #define INTERFACE_CLASS(klass) \
530 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
533 * INTERFACE_CHECK:
534 * @interface: the type to return
535 * @obj: the object to convert to an interface
536 * @name: the interface type name
538 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
540 #define INTERFACE_CHECK(interface, obj, name) \
541 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
542 __FILE__, __LINE__, __func__))
545 * object_new_with_class:
546 * @klass: The class to instantiate.
548 * This function will initialize a new object using heap allocated memory.
549 * The returned object has a reference count of 1, and will be freed when
550 * the last reference is dropped.
552 * Returns: The newly allocated and instantiated object.
554 Object *object_new_with_class(ObjectClass *klass);
557 * object_new:
558 * @typename: The name of the type of the object to instantiate.
560 * This function will initialize a new object using heap allocated memory.
561 * The returned object has a reference count of 1, and will be freed when
562 * the last reference is dropped.
564 * Returns: The newly allocated and instantiated object.
566 Object *object_new(const char *typename);
569 * object_new_with_props:
570 * @typename: The name of the type of the object to instantiate.
571 * @parent: the parent object
572 * @id: The unique ID of the object
573 * @errp: pointer to error object
574 * @...: list of property names and values
576 * This function will initialize a new object using heap allocated memory.
577 * The returned object has a reference count of 1, and will be freed when
578 * the last reference is dropped.
580 * The @id parameter will be used when registering the object as a
581 * child of @parent in the composition tree.
583 * The variadic parameters are a list of pairs of (propname, propvalue)
584 * strings. The propname of %NULL indicates the end of the property
585 * list. If the object implements the user creatable interface, the
586 * object will be marked complete once all the properties have been
587 * processed.
589 * .. code-block:: c
590 * :caption: Creating an object with properties
592 * Error *err = NULL;
593 * Object *obj;
595 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
596 * object_get_objects_root(),
597 * "hostmem0",
598 * &err,
599 * "share", "yes",
600 * "mem-path", "/dev/shm/somefile",
601 * "prealloc", "yes",
602 * "size", "1048576",
603 * NULL);
605 * if (!obj) {
606 * error_reportf_err(err, "Cannot create memory backend: ");
609 * The returned object will have one stable reference maintained
610 * for as long as it is present in the object hierarchy.
612 * Returns: The newly allocated, instantiated & initialized object.
614 Object *object_new_with_props(const char *typename,
615 Object *parent,
616 const char *id,
617 Error **errp,
618 ...) G_GNUC_NULL_TERMINATED;
621 * object_new_with_propv:
622 * @typename: The name of the type of the object to instantiate.
623 * @parent: the parent object
624 * @id: The unique ID of the object
625 * @errp: pointer to error object
626 * @vargs: list of property names and values
628 * See object_new_with_props() for documentation.
630 Object *object_new_with_propv(const char *typename,
631 Object *parent,
632 const char *id,
633 Error **errp,
634 va_list vargs);
636 bool object_apply_global_props(Object *obj, const GPtrArray *props,
637 Error **errp);
638 void object_set_machine_compat_props(GPtrArray *compat_props);
639 void object_set_accelerator_compat_props(GPtrArray *compat_props);
640 void object_register_sugar_prop(const char *driver, const char *prop,
641 const char *value, bool optional);
642 void object_apply_compat_props(Object *obj);
645 * object_set_props:
646 * @obj: the object instance to set properties on
647 * @errp: pointer to error object
648 * @...: list of property names and values
650 * This function will set a list of properties on an existing object
651 * instance.
653 * The variadic parameters are a list of pairs of (propname, propvalue)
654 * strings. The propname of %NULL indicates the end of the property
655 * list.
657 * .. code-block:: c
658 * :caption: Update an object's properties
660 * Error *err = NULL;
661 * Object *obj = ...get / create object...;
663 * if (!object_set_props(obj,
664 * &err,
665 * "share", "yes",
666 * "mem-path", "/dev/shm/somefile",
667 * "prealloc", "yes",
668 * "size", "1048576",
669 * NULL)) {
670 * error_reportf_err(err, "Cannot set properties: ");
673 * The returned object will have one stable reference maintained
674 * for as long as it is present in the object hierarchy.
676 * Returns: %true on success, %false on error.
678 bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED;
681 * object_set_propv:
682 * @obj: the object instance to set properties on
683 * @errp: pointer to error object
684 * @vargs: list of property names and values
686 * See object_set_props() for documentation.
688 * Returns: %true on success, %false on error.
690 bool object_set_propv(Object *obj, Error **errp, va_list vargs);
693 * object_initialize:
694 * @obj: A pointer to the memory to be used for the object.
695 * @size: The maximum size available at @obj for the object.
696 * @typename: The name of the type of the object to instantiate.
698 * This function will initialize an object. The memory for the object should
699 * have already been allocated. The returned object has a reference count of 1,
700 * and will be finalized when the last reference is dropped.
702 void object_initialize(void *obj, size_t size, const char *typename);
705 * object_initialize_child_with_props:
706 * @parentobj: The parent object to add a property to
707 * @propname: The name of the property
708 * @childobj: A pointer to the memory to be used for the object.
709 * @size: The maximum size available at @childobj for the object.
710 * @type: The name of the type of the object to instantiate.
711 * @errp: If an error occurs, a pointer to an area to store the error
712 * @...: list of property names and values
714 * This function will initialize an object. The memory for the object should
715 * have already been allocated. The object will then be added as child property
716 * to a parent with object_property_add_child() function. The returned object
717 * has a reference count of 1 (for the "child<...>" property from the parent),
718 * so the object will be finalized automatically when the parent gets removed.
720 * The variadic parameters are a list of pairs of (propname, propvalue)
721 * strings. The propname of %NULL indicates the end of the property list.
722 * If the object implements the user creatable interface, the object will
723 * be marked complete once all the properties have been processed.
725 * Returns: %true on success, %false on failure.
727 bool object_initialize_child_with_props(Object *parentobj,
728 const char *propname,
729 void *childobj, size_t size, const char *type,
730 Error **errp, ...) G_GNUC_NULL_TERMINATED;
733 * object_initialize_child_with_propsv:
734 * @parentobj: The parent object to add a property to
735 * @propname: The name of the property
736 * @childobj: A pointer to the memory to be used for the object.
737 * @size: The maximum size available at @childobj for the object.
738 * @type: The name of the type of the object to instantiate.
739 * @errp: If an error occurs, a pointer to an area to store the error
740 * @vargs: list of property names and values
742 * See object_initialize_child() for documentation.
744 * Returns: %true on success, %false on failure.
746 bool object_initialize_child_with_propsv(Object *parentobj,
747 const char *propname,
748 void *childobj, size_t size, const char *type,
749 Error **errp, va_list vargs);
752 * object_initialize_child:
753 * @parent: The parent object to add a property to
754 * @propname: The name of the property
755 * @child: A precisely typed pointer to the memory to be used for the
756 * object.
757 * @type: The name of the type of the object to instantiate.
759 * This is like::
761 * object_initialize_child_with_props(parent, propname,
762 * child, sizeof(*child), type,
763 * &error_abort, NULL)
765 #define object_initialize_child(parent, propname, child, type) \
766 object_initialize_child_internal((parent), (propname), \
767 (child), sizeof(*(child)), (type))
768 void object_initialize_child_internal(Object *parent, const char *propname,
769 void *child, size_t size,
770 const char *type);
773 * object_dynamic_cast:
774 * @obj: The object to cast.
775 * @typename: The @typename to cast to.
777 * This function will determine if @obj is-a @typename. @obj can refer to an
778 * object or an interface associated with an object.
780 * Returns: This function returns @obj on success or #NULL on failure.
782 Object *object_dynamic_cast(Object *obj, const char *typename);
785 * object_dynamic_cast_assert:
786 * @obj: The object to cast.
787 * @typename: The @typename to cast to.
788 * @file: Source code file where function was called
789 * @line: Source code line where function was called
790 * @func: Name of function where this function was called
792 * See object_dynamic_cast() for a description of the parameters of this
793 * function. The only difference in behavior is that this function asserts
794 * instead of returning #NULL on failure if QOM cast debugging is enabled.
795 * This function is not meant to be called directly, but only through
796 * the wrapper macro OBJECT_CHECK.
798 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
799 const char *file, int line, const char *func);
802 * object_get_class:
803 * @obj: A derivative of #Object
805 * Returns: The #ObjectClass of the type associated with @obj.
807 ObjectClass *object_get_class(Object *obj);
810 * object_get_typename:
811 * @obj: A derivative of #Object.
813 * Returns: The QOM typename of @obj.
815 const char *object_get_typename(const Object *obj);
818 * type_register_static:
819 * @info: The #TypeInfo of the new type.
821 * @info and all of the strings it points to should exist for the life time
822 * that the type is registered.
824 * Returns: the new #Type.
826 Type type_register_static(const TypeInfo *info);
829 * type_register:
830 * @info: The #TypeInfo of the new type
832 * Unlike type_register_static(), this call does not require @info or its
833 * string members to continue to exist after the call returns.
835 * Returns: the new #Type.
837 Type type_register(const TypeInfo *info);
840 * type_register_static_array:
841 * @infos: The array of the new type #TypeInfo structures.
842 * @nr_infos: number of entries in @infos
844 * @infos and all of the strings it points to should exist for the life time
845 * that the type is registered.
847 void type_register_static_array(const TypeInfo *infos, int nr_infos);
850 * DEFINE_TYPES:
851 * @type_array: The array containing #TypeInfo structures to register
853 * @type_array should be static constant that exists for the life time
854 * that the type is registered.
856 #define DEFINE_TYPES(type_array) \
857 static void do_qemu_init_ ## type_array(void) \
859 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
861 type_init(do_qemu_init_ ## type_array)
864 * type_print_class_properties:
865 * @type: a QOM class name
867 * Print the object's class properties to stdout or the monitor.
868 * Return whether an object was found.
870 bool type_print_class_properties(const char *type);
873 * object_set_properties_from_keyval:
874 * @obj: a QOM object
875 * @qdict: a dictionary with the properties to be set
876 * @from_json: true if leaf values of @qdict are typed, false if they
877 * are strings
878 * @errp: pointer to error object
880 * For each key in the dictionary, parse the value string if needed,
881 * then set the corresponding property in @obj.
883 void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
884 bool from_json, Error **errp);
887 * object_class_dynamic_cast_assert:
888 * @klass: The #ObjectClass to attempt to cast.
889 * @typename: The QOM typename of the class to cast to.
890 * @file: Source code file where function was called
891 * @line: Source code line where function was called
892 * @func: Name of function where this function was called
894 * See object_class_dynamic_cast() for a description of the parameters
895 * of this function. The only difference in behavior is that this function
896 * asserts instead of returning #NULL on failure if QOM cast debugging is
897 * enabled. This function is not meant to be called directly, but only through
898 * the wrapper macro OBJECT_CLASS_CHECK.
900 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
901 const char *typename,
902 const char *file, int line,
903 const char *func);
906 * object_class_dynamic_cast:
907 * @klass: The #ObjectClass to attempt to cast.
908 * @typename: The QOM typename of the class to cast to.
910 * Returns: If @typename is a class, this function returns @klass if
911 * @typename is a subtype of @klass, else returns #NULL.
913 * If @typename is an interface, this function returns the interface
914 * definition for @klass if @klass implements it unambiguously; #NULL
915 * is returned if @klass does not implement the interface or if multiple
916 * classes or interfaces on the hierarchy leading to @klass implement
917 * it. (FIXME: perhaps this can be detected at type definition time?)
919 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
920 const char *typename);
923 * object_class_get_parent:
924 * @klass: The class to obtain the parent for.
926 * Returns: The parent for @klass or %NULL if none.
928 ObjectClass *object_class_get_parent(ObjectClass *klass);
931 * object_class_get_name:
932 * @klass: The class to obtain the QOM typename for.
934 * Returns: The QOM typename for @klass.
936 const char *object_class_get_name(ObjectClass *klass);
939 * object_class_is_abstract:
940 * @klass: The class to obtain the abstractness for.
942 * Returns: %true if @klass is abstract, %false otherwise.
944 bool object_class_is_abstract(ObjectClass *klass);
947 * object_class_by_name:
948 * @typename: The QOM typename to obtain the class for.
950 * Returns: The class for @typename or %NULL if not found.
952 ObjectClass *object_class_by_name(const char *typename);
955 * module_object_class_by_name:
956 * @typename: The QOM typename to obtain the class for.
958 * For objects which might be provided by a module. Behaves like
959 * object_class_by_name, but additionally tries to load the module
960 * needed in case the class is not available.
962 * Returns: The class for @typename or %NULL if not found.
964 ObjectClass *module_object_class_by_name(const char *typename);
966 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
967 const char *implements_type, bool include_abstract,
968 void *opaque);
971 * object_class_get_list:
972 * @implements_type: The type to filter for, including its derivatives.
973 * @include_abstract: Whether to include abstract classes.
975 * Returns: A singly-linked list of the classes in reverse hashtable order.
977 GSList *object_class_get_list(const char *implements_type,
978 bool include_abstract);
981 * object_class_get_list_sorted:
982 * @implements_type: The type to filter for, including its derivatives.
983 * @include_abstract: Whether to include abstract classes.
985 * Returns: A singly-linked list of the classes in alphabetical
986 * case-insensitive order.
988 GSList *object_class_get_list_sorted(const char *implements_type,
989 bool include_abstract);
992 * object_ref:
993 * @obj: the object
995 * Increase the reference count of a object. A object cannot be freed as long
996 * as its reference count is greater than zero.
997 * Returns: @obj
999 Object *object_ref(void *obj);
1002 * object_unref:
1003 * @obj: the object
1005 * Decrease the reference count of a object. A object cannot be freed as long
1006 * as its reference count is greater than zero.
1008 void object_unref(void *obj);
1011 * object_property_try_add:
1012 * @obj: the object to add a property to
1013 * @name: the name of the property. This can contain any character except for
1014 * a forward slash. In general, you should use hyphens '-' instead of
1015 * underscores '_' when naming properties.
1016 * @type: the type name of the property. This namespace is pretty loosely
1017 * defined. Sub namespaces are constructed by using a prefix and then
1018 * to angle brackets. For instance, the type 'virtio-net-pci' in the
1019 * 'link' namespace would be 'link<virtio-net-pci>'.
1020 * @get: The getter to be called to read a property. If this is NULL, then
1021 * the property cannot be read.
1022 * @set: the setter to be called to write a property. If this is NULL,
1023 * then the property cannot be written.
1024 * @release: called when the property is removed from the object. This is
1025 * meant to allow a property to free its opaque upon object
1026 * destruction. This may be NULL.
1027 * @opaque: an opaque pointer to pass to the callbacks for the property
1028 * @errp: pointer to error object
1030 * Returns: The #ObjectProperty; this can be used to set the @resolve
1031 * callback for child and link properties.
1033 ObjectProperty *object_property_try_add(Object *obj, const char *name,
1034 const char *type,
1035 ObjectPropertyAccessor *get,
1036 ObjectPropertyAccessor *set,
1037 ObjectPropertyRelease *release,
1038 void *opaque, Error **errp);
1041 * object_property_add:
1042 * Same as object_property_try_add() with @errp hardcoded to
1043 * &error_abort.
1045 * @obj: the object to add a property to
1046 * @name: the name of the property. This can contain any character except for
1047 * a forward slash. In general, you should use hyphens '-' instead of
1048 * underscores '_' when naming properties.
1049 * @type: the type name of the property. This namespace is pretty loosely
1050 * defined. Sub namespaces are constructed by using a prefix and then
1051 * to angle brackets. For instance, the type 'virtio-net-pci' in the
1052 * 'link' namespace would be 'link<virtio-net-pci>'.
1053 * @get: The getter to be called to read a property. If this is NULL, then
1054 * the property cannot be read.
1055 * @set: the setter to be called to write a property. If this is NULL,
1056 * then the property cannot be written.
1057 * @release: called when the property is removed from the object. This is
1058 * meant to allow a property to free its opaque upon object
1059 * destruction. This may be NULL.
1060 * @opaque: an opaque pointer to pass to the callbacks for the property
1062 ObjectProperty *object_property_add(Object *obj, const char *name,
1063 const char *type,
1064 ObjectPropertyAccessor *get,
1065 ObjectPropertyAccessor *set,
1066 ObjectPropertyRelease *release,
1067 void *opaque);
1069 void object_property_del(Object *obj, const char *name);
1071 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1072 const char *type,
1073 ObjectPropertyAccessor *get,
1074 ObjectPropertyAccessor *set,
1075 ObjectPropertyRelease *release,
1076 void *opaque);
1079 * object_property_set_default_bool:
1080 * @prop: the property to set
1081 * @value: the value to be written to the property
1083 * Set the property default value.
1085 void object_property_set_default_bool(ObjectProperty *prop, bool value);
1088 * object_property_set_default_str:
1089 * @prop: the property to set
1090 * @value: the value to be written to the property
1092 * Set the property default value.
1094 void object_property_set_default_str(ObjectProperty *prop, const char *value);
1097 * object_property_set_default_list:
1098 * @prop: the property to set
1100 * Set the property default value to be an empty list.
1102 void object_property_set_default_list(ObjectProperty *prop);
1105 * object_property_set_default_int:
1106 * @prop: the property to set
1107 * @value: the value to be written to the property
1109 * Set the property default value.
1111 void object_property_set_default_int(ObjectProperty *prop, int64_t value);
1114 * object_property_set_default_uint:
1115 * @prop: the property to set
1116 * @value: the value to be written to the property
1118 * Set the property default value.
1120 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
1123 * object_property_find:
1124 * @obj: the object
1125 * @name: the name of the property
1127 * Look up a property for an object.
1129 * Return its #ObjectProperty if found, or NULL.
1131 ObjectProperty *object_property_find(Object *obj, const char *name);
1134 * object_property_find_err:
1135 * @obj: the object
1136 * @name: the name of the property
1137 * @errp: returns an error if this function fails
1139 * Look up a property for an object.
1141 * Return its #ObjectProperty if found, or NULL.
1143 ObjectProperty *object_property_find_err(Object *obj,
1144 const char *name,
1145 Error **errp);
1148 * object_class_property_find:
1149 * @klass: the object class
1150 * @name: the name of the property
1152 * Look up a property for an object class.
1154 * Return its #ObjectProperty if found, or NULL.
1156 ObjectProperty *object_class_property_find(ObjectClass *klass,
1157 const char *name);
1160 * object_class_property_find_err:
1161 * @klass: the object class
1162 * @name: the name of the property
1163 * @errp: returns an error if this function fails
1165 * Look up a property for an object class.
1167 * Return its #ObjectProperty if found, or NULL.
1169 ObjectProperty *object_class_property_find_err(ObjectClass *klass,
1170 const char *name,
1171 Error **errp);
1173 typedef struct ObjectPropertyIterator {
1174 ObjectClass *nextclass;
1175 GHashTableIter iter;
1176 } ObjectPropertyIterator;
1179 * object_property_iter_init:
1180 * @iter: the iterator instance
1181 * @obj: the object
1183 * Initializes an iterator for traversing all properties
1184 * registered against an object instance, its class and all parent classes.
1186 * It is forbidden to modify the property list while iterating,
1187 * whether removing or adding properties.
1189 * Typical usage pattern would be
1191 * .. code-block:: c
1192 * :caption: Using object property iterators
1194 * ObjectProperty *prop;
1195 * ObjectPropertyIterator iter;
1197 * object_property_iter_init(&iter, obj);
1198 * while ((prop = object_property_iter_next(&iter))) {
1199 * ... do something with prop ...
1202 void object_property_iter_init(ObjectPropertyIterator *iter,
1203 Object *obj);
1206 * object_class_property_iter_init:
1207 * @iter: the iterator instance
1208 * @klass: the class
1210 * Initializes an iterator for traversing all properties
1211 * registered against an object class and all parent classes.
1213 * It is forbidden to modify the property list while iterating,
1214 * whether removing or adding properties.
1216 * This can be used on abstract classes as it does not create a temporary
1217 * instance.
1219 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1220 ObjectClass *klass);
1223 * object_property_iter_next:
1224 * @iter: the iterator instance
1226 * Return the next available property. If no further properties
1227 * are available, a %NULL value will be returned and the @iter
1228 * pointer should not be used again after this point without
1229 * re-initializing it.
1231 * Returns: the next property, or %NULL when all properties
1232 * have been traversed.
1234 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1236 void object_unparent(Object *obj);
1239 * object_property_get:
1240 * @obj: the object
1241 * @name: the name of the property
1242 * @v: the visitor that will receive the property value. This should be an
1243 * Output visitor and the data will be written with @name as the name.
1244 * @errp: returns an error if this function fails
1246 * Reads a property from a object.
1248 * Returns: %true on success, %false on failure.
1250 bool object_property_get(Object *obj, const char *name, Visitor *v,
1251 Error **errp);
1254 * object_property_set_str:
1255 * @obj: the object
1256 * @name: the name of the property
1257 * @value: the value to be written to the property
1258 * @errp: returns an error if this function fails
1260 * Writes a string value to a property.
1262 * Returns: %true on success, %false on failure.
1264 bool object_property_set_str(Object *obj, const char *name,
1265 const char *value, Error **errp);
1268 * object_property_get_str:
1269 * @obj: the object
1270 * @name: the name of the property
1271 * @errp: returns an error if this function fails
1273 * Returns: the value of the property, converted to a C string, or NULL if
1274 * an error occurs (including when the property value is not a string).
1275 * The caller should free the string.
1277 char *object_property_get_str(Object *obj, const char *name,
1278 Error **errp);
1281 * object_property_set_link:
1282 * @obj: the object
1283 * @name: the name of the property
1284 * @value: the value to be written to the property
1285 * @errp: returns an error if this function fails
1287 * Writes an object's canonical path to a property.
1289 * If the link property was created with
1290 * %OBJ_PROP_LINK_STRONG bit, the old target object is
1291 * unreferenced, and a reference is added to the new target object.
1293 * Returns: %true on success, %false on failure.
1295 bool object_property_set_link(Object *obj, const char *name,
1296 Object *value, Error **errp);
1299 * object_property_get_link:
1300 * @obj: the object
1301 * @name: the name of the property
1302 * @errp: returns an error if this function fails
1304 * Returns: the value of the property, resolved from a path to an Object,
1305 * or NULL if an error occurs (including when the property value is not a
1306 * string or not a valid object path).
1308 Object *object_property_get_link(Object *obj, const char *name,
1309 Error **errp);
1312 * object_property_set_bool:
1313 * @obj: the object
1314 * @name: the name of the property
1315 * @value: the value to be written to the property
1316 * @errp: returns an error if this function fails
1318 * Writes a bool value to a property.
1320 * Returns: %true on success, %false on failure.
1322 bool object_property_set_bool(Object *obj, const char *name,
1323 bool value, Error **errp);
1326 * object_property_get_bool:
1327 * @obj: the object
1328 * @name: the name of the property
1329 * @errp: returns an error if this function fails
1331 * Returns: the value of the property, converted to a boolean, or false if
1332 * an error occurs (including when the property value is not a bool).
1334 bool object_property_get_bool(Object *obj, const char *name,
1335 Error **errp);
1338 * object_property_set_int:
1339 * @obj: the object
1340 * @name: the name of the property
1341 * @value: the value to be written to the property
1342 * @errp: returns an error if this function fails
1344 * Writes an integer value to a property.
1346 * Returns: %true on success, %false on failure.
1348 bool object_property_set_int(Object *obj, const char *name,
1349 int64_t value, Error **errp);
1352 * object_property_get_int:
1353 * @obj: the object
1354 * @name: the name of the property
1355 * @errp: returns an error if this function fails
1357 * Returns: the value of the property, converted to an integer, or -1 if
1358 * an error occurs (including when the property value is not an integer).
1360 int64_t object_property_get_int(Object *obj, const char *name,
1361 Error **errp);
1364 * object_property_set_uint:
1365 * @obj: the object
1366 * @name: the name of the property
1367 * @value: the value to be written to the property
1368 * @errp: returns an error if this function fails
1370 * Writes an unsigned integer value to a property.
1372 * Returns: %true on success, %false on failure.
1374 bool object_property_set_uint(Object *obj, const char *name,
1375 uint64_t value, Error **errp);
1378 * object_property_get_uint:
1379 * @obj: the object
1380 * @name: the name of the property
1381 * @errp: returns an error if this function fails
1383 * Returns: the value of the property, converted to an unsigned integer, or 0
1384 * an error occurs (including when the property value is not an integer).
1386 uint64_t object_property_get_uint(Object *obj, const char *name,
1387 Error **errp);
1390 * object_property_get_enum:
1391 * @obj: the object
1392 * @name: the name of the property
1393 * @typename: the name of the enum data type
1394 * @errp: returns an error if this function fails
1396 * Returns: the value of the property, converted to an integer (which
1397 * can't be negative), or -1 on error (including when the property
1398 * value is not an enum).
1400 int object_property_get_enum(Object *obj, const char *name,
1401 const char *typename, Error **errp);
1404 * object_property_set:
1405 * @obj: the object
1406 * @name: the name of the property
1407 * @v: the visitor that will be used to write the property value. This should
1408 * be an Input visitor and the data will be first read with @name as the
1409 * name and then written as the property value.
1410 * @errp: returns an error if this function fails
1412 * Writes a property to a object.
1414 * Returns: %true on success, %false on failure.
1416 bool object_property_set(Object *obj, const char *name, Visitor *v,
1417 Error **errp);
1420 * object_property_parse:
1421 * @obj: the object
1422 * @name: the name of the property
1423 * @string: the string that will be used to parse the property value.
1424 * @errp: returns an error if this function fails
1426 * Parses a string and writes the result into a property of an object.
1428 * Returns: %true on success, %false on failure.
1430 bool object_property_parse(Object *obj, const char *name,
1431 const char *string, Error **errp);
1434 * object_property_print:
1435 * @obj: the object
1436 * @name: the name of the property
1437 * @human: if true, print for human consumption
1438 * @errp: returns an error if this function fails
1440 * Returns a string representation of the value of the property. The
1441 * caller shall free the string.
1443 char *object_property_print(Object *obj, const char *name, bool human,
1444 Error **errp);
1447 * object_property_get_type:
1448 * @obj: the object
1449 * @name: the name of the property
1450 * @errp: returns an error if this function fails
1452 * Returns: The type name of the property.
1454 const char *object_property_get_type(Object *obj, const char *name,
1455 Error **errp);
1458 * object_get_root:
1460 * Returns: the root object of the composition tree
1462 Object *object_get_root(void);
1466 * object_get_objects_root:
1468 * Get the container object that holds user created
1469 * object instances. This is the object at path
1470 * "/objects"
1472 * Returns: the user object container
1474 Object *object_get_objects_root(void);
1477 * object_get_internal_root:
1479 * Get the container object that holds internally used object
1480 * instances. Any object which is put into this container must not be
1481 * user visible, and it will not be exposed in the QOM tree.
1483 * Returns: the internal object container
1485 Object *object_get_internal_root(void);
1488 * object_get_canonical_path_component:
1489 * @obj: the object
1491 * Returns: The final component in the object's canonical path. The canonical
1492 * path is the path within the composition tree starting from the root.
1493 * %NULL if the object doesn't have a parent (and thus a canonical path).
1495 const char *object_get_canonical_path_component(const Object *obj);
1498 * object_get_canonical_path:
1499 * @obj: the object
1501 * Returns: The canonical path for a object, newly allocated. This is
1502 * the path within the composition tree starting from the root. Use
1503 * g_free() to free it.
1505 char *object_get_canonical_path(const Object *obj);
1508 * object_resolve_path:
1509 * @path: the path to resolve
1510 * @ambiguous: returns true if the path resolution failed because of an
1511 * ambiguous match
1513 * There are two types of supported paths--absolute paths and partial paths.
1515 * Absolute paths are derived from the root object and can follow child<> or
1516 * link<> properties. Since they can follow link<> properties, they can be
1517 * arbitrarily long. Absolute paths look like absolute filenames and are
1518 * prefixed with a leading slash.
1520 * Partial paths look like relative filenames. They do not begin with a
1521 * prefix. The matching rules for partial paths are subtle but designed to make
1522 * specifying objects easy. At each level of the composition tree, the partial
1523 * path is matched as an absolute path. The first match is not returned. At
1524 * least two matches are searched for. A successful result is only returned if
1525 * only one match is found. If more than one match is found, a flag is
1526 * returned to indicate that the match was ambiguous.
1528 * Returns: The matched object or NULL on path lookup failure.
1530 Object *object_resolve_path(const char *path, bool *ambiguous);
1533 * object_resolve_path_type:
1534 * @path: the path to resolve
1535 * @typename: the type to look for.
1536 * @ambiguous: returns true if the path resolution failed because of an
1537 * ambiguous match
1539 * This is similar to object_resolve_path. However, when looking for a
1540 * partial path only matches that implement the given type are considered.
1541 * This restricts the search and avoids spuriously flagging matches as
1542 * ambiguous.
1544 * For both partial and absolute paths, the return value goes through
1545 * a dynamic cast to @typename. This is important if either the link,
1546 * or the typename itself are of interface types.
1548 * Returns: The matched object or NULL on path lookup failure.
1550 Object *object_resolve_path_type(const char *path, const char *typename,
1551 bool *ambiguous);
1554 * object_resolve_path_at:
1555 * @parent: the object in which to resolve the path
1556 * @path: the path to resolve
1558 * This is like object_resolve_path(), except paths not starting with
1559 * a slash are relative to @parent.
1561 * Returns: The resolved object or NULL on path lookup failure.
1563 Object *object_resolve_path_at(Object *parent, const char *path);
1566 * object_resolve_path_component:
1567 * @parent: the object in which to resolve the path
1568 * @part: the component to resolve.
1570 * This is similar to object_resolve_path with an absolute path, but it
1571 * only resolves one element (@part) and takes the others from @parent.
1573 * Returns: The resolved object or NULL on path lookup failure.
1575 Object *object_resolve_path_component(Object *parent, const char *part);
1578 * object_property_try_add_child:
1579 * @obj: the object to add a property to
1580 * @name: the name of the property
1581 * @child: the child object
1582 * @errp: pointer to error object
1584 * Child properties form the composition tree. All objects need to be a child
1585 * of another object. Objects can only be a child of one object.
1587 * There is no way for a child to determine what its parent is. It is not
1588 * a bidirectional relationship. This is by design.
1590 * The value of a child property as a C string will be the child object's
1591 * canonical path. It can be retrieved using object_property_get_str().
1592 * The child object itself can be retrieved using object_property_get_link().
1594 * Returns: The newly added property on success, or %NULL on failure.
1596 ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
1597 Object *child, Error **errp);
1600 * object_property_add_child:
1601 * @obj: the object to add a property to
1602 * @name: the name of the property
1603 * @child: the child object
1605 * Same as object_property_try_add_child() with @errp hardcoded to
1606 * &error_abort
1608 ObjectProperty *object_property_add_child(Object *obj, const char *name,
1609 Object *child);
1611 typedef enum {
1612 /* Unref the link pointer when the property is deleted */
1613 OBJ_PROP_LINK_STRONG = 0x1,
1615 /* private */
1616 OBJ_PROP_LINK_DIRECT = 0x2,
1617 OBJ_PROP_LINK_CLASS = 0x4,
1618 } ObjectPropertyLinkFlags;
1621 * object_property_allow_set_link:
1622 * @obj: the object to add a property to
1623 * @name: the name of the property
1624 * @child: the child object
1625 * @errp: pointer to error object
1627 * The default implementation of the object_property_add_link() check()
1628 * callback function. It allows the link property to be set and never returns
1629 * an error.
1631 void object_property_allow_set_link(const Object *obj, const char *name,
1632 Object *child, Error **errp);
1635 * object_property_add_link:
1636 * @obj: the object to add a property to
1637 * @name: the name of the property
1638 * @type: the qobj type of the link
1639 * @targetp: a pointer to where the link object reference is stored
1640 * @check: callback to veto setting or NULL if the property is read-only
1641 * @flags: additional options for the link
1643 * Links establish relationships between objects. Links are unidirectional
1644 * although two links can be combined to form a bidirectional relationship
1645 * between objects.
1647 * Links form the graph in the object model.
1649 * The @check() callback is invoked when
1650 * object_property_set_link() is called and can raise an error to prevent the
1651 * link being set. If @check is NULL, the property is read-only
1652 * and cannot be set.
1654 * Ownership of the pointer that @child points to is transferred to the
1655 * link property. The reference count for *@child is
1656 * managed by the property from after the function returns till the
1657 * property is deleted with object_property_del(). If the
1658 * @flags %OBJ_PROP_LINK_STRONG bit is set,
1659 * the reference count is decremented when the property is deleted or
1660 * modified.
1662 * Returns: The newly added property on success, or %NULL on failure.
1664 ObjectProperty *object_property_add_link(Object *obj, const char *name,
1665 const char *type, Object **targetp,
1666 void (*check)(const Object *obj, const char *name,
1667 Object *val, Error **errp),
1668 ObjectPropertyLinkFlags flags);
1670 ObjectProperty *object_class_property_add_link(ObjectClass *oc,
1671 const char *name,
1672 const char *type, ptrdiff_t offset,
1673 void (*check)(const Object *obj, const char *name,
1674 Object *val, Error **errp),
1675 ObjectPropertyLinkFlags flags);
1678 * object_property_add_str:
1679 * @obj: the object to add a property to
1680 * @name: the name of the property
1681 * @get: the getter or NULL if the property is write-only. This function must
1682 * return a string to be freed by g_free().
1683 * @set: the setter or NULL if the property is read-only
1685 * Add a string property using getters/setters. This function will add a
1686 * property of type 'string'.
1688 * Returns: The newly added property on success, or %NULL on failure.
1690 ObjectProperty *object_property_add_str(Object *obj, const char *name,
1691 char *(*get)(Object *, Error **),
1692 void (*set)(Object *, const char *, Error **));
1694 ObjectProperty *object_class_property_add_str(ObjectClass *klass,
1695 const char *name,
1696 char *(*get)(Object *, Error **),
1697 void (*set)(Object *, const char *,
1698 Error **));
1701 * object_property_add_bool:
1702 * @obj: the object to add a property to
1703 * @name: the name of the property
1704 * @get: the getter or NULL if the property is write-only.
1705 * @set: the setter or NULL if the property is read-only
1707 * Add a bool property using getters/setters. This function will add a
1708 * property of type 'bool'.
1710 * Returns: The newly added property on success, or %NULL on failure.
1712 ObjectProperty *object_property_add_bool(Object *obj, const char *name,
1713 bool (*get)(Object *, Error **),
1714 void (*set)(Object *, bool, Error **));
1716 ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
1717 const char *name,
1718 bool (*get)(Object *, Error **),
1719 void (*set)(Object *, bool, Error **));
1722 * object_property_add_enum:
1723 * @obj: the object to add a property to
1724 * @name: the name of the property
1725 * @typename: the name of the enum data type
1726 * @lookup: enum value namelookup table
1727 * @get: the getter or %NULL if the property is write-only.
1728 * @set: the setter or %NULL if the property is read-only
1730 * Add an enum property using getters/setters. This function will add a
1731 * property of type '@typename'.
1733 * Returns: The newly added property on success, or %NULL on failure.
1735 ObjectProperty *object_property_add_enum(Object *obj, const char *name,
1736 const char *typename,
1737 const QEnumLookup *lookup,
1738 int (*get)(Object *, Error **),
1739 void (*set)(Object *, int, Error **));
1741 ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
1742 const char *name,
1743 const char *typename,
1744 const QEnumLookup *lookup,
1745 int (*get)(Object *, Error **),
1746 void (*set)(Object *, int, Error **));
1749 * object_property_add_tm:
1750 * @obj: the object to add a property to
1751 * @name: the name of the property
1752 * @get: the getter or NULL if the property is write-only.
1754 * Add a read-only struct tm valued property using a getter function.
1755 * This function will add a property of type 'struct tm'.
1757 * Returns: The newly added property on success, or %NULL on failure.
1759 ObjectProperty *object_property_add_tm(Object *obj, const char *name,
1760 void (*get)(Object *, struct tm *, Error **));
1762 ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
1763 const char *name,
1764 void (*get)(Object *, struct tm *, Error **));
1766 typedef enum {
1767 /* Automatically add a getter to the property */
1768 OBJ_PROP_FLAG_READ = 1 << 0,
1769 /* Automatically add a setter to the property */
1770 OBJ_PROP_FLAG_WRITE = 1 << 1,
1771 /* Automatically add a getter and a setter to the property */
1772 OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
1773 } ObjectPropertyFlags;
1776 * object_property_add_uint8_ptr:
1777 * @obj: the object to add a property to
1778 * @name: the name of the property
1779 * @v: pointer to value
1780 * @flags: bitwise-or'd ObjectPropertyFlags
1782 * Add an integer property in memory. This function will add a
1783 * property of type 'uint8'.
1785 * Returns: The newly added property on success, or %NULL on failure.
1787 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
1788 const uint8_t *v,
1789 ObjectPropertyFlags flags);
1791 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
1792 const char *name,
1793 const uint8_t *v,
1794 ObjectPropertyFlags flags);
1797 * object_property_add_uint16_ptr:
1798 * @obj: the object to add a property to
1799 * @name: the name of the property
1800 * @v: pointer to value
1801 * @flags: bitwise-or'd ObjectPropertyFlags
1803 * Add an integer property in memory. This function will add a
1804 * property of type 'uint16'.
1806 * Returns: The newly added property on success, or %NULL on failure.
1808 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
1809 const uint16_t *v,
1810 ObjectPropertyFlags flags);
1812 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
1813 const char *name,
1814 const uint16_t *v,
1815 ObjectPropertyFlags flags);
1818 * object_property_add_uint32_ptr:
1819 * @obj: the object to add a property to
1820 * @name: the name of the property
1821 * @v: pointer to value
1822 * @flags: bitwise-or'd ObjectPropertyFlags
1824 * Add an integer property in memory. This function will add a
1825 * property of type 'uint32'.
1827 * Returns: The newly added property on success, or %NULL on failure.
1829 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
1830 const uint32_t *v,
1831 ObjectPropertyFlags flags);
1833 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
1834 const char *name,
1835 const uint32_t *v,
1836 ObjectPropertyFlags flags);
1839 * object_property_add_uint64_ptr:
1840 * @obj: the object to add a property to
1841 * @name: the name of the property
1842 * @v: pointer to value
1843 * @flags: bitwise-or'd ObjectPropertyFlags
1845 * Add an integer property in memory. This function will add a
1846 * property of type 'uint64'.
1848 * Returns: The newly added property on success, or %NULL on failure.
1850 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
1851 const uint64_t *v,
1852 ObjectPropertyFlags flags);
1854 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
1855 const char *name,
1856 const uint64_t *v,
1857 ObjectPropertyFlags flags);
1860 * object_property_add_alias:
1861 * @obj: the object to add a property to
1862 * @name: the name of the property
1863 * @target_obj: the object to forward property access to
1864 * @target_name: the name of the property on the forwarded object
1866 * Add an alias for a property on an object. This function will add a property
1867 * of the same type as the forwarded property.
1869 * The caller must ensure that @target_obj stays alive as long as
1870 * this property exists. In the case of a child object or an alias on the same
1871 * object this will be the case. For aliases to other objects the caller is
1872 * responsible for taking a reference.
1874 * Returns: The newly added property on success, or %NULL on failure.
1876 ObjectProperty *object_property_add_alias(Object *obj, const char *name,
1877 Object *target_obj, const char *target_name);
1880 * object_property_add_const_link:
1881 * @obj: the object to add a property to
1882 * @name: the name of the property
1883 * @target: the object to be referred by the link
1885 * Add an unmodifiable link for a property on an object. This function will
1886 * add a property of type link<TYPE> where TYPE is the type of @target.
1888 * The caller must ensure that @target stays alive as long as
1889 * this property exists. In the case @target is a child of @obj,
1890 * this will be the case. Otherwise, the caller is responsible for
1891 * taking a reference.
1893 * Returns: The newly added property on success, or %NULL on failure.
1895 ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
1896 Object *target);
1899 * object_property_set_description:
1900 * @obj: the object owning the property
1901 * @name: the name of the property
1902 * @description: the description of the property on the object
1904 * Set an object property's description.
1906 * Returns: %true on success, %false on failure.
1908 void object_property_set_description(Object *obj, const char *name,
1909 const char *description);
1910 void object_class_property_set_description(ObjectClass *klass, const char *name,
1911 const char *description);
1914 * object_child_foreach:
1915 * @obj: the object whose children will be navigated
1916 * @fn: the iterator function to be called
1917 * @opaque: an opaque value that will be passed to the iterator
1919 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1920 * non-zero.
1922 * It is forbidden to add or remove children from @obj from the @fn
1923 * callback.
1925 * Returns: The last value returned by @fn, or 0 if there is no child.
1927 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1928 void *opaque);
1931 * object_child_foreach_recursive:
1932 * @obj: the object whose children will be navigated
1933 * @fn: the iterator function to be called
1934 * @opaque: an opaque value that will be passed to the iterator
1936 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1937 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1938 * all the way down to the leaf nodes of the tree. Depth first ordering.
1940 * It is forbidden to add or remove children from @obj (or its
1941 * child nodes) from the @fn callback.
1943 * Returns: The last value returned by @fn, or 0 if there is no child.
1945 int object_child_foreach_recursive(Object *obj,
1946 int (*fn)(Object *child, void *opaque),
1947 void *opaque);
1949 * container_get:
1950 * @root: root of the #path, e.g., object_get_root()
1951 * @path: path to the container
1953 * Return a container object whose path is @path. Create more containers
1954 * along the path if necessary.
1956 * Returns: the container object.
1958 Object *container_get(Object *root, const char *path);
1961 * object_type_get_instance_size:
1962 * @typename: Name of the Type whose instance_size is required
1964 * Returns the instance_size of the given @typename.
1966 size_t object_type_get_instance_size(const char *typename);
1969 * object_property_help:
1970 * @name: the name of the property
1971 * @type: the type of the property
1972 * @defval: the default value
1973 * @description: description of the property
1975 * Returns: a user-friendly formatted string describing the property
1976 * for help purposes.
1978 char *object_property_help(const char *name, const char *type,
1979 QObject *defval, const char *description);
1981 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
1983 #endif