spapr: Fix error leak in spapr_realize_vcpu()
[qemu/ar7.git] / include / standard-headers / drm / drm_fourcc.h
blob0de1a552cab235c00ff21de583f0f6d5dc5f7c5b
1 /*
2 * Copyright 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
28 #if defined(__cplusplus)
29 extern "C" {
30 #endif
32 /**
33 * DOC: overview
35 * In the DRM subsystem, framebuffer pixel formats are described using the
36 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
37 * fourcc code, a Format Modifier may optionally be provided, in order to
38 * further describe the buffer's format - for example tiling or compression.
40 * Format Modifiers
41 * ----------------
43 * Format modifiers are used in conjunction with a fourcc code, forming a
44 * unique fourcc:modifier pair. This format:modifier pair must fully define the
45 * format and data layout of the buffer, and should be the only way to describe
46 * that particular buffer.
48 * Having multiple fourcc:modifier pairs which describe the same layout should
49 * be avoided, as such aliases run the risk of different drivers exposing
50 * different names for the same data format, forcing userspace to understand
51 * that they are aliases.
53 * Format modifiers may change any property of the buffer, including the number
54 * of planes and/or the required allocation size. Format modifiers are
55 * vendor-namespaced, and as such the relationship between a fourcc code and a
56 * modifier is specific to the modifer being used. For example, some modifiers
57 * may preserve meaning - such as number of planes - from the fourcc code,
58 * whereas others may not.
60 * Vendors should document their modifier usage in as much detail as
61 * possible, to ensure maximum compatibility across devices, drivers and
62 * applications.
64 * The authoritative list of format modifier codes is found in
65 * `include/uapi/drm/drm_fourcc.h`
68 #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
69 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
71 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
73 /* Reserve 0 for the invalid format specifier */
74 #define DRM_FORMAT_INVALID 0
76 /* color index */
77 #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
79 /* 8 bpp Red */
80 #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
82 /* 16 bpp Red */
83 #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
85 /* 16 bpp RG */
86 #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
87 #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
89 /* 32 bpp RG */
90 #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
91 #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
93 /* 8 bpp RGB */
94 #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
95 #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
97 /* 16 bpp RGB */
98 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
99 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
100 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
101 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
103 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
104 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
105 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
106 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
108 #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
109 #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
110 #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
111 #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
113 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
114 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
115 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
116 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
118 #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
119 #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
121 /* 24 bpp RGB */
122 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
123 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
125 /* 32 bpp RGB */
126 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
127 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
128 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
129 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
131 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
132 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
133 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
134 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
136 #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
137 #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
138 #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
139 #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
141 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
142 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
143 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
144 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
147 * Floating point 64bpp RGB
148 * IEEE 754-2008 binary16 half-precision float
149 * [15:0] sign:exponent:mantissa 1:5:10
151 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
152 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
154 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
155 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
157 /* packed YCbCr */
158 #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
159 #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
160 #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
161 #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
163 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
164 #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
165 #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
166 #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
169 * packed Y2xx indicate for each component, xx valid data occupy msb
170 * 16-xx padding occupy lsb
172 #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
173 #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
174 #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
177 * packed Y4xx indicate for each component, xx valid data occupy msb
178 * 16-xx padding occupy lsb except Y410
180 #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
181 #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
182 #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
184 #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
185 #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
186 #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
189 * packed YCbCr420 2x2 tiled formats
190 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
192 /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
193 #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
194 /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
195 #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
197 /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
198 #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
199 /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
200 #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
203 * 1-plane YUV 4:2:0
204 * In these formats, the component ordering is specified (Y, followed by U
205 * then V), but the exact Linear layout is undefined.
206 * These formats can only be used with a non-Linear modifier.
208 #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
209 #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
212 * 2 plane RGB + A
213 * index 0 = RGB plane, same format as the corresponding non _A8 format has
214 * index 1 = A plane, [7:0] A
216 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
217 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
218 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
219 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
220 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
221 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
222 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
223 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
226 * 2 plane YCbCr
227 * index 0 = Y plane, [7:0] Y
228 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
229 * or
230 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
232 #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
233 #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
234 #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
235 #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
236 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
237 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
239 * 2 plane YCbCr
240 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
241 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
243 #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
246 * 2 plane YCbCr MSB aligned
247 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
248 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
250 #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
253 * 2 plane YCbCr MSB aligned
254 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
255 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
257 #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
260 * 2 plane YCbCr MSB aligned
261 * index 0 = Y plane, [15:0] Y:x [12:4] little endian
262 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
264 #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
267 * 2 plane YCbCr MSB aligned
268 * index 0 = Y plane, [15:0] Y little endian
269 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
271 #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
273 /* 3 plane non-subsampled (444) YCbCr
274 * 16 bits per component, but only 10 bits are used and 6 bits are padded
275 * index 0: Y plane, [15:0] Y:x [10:6] little endian
276 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
277 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
279 #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
281 /* 3 plane non-subsampled (444) YCrCb
282 * 16 bits per component, but only 10 bits are used and 6 bits are padded
283 * index 0: Y plane, [15:0] Y:x [10:6] little endian
284 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
285 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
287 #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
290 * 3 plane YCbCr
291 * index 0: Y plane, [7:0] Y
292 * index 1: Cb plane, [7:0] Cb
293 * index 2: Cr plane, [7:0] Cr
294 * or
295 * index 1: Cr plane, [7:0] Cr
296 * index 2: Cb plane, [7:0] Cb
298 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
299 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
300 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
301 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
302 #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
303 #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
304 #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
305 #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
306 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
307 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
311 * Format Modifiers:
313 * Format modifiers describe, typically, a re-ordering or modification
314 * of the data in a plane of an FB. This can be used to express tiled/
315 * swizzled formats, or compression, or a combination of the two.
317 * The upper 8 bits of the format modifier are a vendor-id as assigned
318 * below. The lower 56 bits are assigned as vendor sees fit.
321 /* Vendor Ids: */
322 #define DRM_FORMAT_MOD_NONE 0
323 #define DRM_FORMAT_MOD_VENDOR_NONE 0
324 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
325 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02
326 #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
327 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
328 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
329 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
330 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
331 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08
332 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
333 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
335 /* add more to the end as needed */
337 #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
339 #define fourcc_mod_code(vendor, val) \
340 ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
343 * Format Modifier tokens:
345 * When adding a new token please document the layout with a code comment,
346 * similar to the fourcc codes above. drm_fourcc.h is considered the
347 * authoritative source for all of these.
349 * Generic modifier names:
351 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
352 * for layouts which are common across multiple vendors. To preserve
353 * compatibility, in cases where a vendor-specific definition already exists and
354 * a generic name for it is desired, the common name is a purely symbolic alias
355 * and must use the same numerical value as the original definition.
357 * Note that generic names should only be used for modifiers which describe
358 * generic layouts (such as pixel re-ordering), which may have
359 * independently-developed support across multiple vendors.
361 * In future cases where a generic layout is identified before merging with a
362 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
363 * 'NONE' could be considered. This should only be for obvious, exceptional
364 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
365 * apply to a single vendor.
367 * Generic names should not be used for cases where multiple hardware vendors
368 * have implementations of the same standardised compression scheme (such as
369 * AFBC). In those cases, all implementations should use the same format
370 * modifier(s), reflecting the vendor of the standard.
373 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
376 * Invalid Modifier
378 * This modifier can be used as a sentinel to terminate the format modifiers
379 * list, or to initialize a variable with an invalid modifier. It might also be
380 * used to report an error back to userspace for certain APIs.
382 #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
385 * Linear Layout
387 * Just plain linear layout. Note that this is different from no specifying any
388 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
389 * which tells the driver to also take driver-internal information into account
390 * and so might actually result in a tiled framebuffer.
392 #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
394 /* Intel framebuffer modifiers */
397 * Intel X-tiling layout
399 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
400 * in row-major layout. Within the tile bytes are laid out row-major, with
401 * a platform-dependent stride. On top of that the memory can apply
402 * platform-depending swizzling of some higher address bits into bit6.
404 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
405 * On earlier platforms the is highly platforms specific and not useful for
406 * cross-driver sharing. It exists since on a given platform it does uniquely
407 * identify the layout in a simple way for i915-specific userspace, which
408 * facilitated conversion of userspace to modifiers. Additionally the exact
409 * format on some really old platforms is not known.
411 #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
414 * Intel Y-tiling layout
416 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
417 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
418 * chunks column-major, with a platform-dependent height. On top of that the
419 * memory can apply platform-depending swizzling of some higher address bits
420 * into bit6.
422 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
423 * On earlier platforms the is highly platforms specific and not useful for
424 * cross-driver sharing. It exists since on a given platform it does uniquely
425 * identify the layout in a simple way for i915-specific userspace, which
426 * facilitated conversion of userspace to modifiers. Additionally the exact
427 * format on some really old platforms is not known.
429 #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
432 * Intel Yf-tiling layout
434 * This is a tiled layout using 4Kb tiles in row-major layout.
435 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
436 * are arranged in four groups (two wide, two high) with column-major layout.
437 * Each group therefore consits out of four 256 byte units, which are also laid
438 * out as 2x2 column-major.
439 * 256 byte units are made out of four 64 byte blocks of pixels, producing
440 * either a square block or a 2:1 unit.
441 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
442 * in pixel depends on the pixel depth.
444 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
447 * Intel color control surface (CCS) for render compression
449 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
450 * The main surface will be plane index 0 and must be Y/Yf-tiled,
451 * the CCS will be plane index 1.
453 * Each CCS tile matches a 1024x512 pixel area of the main surface.
454 * To match certain aspects of the 3D hardware the CCS is
455 * considered to be made up of normal 128Bx32 Y tiles, Thus
456 * the CCS pitch must be specified in multiples of 128 bytes.
458 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
459 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
460 * But that fact is not relevant unless the memory is accessed
461 * directly.
463 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
464 #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
467 * Intel color control surfaces (CCS) for Gen-12 render compression.
469 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
470 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
471 * main surface. In other words, 4 bits in CCS map to a main surface cache
472 * line pair. The main surface pitch is required to be a multiple of four
473 * Y-tile widths.
475 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
478 * Intel color control surfaces (CCS) for Gen-12 media compression
480 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
481 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
482 * main surface. In other words, 4 bits in CCS map to a main surface cache
483 * line pair. The main surface pitch is required to be a multiple of four
484 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
485 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
486 * planes 2 and 3 for the respective CCS.
488 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
491 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
493 * Macroblocks are laid in a Z-shape, and each pixel data is following the
494 * standard NV12 style.
495 * As for NV12, an image is the result of two frame buffers: one for Y,
496 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
497 * Alignment requirements are (for each buffer):
498 * - multiple of 128 pixels for the width
499 * - multiple of 32 pixels for the height
501 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
503 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
506 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
508 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
509 * layout. For YCbCr formats Cb/Cr components are taken in such a way that
510 * they correspond to their 16x16 luma block.
512 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
515 * Qualcomm Compressed Format
517 * Refers to a compressed variant of the base format that is compressed.
518 * Implementation may be platform and base-format specific.
520 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
521 * Pixel data pitch/stride is aligned with macrotile width.
522 * Pixel data height is aligned with macrotile height.
523 * Entire pixel data buffer is aligned with 4k(bytes).
525 #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
527 /* Vivante framebuffer modifiers */
530 * Vivante 4x4 tiling layout
532 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
533 * layout.
535 #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
538 * Vivante 64x64 super-tiling layout
540 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
541 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
542 * major layout.
544 * For more information: see
545 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
547 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
550 * Vivante 4x4 tiling layout for dual-pipe
552 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
553 * different base address. Offsets from the base addresses are therefore halved
554 * compared to the non-split tiled layout.
556 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
559 * Vivante 64x64 super-tiling layout for dual-pipe
561 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
562 * starts at a different base address. Offsets from the base addresses are
563 * therefore halved compared to the non-split super-tiled layout.
565 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
567 /* NVIDIA frame buffer modifiers */
570 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
572 * Pixels are arranged in simple tiles of 16 x 16 bytes.
574 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
577 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
578 * and Tegra GPUs starting with Tegra K1.
580 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
581 * based on the architecture generation. GOBs themselves are then arranged in
582 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
583 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
584 * a block depth or height of "4").
586 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
587 * in full detail.
589 * Macro
590 * Bits Param Description
591 * ---- ----- -----------------------------------------------------------------
593 * 3:0 h log2(height) of each block, in GOBs. Placed here for
594 * compatibility with the existing
595 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
597 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
598 * compatibility with the existing
599 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
601 * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
602 * size). Must be zero.
604 * Note there is no log2(width) parameter. Some portions of the
605 * hardware support a block width of two gobs, but it is impractical
606 * to use due to lack of support elsewhere, and has no known
607 * benefits.
609 * 11:9 - Reserved (To support 2D-array textures with variable array stride
610 * in blocks, specified via log2(tile width in blocks)). Must be
611 * zero.
613 * 19:12 k Page Kind. This value directly maps to a field in the page
614 * tables of all GPUs >= NV50. It affects the exact layout of bits
615 * in memory and can be derived from the tuple
617 * (format, GPU model, compression type, samples per pixel)
619 * Where compression type is defined below. If GPU model were
620 * implied by the format modifier, format, or memory buffer, page
621 * kind would not need to be included in the modifier itself, but
622 * since the modifier should define the layout of the associated
623 * memory buffer independent from any device or other context, it
624 * must be included here.
626 * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
627 * starting with Fermi GPUs. Additionally, the mapping between page
628 * kind and bit layout has changed at various points.
630 * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
631 * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
632 * 2 = Gob Height 8, Turing+ Page Kind mapping
633 * 3 = Reserved for future use.
635 * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
636 * bit remapping step that occurs at an even lower level than the
637 * page kind and block linear swizzles. This causes the layout of
638 * surfaces mapped in those SOC's GPUs to be incompatible with the
639 * equivalent mapping on other GPUs in the same system.
641 * 0 = Tegra K1 - Tegra Parker/TX2 Layout.
642 * 1 = Desktop GPU and Tegra Xavier+ Layout
644 * 25:23 c Lossless Framebuffer Compression type.
646 * 0 = none
647 * 1 = ROP/3D, layout 1, exact compression format implied by Page
648 * Kind field
649 * 2 = ROP/3D, layout 2, exact compression format implied by Page
650 * Kind field
651 * 3 = CDE horizontal
652 * 4 = CDE vertical
653 * 5 = Reserved for future use
654 * 6 = Reserved for future use
655 * 7 = Reserved for future use
657 * 55:25 - Reserved for future use. Must be zero.
659 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
660 fourcc_mod_code(NVIDIA, (0x10 | \
661 ((h) & 0xf) | \
662 (((k) & 0xff) << 12) | \
663 (((g) & 0x3) << 20) | \
664 (((s) & 0x1) << 22) | \
665 (((c) & 0x7) << 23)))
667 /* To grandfather in prior block linear format modifiers to the above layout,
668 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
669 * with block-linear layouts, is remapped within drivers to the value 0xfe,
670 * which corresponds to the "generic" kind used for simple single-sample
671 * uncompressed color formats on Fermi - Volta GPUs.
673 static inline uint64_t
674 drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier)
676 if (!(modifier & 0x10) || (modifier & (0xff << 12)))
677 return modifier;
678 else
679 return modifier | (0xfe << 12);
683 * 16Bx2 Block Linear layout, used by Tegra K1 and later
685 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
686 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
688 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
690 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
691 * Valid values are:
693 * 0 == ONE_GOB
694 * 1 == TWO_GOBS
695 * 2 == FOUR_GOBS
696 * 3 == EIGHT_GOBS
697 * 4 == SIXTEEN_GOBS
698 * 5 == THIRTYTWO_GOBS
700 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
701 * in full detail.
703 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
704 DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
706 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
707 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
708 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
709 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
710 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
711 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
712 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
713 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
714 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
715 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
716 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
717 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
720 * Some Broadcom modifiers take parameters, for example the number of
721 * vertical lines in the image. Reserve the lower 32 bits for modifier
722 * type, and the next 24 bits for parameters. Top 8 bits are the
723 * vendor code.
725 #define __fourcc_mod_broadcom_param_shift 8
726 #define __fourcc_mod_broadcom_param_bits 48
727 #define fourcc_mod_broadcom_code(val, params) \
728 fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val))
729 #define fourcc_mod_broadcom_param(m) \
730 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
731 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
732 #define fourcc_mod_broadcom_mod(m) \
733 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
734 __fourcc_mod_broadcom_param_shift))
737 * Broadcom VC4 "T" format
739 * This is the primary layout that the V3D GPU can texture from (it
740 * can't do linear). The T format has:
742 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
743 * pixels at 32 bit depth.
745 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
746 * 16x16 pixels).
748 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
749 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
750 * they're (TR, BR, BL, TL), where bottom left is start of memory.
752 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
753 * tiles) or right-to-left (odd rows of 4k tiles).
755 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
758 * Broadcom SAND format
760 * This is the native format that the H.264 codec block uses. For VC4
761 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
763 * The image can be considered to be split into columns, and the
764 * columns are placed consecutively into memory. The width of those
765 * columns can be either 32, 64, 128, or 256 pixels, but in practice
766 * only 128 pixel columns are used.
768 * The pitch between the start of each column is set to optimally
769 * switch between SDRAM banks. This is passed as the number of lines
770 * of column width in the modifier (we can't use the stride value due
771 * to various core checks that look at it , so you should set the
772 * stride to width*cpp).
774 * Note that the column height for this format modifier is the same
775 * for all of the planes, assuming that each column contains both Y
776 * and UV. Some SAND-using hardware stores UV in a separate tiled
777 * image from Y to reduce the column height, which is not supported
778 * with these modifiers.
781 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
782 fourcc_mod_broadcom_code(2, v)
783 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
784 fourcc_mod_broadcom_code(3, v)
785 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
786 fourcc_mod_broadcom_code(4, v)
787 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
788 fourcc_mod_broadcom_code(5, v)
790 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
791 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
792 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
793 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
794 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
795 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
796 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
797 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
799 /* Broadcom UIF format
801 * This is the common format for the current Broadcom multimedia
802 * blocks, including V3D 3.x and newer, newer video codecs, and
803 * displays.
805 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
806 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
807 * stored in columns, with padding between the columns to ensure that
808 * moving from one column to the next doesn't hit the same SDRAM page
809 * bank.
811 * To calculate the padding, it is assumed that each hardware block
812 * and the software driving it knows the platform's SDRAM page size,
813 * number of banks, and XOR address, and that it's identical between
814 * all blocks using the format. This tiling modifier will use XOR as
815 * necessary to reduce the padding. If a hardware block can't do XOR,
816 * the assumption is that a no-XOR tiling modifier will be created.
818 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
821 * Arm Framebuffer Compression (AFBC) modifiers
823 * AFBC is a proprietary lossless image compression protocol and format.
824 * It provides fine-grained random access and minimizes the amount of data
825 * transferred between IP blocks.
827 * AFBC has several features which may be supported and/or used, which are
828 * represented using bits in the modifier. Not all combinations are valid,
829 * and different devices or use-cases may support different combinations.
831 * Further information on the use of AFBC modifiers can be found in
832 * Documentation/gpu/afbc.rst
836 * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
837 * modifiers) denote the category for modifiers. Currently we have only two
838 * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen
839 * different categories.
841 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
842 fourcc_mod_code(ARM, ((uint64_t)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
844 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
845 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
847 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
848 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
851 * AFBC superblock size
853 * Indicates the superblock size(s) used for the AFBC buffer. The buffer
854 * size (in pixels) must be aligned to a multiple of the superblock size.
855 * Four lowest significant bits(LSBs) are reserved for block size.
857 * Where one superblock size is specified, it applies to all planes of the
858 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
859 * the first applies to the Luma plane and the second applies to the Chroma
860 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
861 * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
863 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
864 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
865 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
866 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
867 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
870 * AFBC lossless colorspace transform
872 * Indicates that the buffer makes use of the AFBC lossless colorspace
873 * transform.
875 #define AFBC_FORMAT_MOD_YTR (1ULL << 4)
878 * AFBC block-split
880 * Indicates that the payload of each superblock is split. The second
881 * half of the payload is positioned at a predefined offset from the start
882 * of the superblock payload.
884 #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
887 * AFBC sparse layout
889 * This flag indicates that the payload of each superblock must be stored at a
890 * predefined position relative to the other superblocks in the same AFBC
891 * buffer. This order is the same order used by the header buffer. In this mode
892 * each superblock is given the same amount of space as an uncompressed
893 * superblock of the particular format would require, rounding up to the next
894 * multiple of 128 bytes in size.
896 #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
899 * AFBC copy-block restrict
901 * Buffers with this flag must obey the copy-block restriction. The restriction
902 * is such that there are no copy-blocks referring across the border of 8x8
903 * blocks. For the subsampled data the 8x8 limitation is also subsampled.
905 #define AFBC_FORMAT_MOD_CBR (1ULL << 7)
908 * AFBC tiled layout
910 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
911 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
912 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
913 * larger bpp formats. The order between the tiles is scan line.
914 * When the tiled layout is used, the buffer size (in pixels) must be aligned
915 * to the tile size.
917 #define AFBC_FORMAT_MOD_TILED (1ULL << 8)
920 * AFBC solid color blocks
922 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
923 * can be reduced if a whole superblock is a single color.
925 #define AFBC_FORMAT_MOD_SC (1ULL << 9)
928 * AFBC double-buffer
930 * Indicates that the buffer is allocated in a layout safe for front-buffer
931 * rendering.
933 #define AFBC_FORMAT_MOD_DB (1ULL << 10)
936 * AFBC buffer content hints
938 * Indicates that the buffer includes per-superblock content hints.
940 #define AFBC_FORMAT_MOD_BCH (1ULL << 11)
942 /* AFBC uncompressed storage mode
944 * Indicates that the buffer is using AFBC uncompressed storage mode.
945 * In this mode all superblock payloads in the buffer use the uncompressed
946 * storage mode, which is usually only used for data which cannot be compressed.
947 * The buffer layout is the same as for AFBC buffers without USM set, this only
948 * affects the storage mode of the individual superblocks. Note that even a
949 * buffer without USM set may use uncompressed storage mode for some or all
950 * superblocks, USM just guarantees it for all.
952 #define AFBC_FORMAT_MOD_USM (1ULL << 12)
955 * Arm 16x16 Block U-Interleaved modifier
957 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
958 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
959 * in the block are reordered.
961 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
962 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
965 * Allwinner tiled modifier
967 * This tiling mode is implemented by the VPU found on all Allwinner platforms,
968 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
969 * planes.
971 * With this tiling, the luminance samples are disposed in tiles representing
972 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
973 * The pixel order in each tile is linear and the tiles are disposed linearly,
974 * both in row-major order.
976 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
979 * Amlogic Video Framebuffer Compression modifiers
981 * Amlogic uses a proprietary lossless image compression protocol and format
982 * for their hardware video codec accelerators, either video decoders or
983 * video input encoders.
985 * It considerably reduces memory bandwidth while writing and reading
986 * frames in memory.
988 * The underlying storage is considered to be 3 components, 8bit or 10-bit
989 * per component YCbCr 420, single plane :
990 * - DRM_FORMAT_YUV420_8BIT
991 * - DRM_FORMAT_YUV420_10BIT
993 * The first 8 bits of the mode defines the layout, then the following 8 bits
994 * defines the options changing the layout.
996 * Not all combinations are valid, and different SoCs may support different
997 * combinations of layout and options.
999 #define __fourcc_mod_amlogic_layout_mask 0xf
1000 #define __fourcc_mod_amlogic_options_shift 8
1001 #define __fourcc_mod_amlogic_options_mask 0xf
1003 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1004 fourcc_mod_code(AMLOGIC, \
1005 ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1006 (((__options) & __fourcc_mod_amlogic_options_mask) \
1007 << __fourcc_mod_amlogic_options_shift))
1009 /* Amlogic FBC Layouts */
1012 * Amlogic FBC Basic Layout
1014 * The basic layout is composed of:
1015 * - a body content organized in 64x32 superblocks with 4096 bytes per
1016 * superblock in default mode.
1017 * - a 32 bytes per 128x64 header block
1019 * This layout is transferrable between Amlogic SoCs supporting this modifier.
1021 #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
1024 * Amlogic FBC Scatter Memory layout
1026 * Indicates the header contains IOMMU references to the compressed
1027 * frames content to optimize memory access and layout.
1029 * In this mode, only the header memory address is needed, thus the
1030 * content memory organization is tied to the current producer
1031 * execution and cannot be saved/dumped neither transferrable between
1032 * Amlogic SoCs supporting this modifier.
1034 * Due to the nature of the layout, these buffers are not expected to
1035 * be accessible by the user-space clients, but only accessible by the
1036 * hardware producers and consumers.
1038 * The user-space clients should expect a failure while trying to mmap
1039 * the DMA-BUF handle returned by the producer.
1041 #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
1043 /* Amlogic FBC Layout Options Bit Mask */
1046 * Amlogic FBC Memory Saving mode
1048 * Indicates the storage is packed when pixel size is multiple of word
1049 * boudaries, i.e. 8bit should be stored in this mode to save allocation
1050 * memory.
1052 * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1053 * the basic layout and 3200 bytes per 64x32 superblock combined with
1054 * the scatter layout.
1056 #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
1058 #if defined(__cplusplus)
1060 #endif
1062 #endif /* DRM_FOURCC_H */