apb: QOMify sabre PCI host bridge
[qemu/ar7.git] / ui / sdl2.c
blob89c6a2633cbfabbbfd53310018fcc2dd698558a6
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
36 static SDL_Surface *guest_sprite_surface;
37 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
39 static int gui_saved_grab;
40 static int gui_fullscreen;
41 static int gui_noframe;
42 static int gui_key_modifier_pressed;
43 static int gui_keysym;
44 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
45 static SDL_Cursor *sdl_cursor_normal;
46 static SDL_Cursor *sdl_cursor_hidden;
47 static int absolute_enabled;
48 static int guest_cursor;
49 static int guest_x, guest_y;
50 static SDL_Cursor *guest_sprite;
51 static Notifier mouse_mode_notifier;
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55 / SDL2_REFRESH_INTERVAL_BUSY + 1)
57 static void sdl_update_caption(struct sdl2_console *scon);
59 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
61 int i;
62 for (i = 0; i < sdl2_num_outputs; i++) {
63 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
64 return &sdl2_console[i];
67 return NULL;
70 void sdl2_window_create(struct sdl2_console *scon)
72 int flags = 0;
74 if (!scon->surface) {
75 return;
77 assert(!scon->real_window);
79 if (gui_fullscreen) {
80 flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
81 } else {
82 flags |= SDL_WINDOW_RESIZABLE;
84 if (scon->hidden) {
85 flags |= SDL_WINDOW_HIDDEN;
88 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
89 SDL_WINDOWPOS_UNDEFINED,
90 surface_width(scon->surface),
91 surface_height(scon->surface),
92 flags);
93 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
94 if (scon->opengl) {
95 scon->winctx = SDL_GL_GetCurrentContext();
97 sdl_update_caption(scon);
100 void sdl2_window_destroy(struct sdl2_console *scon)
102 if (!scon->real_window) {
103 return;
106 SDL_DestroyRenderer(scon->real_renderer);
107 scon->real_renderer = NULL;
108 SDL_DestroyWindow(scon->real_window);
109 scon->real_window = NULL;
112 void sdl2_window_resize(struct sdl2_console *scon)
114 if (!scon->real_window) {
115 return;
118 SDL_SetWindowSize(scon->real_window,
119 surface_width(scon->surface),
120 surface_height(scon->surface));
123 static void sdl2_redraw(struct sdl2_console *scon)
125 if (scon->opengl) {
126 #ifdef CONFIG_OPENGL
127 sdl2_gl_redraw(scon);
128 #endif
129 } else {
130 sdl2_2d_redraw(scon);
134 static void sdl_update_caption(struct sdl2_console *scon)
136 char win_title[1024];
137 char icon_title[1024];
138 const char *status = "";
140 if (!runstate_is_running()) {
141 status = " [Stopped]";
142 } else if (gui_grab) {
143 if (alt_grab) {
144 status = " - Press Ctrl-Alt-Shift to exit grab";
145 } else if (ctrl_grab) {
146 status = " - Press Right-Ctrl to exit grab";
147 } else {
148 status = " - Press Ctrl-Alt to exit grab";
152 if (qemu_name) {
153 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
154 scon->idx, status);
155 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
156 } else {
157 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
158 snprintf(icon_title, sizeof(icon_title), "QEMU");
161 if (scon->real_window) {
162 SDL_SetWindowTitle(scon->real_window, win_title);
166 static void sdl_hide_cursor(void)
168 if (!cursor_hide) {
169 return;
172 SDL_ShowCursor(SDL_DISABLE);
173 SDL_SetCursor(sdl_cursor_hidden);
175 if (!qemu_input_is_absolute()) {
176 SDL_SetRelativeMouseMode(SDL_TRUE);
180 static void sdl_show_cursor(void)
182 if (!cursor_hide) {
183 return;
186 if (!qemu_input_is_absolute()) {
187 SDL_SetRelativeMouseMode(SDL_FALSE);
190 if (guest_cursor &&
191 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
192 SDL_SetCursor(guest_sprite);
193 } else {
194 SDL_SetCursor(sdl_cursor_normal);
197 SDL_ShowCursor(SDL_ENABLE);
200 static void sdl_grab_start(struct sdl2_console *scon)
202 QemuConsole *con = scon ? scon->dcl.con : NULL;
204 if (!con || !qemu_console_is_graphic(con)) {
205 return;
208 * If the application is not active, do not try to enter grab state. This
209 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
210 * application (SDL bug).
212 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
213 return;
215 if (guest_cursor) {
216 SDL_SetCursor(guest_sprite);
217 if (!qemu_input_is_absolute() && !absolute_enabled) {
218 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
220 } else {
221 sdl_hide_cursor();
223 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
224 gui_grab = 1;
225 sdl_update_caption(scon);
228 static void sdl_grab_end(struct sdl2_console *scon)
230 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
231 gui_grab = 0;
232 sdl_show_cursor();
233 sdl_update_caption(scon);
236 static void absolute_mouse_grab(struct sdl2_console *scon)
238 int mouse_x, mouse_y;
239 int scr_w, scr_h;
240 SDL_GetMouseState(&mouse_x, &mouse_y);
241 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
242 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
243 mouse_y > 0 && mouse_y < scr_h - 1) {
244 sdl_grab_start(scon);
248 static void sdl_mouse_mode_change(Notifier *notify, void *data)
250 if (qemu_input_is_absolute()) {
251 if (!absolute_enabled) {
252 absolute_enabled = 1;
253 absolute_mouse_grab(&sdl2_console[0]);
255 } else if (absolute_enabled) {
256 if (!gui_fullscreen) {
257 sdl_grab_end(&sdl2_console[0]);
259 absolute_enabled = 0;
263 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
264 int x, int y, int state)
266 static uint32_t bmap[INPUT_BUTTON__MAX] = {
267 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
268 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
269 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
271 static uint32_t prev_state;
273 if (prev_state != state) {
274 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
275 prev_state = state;
278 if (qemu_input_is_absolute()) {
279 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
280 x, 0, surface_width(scon->surface));
281 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
282 y, 0, surface_height(scon->surface));
283 } else {
284 if (guest_cursor) {
285 x -= guest_x;
286 y -= guest_y;
287 guest_x += x;
288 guest_y += y;
289 dx = x;
290 dy = y;
292 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
293 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
295 qemu_input_event_sync();
298 static void toggle_full_screen(struct sdl2_console *scon)
300 gui_fullscreen = !gui_fullscreen;
301 if (gui_fullscreen) {
302 SDL_SetWindowFullscreen(scon->real_window,
303 SDL_WINDOW_FULLSCREEN_DESKTOP);
304 gui_saved_grab = gui_grab;
305 sdl_grab_start(scon);
306 } else {
307 if (!gui_saved_grab) {
308 sdl_grab_end(scon);
310 SDL_SetWindowFullscreen(scon->real_window, 0);
312 sdl2_redraw(scon);
315 static int get_mod_state(void)
317 SDL_Keymod mod = SDL_GetModState();
319 if (alt_grab) {
320 return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
321 (gui_grab_code | KMOD_LSHIFT);
322 } else if (ctrl_grab) {
323 return (mod & KMOD_RCTRL) == KMOD_RCTRL;
324 } else {
325 return (mod & gui_grab_code) == gui_grab_code;
329 static void handle_keydown(SDL_Event *ev)
331 int win;
332 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
334 gui_key_modifier_pressed = get_mod_state();
336 if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
337 switch (ev->key.keysym.scancode) {
338 case SDL_SCANCODE_2:
339 case SDL_SCANCODE_3:
340 case SDL_SCANCODE_4:
341 case SDL_SCANCODE_5:
342 case SDL_SCANCODE_6:
343 case SDL_SCANCODE_7:
344 case SDL_SCANCODE_8:
345 case SDL_SCANCODE_9:
346 if (gui_grab) {
347 sdl_grab_end(scon);
350 win = ev->key.keysym.scancode - SDL_SCANCODE_1;
351 if (win < sdl2_num_outputs) {
352 sdl2_console[win].hidden = !sdl2_console[win].hidden;
353 if (sdl2_console[win].real_window) {
354 if (sdl2_console[win].hidden) {
355 SDL_HideWindow(sdl2_console[win].real_window);
356 } else {
357 SDL_ShowWindow(sdl2_console[win].real_window);
360 gui_keysym = 1;
362 break;
363 case SDL_SCANCODE_F:
364 toggle_full_screen(scon);
365 gui_keysym = 1;
366 break;
367 case SDL_SCANCODE_U:
368 sdl2_window_destroy(scon);
369 sdl2_window_create(scon);
370 if (!scon->opengl) {
371 /* re-create scon->texture */
372 sdl2_2d_switch(&scon->dcl, scon->surface);
374 gui_keysym = 1;
375 break;
376 #if 0
377 case SDL_SCANCODE_KP_PLUS:
378 case SDL_SCANCODE_KP_MINUS:
379 if (!gui_fullscreen) {
380 int scr_w, scr_h;
381 int width, height;
382 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
384 width = MAX(scr_w + (ev->key.keysym.scancode ==
385 SDL_SCANCODE_KP_PLUS ? 50 : -50),
386 160);
387 height = (surface_height(scon->surface) * width) /
388 surface_width(scon->surface);
389 fprintf(stderr, "%s: scale to %dx%d\n",
390 __func__, width, height);
391 sdl_scale(scon, width, height);
392 sdl2_redraw(scon);
393 gui_keysym = 1;
395 #endif
396 default:
397 break;
400 if (!gui_keysym) {
401 sdl2_process_key(scon, &ev->key);
405 static void handle_keyup(SDL_Event *ev)
407 int mod_state;
408 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
410 scon->ignore_hotkeys = false;
412 if (!alt_grab) {
413 mod_state = (ev->key.keysym.mod & gui_grab_code);
414 } else {
415 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
417 if (!mod_state && gui_key_modifier_pressed) {
418 gui_key_modifier_pressed = 0;
419 if (gui_keysym == 0) {
420 /* exit/enter grab if pressing Ctrl-Alt */
421 if (!gui_grab) {
422 sdl_grab_start(scon);
423 } else if (!gui_fullscreen) {
424 sdl_grab_end(scon);
426 /* SDL does not send back all the modifiers key, so we must
427 * correct it. */
428 sdl2_reset_keys(scon);
429 return;
431 sdl2_reset_keys(scon);
432 gui_keysym = 0;
434 if (!gui_keysym) {
435 sdl2_process_key(scon, &ev->key);
439 static void handle_textinput(SDL_Event *ev)
441 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
442 QemuConsole *con = scon ? scon->dcl.con : NULL;
444 if (qemu_console_is_graphic(con)) {
445 return;
447 kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
450 static void handle_mousemotion(SDL_Event *ev)
452 int max_x, max_y;
453 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
455 if (!qemu_console_is_graphic(scon->dcl.con)) {
456 return;
459 if (qemu_input_is_absolute() || absolute_enabled) {
460 int scr_w, scr_h;
461 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
462 max_x = scr_w - 1;
463 max_y = scr_h - 1;
464 if (gui_grab && !gui_fullscreen
465 && (ev->motion.x == 0 || ev->motion.y == 0 ||
466 ev->motion.x == max_x || ev->motion.y == max_y)) {
467 sdl_grab_end(scon);
469 if (!gui_grab &&
470 (ev->motion.x > 0 && ev->motion.x < max_x &&
471 ev->motion.y > 0 && ev->motion.y < max_y)) {
472 sdl_grab_start(scon);
475 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
476 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
477 ev->motion.x, ev->motion.y, ev->motion.state);
481 static void handle_mousebutton(SDL_Event *ev)
483 int buttonstate = SDL_GetMouseState(NULL, NULL);
484 SDL_MouseButtonEvent *bev;
485 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
487 if (!qemu_console_is_graphic(scon->dcl.con)) {
488 return;
491 bev = &ev->button;
492 if (!gui_grab && !qemu_input_is_absolute()) {
493 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
494 /* start grabbing all events */
495 sdl_grab_start(scon);
497 } else {
498 if (ev->type == SDL_MOUSEBUTTONDOWN) {
499 buttonstate |= SDL_BUTTON(bev->button);
500 } else {
501 buttonstate &= ~SDL_BUTTON(bev->button);
503 sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
507 static void handle_mousewheel(SDL_Event *ev)
509 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
510 SDL_MouseWheelEvent *wev = &ev->wheel;
511 InputButton btn;
513 if (!qemu_console_is_graphic(scon->dcl.con)) {
514 return;
517 if (wev->y > 0) {
518 btn = INPUT_BUTTON_WHEEL_UP;
519 } else if (wev->y < 0) {
520 btn = INPUT_BUTTON_WHEEL_DOWN;
521 } else {
522 return;
525 qemu_input_queue_btn(scon->dcl.con, btn, true);
526 qemu_input_event_sync();
527 qemu_input_queue_btn(scon->dcl.con, btn, false);
528 qemu_input_event_sync();
531 static void handle_windowevent(SDL_Event *ev)
533 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
535 if (!scon) {
536 return;
539 switch (ev->window.event) {
540 case SDL_WINDOWEVENT_RESIZED:
542 QemuUIInfo info;
543 memset(&info, 0, sizeof(info));
544 info.width = ev->window.data1;
545 info.height = ev->window.data2;
546 dpy_set_ui_info(scon->dcl.con, &info);
548 sdl2_redraw(scon);
549 break;
550 case SDL_WINDOWEVENT_EXPOSED:
551 sdl2_redraw(scon);
552 break;
553 case SDL_WINDOWEVENT_FOCUS_GAINED:
554 case SDL_WINDOWEVENT_ENTER:
555 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
556 absolute_mouse_grab(scon);
558 /* If a new console window opened using a hotkey receives the
559 * focus, SDL sends another KEYDOWN event to the new window,
560 * closing the console window immediately after.
562 * Work around this by ignoring further hotkey events until a
563 * key is released.
565 scon->ignore_hotkeys = get_mod_state();
566 break;
567 case SDL_WINDOWEVENT_FOCUS_LOST:
568 if (gui_grab && !gui_fullscreen) {
569 sdl_grab_end(scon);
571 break;
572 case SDL_WINDOWEVENT_RESTORED:
573 update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
574 break;
575 case SDL_WINDOWEVENT_MINIMIZED:
576 update_displaychangelistener(&scon->dcl, 500);
577 break;
578 case SDL_WINDOWEVENT_CLOSE:
579 if (qemu_console_is_graphic(scon->dcl.con)) {
580 if (!no_quit) {
581 no_shutdown = 0;
582 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
584 } else {
585 SDL_HideWindow(scon->real_window);
586 scon->hidden = true;
588 break;
589 case SDL_WINDOWEVENT_SHOWN:
590 scon->hidden = false;
591 break;
592 case SDL_WINDOWEVENT_HIDDEN:
593 scon->hidden = true;
594 break;
598 void sdl2_poll_events(struct sdl2_console *scon)
600 SDL_Event ev1, *ev = &ev1;
601 int idle = 1;
603 if (scon->last_vm_running != runstate_is_running()) {
604 scon->last_vm_running = runstate_is_running();
605 sdl_update_caption(scon);
608 while (SDL_PollEvent(ev)) {
609 switch (ev->type) {
610 case SDL_KEYDOWN:
611 idle = 0;
612 handle_keydown(ev);
613 break;
614 case SDL_KEYUP:
615 idle = 0;
616 handle_keyup(ev);
617 break;
618 case SDL_TEXTINPUT:
619 idle = 0;
620 handle_textinput(ev);
621 break;
622 case SDL_QUIT:
623 if (!no_quit) {
624 no_shutdown = 0;
625 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
627 break;
628 case SDL_MOUSEMOTION:
629 idle = 0;
630 handle_mousemotion(ev);
631 break;
632 case SDL_MOUSEBUTTONDOWN:
633 case SDL_MOUSEBUTTONUP:
634 idle = 0;
635 handle_mousebutton(ev);
636 break;
637 case SDL_MOUSEWHEEL:
638 idle = 0;
639 handle_mousewheel(ev);
640 break;
641 case SDL_WINDOWEVENT:
642 handle_windowevent(ev);
643 break;
644 default:
645 break;
649 if (idle) {
650 if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
651 scon->idle_counter++;
652 if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
653 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
656 } else {
657 scon->idle_counter = 0;
658 scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
662 static void sdl_mouse_warp(DisplayChangeListener *dcl,
663 int x, int y, int on)
665 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
667 if (!qemu_console_is_graphic(scon->dcl.con)) {
668 return;
671 if (on) {
672 if (!guest_cursor) {
673 sdl_show_cursor();
675 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
676 SDL_SetCursor(guest_sprite);
677 if (!qemu_input_is_absolute() && !absolute_enabled) {
678 SDL_WarpMouseInWindow(scon->real_window, x, y);
681 } else if (gui_grab) {
682 sdl_hide_cursor();
684 guest_cursor = on;
685 guest_x = x, guest_y = y;
688 static void sdl_mouse_define(DisplayChangeListener *dcl,
689 QEMUCursor *c)
692 if (guest_sprite) {
693 SDL_FreeCursor(guest_sprite);
696 if (guest_sprite_surface) {
697 SDL_FreeSurface(guest_sprite_surface);
700 guest_sprite_surface =
701 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
702 0xff0000, 0x00ff00, 0xff, 0xff000000);
704 if (!guest_sprite_surface) {
705 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
706 return;
708 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
709 c->hot_x, c->hot_y);
710 if (!guest_sprite) {
711 fprintf(stderr, "Failed to make color cursor from %p\n", c);
712 return;
714 if (guest_cursor &&
715 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
716 SDL_SetCursor(guest_sprite);
720 static void sdl_cleanup(void)
722 if (guest_sprite) {
723 SDL_FreeCursor(guest_sprite);
725 SDL_QuitSubSystem(SDL_INIT_VIDEO);
728 static const DisplayChangeListenerOps dcl_2d_ops = {
729 .dpy_name = "sdl2-2d",
730 .dpy_gfx_update = sdl2_2d_update,
731 .dpy_gfx_switch = sdl2_2d_switch,
732 .dpy_gfx_check_format = sdl2_2d_check_format,
733 .dpy_refresh = sdl2_2d_refresh,
734 .dpy_mouse_set = sdl_mouse_warp,
735 .dpy_cursor_define = sdl_mouse_define,
738 #ifdef CONFIG_OPENGL
739 static const DisplayChangeListenerOps dcl_gl_ops = {
740 .dpy_name = "sdl2-gl",
741 .dpy_gfx_update = sdl2_gl_update,
742 .dpy_gfx_switch = sdl2_gl_switch,
743 .dpy_gfx_check_format = console_gl_check_format,
744 .dpy_refresh = sdl2_gl_refresh,
745 .dpy_mouse_set = sdl_mouse_warp,
746 .dpy_cursor_define = sdl_mouse_define,
748 .dpy_gl_ctx_create = sdl2_gl_create_context,
749 .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
750 .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
751 .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
752 .dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
753 .dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
754 .dpy_gl_update = sdl2_gl_scanout_flush,
756 #endif
758 void sdl_display_early_init(int opengl)
760 switch (opengl) {
761 case -1: /* default */
762 case 0: /* off */
763 break;
764 case 1: /* on */
765 #ifdef CONFIG_OPENGL
766 display_opengl = 1;
767 #endif
768 break;
769 default:
770 g_assert_not_reached();
771 break;
775 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
777 int flags;
778 uint8_t data = 0;
779 char *filename;
780 int i;
781 SDL_SysWMinfo info;
783 if (no_frame) {
784 gui_noframe = 1;
787 #ifdef __linux__
788 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
789 * accessible $DISPLAY to open X11 window. This is often the case
790 * when qemu is run using sudo. But in this case, and when actually
791 * run in X11 environment, SDL fights with X11 for the video card,
792 * making current display unavailable, often until reboot.
793 * So make x11 the default SDL video driver if this variable is unset.
794 * This is a bit hackish but saves us from bigger problem.
795 * Maybe it's a good idea to fix this in SDL instead.
797 setenv("SDL_VIDEODRIVER", "x11", 0);
798 #endif
800 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
801 if (SDL_Init(flags)) {
802 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
803 SDL_GetError());
804 exit(1);
806 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
807 memset(&info, 0, sizeof(info));
808 SDL_VERSION(&info.version);
810 for (i = 0;; i++) {
811 QemuConsole *con = qemu_console_lookup_by_index(i);
812 if (!con) {
813 break;
816 sdl2_num_outputs = i;
817 if (sdl2_num_outputs == 0) {
818 return;
820 sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
821 for (i = 0; i < sdl2_num_outputs; i++) {
822 QemuConsole *con = qemu_console_lookup_by_index(i);
823 assert(con != NULL);
824 if (!qemu_console_is_graphic(con)) {
825 sdl2_console[i].hidden = true;
827 sdl2_console[i].idx = i;
828 #ifdef CONFIG_OPENGL
829 sdl2_console[i].opengl = display_opengl;
830 sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
831 #else
832 sdl2_console[i].opengl = 0;
833 sdl2_console[i].dcl.ops = &dcl_2d_ops;
834 #endif
835 sdl2_console[i].dcl.con = con;
836 register_displaychangelistener(&sdl2_console[i].dcl);
838 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
839 if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
840 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
841 qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
842 #elif defined(SDL_VIDEO_DRIVER_X11)
843 qemu_console_set_window_id(con, info.info.x11.window);
844 #endif
846 #endif
849 /* Load a 32x32x4 image. White pixels are transparent. */
850 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
851 if (filename) {
852 SDL_Surface *image = SDL_LoadBMP(filename);
853 if (image) {
854 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
855 SDL_SetColorKey(image, SDL_TRUE, colorkey);
856 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
858 g_free(filename);
861 if (full_screen) {
862 gui_fullscreen = 1;
863 sdl_grab_start(0);
866 mouse_mode_notifier.notify = sdl_mouse_mode_change;
867 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
869 gui_grab = 0;
871 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
872 sdl_cursor_normal = SDL_GetCursor();
874 atexit(sdl_cleanup);