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[qemu/ar7.git] / softmmu / icount.c
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1 /*
2 * QEMU System Emulator
4 * Copyright (c) 2003-2008 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
25 #include "qemu/osdep.h"
26 #include "qemu-common.h"
27 #include "qemu/cutils.h"
28 #include "migration/vmstate.h"
29 #include "qapi/error.h"
30 #include "qemu/error-report.h"
31 #include "exec/exec-all.h"
32 #include "sysemu/cpus.h"
33 #include "sysemu/qtest.h"
34 #include "qemu/main-loop.h"
35 #include "qemu/option.h"
36 #include "qemu/seqlock.h"
37 #include "sysemu/replay.h"
38 #include "sysemu/runstate.h"
39 #include "hw/core/cpu.h"
40 #include "sysemu/cpu-timers.h"
41 #include "sysemu/cpu-throttle.h"
42 #include "timers-state.h"
45 * ICOUNT: Instruction Counter
47 * this module is split off from cpu-timers because the icount part
48 * is TCG-specific, and does not need to be built for other accels.
50 static bool icount_sleep = true;
51 /* Arbitrarily pick 1MIPS as the minimum allowable speed. */
52 #define MAX_ICOUNT_SHIFT 10
55 * 0 = Do not count executed instructions.
56 * 1 = Fixed conversion of insn to ns via "shift" option
57 * 2 = Runtime adaptive algorithm to compute shift
59 int use_icount;
61 static void icount_enable_precise(void)
63 use_icount = 1;
66 static void icount_enable_adaptive(void)
68 use_icount = 2;
72 * The current number of executed instructions is based on what we
73 * originally budgeted minus the current state of the decrementing
74 * icount counters in extra/u16.low.
76 static int64_t icount_get_executed(CPUState *cpu)
78 return (cpu->icount_budget -
79 (cpu_neg(cpu)->icount_decr.u16.low + cpu->icount_extra));
83 * Update the global shared timer_state.qemu_icount to take into
84 * account executed instructions. This is done by the TCG vCPU
85 * thread so the main-loop can see time has moved forward.
87 static void icount_update_locked(CPUState *cpu)
89 int64_t executed = icount_get_executed(cpu);
90 cpu->icount_budget -= executed;
92 qatomic_set_i64(&timers_state.qemu_icount,
93 timers_state.qemu_icount + executed);
97 * Update the global shared timer_state.qemu_icount to take into
98 * account executed instructions. This is done by the TCG vCPU
99 * thread so the main-loop can see time has moved forward.
101 void icount_update(CPUState *cpu)
103 seqlock_write_lock(&timers_state.vm_clock_seqlock,
104 &timers_state.vm_clock_lock);
105 icount_update_locked(cpu);
106 seqlock_write_unlock(&timers_state.vm_clock_seqlock,
107 &timers_state.vm_clock_lock);
110 static int64_t icount_get_raw_locked(void)
112 CPUState *cpu = current_cpu;
114 if (cpu && cpu->running) {
115 if (!cpu->can_do_io) {
116 error_report("Bad icount read");
117 exit(1);
119 /* Take into account what has run */
120 icount_update_locked(cpu);
122 /* The read is protected by the seqlock, but needs atomic64 to avoid UB */
123 return qatomic_read_i64(&timers_state.qemu_icount);
126 static int64_t icount_get_locked(void)
128 int64_t icount = icount_get_raw_locked();
129 return qatomic_read_i64(&timers_state.qemu_icount_bias) +
130 icount_to_ns(icount);
133 int64_t icount_get_raw(void)
135 int64_t icount;
136 unsigned start;
138 do {
139 start = seqlock_read_begin(&timers_state.vm_clock_seqlock);
140 icount = icount_get_raw_locked();
141 } while (seqlock_read_retry(&timers_state.vm_clock_seqlock, start));
143 return icount;
146 /* Return the virtual CPU time, based on the instruction counter. */
147 int64_t icount_get(void)
149 int64_t icount;
150 unsigned start;
152 do {
153 start = seqlock_read_begin(&timers_state.vm_clock_seqlock);
154 icount = icount_get_locked();
155 } while (seqlock_read_retry(&timers_state.vm_clock_seqlock, start));
157 return icount;
160 int64_t icount_to_ns(int64_t icount)
162 return icount << qatomic_read(&timers_state.icount_time_shift);
166 * Correlation between real and virtual time is always going to be
167 * fairly approximate, so ignore small variation.
168 * When the guest is idle real and virtual time will be aligned in
169 * the IO wait loop.
171 #define ICOUNT_WOBBLE (NANOSECONDS_PER_SECOND / 10)
173 static void icount_adjust(void)
175 int64_t cur_time;
176 int64_t cur_icount;
177 int64_t delta;
179 /* Protected by TimersState mutex. */
180 static int64_t last_delta;
182 /* If the VM is not running, then do nothing. */
183 if (!runstate_is_running()) {
184 return;
187 seqlock_write_lock(&timers_state.vm_clock_seqlock,
188 &timers_state.vm_clock_lock);
189 cur_time = REPLAY_CLOCK_LOCKED(REPLAY_CLOCK_VIRTUAL_RT,
190 cpu_get_clock_locked());
191 cur_icount = icount_get_locked();
193 delta = cur_icount - cur_time;
194 /* FIXME: This is a very crude algorithm, somewhat prone to oscillation. */
195 if (delta > 0
196 && last_delta + ICOUNT_WOBBLE < delta * 2
197 && timers_state.icount_time_shift > 0) {
198 /* The guest is getting too far ahead. Slow time down. */
199 qatomic_set(&timers_state.icount_time_shift,
200 timers_state.icount_time_shift - 1);
202 if (delta < 0
203 && last_delta - ICOUNT_WOBBLE > delta * 2
204 && timers_state.icount_time_shift < MAX_ICOUNT_SHIFT) {
205 /* The guest is getting too far behind. Speed time up. */
206 qatomic_set(&timers_state.icount_time_shift,
207 timers_state.icount_time_shift + 1);
209 last_delta = delta;
210 qatomic_set_i64(&timers_state.qemu_icount_bias,
211 cur_icount - (timers_state.qemu_icount
212 << timers_state.icount_time_shift));
213 seqlock_write_unlock(&timers_state.vm_clock_seqlock,
214 &timers_state.vm_clock_lock);
217 static void icount_adjust_rt(void *opaque)
219 timer_mod(timers_state.icount_rt_timer,
220 qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL_RT) + 1000);
221 icount_adjust();
224 static void icount_adjust_vm(void *opaque)
226 timer_mod(timers_state.icount_vm_timer,
227 qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) +
228 NANOSECONDS_PER_SECOND / 10);
229 icount_adjust();
232 int64_t icount_round(int64_t count)
234 int shift = qatomic_read(&timers_state.icount_time_shift);
235 return (count + (1 << shift) - 1) >> shift;
238 static void icount_warp_rt(void)
240 unsigned seq;
241 int64_t warp_start;
244 * The icount_warp_timer is rescheduled soon after vm_clock_warp_start
245 * changes from -1 to another value, so the race here is okay.
247 do {
248 seq = seqlock_read_begin(&timers_state.vm_clock_seqlock);
249 warp_start = timers_state.vm_clock_warp_start;
250 } while (seqlock_read_retry(&timers_state.vm_clock_seqlock, seq));
252 if (warp_start == -1) {
253 return;
256 seqlock_write_lock(&timers_state.vm_clock_seqlock,
257 &timers_state.vm_clock_lock);
258 if (runstate_is_running()) {
259 int64_t clock = REPLAY_CLOCK_LOCKED(REPLAY_CLOCK_VIRTUAL_RT,
260 cpu_get_clock_locked());
261 int64_t warp_delta;
263 warp_delta = clock - timers_state.vm_clock_warp_start;
264 if (icount_enabled() == 2) {
266 * In adaptive mode, do not let QEMU_CLOCK_VIRTUAL run too
267 * far ahead of real time.
269 int64_t cur_icount = icount_get_locked();
270 int64_t delta = clock - cur_icount;
271 warp_delta = MIN(warp_delta, delta);
273 qatomic_set_i64(&timers_state.qemu_icount_bias,
274 timers_state.qemu_icount_bias + warp_delta);
276 timers_state.vm_clock_warp_start = -1;
277 seqlock_write_unlock(&timers_state.vm_clock_seqlock,
278 &timers_state.vm_clock_lock);
280 if (qemu_clock_expired(QEMU_CLOCK_VIRTUAL)) {
281 qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
285 static void icount_timer_cb(void *opaque)
288 * No need for a checkpoint because the timer already synchronizes
289 * with CHECKPOINT_CLOCK_VIRTUAL_RT.
291 icount_warp_rt();
294 void icount_start_warp_timer(void)
296 int64_t clock;
297 int64_t deadline;
299 assert(icount_enabled());
302 * Nothing to do if the VM is stopped: QEMU_CLOCK_VIRTUAL timers
303 * do not fire, so computing the deadline does not make sense.
305 if (!runstate_is_running()) {
306 return;
309 if (replay_mode != REPLAY_MODE_PLAY) {
310 if (!all_cpu_threads_idle()) {
311 return;
314 if (qtest_enabled()) {
315 /* When testing, qtest commands advance icount. */
316 return;
319 replay_checkpoint(CHECKPOINT_CLOCK_WARP_START);
320 } else {
321 /* warp clock deterministically in record/replay mode */
322 if (!replay_checkpoint(CHECKPOINT_CLOCK_WARP_START)) {
324 * vCPU is sleeping and warp can't be started.
325 * It is probably a race condition: notification sent
326 * to vCPU was processed in advance and vCPU went to sleep.
327 * Therefore we have to wake it up for doing someting.
329 if (replay_has_checkpoint()) {
330 qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
332 return;
336 /* We want to use the earliest deadline from ALL vm_clocks */
337 clock = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL_RT);
338 deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL,
339 ~QEMU_TIMER_ATTR_EXTERNAL);
340 if (deadline < 0) {
341 static bool notified;
342 if (!icount_sleep && !notified) {
343 warn_report("icount sleep disabled and no active timers");
344 notified = true;
346 return;
349 if (deadline > 0) {
351 * Ensure QEMU_CLOCK_VIRTUAL proceeds even when the virtual CPU goes to
352 * sleep. Otherwise, the CPU might be waiting for a future timer
353 * interrupt to wake it up, but the interrupt never comes because
354 * the vCPU isn't running any insns and thus doesn't advance the
355 * QEMU_CLOCK_VIRTUAL.
357 if (!icount_sleep) {
359 * We never let VCPUs sleep in no sleep icount mode.
360 * If there is a pending QEMU_CLOCK_VIRTUAL timer we just advance
361 * to the next QEMU_CLOCK_VIRTUAL event and notify it.
362 * It is useful when we want a deterministic execution time,
363 * isolated from host latencies.
365 seqlock_write_lock(&timers_state.vm_clock_seqlock,
366 &timers_state.vm_clock_lock);
367 qatomic_set_i64(&timers_state.qemu_icount_bias,
368 timers_state.qemu_icount_bias + deadline);
369 seqlock_write_unlock(&timers_state.vm_clock_seqlock,
370 &timers_state.vm_clock_lock);
371 qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
372 } else {
374 * We do stop VCPUs and only advance QEMU_CLOCK_VIRTUAL after some
375 * "real" time, (related to the time left until the next event) has
376 * passed. The QEMU_CLOCK_VIRTUAL_RT clock will do this.
377 * This avoids that the warps are visible externally; for example,
378 * you will not be sending network packets continuously instead of
379 * every 100ms.
381 seqlock_write_lock(&timers_state.vm_clock_seqlock,
382 &timers_state.vm_clock_lock);
383 if (timers_state.vm_clock_warp_start == -1
384 || timers_state.vm_clock_warp_start > clock) {
385 timers_state.vm_clock_warp_start = clock;
387 seqlock_write_unlock(&timers_state.vm_clock_seqlock,
388 &timers_state.vm_clock_lock);
389 timer_mod_anticipate(timers_state.icount_warp_timer,
390 clock + deadline);
392 } else if (deadline == 0) {
393 qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
397 void icount_account_warp_timer(void)
399 if (!icount_enabled() || !icount_sleep) {
400 return;
404 * Nothing to do if the VM is stopped: QEMU_CLOCK_VIRTUAL timers
405 * do not fire, so computing the deadline does not make sense.
407 if (!runstate_is_running()) {
408 return;
411 /* warp clock deterministically in record/replay mode */
412 if (!replay_checkpoint(CHECKPOINT_CLOCK_WARP_ACCOUNT)) {
413 return;
416 timer_del(timers_state.icount_warp_timer);
417 icount_warp_rt();
420 void icount_configure(QemuOpts *opts, Error **errp)
422 const char *option = qemu_opt_get(opts, "shift");
423 bool sleep = qemu_opt_get_bool(opts, "sleep", true);
424 bool align = qemu_opt_get_bool(opts, "align", false);
425 long time_shift = -1;
427 if (!option) {
428 if (qemu_opt_get(opts, "align") != NULL) {
429 error_setg(errp, "Please specify shift option when using align");
431 return;
434 if (align && !sleep) {
435 error_setg(errp, "align=on and sleep=off are incompatible");
436 return;
439 if (strcmp(option, "auto") != 0) {
440 if (qemu_strtol(option, NULL, 0, &time_shift) < 0
441 || time_shift < 0 || time_shift > MAX_ICOUNT_SHIFT) {
442 error_setg(errp, "icount: Invalid shift value");
443 return;
445 } else if (icount_align_option) {
446 error_setg(errp, "shift=auto and align=on are incompatible");
447 return;
448 } else if (!icount_sleep) {
449 error_setg(errp, "shift=auto and sleep=off are incompatible");
450 return;
453 icount_sleep = sleep;
454 if (icount_sleep) {
455 timers_state.icount_warp_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL_RT,
456 icount_timer_cb, NULL);
459 icount_align_option = align;
461 if (time_shift >= 0) {
462 timers_state.icount_time_shift = time_shift;
463 icount_enable_precise();
464 return;
467 icount_enable_adaptive();
470 * 125MIPS seems a reasonable initial guess at the guest speed.
471 * It will be corrected fairly quickly anyway.
473 timers_state.icount_time_shift = 3;
476 * Have both realtime and virtual time triggers for speed adjustment.
477 * The realtime trigger catches emulated time passing too slowly,
478 * the virtual time trigger catches emulated time passing too fast.
479 * Realtime triggers occur even when idle, so use them less frequently
480 * than VM triggers.
482 timers_state.vm_clock_warp_start = -1;
483 timers_state.icount_rt_timer = timer_new_ms(QEMU_CLOCK_VIRTUAL_RT,
484 icount_adjust_rt, NULL);
485 timer_mod(timers_state.icount_rt_timer,
486 qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL_RT) + 1000);
487 timers_state.icount_vm_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL,
488 icount_adjust_vm, NULL);
489 timer_mod(timers_state.icount_vm_timer,
490 qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) +
491 NANOSECONDS_PER_SECOND / 10);