virtio: check VirtQueue Vring object is set
[qemu/ar7.git] / ui / sdl2.c
blob8718cf36b5fa03a021758d28dac63338c23c4fe0
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
36 static SDL_Surface *guest_sprite_surface;
37 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
39 static int gui_saved_grab;
40 static int gui_fullscreen;
41 static int gui_noframe;
42 static int gui_key_modifier_pressed;
43 static int gui_keysym;
44 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
45 static SDL_Cursor *sdl_cursor_normal;
46 static SDL_Cursor *sdl_cursor_hidden;
47 static int absolute_enabled;
48 static int guest_cursor;
49 static int guest_x, guest_y;
50 static SDL_Cursor *guest_sprite;
51 static Notifier mouse_mode_notifier;
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55 / SDL2_REFRESH_INTERVAL_BUSY + 1)
57 static void sdl_update_caption(struct sdl2_console *scon);
59 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
61 int i;
62 for (i = 0; i < sdl2_num_outputs; i++) {
63 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
64 return &sdl2_console[i];
67 return NULL;
70 void sdl2_window_create(struct sdl2_console *scon)
72 int flags = 0;
74 if (!scon->surface) {
75 return;
77 assert(!scon->real_window);
79 if (gui_fullscreen) {
80 flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
81 } else {
82 flags |= SDL_WINDOW_RESIZABLE;
84 if (scon->hidden) {
85 flags |= SDL_WINDOW_HIDDEN;
88 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
89 SDL_WINDOWPOS_UNDEFINED,
90 surface_width(scon->surface),
91 surface_height(scon->surface),
92 flags);
93 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
94 if (scon->opengl) {
95 scon->winctx = SDL_GL_GetCurrentContext();
97 sdl_update_caption(scon);
100 void sdl2_window_destroy(struct sdl2_console *scon)
102 if (!scon->real_window) {
103 return;
106 SDL_DestroyRenderer(scon->real_renderer);
107 scon->real_renderer = NULL;
108 SDL_DestroyWindow(scon->real_window);
109 scon->real_window = NULL;
112 void sdl2_window_resize(struct sdl2_console *scon)
114 if (!scon->real_window) {
115 return;
118 SDL_SetWindowSize(scon->real_window,
119 surface_width(scon->surface),
120 surface_height(scon->surface));
123 static void sdl2_redraw(struct sdl2_console *scon)
125 if (scon->opengl) {
126 #ifdef CONFIG_OPENGL
127 sdl2_gl_redraw(scon);
128 #endif
129 } else {
130 sdl2_2d_redraw(scon);
134 static void sdl_update_caption(struct sdl2_console *scon)
136 char win_title[1024];
137 char icon_title[1024];
138 const char *status = "";
140 if (!runstate_is_running()) {
141 status = " [Stopped]";
142 } else if (gui_grab) {
143 if (alt_grab) {
144 status = " - Press Ctrl-Alt-Shift to exit grab";
145 } else if (ctrl_grab) {
146 status = " - Press Right-Ctrl to exit grab";
147 } else {
148 status = " - Press Ctrl-Alt to exit grab";
152 if (qemu_name) {
153 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
154 scon->idx, status);
155 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
156 } else {
157 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
158 snprintf(icon_title, sizeof(icon_title), "QEMU");
161 if (scon->real_window) {
162 SDL_SetWindowTitle(scon->real_window, win_title);
166 static void sdl_hide_cursor(void)
168 if (!cursor_hide) {
169 return;
172 SDL_ShowCursor(SDL_DISABLE);
173 SDL_SetCursor(sdl_cursor_hidden);
175 if (!qemu_input_is_absolute()) {
176 SDL_SetRelativeMouseMode(SDL_TRUE);
180 static void sdl_show_cursor(void)
182 if (!cursor_hide) {
183 return;
186 if (!qemu_input_is_absolute()) {
187 SDL_SetRelativeMouseMode(SDL_FALSE);
190 if (guest_cursor &&
191 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
192 SDL_SetCursor(guest_sprite);
193 } else {
194 SDL_SetCursor(sdl_cursor_normal);
197 SDL_ShowCursor(SDL_ENABLE);
200 static void sdl_grab_start(struct sdl2_console *scon)
202 QemuConsole *con = scon ? scon->dcl.con : NULL;
204 if (!con || !qemu_console_is_graphic(con)) {
205 return;
208 * If the application is not active, do not try to enter grab state. This
209 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
210 * application (SDL bug).
212 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
213 return;
215 if (guest_cursor) {
216 SDL_SetCursor(guest_sprite);
217 if (!qemu_input_is_absolute() && !absolute_enabled) {
218 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
220 } else {
221 sdl_hide_cursor();
223 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
224 gui_grab = 1;
225 sdl_update_caption(scon);
228 static void sdl_grab_end(struct sdl2_console *scon)
230 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
231 gui_grab = 0;
232 sdl_show_cursor();
233 sdl_update_caption(scon);
236 static void absolute_mouse_grab(struct sdl2_console *scon)
238 int mouse_x, mouse_y;
239 int scr_w, scr_h;
240 SDL_GetMouseState(&mouse_x, &mouse_y);
241 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
242 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
243 mouse_y > 0 && mouse_y < scr_h - 1) {
244 sdl_grab_start(scon);
248 static void sdl_mouse_mode_change(Notifier *notify, void *data)
250 if (qemu_input_is_absolute()) {
251 if (!absolute_enabled) {
252 absolute_enabled = 1;
253 absolute_mouse_grab(&sdl2_console[0]);
255 } else if (absolute_enabled) {
256 if (!gui_fullscreen) {
257 sdl_grab_end(&sdl2_console[0]);
259 absolute_enabled = 0;
263 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
264 int x, int y, int state)
266 static uint32_t bmap[INPUT_BUTTON__MAX] = {
267 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
268 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
269 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
271 static uint32_t prev_state;
273 if (prev_state != state) {
274 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
275 prev_state = state;
278 if (qemu_input_is_absolute()) {
279 int scr_w, scr_h;
280 int max_w = 0, max_h = 0;
281 int off_x = 0, off_y = 0;
282 int cur_off_x = 0, cur_off_y = 0;
283 int i;
285 for (i = 0; i < sdl2_num_outputs; i++) {
286 struct sdl2_console *thiscon = &sdl2_console[i];
287 if (thiscon->real_window && thiscon->surface) {
288 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
289 cur_off_x = thiscon->x;
290 cur_off_y = thiscon->y;
291 if (scr_w + cur_off_x > max_w) {
292 max_w = scr_w + cur_off_x;
294 if (scr_h + cur_off_y > max_h) {
295 max_h = scr_h + cur_off_y;
297 if (i == scon->idx) {
298 off_x = cur_off_x;
299 off_y = cur_off_y;
303 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, 0, max_w);
304 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, 0, max_h);
305 } else {
306 if (guest_cursor) {
307 x -= guest_x;
308 y -= guest_y;
309 guest_x += x;
310 guest_y += y;
311 dx = x;
312 dy = y;
314 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
315 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
317 qemu_input_event_sync();
320 static void toggle_full_screen(struct sdl2_console *scon)
322 gui_fullscreen = !gui_fullscreen;
323 if (gui_fullscreen) {
324 SDL_SetWindowFullscreen(scon->real_window,
325 SDL_WINDOW_FULLSCREEN_DESKTOP);
326 gui_saved_grab = gui_grab;
327 sdl_grab_start(scon);
328 } else {
329 if (!gui_saved_grab) {
330 sdl_grab_end(scon);
332 SDL_SetWindowFullscreen(scon->real_window, 0);
334 sdl2_redraw(scon);
337 static void handle_keydown(SDL_Event *ev)
339 int mod_state, win;
340 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
342 if (alt_grab) {
343 mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
344 (gui_grab_code | KMOD_LSHIFT);
345 } else if (ctrl_grab) {
346 mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
347 } else {
348 mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
350 gui_key_modifier_pressed = mod_state;
352 if (gui_key_modifier_pressed) {
353 switch (ev->key.keysym.scancode) {
354 case SDL_SCANCODE_2:
355 case SDL_SCANCODE_3:
356 case SDL_SCANCODE_4:
357 case SDL_SCANCODE_5:
358 case SDL_SCANCODE_6:
359 case SDL_SCANCODE_7:
360 case SDL_SCANCODE_8:
361 case SDL_SCANCODE_9:
362 if (gui_grab) {
363 sdl_grab_end(scon);
366 win = ev->key.keysym.scancode - SDL_SCANCODE_1;
367 if (win < sdl2_num_outputs) {
368 sdl2_console[win].hidden = !sdl2_console[win].hidden;
369 if (sdl2_console[win].real_window) {
370 if (sdl2_console[win].hidden) {
371 SDL_HideWindow(sdl2_console[win].real_window);
372 } else {
373 SDL_ShowWindow(sdl2_console[win].real_window);
376 gui_keysym = 1;
378 break;
379 case SDL_SCANCODE_F:
380 toggle_full_screen(scon);
381 gui_keysym = 1;
382 break;
383 case SDL_SCANCODE_U:
384 sdl2_window_destroy(scon);
385 sdl2_window_create(scon);
386 if (!scon->opengl) {
387 /* re-create scon->texture */
388 sdl2_2d_switch(&scon->dcl, scon->surface);
390 gui_keysym = 1;
391 break;
392 #if 0
393 case SDL_SCANCODE_KP_PLUS:
394 case SDL_SCANCODE_KP_MINUS:
395 if (!gui_fullscreen) {
396 int scr_w, scr_h;
397 int width, height;
398 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
400 width = MAX(scr_w + (ev->key.keysym.scancode ==
401 SDL_SCANCODE_KP_PLUS ? 50 : -50),
402 160);
403 height = (surface_height(scon->surface) * width) /
404 surface_width(scon->surface);
405 fprintf(stderr, "%s: scale to %dx%d\n",
406 __func__, width, height);
407 sdl_scale(scon, width, height);
408 sdl2_redraw(scon);
409 gui_keysym = 1;
411 #endif
412 default:
413 break;
416 if (!gui_keysym) {
417 sdl2_process_key(scon, &ev->key);
421 static void handle_keyup(SDL_Event *ev)
423 int mod_state;
424 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
426 if (!alt_grab) {
427 mod_state = (ev->key.keysym.mod & gui_grab_code);
428 } else {
429 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
431 if (!mod_state && gui_key_modifier_pressed) {
432 gui_key_modifier_pressed = 0;
433 if (gui_keysym == 0) {
434 /* exit/enter grab if pressing Ctrl-Alt */
435 if (!gui_grab) {
436 sdl_grab_start(scon);
437 } else if (!gui_fullscreen) {
438 sdl_grab_end(scon);
440 /* SDL does not send back all the modifiers key, so we must
441 * correct it. */
442 sdl2_reset_keys(scon);
443 return;
445 sdl2_reset_keys(scon);
446 gui_keysym = 0;
448 if (!gui_keysym) {
449 sdl2_process_key(scon, &ev->key);
453 static void handle_textinput(SDL_Event *ev)
455 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
456 QemuConsole *con = scon ? scon->dcl.con : NULL;
458 if (qemu_console_is_graphic(con)) {
459 return;
461 kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
464 static void handle_mousemotion(SDL_Event *ev)
466 int max_x, max_y;
467 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
469 if (qemu_input_is_absolute() || absolute_enabled) {
470 int scr_w, scr_h;
471 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
472 max_x = scr_w - 1;
473 max_y = scr_h - 1;
474 if (gui_grab && !gui_fullscreen
475 && (ev->motion.x == 0 || ev->motion.y == 0 ||
476 ev->motion.x == max_x || ev->motion.y == max_y)) {
477 sdl_grab_end(scon);
479 if (!gui_grab &&
480 (ev->motion.x > 0 && ev->motion.x < max_x &&
481 ev->motion.y > 0 && ev->motion.y < max_y)) {
482 sdl_grab_start(scon);
485 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
486 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
487 ev->motion.x, ev->motion.y, ev->motion.state);
491 static void handle_mousebutton(SDL_Event *ev)
493 int buttonstate = SDL_GetMouseState(NULL, NULL);
494 SDL_MouseButtonEvent *bev;
495 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
497 bev = &ev->button;
498 if (!gui_grab && !qemu_input_is_absolute()) {
499 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
500 /* start grabbing all events */
501 sdl_grab_start(scon);
503 } else {
504 if (ev->type == SDL_MOUSEBUTTONDOWN) {
505 buttonstate |= SDL_BUTTON(bev->button);
506 } else {
507 buttonstate &= ~SDL_BUTTON(bev->button);
509 sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
513 static void handle_mousewheel(SDL_Event *ev)
515 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
516 SDL_MouseWheelEvent *wev = &ev->wheel;
517 InputButton btn;
519 if (wev->y > 0) {
520 btn = INPUT_BUTTON_WHEEL_UP;
521 } else if (wev->y < 0) {
522 btn = INPUT_BUTTON_WHEEL_DOWN;
523 } else {
524 return;
527 qemu_input_queue_btn(scon->dcl.con, btn, true);
528 qemu_input_event_sync();
529 qemu_input_queue_btn(scon->dcl.con, btn, false);
530 qemu_input_event_sync();
533 static void handle_windowevent(SDL_Event *ev)
535 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
537 if (!scon) {
538 return;
541 switch (ev->window.event) {
542 case SDL_WINDOWEVENT_RESIZED:
544 QemuUIInfo info;
545 memset(&info, 0, sizeof(info));
546 info.width = ev->window.data1;
547 info.height = ev->window.data2;
548 dpy_set_ui_info(scon->dcl.con, &info);
550 sdl2_redraw(scon);
551 break;
552 case SDL_WINDOWEVENT_EXPOSED:
553 sdl2_redraw(scon);
554 break;
555 case SDL_WINDOWEVENT_FOCUS_GAINED:
556 case SDL_WINDOWEVENT_ENTER:
557 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
558 absolute_mouse_grab(scon);
560 break;
561 case SDL_WINDOWEVENT_FOCUS_LOST:
562 if (gui_grab && !gui_fullscreen) {
563 sdl_grab_end(scon);
565 break;
566 case SDL_WINDOWEVENT_RESTORED:
567 update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
568 break;
569 case SDL_WINDOWEVENT_MINIMIZED:
570 update_displaychangelistener(&scon->dcl, 500);
571 break;
572 case SDL_WINDOWEVENT_CLOSE:
573 if (qemu_console_is_graphic(scon->dcl.con)) {
574 if (!no_quit) {
575 no_shutdown = 0;
576 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
578 } else {
579 SDL_HideWindow(scon->real_window);
580 scon->hidden = true;
582 break;
583 case SDL_WINDOWEVENT_SHOWN:
584 scon->hidden = false;
585 break;
586 case SDL_WINDOWEVENT_HIDDEN:
587 scon->hidden = true;
588 break;
592 void sdl2_poll_events(struct sdl2_console *scon)
594 SDL_Event ev1, *ev = &ev1;
595 int idle = 1;
597 if (scon->last_vm_running != runstate_is_running()) {
598 scon->last_vm_running = runstate_is_running();
599 sdl_update_caption(scon);
602 while (SDL_PollEvent(ev)) {
603 switch (ev->type) {
604 case SDL_KEYDOWN:
605 idle = 0;
606 handle_keydown(ev);
607 break;
608 case SDL_KEYUP:
609 idle = 0;
610 handle_keyup(ev);
611 break;
612 case SDL_TEXTINPUT:
613 idle = 0;
614 handle_textinput(ev);
615 break;
616 case SDL_QUIT:
617 if (!no_quit) {
618 no_shutdown = 0;
619 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
621 break;
622 case SDL_MOUSEMOTION:
623 idle = 0;
624 handle_mousemotion(ev);
625 break;
626 case SDL_MOUSEBUTTONDOWN:
627 case SDL_MOUSEBUTTONUP:
628 idle = 0;
629 handle_mousebutton(ev);
630 break;
631 case SDL_MOUSEWHEEL:
632 idle = 0;
633 handle_mousewheel(ev);
634 break;
635 case SDL_WINDOWEVENT:
636 handle_windowevent(ev);
637 break;
638 default:
639 break;
643 if (idle) {
644 if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
645 scon->idle_counter++;
646 if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
647 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
650 } else {
651 scon->idle_counter = 0;
652 scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
656 static void sdl_mouse_warp(DisplayChangeListener *dcl,
657 int x, int y, int on)
659 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
660 if (on) {
661 if (!guest_cursor) {
662 sdl_show_cursor();
664 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
665 SDL_SetCursor(guest_sprite);
666 if (!qemu_input_is_absolute() && !absolute_enabled) {
667 SDL_WarpMouseInWindow(scon->real_window, x, y);
670 } else if (gui_grab) {
671 sdl_hide_cursor();
673 guest_cursor = on;
674 guest_x = x, guest_y = y;
677 static void sdl_mouse_define(DisplayChangeListener *dcl,
678 QEMUCursor *c)
681 if (guest_sprite) {
682 SDL_FreeCursor(guest_sprite);
685 if (guest_sprite_surface) {
686 SDL_FreeSurface(guest_sprite_surface);
689 guest_sprite_surface =
690 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
691 0xff0000, 0x00ff00, 0xff, 0xff000000);
693 if (!guest_sprite_surface) {
694 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
695 return;
697 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
698 c->hot_x, c->hot_y);
699 if (!guest_sprite) {
700 fprintf(stderr, "Failed to make color cursor from %p\n", c);
701 return;
703 if (guest_cursor &&
704 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
705 SDL_SetCursor(guest_sprite);
709 static void sdl_cleanup(void)
711 if (guest_sprite) {
712 SDL_FreeCursor(guest_sprite);
714 SDL_QuitSubSystem(SDL_INIT_VIDEO);
717 static const DisplayChangeListenerOps dcl_2d_ops = {
718 .dpy_name = "sdl2-2d",
719 .dpy_gfx_update = sdl2_2d_update,
720 .dpy_gfx_switch = sdl2_2d_switch,
721 .dpy_gfx_check_format = sdl2_2d_check_format,
722 .dpy_refresh = sdl2_2d_refresh,
723 .dpy_mouse_set = sdl_mouse_warp,
724 .dpy_cursor_define = sdl_mouse_define,
727 #ifdef CONFIG_OPENGL
728 static const DisplayChangeListenerOps dcl_gl_ops = {
729 .dpy_name = "sdl2-gl",
730 .dpy_gfx_update = sdl2_gl_update,
731 .dpy_gfx_switch = sdl2_gl_switch,
732 .dpy_gfx_check_format = console_gl_check_format,
733 .dpy_refresh = sdl2_gl_refresh,
734 .dpy_mouse_set = sdl_mouse_warp,
735 .dpy_cursor_define = sdl_mouse_define,
737 .dpy_gl_ctx_create = sdl2_gl_create_context,
738 .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
739 .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
740 .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
741 .dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
742 .dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
743 .dpy_gl_update = sdl2_gl_scanout_flush,
745 #endif
747 void sdl_display_early_init(int opengl)
749 switch (opengl) {
750 case -1: /* default */
751 case 0: /* off */
752 break;
753 case 1: /* on */
754 #ifdef CONFIG_OPENGL
755 display_opengl = 1;
756 #endif
757 break;
758 default:
759 g_assert_not_reached();
760 break;
764 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
766 int flags;
767 uint8_t data = 0;
768 char *filename;
769 int i;
770 SDL_SysWMinfo info;
772 if (no_frame) {
773 gui_noframe = 1;
776 #ifdef __linux__
777 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
778 * accessible $DISPLAY to open X11 window. This is often the case
779 * when qemu is run using sudo. But in this case, and when actually
780 * run in X11 environment, SDL fights with X11 for the video card,
781 * making current display unavailable, often until reboot.
782 * So make x11 the default SDL video driver if this variable is unset.
783 * This is a bit hackish but saves us from bigger problem.
784 * Maybe it's a good idea to fix this in SDL instead.
786 setenv("SDL_VIDEODRIVER", "x11", 0);
787 #endif
789 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
790 if (SDL_Init(flags)) {
791 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
792 SDL_GetError());
793 exit(1);
795 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
796 memset(&info, 0, sizeof(info));
797 SDL_VERSION(&info.version);
799 for (i = 0;; i++) {
800 QemuConsole *con = qemu_console_lookup_by_index(i);
801 if (!con) {
802 break;
805 sdl2_num_outputs = i;
806 if (sdl2_num_outputs == 0) {
807 return;
809 sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
810 for (i = 0; i < sdl2_num_outputs; i++) {
811 QemuConsole *con = qemu_console_lookup_by_index(i);
812 assert(con != NULL);
813 if (!qemu_console_is_graphic(con)) {
814 sdl2_console[i].hidden = true;
816 sdl2_console[i].idx = i;
817 #ifdef CONFIG_OPENGL
818 sdl2_console[i].opengl = display_opengl;
819 sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
820 #else
821 sdl2_console[i].opengl = 0;
822 sdl2_console[i].dcl.ops = &dcl_2d_ops;
823 #endif
824 sdl2_console[i].dcl.con = con;
825 register_displaychangelistener(&sdl2_console[i].dcl);
827 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
828 if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
829 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
830 qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
831 #elif defined(SDL_VIDEO_DRIVER_X11)
832 qemu_console_set_window_id(con, info.info.x11.window);
833 #endif
835 #endif
838 /* Load a 32x32x4 image. White pixels are transparent. */
839 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
840 if (filename) {
841 SDL_Surface *image = SDL_LoadBMP(filename);
842 if (image) {
843 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
844 SDL_SetColorKey(image, SDL_TRUE, colorkey);
845 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
847 g_free(filename);
850 if (full_screen) {
851 gui_fullscreen = 1;
852 sdl_grab_start(0);
855 mouse_mode_notifier.notify = sdl_mouse_mode_change;
856 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
858 gui_grab = 0;
860 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
861 sdl_cursor_normal = SDL_GetCursor();
863 atexit(sdl_cleanup);