4 * Copyright IBM, Corp. 2011
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/module.h"
19 #include "qom/object.h"
22 typedef struct TypeImpl
*Type
;
24 typedef struct TypeInfo TypeInfo
;
26 typedef struct InterfaceClass InterfaceClass
;
27 typedef struct InterfaceInfo InterfaceInfo
;
29 #define TYPE_OBJECT "object"
31 typedef struct ObjectProperty ObjectProperty
;
34 * ObjectPropertyAccessor:
35 * @obj: the object that owns the property
36 * @v: the visitor that contains the property data
37 * @name: the name of the property
38 * @opaque: the object property opaque
39 * @errp: a pointer to an Error that is filled if getting/setting fails.
41 * Called when trying to get/set a property.
43 typedef void (ObjectPropertyAccessor
)(Object
*obj
,
50 * ObjectPropertyResolve:
51 * @obj: the object that owns the property
52 * @opaque: the opaque registered with the property
53 * @part: the name of the property
55 * Resolves the #Object corresponding to property @part.
57 * The returned object can also be used as a starting point
58 * to resolve a relative path starting with "@part".
60 * Returns: If @path is the path that led to @obj, the function
61 * returns the #Object corresponding to "@path/@part".
62 * If "@path/@part" is not a valid object path, it returns #NULL.
64 typedef Object
*(ObjectPropertyResolve
)(Object
*obj
,
69 * ObjectPropertyRelease:
70 * @obj: the object that owns the property
71 * @name: the name of the property
72 * @opaque: the opaque registered with the property
74 * Called when a property is removed from a object.
76 typedef void (ObjectPropertyRelease
)(Object
*obj
,
82 * @obj: the object that owns the property
83 * @prop: the property to set
85 * Called when a property is initialized.
87 typedef void (ObjectPropertyInit
)(Object
*obj
, ObjectProperty
*prop
);
94 ObjectPropertyAccessor
*get
;
95 ObjectPropertyAccessor
*set
;
96 ObjectPropertyResolve
*resolve
;
97 ObjectPropertyRelease
*release
;
98 ObjectPropertyInit
*init
;
105 * @obj: the object that is being removed from the composition tree
107 * Called when an object is being removed from the QOM composition tree.
108 * The function should remove any backlinks from children objects to @obj.
110 typedef void (ObjectUnparent
)(Object
*obj
);
114 * @obj: the object being freed
116 * Called when an object's last reference is removed.
118 typedef void (ObjectFree
)(void *obj
);
120 #define OBJECT_CLASS_CAST_CACHE 4
125 * The base for all classes. The only thing that #ObjectClass contains is an
126 * integer type handle.
134 const char *object_cast_cache
[OBJECT_CLASS_CAST_CACHE
];
135 const char *class_cast_cache
[OBJECT_CLASS_CAST_CACHE
];
137 ObjectUnparent
*unparent
;
139 GHashTable
*properties
;
145 * The base for all objects. The first member of this object is a pointer to
146 * a #ObjectClass. Since C guarantees that the first member of a structure
147 * always begins at byte 0 of that structure, as long as any sub-object places
148 * its parent as the first member, we can cast directly to a #Object.
150 * As a result, #Object contains a reference to the objects type as its
151 * first member. This allows identification of the real type of the object at
159 GHashTable
*properties
;
165 * DECLARE_INSTANCE_CHECKER:
166 * @InstanceType: instance struct name
167 * @OBJ_NAME: the object name in uppercase with underscore separators
168 * @TYPENAME: type name
170 * Direct usage of this macro should be avoided, and the complete
171 * OBJECT_DECLARE_TYPE macro is recommended instead.
173 * This macro will provide the three standard type cast functions for a
176 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
177 static inline G_GNUC_UNUSED InstanceType * \
178 OBJ_NAME(const void *obj) \
179 { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
182 * DECLARE_CLASS_CHECKERS:
183 * @ClassType: class struct name
184 * @OBJ_NAME: the object name in uppercase with underscore separators
185 * @TYPENAME: type name
187 * Direct usage of this macro should be avoided, and the complete
188 * OBJECT_DECLARE_TYPE macro is recommended instead.
190 * This macro will provide the three standard type cast functions for a
193 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
194 static inline G_GNUC_UNUSED ClassType * \
195 OBJ_NAME##_GET_CLASS(const void *obj) \
196 { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
198 static inline G_GNUC_UNUSED ClassType * \
199 OBJ_NAME##_CLASS(const void *klass) \
200 { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
203 * DECLARE_OBJ_CHECKERS:
204 * @InstanceType: instance struct name
205 * @ClassType: class struct name
206 * @OBJ_NAME: the object name in uppercase with underscore separators
207 * @TYPENAME: type name
209 * Direct usage of this macro should be avoided, and the complete
210 * OBJECT_DECLARE_TYPE macro is recommended instead.
212 * This macro will provide the three standard type cast functions for a
215 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
216 DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
218 DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
221 * OBJECT_DECLARE_TYPE:
222 * @InstanceType: instance struct name
223 * @ClassType: class struct name
224 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
226 * This macro is typically used in a header file, and will:
228 * - create the typedefs for the object and class structs
229 * - register the type for use with g_autoptr
230 * - provide three standard type cast functions
232 * The object struct and class struct need to be declared manually.
234 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
235 typedef struct InstanceType InstanceType; \
236 typedef struct ClassType ClassType; \
238 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
240 DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
241 MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
244 * OBJECT_DECLARE_SIMPLE_TYPE:
245 * @InstanceType: instance struct name
246 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
248 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
251 * This macro should be used unless the class struct needs to have
252 * virtual methods declared.
254 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
255 typedef struct InstanceType InstanceType; \
257 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
259 DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
263 * OBJECT_DEFINE_TYPE_EXTENDED:
264 * @ModuleObjName: the object name with initial caps
265 * @module_obj_name: the object name in lowercase with underscore separators
266 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
267 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
269 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
270 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
272 * This macro is typically used in a source file, and will:
274 * - declare prototypes for _finalize, _class_init and _init methods
275 * - declare the TypeInfo struct instance
276 * - provide the constructor to register the type
278 * After using this macro, implementations of the _finalize, _class_init,
279 * and _init methods need to be written. Any of these can be zero-line
280 * no-op impls if no special logic is required for a given type.
282 * This macro should rarely be used, instead one of the more specialized
283 * macros is usually a better choice.
285 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
286 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
289 module_obj_name##_finalize(Object *obj); \
291 module_obj_name##_class_init(ObjectClass *oc, void *data); \
293 module_obj_name##_init(Object *obj); \
295 static const TypeInfo module_obj_name##_info = { \
296 .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
297 .name = TYPE_##MODULE_OBJ_NAME, \
298 .instance_size = sizeof(ModuleObjName), \
299 .instance_align = __alignof__(ModuleObjName), \
300 .instance_init = module_obj_name##_init, \
301 .instance_finalize = module_obj_name##_finalize, \
302 .class_size = sizeof(ModuleObjName##Class), \
303 .class_init = module_obj_name##_class_init, \
304 .abstract = ABSTRACT, \
305 .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
309 module_obj_name##_register_types(void) \
311 type_register_static(&module_obj_name##_info); \
313 type_init(module_obj_name##_register_types);
316 * OBJECT_DEFINE_TYPE:
317 * @ModuleObjName: the object name with initial caps
318 * @module_obj_name: the object name in lowercase with underscore separators
319 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
320 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
323 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
324 * for the common case of a non-abstract type, without any interfaces.
326 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
327 PARENT_MODULE_OBJ_NAME) \
328 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
329 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
333 * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
334 * @ModuleObjName: the object name with initial caps
335 * @module_obj_name: the object name in lowercase with underscore separators
336 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
337 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
339 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
341 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
342 * for the common case of a non-abstract type, with one or more implemented
345 * Note when passing the list of interfaces, be sure to include the final
346 * NULL entry, e.g. { TYPE_USER_CREATABLE }, { NULL }
348 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
350 PARENT_MODULE_OBJ_NAME, ...) \
351 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
352 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
356 * OBJECT_DEFINE_ABSTRACT_TYPE:
357 * @ModuleObjName: the object name with initial caps
358 * @module_obj_name: the object name in lowercase with underscore separators
359 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
360 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
363 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
364 * for defining an abstract type, without any interfaces.
366 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
367 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
368 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
369 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
374 * @name: The name of the type.
375 * @parent: The name of the parent type.
376 * @instance_size: The size of the object (derivative of #Object). If
377 * @instance_size is 0, then the size of the object will be the size of the
379 * @instance_align: The required alignment of the object. If @instance_align
380 * is 0, then normal malloc alignment is sufficient; if non-zero, then we
381 * must use qemu_memalign for allocation.
382 * @instance_init: This function is called to initialize an object. The parent
383 * class will have already been initialized so the type is only responsible
384 * for initializing its own members.
385 * @instance_post_init: This function is called to finish initialization of
386 * an object, after all @instance_init functions were called.
387 * @instance_finalize: This function is called during object destruction. This
388 * is called before the parent @instance_finalize function has been called.
389 * An object should only free the members that are unique to its type in this
391 * @abstract: If this field is true, then the class is considered abstract and
392 * cannot be directly instantiated.
393 * @class_size: The size of the class object (derivative of #ObjectClass)
394 * for this object. If @class_size is 0, then the size of the class will be
395 * assumed to be the size of the parent class. This allows a type to avoid
396 * implementing an explicit class type if they are not adding additional
398 * @class_init: This function is called after all parent class initialization
399 * has occurred to allow a class to set its default virtual method pointers.
400 * This is also the function to use to override virtual methods from a parent
402 * @class_base_init: This function is called for all base classes after all
403 * parent class initialization has occurred, but before the class itself
404 * is initialized. This is the function to use to undo the effects of
405 * memcpy from the parent class to the descendants.
406 * @class_data: Data to pass to the @class_init,
407 * @class_base_init. This can be useful when building dynamic
409 * @interfaces: The list of interfaces associated with this type. This
410 * should point to a static array that's terminated with a zero filled
418 size_t instance_size
;
419 size_t instance_align
;
420 void (*instance_init
)(Object
*obj
);
421 void (*instance_post_init
)(Object
*obj
);
422 void (*instance_finalize
)(Object
*obj
);
427 void (*class_init
)(ObjectClass
*klass
, void *data
);
428 void (*class_base_init
)(ObjectClass
*klass
, void *data
);
431 InterfaceInfo
*interfaces
;
436 * @obj: A derivative of #Object
438 * Converts an object to a #Object. Since all objects are #Objects,
439 * this function will always succeed.
441 #define OBJECT(obj) \
446 * @class: A derivative of #ObjectClass.
448 * Converts a class to an #ObjectClass. Since all objects are #Objects,
449 * this function will always succeed.
451 #define OBJECT_CLASS(class) \
452 ((ObjectClass *)(class))
456 * @type: The C type to use for the return value.
457 * @obj: A derivative of @type to cast.
458 * @name: The QOM typename of @type
460 * A type safe version of @object_dynamic_cast_assert. Typically each class
461 * will define a macro based on this type to perform type safe dynamic_casts to
464 * If an invalid object is passed to this function, a run time assert will be
467 #define OBJECT_CHECK(type, obj, name) \
468 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
469 __FILE__, __LINE__, __func__))
472 * OBJECT_CLASS_CHECK:
473 * @class_type: The C type to use for the return value.
474 * @class: A derivative class of @class_type to cast.
475 * @name: the QOM typename of @class_type.
477 * A type safe version of @object_class_dynamic_cast_assert. This macro is
478 * typically wrapped by each type to perform type safe casts of a class to a
479 * specific class type.
481 #define OBJECT_CLASS_CHECK(class_type, class, name) \
482 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
483 __FILE__, __LINE__, __func__))
487 * @class: The C type to use for the return value.
488 * @obj: The object to obtain the class for.
489 * @name: The QOM typename of @obj.
491 * This function will return a specific class for a given object. Its generally
492 * used by each type to provide a type safe macro to get a specific class type
495 #define OBJECT_GET_CLASS(class, obj, name) \
496 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
500 * @type: The name of the interface.
502 * The information associated with an interface.
504 struct InterfaceInfo
{
510 * @parent_class: the base class
512 * The class for all interfaces. Subclasses of this class should only add
515 struct InterfaceClass
517 ObjectClass parent_class
;
519 ObjectClass
*concrete_class
;
523 #define TYPE_INTERFACE "interface"
527 * @klass: class to cast from
528 * Returns: An #InterfaceClass or raise an error if cast is invalid
530 #define INTERFACE_CLASS(klass) \
531 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
535 * @interface: the type to return
536 * @obj: the object to convert to an interface
537 * @name: the interface type name
539 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
541 #define INTERFACE_CHECK(interface, obj, name) \
542 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
543 __FILE__, __LINE__, __func__))
546 * object_new_with_class:
547 * @klass: The class to instantiate.
549 * This function will initialize a new object using heap allocated memory.
550 * The returned object has a reference count of 1, and will be freed when
551 * the last reference is dropped.
553 * Returns: The newly allocated and instantiated object.
555 Object
*object_new_with_class(ObjectClass
*klass
);
559 * @typename: The name of the type of the object to instantiate.
561 * This function will initialize a new object using heap allocated memory.
562 * The returned object has a reference count of 1, and will be freed when
563 * the last reference is dropped.
565 * Returns: The newly allocated and instantiated object.
567 Object
*object_new(const char *typename
);
570 * object_new_with_props:
571 * @typename: The name of the type of the object to instantiate.
572 * @parent: the parent object
573 * @id: The unique ID of the object
574 * @errp: pointer to error object
575 * @...: list of property names and values
577 * This function will initialize a new object using heap allocated memory.
578 * The returned object has a reference count of 1, and will be freed when
579 * the last reference is dropped.
581 * The @id parameter will be used when registering the object as a
582 * child of @parent in the composition tree.
584 * The variadic parameters are a list of pairs of (propname, propvalue)
585 * strings. The propname of %NULL indicates the end of the property
586 * list. If the object implements the user creatable interface, the
587 * object will be marked complete once all the properties have been
591 * :caption: Creating an object with properties
596 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
597 * object_get_objects_root(),
601 * "mem-path", "/dev/shm/somefile",
607 * error_reportf_err(err, "Cannot create memory backend: ");
610 * The returned object will have one stable reference maintained
611 * for as long as it is present in the object hierarchy.
613 * Returns: The newly allocated, instantiated & initialized object.
615 Object
*object_new_with_props(const char *typename
,
622 * object_new_with_propv:
623 * @typename: The name of the type of the object to instantiate.
624 * @parent: the parent object
625 * @id: The unique ID of the object
626 * @errp: pointer to error object
627 * @vargs: list of property names and values
629 * See object_new_with_props() for documentation.
631 Object
*object_new_with_propv(const char *typename
,
637 bool object_apply_global_props(Object
*obj
, const GPtrArray
*props
,
639 void object_set_machine_compat_props(GPtrArray
*compat_props
);
640 void object_set_accelerator_compat_props(GPtrArray
*compat_props
);
641 void object_register_sugar_prop(const char *driver
, const char *prop
, const char *value
);
642 void object_apply_compat_props(Object
*obj
);
646 * @obj: the object instance to set properties on
647 * @errp: pointer to error object
648 * @...: list of property names and values
650 * This function will set a list of properties on an existing object
653 * The variadic parameters are a list of pairs of (propname, propvalue)
654 * strings. The propname of %NULL indicates the end of the property
658 * :caption: Update an object's properties
661 * Object *obj = ...get / create object...;
663 * if (!object_set_props(obj,
666 * "mem-path", "/dev/shm/somefile",
670 * error_reportf_err(err, "Cannot set properties: ");
673 * The returned object will have one stable reference maintained
674 * for as long as it is present in the object hierarchy.
676 * Returns: %true on success, %false on error.
678 bool object_set_props(Object
*obj
, Error
**errp
, ...) QEMU_SENTINEL
;
682 * @obj: the object instance to set properties on
683 * @errp: pointer to error object
684 * @vargs: list of property names and values
686 * See object_set_props() for documentation.
688 * Returns: %true on success, %false on error.
690 bool object_set_propv(Object
*obj
, Error
**errp
, va_list vargs
);
694 * @obj: A pointer to the memory to be used for the object.
695 * @size: The maximum size available at @obj for the object.
696 * @typename: The name of the type of the object to instantiate.
698 * This function will initialize an object. The memory for the object should
699 * have already been allocated. The returned object has a reference count of 1,
700 * and will be finalized when the last reference is dropped.
702 void object_initialize(void *obj
, size_t size
, const char *typename
);
705 * object_initialize_child_with_props:
706 * @parentobj: The parent object to add a property to
707 * @propname: The name of the property
708 * @childobj: A pointer to the memory to be used for the object.
709 * @size: The maximum size available at @childobj for the object.
710 * @type: The name of the type of the object to instantiate.
711 * @errp: If an error occurs, a pointer to an area to store the error
712 * @...: list of property names and values
714 * This function will initialize an object. The memory for the object should
715 * have already been allocated. The object will then be added as child property
716 * to a parent with object_property_add_child() function. The returned object
717 * has a reference count of 1 (for the "child<...>" property from the parent),
718 * so the object will be finalized automatically when the parent gets removed.
720 * The variadic parameters are a list of pairs of (propname, propvalue)
721 * strings. The propname of %NULL indicates the end of the property list.
722 * If the object implements the user creatable interface, the object will
723 * be marked complete once all the properties have been processed.
725 * Returns: %true on success, %false on failure.
727 bool object_initialize_child_with_props(Object
*parentobj
,
728 const char *propname
,
729 void *childobj
, size_t size
, const char *type
,
730 Error
**errp
, ...) QEMU_SENTINEL
;
733 * object_initialize_child_with_propsv:
734 * @parentobj: The parent object to add a property to
735 * @propname: The name of the property
736 * @childobj: A pointer to the memory to be used for the object.
737 * @size: The maximum size available at @childobj for the object.
738 * @type: The name of the type of the object to instantiate.
739 * @errp: If an error occurs, a pointer to an area to store the error
740 * @vargs: list of property names and values
742 * See object_initialize_child() for documentation.
744 * Returns: %true on success, %false on failure.
746 bool object_initialize_child_with_propsv(Object
*parentobj
,
747 const char *propname
,
748 void *childobj
, size_t size
, const char *type
,
749 Error
**errp
, va_list vargs
);
752 * object_initialize_child:
753 * @parent: The parent object to add a property to
754 * @propname: The name of the property
755 * @child: A precisely typed pointer to the memory to be used for the
757 * @type: The name of the type of the object to instantiate.
761 * object_initialize_child_with_props(parent, propname,
762 * child, sizeof(*child), type,
763 * &error_abort, NULL)
765 #define object_initialize_child(parent, propname, child, type) \
766 object_initialize_child_internal((parent), (propname), \
767 (child), sizeof(*(child)), (type))
768 void object_initialize_child_internal(Object
*parent
, const char *propname
,
769 void *child
, size_t size
,
773 * object_dynamic_cast:
774 * @obj: The object to cast.
775 * @typename: The @typename to cast to.
777 * This function will determine if @obj is-a @typename. @obj can refer to an
778 * object or an interface associated with an object.
780 * Returns: This function returns @obj on success or #NULL on failure.
782 Object
*object_dynamic_cast(Object
*obj
, const char *typename
);
785 * object_dynamic_cast_assert:
786 * @obj: The object to cast.
787 * @typename: The @typename to cast to.
788 * @file: Source code file where function was called
789 * @line: Source code line where function was called
790 * @func: Name of function where this function was called
792 * See object_dynamic_cast() for a description of the parameters of this
793 * function. The only difference in behavior is that this function asserts
794 * instead of returning #NULL on failure if QOM cast debugging is enabled.
795 * This function is not meant to be called directly, but only through
796 * the wrapper macro OBJECT_CHECK.
798 Object
*object_dynamic_cast_assert(Object
*obj
, const char *typename
,
799 const char *file
, int line
, const char *func
);
803 * @obj: A derivative of #Object
805 * Returns: The #ObjectClass of the type associated with @obj.
807 ObjectClass
*object_get_class(Object
*obj
);
810 * object_get_typename:
811 * @obj: A derivative of #Object.
813 * Returns: The QOM typename of @obj.
815 const char *object_get_typename(const Object
*obj
);
818 * type_register_static:
819 * @info: The #TypeInfo of the new type.
821 * @info and all of the strings it points to should exist for the life time
822 * that the type is registered.
824 * Returns: the new #Type.
826 Type
type_register_static(const TypeInfo
*info
);
830 * @info: The #TypeInfo of the new type
832 * Unlike type_register_static(), this call does not require @info or its
833 * string members to continue to exist after the call returns.
835 * Returns: the new #Type.
837 Type
type_register(const TypeInfo
*info
);
840 * type_register_static_array:
841 * @infos: The array of the new type #TypeInfo structures.
842 * @nr_infos: number of entries in @infos
844 * @infos and all of the strings it points to should exist for the life time
845 * that the type is registered.
847 void type_register_static_array(const TypeInfo
*infos
, int nr_infos
);
851 * @type_array: The array containing #TypeInfo structures to register
853 * @type_array should be static constant that exists for the life time
854 * that the type is registered.
856 #define DEFINE_TYPES(type_array) \
857 static void do_qemu_init_ ## type_array(void) \
859 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
861 type_init(do_qemu_init_ ## type_array)
864 * object_class_dynamic_cast_assert:
865 * @klass: The #ObjectClass to attempt to cast.
866 * @typename: The QOM typename of the class to cast to.
867 * @file: Source code file where function was called
868 * @line: Source code line where function was called
869 * @func: Name of function where this function was called
871 * See object_class_dynamic_cast() for a description of the parameters
872 * of this function. The only difference in behavior is that this function
873 * asserts instead of returning #NULL on failure if QOM cast debugging is
874 * enabled. This function is not meant to be called directly, but only through
875 * the wrapper macro OBJECT_CLASS_CHECK.
877 ObjectClass
*object_class_dynamic_cast_assert(ObjectClass
*klass
,
878 const char *typename
,
879 const char *file
, int line
,
883 * object_class_dynamic_cast:
884 * @klass: The #ObjectClass to attempt to cast.
885 * @typename: The QOM typename of the class to cast to.
887 * Returns: If @typename is a class, this function returns @klass if
888 * @typename is a subtype of @klass, else returns #NULL.
890 * If @typename is an interface, this function returns the interface
891 * definition for @klass if @klass implements it unambiguously; #NULL
892 * is returned if @klass does not implement the interface or if multiple
893 * classes or interfaces on the hierarchy leading to @klass implement
894 * it. (FIXME: perhaps this can be detected at type definition time?)
896 ObjectClass
*object_class_dynamic_cast(ObjectClass
*klass
,
897 const char *typename
);
900 * object_class_get_parent:
901 * @klass: The class to obtain the parent for.
903 * Returns: The parent for @klass or %NULL if none.
905 ObjectClass
*object_class_get_parent(ObjectClass
*klass
);
908 * object_class_get_name:
909 * @klass: The class to obtain the QOM typename for.
911 * Returns: The QOM typename for @klass.
913 const char *object_class_get_name(ObjectClass
*klass
);
916 * object_class_is_abstract:
917 * @klass: The class to obtain the abstractness for.
919 * Returns: %true if @klass is abstract, %false otherwise.
921 bool object_class_is_abstract(ObjectClass
*klass
);
924 * object_class_by_name:
925 * @typename: The QOM typename to obtain the class for.
927 * Returns: The class for @typename or %NULL if not found.
929 ObjectClass
*object_class_by_name(const char *typename
);
932 * module_object_class_by_name:
933 * @typename: The QOM typename to obtain the class for.
935 * For objects which might be provided by a module. Behaves like
936 * object_class_by_name, but additionally tries to load the module
937 * needed in case the class is not available.
939 * Returns: The class for @typename or %NULL if not found.
941 ObjectClass
*module_object_class_by_name(const char *typename
);
943 void object_class_foreach(void (*fn
)(ObjectClass
*klass
, void *opaque
),
944 const char *implements_type
, bool include_abstract
,
948 * object_class_get_list:
949 * @implements_type: The type to filter for, including its derivatives.
950 * @include_abstract: Whether to include abstract classes.
952 * Returns: A singly-linked list of the classes in reverse hashtable order.
954 GSList
*object_class_get_list(const char *implements_type
,
955 bool include_abstract
);
958 * object_class_get_list_sorted:
959 * @implements_type: The type to filter for, including its derivatives.
960 * @include_abstract: Whether to include abstract classes.
962 * Returns: A singly-linked list of the classes in alphabetical
963 * case-insensitive order.
965 GSList
*object_class_get_list_sorted(const char *implements_type
,
966 bool include_abstract
);
972 * Increase the reference count of a object. A object cannot be freed as long
973 * as its reference count is greater than zero.
976 Object
*object_ref(void *obj
);
982 * Decrease the reference count of a object. A object cannot be freed as long
983 * as its reference count is greater than zero.
985 void object_unref(void *obj
);
988 * object_property_try_add:
989 * @obj: the object to add a property to
990 * @name: the name of the property. This can contain any character except for
991 * a forward slash. In general, you should use hyphens '-' instead of
992 * underscores '_' when naming properties.
993 * @type: the type name of the property. This namespace is pretty loosely
994 * defined. Sub namespaces are constructed by using a prefix and then
995 * to angle brackets. For instance, the type 'virtio-net-pci' in the
996 * 'link' namespace would be 'link<virtio-net-pci>'.
997 * @get: The getter to be called to read a property. If this is NULL, then
998 * the property cannot be read.
999 * @set: the setter to be called to write a property. If this is NULL,
1000 * then the property cannot be written.
1001 * @release: called when the property is removed from the object. This is
1002 * meant to allow a property to free its opaque upon object
1003 * destruction. This may be NULL.
1004 * @opaque: an opaque pointer to pass to the callbacks for the property
1005 * @errp: pointer to error object
1007 * Returns: The #ObjectProperty; this can be used to set the @resolve
1008 * callback for child and link properties.
1010 ObjectProperty
*object_property_try_add(Object
*obj
, const char *name
,
1012 ObjectPropertyAccessor
*get
,
1013 ObjectPropertyAccessor
*set
,
1014 ObjectPropertyRelease
*release
,
1015 void *opaque
, Error
**errp
);
1018 * object_property_add:
1019 * Same as object_property_try_add() with @errp hardcoded to
1022 * @obj: the object to add a property to
1023 * @name: the name of the property. This can contain any character except for
1024 * a forward slash. In general, you should use hyphens '-' instead of
1025 * underscores '_' when naming properties.
1026 * @type: the type name of the property. This namespace is pretty loosely
1027 * defined. Sub namespaces are constructed by using a prefix and then
1028 * to angle brackets. For instance, the type 'virtio-net-pci' in the
1029 * 'link' namespace would be 'link<virtio-net-pci>'.
1030 * @get: The getter to be called to read a property. If this is NULL, then
1031 * the property cannot be read.
1032 * @set: the setter to be called to write a property. If this is NULL,
1033 * then the property cannot be written.
1034 * @release: called when the property is removed from the object. This is
1035 * meant to allow a property to free its opaque upon object
1036 * destruction. This may be NULL.
1037 * @opaque: an opaque pointer to pass to the callbacks for the property
1039 ObjectProperty
*object_property_add(Object
*obj
, const char *name
,
1041 ObjectPropertyAccessor
*get
,
1042 ObjectPropertyAccessor
*set
,
1043 ObjectPropertyRelease
*release
,
1046 void object_property_del(Object
*obj
, const char *name
);
1048 ObjectProperty
*object_class_property_add(ObjectClass
*klass
, const char *name
,
1050 ObjectPropertyAccessor
*get
,
1051 ObjectPropertyAccessor
*set
,
1052 ObjectPropertyRelease
*release
,
1056 * object_property_set_default_bool:
1057 * @prop: the property to set
1058 * @value: the value to be written to the property
1060 * Set the property default value.
1062 void object_property_set_default_bool(ObjectProperty
*prop
, bool value
);
1065 * object_property_set_default_str:
1066 * @prop: the property to set
1067 * @value: the value to be written to the property
1069 * Set the property default value.
1071 void object_property_set_default_str(ObjectProperty
*prop
, const char *value
);
1074 * object_property_set_default_int:
1075 * @prop: the property to set
1076 * @value: the value to be written to the property
1078 * Set the property default value.
1080 void object_property_set_default_int(ObjectProperty
*prop
, int64_t value
);
1083 * object_property_set_default_uint:
1084 * @prop: the property to set
1085 * @value: the value to be written to the property
1087 * Set the property default value.
1089 void object_property_set_default_uint(ObjectProperty
*prop
, uint64_t value
);
1092 * object_property_find:
1094 * @name: the name of the property
1096 * Look up a property for an object.
1098 * Return its #ObjectProperty if found, or NULL.
1100 ObjectProperty
*object_property_find(Object
*obj
, const char *name
);
1103 * object_property_find_err:
1105 * @name: the name of the property
1106 * @errp: returns an error if this function fails
1108 * Look up a property for an object.
1110 * Return its #ObjectProperty if found, or NULL.
1112 ObjectProperty
*object_property_find_err(Object
*obj
,
1117 * object_class_property_find:
1118 * @klass: the object class
1119 * @name: the name of the property
1121 * Look up a property for an object class.
1123 * Return its #ObjectProperty if found, or NULL.
1125 ObjectProperty
*object_class_property_find(ObjectClass
*klass
,
1129 * object_class_property_find_err:
1130 * @klass: the object class
1131 * @name: the name of the property
1132 * @errp: returns an error if this function fails
1134 * Look up a property for an object class.
1136 * Return its #ObjectProperty if found, or NULL.
1138 ObjectProperty
*object_class_property_find_err(ObjectClass
*klass
,
1142 typedef struct ObjectPropertyIterator
{
1143 ObjectClass
*nextclass
;
1144 GHashTableIter iter
;
1145 } ObjectPropertyIterator
;
1148 * object_property_iter_init:
1149 * @iter: the iterator instance
1152 * Initializes an iterator for traversing all properties
1153 * registered against an object instance, its class and all parent classes.
1155 * It is forbidden to modify the property list while iterating,
1156 * whether removing or adding properties.
1158 * Typical usage pattern would be
1161 * :caption: Using object property iterators
1163 * ObjectProperty *prop;
1164 * ObjectPropertyIterator iter;
1166 * object_property_iter_init(&iter, obj);
1167 * while ((prop = object_property_iter_next(&iter))) {
1168 * ... do something with prop ...
1171 void object_property_iter_init(ObjectPropertyIterator
*iter
,
1175 * object_class_property_iter_init:
1176 * @iter: the iterator instance
1179 * Initializes an iterator for traversing all properties
1180 * registered against an object class and all parent classes.
1182 * It is forbidden to modify the property list while iterating,
1183 * whether removing or adding properties.
1185 * This can be used on abstract classes as it does not create a temporary
1188 void object_class_property_iter_init(ObjectPropertyIterator
*iter
,
1189 ObjectClass
*klass
);
1192 * object_property_iter_next:
1193 * @iter: the iterator instance
1195 * Return the next available property. If no further properties
1196 * are available, a %NULL value will be returned and the @iter
1197 * pointer should not be used again after this point without
1198 * re-initializing it.
1200 * Returns: the next property, or %NULL when all properties
1201 * have been traversed.
1203 ObjectProperty
*object_property_iter_next(ObjectPropertyIterator
*iter
);
1205 void object_unparent(Object
*obj
);
1208 * object_property_get:
1210 * @name: the name of the property
1211 * @v: the visitor that will receive the property value. This should be an
1212 * Output visitor and the data will be written with @name as the name.
1213 * @errp: returns an error if this function fails
1215 * Reads a property from a object.
1217 * Returns: %true on success, %false on failure.
1219 bool object_property_get(Object
*obj
, const char *name
, Visitor
*v
,
1223 * object_property_set_str:
1225 * @name: the name of the property
1226 * @value: the value to be written to the property
1227 * @errp: returns an error if this function fails
1229 * Writes a string value to a property.
1231 * Returns: %true on success, %false on failure.
1233 bool object_property_set_str(Object
*obj
, const char *name
,
1234 const char *value
, Error
**errp
);
1237 * object_property_get_str:
1239 * @name: the name of the property
1240 * @errp: returns an error if this function fails
1242 * Returns: the value of the property, converted to a C string, or NULL if
1243 * an error occurs (including when the property value is not a string).
1244 * The caller should free the string.
1246 char *object_property_get_str(Object
*obj
, const char *name
,
1250 * object_property_set_link:
1252 * @name: the name of the property
1253 * @value: the value to be written to the property
1254 * @errp: returns an error if this function fails
1256 * Writes an object's canonical path to a property.
1258 * If the link property was created with
1259 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is
1260 * unreferenced, and a reference is added to the new target object.
1262 * Returns: %true on success, %false on failure.
1264 bool object_property_set_link(Object
*obj
, const char *name
,
1265 Object
*value
, Error
**errp
);
1268 * object_property_get_link:
1270 * @name: the name of the property
1271 * @errp: returns an error if this function fails
1273 * Returns: the value of the property, resolved from a path to an Object,
1274 * or NULL if an error occurs (including when the property value is not a
1275 * string or not a valid object path).
1277 Object
*object_property_get_link(Object
*obj
, const char *name
,
1281 * object_property_set_bool:
1283 * @name: the name of the property
1284 * @value: the value to be written to the property
1285 * @errp: returns an error if this function fails
1287 * Writes a bool value to a property.
1289 * Returns: %true on success, %false on failure.
1291 bool object_property_set_bool(Object
*obj
, const char *name
,
1292 bool value
, Error
**errp
);
1295 * object_property_get_bool:
1297 * @name: the name of the property
1298 * @errp: returns an error if this function fails
1300 * Returns: the value of the property, converted to a boolean, or false if
1301 * an error occurs (including when the property value is not a bool).
1303 bool object_property_get_bool(Object
*obj
, const char *name
,
1307 * object_property_set_int:
1309 * @name: the name of the property
1310 * @value: the value to be written to the property
1311 * @errp: returns an error if this function fails
1313 * Writes an integer value to a property.
1315 * Returns: %true on success, %false on failure.
1317 bool object_property_set_int(Object
*obj
, const char *name
,
1318 int64_t value
, Error
**errp
);
1321 * object_property_get_int:
1323 * @name: the name of the property
1324 * @errp: returns an error if this function fails
1326 * Returns: the value of the property, converted to an integer, or -1 if
1327 * an error occurs (including when the property value is not an integer).
1329 int64_t object_property_get_int(Object
*obj
, const char *name
,
1333 * object_property_set_uint:
1335 * @name: the name of the property
1336 * @value: the value to be written to the property
1337 * @errp: returns an error if this function fails
1339 * Writes an unsigned integer value to a property.
1341 * Returns: %true on success, %false on failure.
1343 bool object_property_set_uint(Object
*obj
, const char *name
,
1344 uint64_t value
, Error
**errp
);
1347 * object_property_get_uint:
1349 * @name: the name of the property
1350 * @errp: returns an error if this function fails
1352 * Returns: the value of the property, converted to an unsigned integer, or 0
1353 * an error occurs (including when the property value is not an integer).
1355 uint64_t object_property_get_uint(Object
*obj
, const char *name
,
1359 * object_property_get_enum:
1361 * @name: the name of the property
1362 * @typename: the name of the enum data type
1363 * @errp: returns an error if this function fails
1365 * Returns: the value of the property, converted to an integer (which
1366 * can't be negative), or -1 on error (including when the property
1367 * value is not an enum).
1369 int object_property_get_enum(Object
*obj
, const char *name
,
1370 const char *typename
, Error
**errp
);
1373 * object_property_set:
1375 * @name: the name of the property
1376 * @v: the visitor that will be used to write the property value. This should
1377 * be an Input visitor and the data will be first read with @name as the
1378 * name and then written as the property value.
1379 * @errp: returns an error if this function fails
1381 * Writes a property to a object.
1383 * Returns: %true on success, %false on failure.
1385 bool object_property_set(Object
*obj
, const char *name
, Visitor
*v
,
1389 * object_property_parse:
1391 * @name: the name of the property
1392 * @string: the string that will be used to parse the property value.
1393 * @errp: returns an error if this function fails
1395 * Parses a string and writes the result into a property of an object.
1397 * Returns: %true on success, %false on failure.
1399 bool object_property_parse(Object
*obj
, const char *name
,
1400 const char *string
, Error
**errp
);
1403 * object_property_print:
1405 * @name: the name of the property
1406 * @human: if true, print for human consumption
1407 * @errp: returns an error if this function fails
1409 * Returns a string representation of the value of the property. The
1410 * caller shall free the string.
1412 char *object_property_print(Object
*obj
, const char *name
, bool human
,
1416 * object_property_get_type:
1418 * @name: the name of the property
1419 * @errp: returns an error if this function fails
1421 * Returns: The type name of the property.
1423 const char *object_property_get_type(Object
*obj
, const char *name
,
1429 * Returns: the root object of the composition tree
1431 Object
*object_get_root(void);
1435 * object_get_objects_root:
1437 * Get the container object that holds user created
1438 * object instances. This is the object at path
1441 * Returns: the user object container
1443 Object
*object_get_objects_root(void);
1446 * object_get_internal_root:
1448 * Get the container object that holds internally used object
1449 * instances. Any object which is put into this container must not be
1450 * user visible, and it will not be exposed in the QOM tree.
1452 * Returns: the internal object container
1454 Object
*object_get_internal_root(void);
1457 * object_get_canonical_path_component:
1460 * Returns: The final component in the object's canonical path. The canonical
1461 * path is the path within the composition tree starting from the root.
1462 * %NULL if the object doesn't have a parent (and thus a canonical path).
1464 const char *object_get_canonical_path_component(const Object
*obj
);
1467 * object_get_canonical_path:
1470 * Returns: The canonical path for a object, newly allocated. This is
1471 * the path within the composition tree starting from the root. Use
1472 * g_free() to free it.
1474 char *object_get_canonical_path(const Object
*obj
);
1477 * object_resolve_path:
1478 * @path: the path to resolve
1479 * @ambiguous: returns true if the path resolution failed because of an
1482 * There are two types of supported paths--absolute paths and partial paths.
1484 * Absolute paths are derived from the root object and can follow child<> or
1485 * link<> properties. Since they can follow link<> properties, they can be
1486 * arbitrarily long. Absolute paths look like absolute filenames and are
1487 * prefixed with a leading slash.
1489 * Partial paths look like relative filenames. They do not begin with a
1490 * prefix. The matching rules for partial paths are subtle but designed to make
1491 * specifying objects easy. At each level of the composition tree, the partial
1492 * path is matched as an absolute path. The first match is not returned. At
1493 * least two matches are searched for. A successful result is only returned if
1494 * only one match is found. If more than one match is found, a flag is
1495 * returned to indicate that the match was ambiguous.
1497 * Returns: The matched object or NULL on path lookup failure.
1499 Object
*object_resolve_path(const char *path
, bool *ambiguous
);
1502 * object_resolve_path_type:
1503 * @path: the path to resolve
1504 * @typename: the type to look for.
1505 * @ambiguous: returns true if the path resolution failed because of an
1508 * This is similar to object_resolve_path. However, when looking for a
1509 * partial path only matches that implement the given type are considered.
1510 * This restricts the search and avoids spuriously flagging matches as
1513 * For both partial and absolute paths, the return value goes through
1514 * a dynamic cast to @typename. This is important if either the link,
1515 * or the typename itself are of interface types.
1517 * Returns: The matched object or NULL on path lookup failure.
1519 Object
*object_resolve_path_type(const char *path
, const char *typename
,
1523 * object_resolve_path_component:
1524 * @parent: the object in which to resolve the path
1525 * @part: the component to resolve.
1527 * This is similar to object_resolve_path with an absolute path, but it
1528 * only resolves one element (@part) and takes the others from @parent.
1530 * Returns: The resolved object or NULL on path lookup failure.
1532 Object
*object_resolve_path_component(Object
*parent
, const char *part
);
1535 * object_property_try_add_child:
1536 * @obj: the object to add a property to
1537 * @name: the name of the property
1538 * @child: the child object
1539 * @errp: pointer to error object
1541 * Child properties form the composition tree. All objects need to be a child
1542 * of another object. Objects can only be a child of one object.
1544 * There is no way for a child to determine what its parent is. It is not
1545 * a bidirectional relationship. This is by design.
1547 * The value of a child property as a C string will be the child object's
1548 * canonical path. It can be retrieved using object_property_get_str().
1549 * The child object itself can be retrieved using object_property_get_link().
1551 * Returns: The newly added property on success, or %NULL on failure.
1553 ObjectProperty
*object_property_try_add_child(Object
*obj
, const char *name
,
1554 Object
*child
, Error
**errp
);
1557 * object_property_add_child:
1558 * @obj: the object to add a property to
1559 * @name: the name of the property
1560 * @child: the child object
1562 * Same as object_property_try_add_child() with @errp hardcoded to
1565 ObjectProperty
*object_property_add_child(Object
*obj
, const char *name
,
1569 /* Unref the link pointer when the property is deleted */
1570 OBJ_PROP_LINK_STRONG
= 0x1,
1573 OBJ_PROP_LINK_DIRECT
= 0x2,
1574 OBJ_PROP_LINK_CLASS
= 0x4,
1575 } ObjectPropertyLinkFlags
;
1578 * object_property_allow_set_link:
1579 * @obj: the object to add a property to
1580 * @name: the name of the property
1581 * @child: the child object
1582 * @errp: pointer to error object
1584 * The default implementation of the object_property_add_link() check()
1585 * callback function. It allows the link property to be set and never returns
1588 void object_property_allow_set_link(const Object
*obj
, const char *name
,
1589 Object
*child
, Error
**errp
);
1592 * object_property_add_link:
1593 * @obj: the object to add a property to
1594 * @name: the name of the property
1595 * @type: the qobj type of the link
1596 * @targetp: a pointer to where the link object reference is stored
1597 * @check: callback to veto setting or NULL if the property is read-only
1598 * @flags: additional options for the link
1600 * Links establish relationships between objects. Links are unidirectional
1601 * although two links can be combined to form a bidirectional relationship
1604 * Links form the graph in the object model.
1606 * The <code>@check()</code> callback is invoked when
1607 * object_property_set_link() is called and can raise an error to prevent the
1608 * link being set. If <code>@check</code> is NULL, the property is read-only
1609 * and cannot be set.
1611 * Ownership of the pointer that @child points to is transferred to the
1612 * link property. The reference count for <code>*@child</code> is
1613 * managed by the property from after the function returns till the
1614 * property is deleted with object_property_del(). If the
1615 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set,
1616 * the reference count is decremented when the property is deleted or
1619 * Returns: The newly added property on success, or %NULL on failure.
1621 ObjectProperty
*object_property_add_link(Object
*obj
, const char *name
,
1622 const char *type
, Object
**targetp
,
1623 void (*check
)(const Object
*obj
, const char *name
,
1624 Object
*val
, Error
**errp
),
1625 ObjectPropertyLinkFlags flags
);
1627 ObjectProperty
*object_class_property_add_link(ObjectClass
*oc
,
1629 const char *type
, ptrdiff_t offset
,
1630 void (*check
)(const Object
*obj
, const char *name
,
1631 Object
*val
, Error
**errp
),
1632 ObjectPropertyLinkFlags flags
);
1635 * object_property_add_str:
1636 * @obj: the object to add a property to
1637 * @name: the name of the property
1638 * @get: the getter or NULL if the property is write-only. This function must
1639 * return a string to be freed by g_free().
1640 * @set: the setter or NULL if the property is read-only
1642 * Add a string property using getters/setters. This function will add a
1643 * property of type 'string'.
1645 * Returns: The newly added property on success, or %NULL on failure.
1647 ObjectProperty
*object_property_add_str(Object
*obj
, const char *name
,
1648 char *(*get
)(Object
*, Error
**),
1649 void (*set
)(Object
*, const char *, Error
**));
1651 ObjectProperty
*object_class_property_add_str(ObjectClass
*klass
,
1653 char *(*get
)(Object
*, Error
**),
1654 void (*set
)(Object
*, const char *,
1658 * object_property_add_bool:
1659 * @obj: the object to add a property to
1660 * @name: the name of the property
1661 * @get: the getter or NULL if the property is write-only.
1662 * @set: the setter or NULL if the property is read-only
1664 * Add a bool property using getters/setters. This function will add a
1665 * property of type 'bool'.
1667 * Returns: The newly added property on success, or %NULL on failure.
1669 ObjectProperty
*object_property_add_bool(Object
*obj
, const char *name
,
1670 bool (*get
)(Object
*, Error
**),
1671 void (*set
)(Object
*, bool, Error
**));
1673 ObjectProperty
*object_class_property_add_bool(ObjectClass
*klass
,
1675 bool (*get
)(Object
*, Error
**),
1676 void (*set
)(Object
*, bool, Error
**));
1679 * object_property_add_enum:
1680 * @obj: the object to add a property to
1681 * @name: the name of the property
1682 * @typename: the name of the enum data type
1683 * @lookup: enum value namelookup table
1684 * @get: the getter or %NULL if the property is write-only.
1685 * @set: the setter or %NULL if the property is read-only
1687 * Add an enum property using getters/setters. This function will add a
1688 * property of type '@typename'.
1690 * Returns: The newly added property on success, or %NULL on failure.
1692 ObjectProperty
*object_property_add_enum(Object
*obj
, const char *name
,
1693 const char *typename
,
1694 const QEnumLookup
*lookup
,
1695 int (*get
)(Object
*, Error
**),
1696 void (*set
)(Object
*, int, Error
**));
1698 ObjectProperty
*object_class_property_add_enum(ObjectClass
*klass
,
1700 const char *typename
,
1701 const QEnumLookup
*lookup
,
1702 int (*get
)(Object
*, Error
**),
1703 void (*set
)(Object
*, int, Error
**));
1706 * object_property_add_tm:
1707 * @obj: the object to add a property to
1708 * @name: the name of the property
1709 * @get: the getter or NULL if the property is write-only.
1711 * Add a read-only struct tm valued property using a getter function.
1712 * This function will add a property of type 'struct tm'.
1714 * Returns: The newly added property on success, or %NULL on failure.
1716 ObjectProperty
*object_property_add_tm(Object
*obj
, const char *name
,
1717 void (*get
)(Object
*, struct tm
*, Error
**));
1719 ObjectProperty
*object_class_property_add_tm(ObjectClass
*klass
,
1721 void (*get
)(Object
*, struct tm
*, Error
**));
1724 /* Automatically add a getter to the property */
1725 OBJ_PROP_FLAG_READ
= 1 << 0,
1726 /* Automatically add a setter to the property */
1727 OBJ_PROP_FLAG_WRITE
= 1 << 1,
1728 /* Automatically add a getter and a setter to the property */
1729 OBJ_PROP_FLAG_READWRITE
= (OBJ_PROP_FLAG_READ
| OBJ_PROP_FLAG_WRITE
),
1730 } ObjectPropertyFlags
;
1733 * object_property_add_uint8_ptr:
1734 * @obj: the object to add a property to
1735 * @name: the name of the property
1736 * @v: pointer to value
1737 * @flags: bitwise-or'd ObjectPropertyFlags
1739 * Add an integer property in memory. This function will add a
1740 * property of type 'uint8'.
1742 * Returns: The newly added property on success, or %NULL on failure.
1744 ObjectProperty
*object_property_add_uint8_ptr(Object
*obj
, const char *name
,
1746 ObjectPropertyFlags flags
);
1748 ObjectProperty
*object_class_property_add_uint8_ptr(ObjectClass
*klass
,
1751 ObjectPropertyFlags flags
);
1754 * object_property_add_uint16_ptr:
1755 * @obj: the object to add a property to
1756 * @name: the name of the property
1757 * @v: pointer to value
1758 * @flags: bitwise-or'd ObjectPropertyFlags
1760 * Add an integer property in memory. This function will add a
1761 * property of type 'uint16'.
1763 * Returns: The newly added property on success, or %NULL on failure.
1765 ObjectProperty
*object_property_add_uint16_ptr(Object
*obj
, const char *name
,
1767 ObjectPropertyFlags flags
);
1769 ObjectProperty
*object_class_property_add_uint16_ptr(ObjectClass
*klass
,
1772 ObjectPropertyFlags flags
);
1775 * object_property_add_uint32_ptr:
1776 * @obj: the object to add a property to
1777 * @name: the name of the property
1778 * @v: pointer to value
1779 * @flags: bitwise-or'd ObjectPropertyFlags
1781 * Add an integer property in memory. This function will add a
1782 * property of type 'uint32'.
1784 * Returns: The newly added property on success, or %NULL on failure.
1786 ObjectProperty
*object_property_add_uint32_ptr(Object
*obj
, const char *name
,
1788 ObjectPropertyFlags flags
);
1790 ObjectProperty
*object_class_property_add_uint32_ptr(ObjectClass
*klass
,
1793 ObjectPropertyFlags flags
);
1796 * object_property_add_uint64_ptr:
1797 * @obj: the object to add a property to
1798 * @name: the name of the property
1799 * @v: pointer to value
1800 * @flags: bitwise-or'd ObjectPropertyFlags
1802 * Add an integer property in memory. This function will add a
1803 * property of type 'uint64'.
1805 * Returns: The newly added property on success, or %NULL on failure.
1807 ObjectProperty
*object_property_add_uint64_ptr(Object
*obj
, const char *name
,
1809 ObjectPropertyFlags flags
);
1811 ObjectProperty
*object_class_property_add_uint64_ptr(ObjectClass
*klass
,
1814 ObjectPropertyFlags flags
);
1817 * object_property_add_alias:
1818 * @obj: the object to add a property to
1819 * @name: the name of the property
1820 * @target_obj: the object to forward property access to
1821 * @target_name: the name of the property on the forwarded object
1823 * Add an alias for a property on an object. This function will add a property
1824 * of the same type as the forwarded property.
1826 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1827 * this property exists. In the case of a child object or an alias on the same
1828 * object this will be the case. For aliases to other objects the caller is
1829 * responsible for taking a reference.
1831 * Returns: The newly added property on success, or %NULL on failure.
1833 ObjectProperty
*object_property_add_alias(Object
*obj
, const char *name
,
1834 Object
*target_obj
, const char *target_name
);
1837 * object_property_add_const_link:
1838 * @obj: the object to add a property to
1839 * @name: the name of the property
1840 * @target: the object to be referred by the link
1842 * Add an unmodifiable link for a property on an object. This function will
1843 * add a property of type link<TYPE> where TYPE is the type of @target.
1845 * The caller must ensure that @target stays alive as long as
1846 * this property exists. In the case @target is a child of @obj,
1847 * this will be the case. Otherwise, the caller is responsible for
1848 * taking a reference.
1850 * Returns: The newly added property on success, or %NULL on failure.
1852 ObjectProperty
*object_property_add_const_link(Object
*obj
, const char *name
,
1856 * object_property_set_description:
1857 * @obj: the object owning the property
1858 * @name: the name of the property
1859 * @description: the description of the property on the object
1861 * Set an object property's description.
1863 * Returns: %true on success, %false on failure.
1865 void object_property_set_description(Object
*obj
, const char *name
,
1866 const char *description
);
1867 void object_class_property_set_description(ObjectClass
*klass
, const char *name
,
1868 const char *description
);
1871 * object_child_foreach:
1872 * @obj: the object whose children will be navigated
1873 * @fn: the iterator function to be called
1874 * @opaque: an opaque value that will be passed to the iterator
1876 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1879 * It is forbidden to add or remove children from @obj from the @fn
1882 * Returns: The last value returned by @fn, or 0 if there is no child.
1884 int object_child_foreach(Object
*obj
, int (*fn
)(Object
*child
, void *opaque
),
1888 * object_child_foreach_recursive:
1889 * @obj: the object whose children will be navigated
1890 * @fn: the iterator function to be called
1891 * @opaque: an opaque value that will be passed to the iterator
1893 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1894 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1895 * all the way down to the leaf nodes of the tree. Depth first ordering.
1897 * It is forbidden to add or remove children from @obj (or its
1898 * child nodes) from the @fn callback.
1900 * Returns: The last value returned by @fn, or 0 if there is no child.
1902 int object_child_foreach_recursive(Object
*obj
,
1903 int (*fn
)(Object
*child
, void *opaque
),
1907 * @root: root of the #path, e.g., object_get_root()
1908 * @path: path to the container
1910 * Return a container object whose path is @path. Create more containers
1911 * along the path if necessary.
1913 * Returns: the container object.
1915 Object
*container_get(Object
*root
, const char *path
);
1918 * object_type_get_instance_size:
1919 * @typename: Name of the Type whose instance_size is required
1921 * Returns the instance_size of the given @typename.
1923 size_t object_type_get_instance_size(const char *typename
);
1926 * object_property_help:
1927 * @name: the name of the property
1928 * @type: the type of the property
1929 * @defval: the default value
1930 * @description: description of the property
1932 * Returns: a user-friendly formatted string describing the property
1933 * for help purposes.
1935 char *object_property_help(const char *name
, const char *type
,
1936 QObject
*defval
, const char *description
);
1938 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object
, object_unref
)