3 QEMU has code to load/save the state of the guest that it is running.
4 These are two complementary operations. Saving the state just does
5 that, saves the state for each device that the guest is running.
6 Restoring a guest is just the opposite operation: we need to load the
9 For this to work, QEMU has to be launched with the same arguments the
10 two times. I.e. it can only restore the state in one guest that has
11 the same devices that the one it was saved (this last requirement can
12 be relaxed a bit, but for now we can consider that configuration has
13 to be exactly the same).
15 Once that we are able to save/restore a guest, a new functionality is
16 requested: migration. This means that QEMU is able to start in one
17 machine and being "migrated" to another machine. I.e. being moved to
20 Next was the "live migration" functionality. This is important
21 because some guests run with a lot of state (specially RAM), and it
22 can take a while to move all state from one machine to another. Live
23 migration allows the guest to continue running while the state is
24 transferred. Only while the last part of the state is transferred has
25 the guest to be stopped. Typically the time that the guest is
26 unresponsive during live migration is the low hundred of milliseconds
27 (notice that this depends on a lot of things).
29 === Types of migration ===
31 Now that we have talked about live migration, there are several ways
34 - tcp migration: do the migration using tcp sockets
35 - unix migration: do the migration using unix sockets
36 - exec migration: do the migration using the stdin/stdout through a process.
37 - fd migration: do the migration using an file descriptor that is
38 passed to QEMU. QEMU doesn't care how this file descriptor is opened.
40 All these four migration protocols use the same infrastructure to
41 save/restore state devices. This infrastructure is shared with the
42 savevm/loadvm functionality.
44 === State Live Migration ===
46 This is used for RAM and block devices. It is not yet ported to vmstate.
47 <Fill more information here>
49 === What is the common infrastructure ===
51 QEMU uses a QEMUFile abstraction to be able to do migration. Any type
52 of migration that wants to use QEMU infrastructure has to create a
55 QEMUFile *qemu_fopen_ops(void *opaque,
56 QEMUFilePutBufferFunc *put_buffer,
57 QEMUFileGetBufferFunc *get_buffer,
58 QEMUFileCloseFunc *close);
60 The functions have the following functionality:
62 This function writes a chunk of data to a file at the given position.
63 The pos argument can be ignored if the file is only used for
64 streaming. The handler should try to write all of the data it can.
66 typedef int (QEMUFilePutBufferFunc)(void *opaque, const uint8_t *buf,
67 int64_t pos, int size);
69 Read a chunk of data from a file at the given position. The pos argument
70 can be ignored if the file is only be used for streaming. The number of
71 bytes actually read should be returned.
73 typedef int (QEMUFileGetBufferFunc)(void *opaque, uint8_t *buf,
74 int64_t pos, int size);
76 Close a file and return an error code.
78 typedef int (QEMUFileCloseFunc)(void *opaque);
80 You can use any internal state that you need using the opaque void *
81 pointer that is passed to all functions.
83 The important functions for us are put_buffer()/get_buffer() that
84 allow to write/read a buffer into the QEMUFile.
86 === How to save the state of one device ===
88 The state of a device is saved using intermediate buffers. There are
89 some helper functions to assist this saving.
91 There is a new concept that we have to explain here: device state
92 version. When we migrate a device, we save/load the state as a series
93 of fields. Some times, due to bugs or new functionality, we need to
94 change the state to store more/different information. We use the
95 version to identify each time that we do a change. Each version is
96 associated with a series of fields saved. The save_state always saves
97 the state as the newer version. But load_state sometimes is able to
98 load state from an older version.
102 This way is going to disappear as soon as all current users are ported to VMSTATE.
104 Each device has to register two functions, one to save the state and
105 another to load the state back.
107 int register_savevm(DeviceState *dev,
111 SaveStateHandler *save_state,
112 LoadStateHandler *load_state,
115 typedef void SaveStateHandler(QEMUFile *f, void *opaque);
116 typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id);
118 The important functions for the device state format are the save_state
119 and load_state. Notice that load_state receives a version_id
120 parameter to know what state format is receiving. save_state doesn't
121 have a version_id parameter because it always uses the latest version.
125 The legacy way of saving/loading state of the device had the problem
126 that we have to maintain two functions in sync. If we did one change
127 in one of them and not in the other, we would get a failed migration.
129 VMState changed the way that state is saved/loaded. Instead of using
130 a function to save the state and another to load it, it was changed to
131 a declarative way of what the state consisted of. Now VMState is able
132 to interpret that definition to be able to load/save the state. As
133 the state is declared only once, it can't go out of sync in the
136 An example (from hw/input/pckbd.c)
138 static const VMStateDescription vmstate_kbd = {
141 .minimum_version_id = 3,
142 .fields = (VMStateField[]) {
143 VMSTATE_UINT8(write_cmd, KBDState),
144 VMSTATE_UINT8(status, KBDState),
145 VMSTATE_UINT8(mode, KBDState),
146 VMSTATE_UINT8(pending, KBDState),
147 VMSTATE_END_OF_LIST()
151 We are declaring the state with name "pckbd".
152 The version_id is 3, and the fields are 4 uint8_t in a KBDState structure.
153 We registered this with:
155 vmstate_register(NULL, 0, &vmstate_kbd, s);
157 Note: talk about how vmstate <-> qdev interact, and what the instance ids mean.
159 You can search for VMSTATE_* macros for lots of types used in QEMU in
162 === More about versions ===
164 You can see that there are several version fields:
166 - version_id: the maximum version_id supported by VMState for that device.
167 - minimum_version_id: the minimum version_id that VMState is able to understand
169 - minimum_version_id_old: For devices that were not able to port to vmstate, we can
170 assign a function that knows how to read this old state. This field is
171 ignored if there is no load_state_old handler.
173 So, VMState is able to read versions from minimum_version_id to
174 version_id. And the function load_state_old() (if present) is able to
175 load state from minimum_version_id_old to minimum_version_id. This
176 function is deprecated and will be removed when no more users are left.
178 === Massaging functions ===
180 Sometimes, it is not enough to be able to save the state directly
181 from one structure, we need to fill the correct values there. One
182 example is when we are using kvm. Before saving the cpu state, we
183 need to ask kvm to copy to QEMU the state that it is using. And the
184 opposite when we are loading the state, we need a way to tell kvm to
185 load the state for the cpu that we have just loaded from the QEMUFile.
187 The functions to do that are inside a vmstate definition, and are called:
189 - int (*pre_load)(void *opaque);
191 This function is called before we load the state of one device.
193 - int (*post_load)(void *opaque, int version_id);
195 This function is called after we load the state of one device.
197 - void (*pre_save)(void *opaque);
199 This function is called before we save the state of one device.
201 Example: You can look at hpet.c, that uses the three function to
202 massage the state that is transferred.
204 If you use memory API functions that update memory layout outside
205 initialization (i.e., in response to a guest action), this is a strong
206 indication that you need to call these functions in a post_load callback.
207 Examples of such memory API functions are:
209 - memory_region_add_subregion()
210 - memory_region_del_subregion()
211 - memory_region_set_readonly()
212 - memory_region_set_enabled()
213 - memory_region_set_address()
214 - memory_region_set_alias_offset()
218 The use of version_id allows to be able to migrate from older versions
219 to newer versions of a device. But not the other way around. This
220 makes very complicated to fix bugs in stable branches. If we need to
221 add anything to the state to fix a bug, we have to disable migration
222 to older versions that don't have that bug-fix (i.e. a new field).
224 But sometimes, that bug-fix is only needed sometimes, not always. For
225 instance, if the device is in the middle of a DMA operation, it is
226 using a specific functionality, ....
228 It is impossible to create a way to make migration from any version to
229 any other version to work. But we can do better than only allowing
230 migration from older versions to newer ones. For that fields that are
231 only needed sometimes, we add the idea of subsections. A subsection
232 is "like" a device vmstate, but with a particularity, it has a Boolean
233 function that tells if that values are needed to be sent or not. If
234 this functions returns false, the subsection is not sent.
236 On the receiving side, if we found a subsection for a device that we
237 don't understand, we just fail the migration. If we understand all
238 the subsections, then we load the state with success.
240 One important note is that the post_load() function is called "after"
241 loading all subsections, because a newer subsection could change same
246 static bool ide_drive_pio_state_needed(void *opaque)
248 IDEState *s = opaque;
250 return ((s->status & DRQ_STAT) != 0)
251 || (s->bus->error_status & BM_STATUS_PIO_RETRY);
254 const VMStateDescription vmstate_ide_drive_pio_state = {
255 .name = "ide_drive/pio_state",
257 .minimum_version_id = 1,
258 .pre_save = ide_drive_pio_pre_save,
259 .post_load = ide_drive_pio_post_load,
260 .needed = ide_drive_pio_state_needed,
261 .fields = (VMStateField[]) {
262 VMSTATE_INT32(req_nb_sectors, IDEState),
263 VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1,
264 vmstate_info_uint8, uint8_t),
265 VMSTATE_INT32(cur_io_buffer_offset, IDEState),
266 VMSTATE_INT32(cur_io_buffer_len, IDEState),
267 VMSTATE_UINT8(end_transfer_fn_idx, IDEState),
268 VMSTATE_INT32(elementary_transfer_size, IDEState),
269 VMSTATE_INT32(packet_transfer_size, IDEState),
270 VMSTATE_END_OF_LIST()
274 const VMStateDescription vmstate_ide_drive = {
277 .minimum_version_id = 0,
278 .post_load = ide_drive_post_load,
279 .fields = (VMStateField[]) {
280 .... several fields ....
281 VMSTATE_END_OF_LIST()
283 .subsections = (const VMStateDescription*[]) {
284 &vmstate_ide_drive_pio_state,
289 Here we have a subsection for the pio state. We only need to
290 save/send this state when we are in the middle of a pio operation
291 (that is what ide_drive_pio_state_needed() checks). If DRQ_STAT is
292 not enabled, the values on that fields are garbage and don't need to
297 In most migration scenarios there is only a single data path that runs
298 from the source VM to the destination, typically along a single fd (although
299 possibly with another fd or similar for some fast way of throwing pages across).
301 However, some uses need two way communication; in particular the Postcopy
302 destination needs to be able to request pages on demand from the source.
304 For these scenarios there is a 'return path' from the destination to the source;
305 qemu_file_get_return_path(QEMUFile* fwdpath) gives the QEMUFile* for the return
309 Forward path - written by migration thread
310 Return path - opened by main thread, read by return-path thread
313 Forward path - read by main thread
314 Return path - opened by main thread, written by main thread AND postcopy
315 thread (protected by rp_mutex)
318 'Postcopy' migration is a way to deal with migrations that refuse to converge
319 (or take too long to converge) its plus side is that there is an upper bound on
320 the amount of migration traffic and time it takes, the down side is that during
321 the postcopy phase, a failure of *either* side or the network connection causes
322 the guest to be lost.
324 In postcopy the destination CPUs are started before all the memory has been
325 transferred, and accesses to pages that are yet to be transferred cause
326 a fault that's translated by QEMU into a request to the source QEMU.
328 Postcopy can be combined with precopy (i.e. normal migration) so that if precopy
329 doesn't finish in a given time the switch is made to postcopy.
331 === Enabling postcopy ===
333 To enable postcopy, issue this command on the monitor prior to the
336 migrate_set_capability postcopy-ram on
338 The normal commands are then used to start a migration, which is still
339 started in precopy mode. Issuing:
341 migrate_start_postcopy
343 will now cause the transition from precopy to postcopy.
344 It can be issued immediately after migration is started or any
345 time later on. Issuing it after the end of a migration is harmless.
347 Note: During the postcopy phase, the bandwidth limits set using
348 migrate_set_speed is ignored (to avoid delaying requested pages that
349 the destination is waiting for).
351 === Postcopy device transfer ===
353 Loading of device data may cause the device emulation to access guest RAM
354 that may trigger faults that have to be resolved by the source, as such
355 the migration stream has to be able to respond with page data *during* the
356 device load, and hence the device data has to be read from the stream completely
357 before the device load begins to free the stream up. This is achieved by
358 'packaging' the device data into a blob that's read in one go.
362 Until postcopy is entered the migration stream is identical to normal
363 precopy, except for the addition of a 'postcopy advise' command at
364 the beginning, to tell the destination that postcopy might happen.
365 When postcopy starts the source sends the page discard data and then
366 forms the 'package' containing:
368 Command: 'postcopy listen'
370 A series of sections, identical to the precopy streams device state stream
371 containing everything except postcopiable devices (i.e. RAM)
372 Command: 'postcopy run'
374 The 'package' is sent as the data part of a Command: 'CMD_PACKAGED', and the
375 contents are formatted in the same way as the main migration stream.
377 During postcopy the source scans the list of dirty pages and sends them
378 to the destination without being requested (in much the same way as precopy),
379 however when a page request is received from the destination, the dirty page
380 scanning restarts from the requested location. This causes requested pages
381 to be sent quickly, and also causes pages directly after the requested page
382 to be sent quickly in the hope that those pages are likely to be used
383 by the destination soon.
385 Destination behaviour
387 Initially the destination looks the same as precopy, with a single thread
388 reading the migration stream; the 'postcopy advise' and 'discard' commands
389 are processed to change the way RAM is managed, but don't affect the stream
392 ------------------------------------------------------------------------------
394 main -----DISCARD-CMD_PACKAGED ( LISTEN DEVICE DEVICE DEVICE RUN )
399 listen thread: --- page -- page -- page -- page -- page --
402 ------------------------------------------------------------------------------
404 On receipt of CMD_PACKAGED (1)
405 All the data associated with the package - the ( ... ) section in the
406 diagram - is read into memory, and the main thread recurses into
407 qemu_loadvm_state_main to process the contents of the package (2)
408 which contains commands (3,6) and devices (4...)
410 On receipt of 'postcopy listen' - 3 -(i.e. the 1st command in the package)
411 a new thread (a) is started that takes over servicing the migration stream,
412 while the main thread carries on loading the package. It loads normal
413 background page data (b) but if during a device load a fault happens (5) the
414 returned page (c) is loaded by the listen thread allowing the main threads
415 device load to carry on.
417 The last thing in the CMD_PACKAGED is a 'RUN' command (6) letting the destination
419 At the end of the CMD_PACKAGED (7) the main thread returns to normal running behaviour
420 and is no longer used by migration, while the listen thread carries
421 on servicing page data until the end of migration.
423 === Postcopy states ===
425 Postcopy moves through a series of states (see postcopy_state) from
426 ADVISE->DISCARD->LISTEN->RUNNING->END
428 Advise: Set at the start of migration if postcopy is enabled, even
429 if it hasn't had the start command; here the destination
430 checks that its OS has the support needed for postcopy, and performs
431 setup to ensure the RAM mappings are suitable for later postcopy.
432 The destination will fail early in migration at this point if the
433 required OS support is not present.
434 (Triggered by reception of POSTCOPY_ADVISE command)
436 Discard: Entered on receipt of the first 'discard' command; prior to
437 the first Discard being performed, hugepages are switched off
438 (using madvise) to ensure that no new huge pages are created
439 during the postcopy phase, and to cause any huge pages that
440 have discards on them to be broken.
442 Listen: The first command in the package, POSTCOPY_LISTEN, switches
443 the destination state to Listen, and starts a new thread
444 (the 'listen thread') which takes over the job of receiving
445 pages off the migration stream, while the main thread carries
446 on processing the blob. With this thread able to process page
447 reception, the destination now 'sensitises' the RAM to detect
448 any access to missing pages (on Linux using the 'userfault'
451 Running: POSTCOPY_RUN causes the destination to synchronise all
452 state and start the CPUs and IO devices running. The main
453 thread now finishes processing the migration package and
454 now carries on as it would for normal precopy migration
455 (although it can't do the cleanup it would do as it
456 finishes a normal migration).
458 End: The listen thread can now quit, and perform the cleanup of migration
459 state, the migration is now complete.
461 === Source side page maps ===
463 The source side keeps two bitmaps during postcopy; 'the migration bitmap'
464 and 'unsent map'. The 'migration bitmap' is basically the same as in
465 the precopy case, and holds a bit to indicate that page is 'dirty' -
466 i.e. needs sending. During the precopy phase this is updated as the CPU
467 dirties pages, however during postcopy the CPUs are stopped and nothing
468 should dirty anything any more.
470 The 'unsent map' is used for the transition to postcopy. It is a bitmap that
471 has a bit cleared whenever a page is sent to the destination, however during
472 the transition to postcopy mode it is combined with the migration bitmap
473 to form a set of pages that:
474 a) Have been sent but then redirtied (which must be discarded)
475 b) Have not yet been sent - which also must be discarded to cause any
476 transparent huge pages built during precopy to be broken.
478 Note that the contents of the unsentmap are sacrificed during the calculation
479 of the discard set and thus aren't valid once in postcopy. The dirtymap
480 is still valid and is used to ensure that no page is sent more than once. Any
481 request for a page that has already been sent is ignored. Duplicate requests
482 such as this can happen as a page is sent at about the same time the
483 destination accesses it.