2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
31 #include "sysemu/sysemu.h"
33 void sdl2_2d_update(DisplayChangeListener
*dcl
,
34 int x
, int y
, int w
, int h
)
36 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
37 DisplaySurface
*surf
= qemu_console_surface(dcl
->con
);
40 assert(!scon
->opengl
);
50 * SDL2 seems to do some double-buffering, and trying to only
51 * update the changed areas results in only one of the two buffers
52 * being updated. Which flickers alot. So lets not try to be
53 * clever do a full update every time ...
63 rect
.w
= surface_width(surf
);
64 rect
.h
= surface_height(surf
);
67 SDL_UpdateTexture(scon
->texture
, NULL
, surface_data(surf
),
68 surface_stride(surf
));
69 SDL_RenderCopy(scon
->real_renderer
, scon
->texture
, &rect
, &rect
);
70 SDL_RenderPresent(scon
->real_renderer
);
73 void sdl2_2d_switch(DisplayChangeListener
*dcl
,
74 DisplaySurface
*new_surface
)
76 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
77 DisplaySurface
*old_surface
= scon
->surface
;
80 assert(!scon
->opengl
);
82 scon
->surface
= new_surface
;
85 SDL_DestroyTexture(scon
->texture
);
90 sdl2_window_destroy(scon
);
94 if (!scon
->real_window
) {
95 sdl2_window_create(scon
);
96 } else if (old_surface
&&
97 ((surface_width(old_surface
) != surface_width(new_surface
)) ||
98 (surface_height(old_surface
) != surface_height(new_surface
)))) {
99 sdl2_window_resize(scon
);
102 SDL_RenderSetLogicalSize(scon
->real_renderer
,
103 surface_width(new_surface
),
104 surface_height(new_surface
));
106 switch (surface_format(scon
->surface
)) {
107 case PIXMAN_x1r5g5b5
:
108 format
= SDL_PIXELFORMAT_ARGB1555
;
111 format
= SDL_PIXELFORMAT_RGB565
;
113 case PIXMAN_x8r8g8b8
:
114 format
= SDL_PIXELFORMAT_ARGB8888
;
116 case PIXMAN_r8g8b8x8
:
117 format
= SDL_PIXELFORMAT_RGBA8888
;
119 case PIXMAN_b8g8r8x8
:
120 format
= SDL_PIXELFORMAT_BGRX8888
;
123 g_assert_not_reached();
125 scon
->texture
= SDL_CreateTexture(scon
->real_renderer
, format
,
126 SDL_TEXTUREACCESS_STREAMING
,
127 surface_width(new_surface
),
128 surface_height(new_surface
));
129 sdl2_2d_redraw(scon
);
132 void sdl2_2d_refresh(DisplayChangeListener
*dcl
)
134 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
136 assert(!scon
->opengl
);
137 graphic_hw_update(dcl
->con
);
138 sdl2_poll_events(scon
);
141 void sdl2_2d_redraw(struct sdl2_console
*scon
)
143 assert(!scon
->opengl
);
145 if (!scon
->surface
) {
148 sdl2_2d_update(&scon
->dcl
, 0, 0,
149 surface_width(scon
->surface
),
150 surface_height(scon
->surface
));
153 bool sdl2_2d_check_format(DisplayChangeListener
*dcl
,
154 pixman_format_code_t format
)
157 * We let SDL convert for us a few more formats than,
158 * the native ones. Thes are the ones I have tested.
160 return (format
== PIXMAN_x8r8g8b8
||
161 format
== PIXMAN_b8g8r8x8
||
162 format
== PIXMAN_x1r5g5b5
||
163 format
== PIXMAN_r5g6b5
);