2 * QEMU model of the Milkymist texture mapping unit.
4 * Copyright (c) 2010 Michael Walle <michael@walle.cc>
5 * Copyright (c) 2010 Sebastien Bourdeauducq
6 * <sebastien.bourdeauducq@lekernel.net>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://www.milkymist.org/socdoc/tmu2.pdf
28 #include "hw/sysbus.h"
30 #include "qemu/error-report.h"
60 CTL_START_BUSY
= (1<<0),
61 CTL_CHROMAKEY
= (1<<1),
78 #define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
79 #define MILKYMIST_TMU2(obj) \
80 OBJECT_CHECK(MilkymistTMU2State, (obj), TYPE_MILKYMIST_TMU2)
82 struct MilkymistTMU2State
{
83 SysBusDevice parent_obj
;
85 MemoryRegion regs_region
;
92 GLXFBConfig glx_fb_config
;
93 GLXContext glx_context
;
95 typedef struct MilkymistTMU2State MilkymistTMU2State
;
97 static const int glx_fbconfig_attr
[] = {
104 static int tmu2_glx_init(MilkymistTMU2State
*s
)
106 GLXFBConfig
*configs
;
109 s
->dpy
= XOpenDisplay(NULL
); /* FIXME: call XCloseDisplay() */
110 if (s
->dpy
== NULL
) {
114 configs
= glXChooseFBConfig(s
->dpy
, 0, glx_fbconfig_attr
, &nelements
);
115 if (configs
== NULL
) {
119 s
->glx_fb_config
= *configs
;
122 /* FIXME: call glXDestroyContext() */
123 s
->glx_context
= glXCreateNewContext(s
->dpy
, s
->glx_fb_config
,
124 GLX_RGBA_TYPE
, NULL
, 1);
125 if (s
->glx_context
== NULL
) {
132 static void tmu2_gl_map(struct vertex
*mesh
, int texhres
, int texvres
,
133 int hmeshlast
, int vmeshlast
, int ho
, int vo
, int sw
, int sh
)
137 int u0
, v0
, u1
, v1
, u2
, v2
, u3
, v3
;
138 double xscale
= 1.0 / ((double)(64 * texhres
));
139 double yscale
= 1.0 / ((double)(64 * texvres
));
142 glTranslatef(ho
, vo
, 0);
143 glEnable(GL_TEXTURE_2D
);
146 for (y
= 0; y
< vmeshlast
; y
++) {
149 for (x
= 0; x
< hmeshlast
; x
++) {
153 u0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].x
);
154 v0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].y
);
155 u1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].x
);
156 v1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].y
);
157 u2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].x
);
158 v2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].y
);
159 u3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].x
);
160 v3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].y
);
162 glTexCoord2d(((double)u0
) * xscale
, ((double)v0
) * yscale
);
163 glVertex3i(x0
, y0
, 0);
164 glTexCoord2d(((double)u1
) * xscale
, ((double)v1
) * yscale
);
165 glVertex3i(x1
, y0
, 0);
166 glTexCoord2d(((double)u2
) * xscale
, ((double)v2
) * yscale
);
167 glVertex3i(x1
, y1
, 0);
168 glTexCoord2d(((double)u3
) * xscale
, ((double)v3
) * yscale
);
169 glVertex3i(x0
, y1
, 0);
176 static void tmu2_start(MilkymistTMU2State
*s
)
178 int pbuffer_attrib
[6] = {
183 GLX_PRESERVED_CONTENTS
,
195 trace_milkymist_tmu2_start();
197 /* Create and set up a suitable OpenGL context */
198 pbuffer_attrib
[1] = s
->regs
[R_DSTHRES
];
199 pbuffer_attrib
[3] = s
->regs
[R_DSTVRES
];
200 pbuffer
= glXCreatePbuffer(s
->dpy
, s
->glx_fb_config
, pbuffer_attrib
);
201 glXMakeContextCurrent(s
->dpy
, pbuffer
, pbuffer
, s
->glx_context
);
203 /* Fixup endianness. TODO: would it work on BE hosts? */
204 glPixelStorei(GL_UNPACK_SWAP_BYTES
, 1);
205 glPixelStorei(GL_PACK_SWAP_BYTES
, 1);
208 glPixelStorei(GL_UNPACK_ALIGNMENT
, 2);
209 glPixelStorei(GL_PACK_ALIGNMENT
, 2);
211 /* Read the QEMU source framebuffer into an OpenGL texture */
212 glGenTextures(1, &texture
);
213 glBindTexture(GL_TEXTURE_2D
, texture
);
214 fb_len
= 2*s
->regs
[R_TEXHRES
]*s
->regs
[R_TEXVRES
];
215 fb
= cpu_physical_memory_map(s
->regs
[R_TEXFBUF
], &fb_len
, 0);
217 glDeleteTextures(1, &texture
);
218 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
219 glXDestroyPbuffer(s
->dpy
, pbuffer
);
222 glTexImage2D(GL_TEXTURE_2D
, 0, 3, s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
223 0, GL_RGB
, GL_UNSIGNED_SHORT_5_6_5
, fb
);
224 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
226 /* Set up texturing options */
228 * Many cases of TMU2 masking are not supported by OpenGL.
229 * We only implement the most common ones:
230 * - full bilinear filtering vs. nearest texel
231 * - texture clamping vs. texture wrapping
233 if ((s
->regs
[R_TEXHMASK
] & 0x3f) > 0x20) {
234 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
235 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
237 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
238 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
240 if ((s
->regs
[R_TEXHMASK
] >> 6) & s
->regs
[R_TEXHRES
]) {
241 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
243 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_REPEAT
);
245 if ((s
->regs
[R_TEXVMASK
] >> 6) & s
->regs
[R_TEXVRES
]) {
246 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
248 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_REPEAT
);
251 /* Translucency and decay */
253 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
254 m
= (float)(s
->regs
[R_BRIGHTNESS
] + 1) / 64.0f
;
255 glColor4f(m
, m
, m
, (float)(s
->regs
[R_ALPHA
] + 1) / 64.0f
);
257 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
258 fb_len
= 2 * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
259 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 0);
261 glDeleteTextures(1, &texture
);
262 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
263 glXDestroyPbuffer(s
->dpy
, pbuffer
);
267 glDrawPixels(s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
268 GL_UNSIGNED_SHORT_5_6_5
, fb
);
269 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
270 glViewport(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
]);
271 glMatrixMode(GL_PROJECTION
);
273 glOrtho(0.0, s
->regs
[R_DSTHRES
], 0.0, s
->regs
[R_DSTVRES
], -1.0, 1.0);
274 glMatrixMode(GL_MODELVIEW
);
276 /* Map the texture */
277 mesh_len
= MESH_MAXSIZE
*MESH_MAXSIZE
*sizeof(struct vertex
);
278 mesh
= cpu_physical_memory_map(s
->regs
[R_VERTICESADDR
], &mesh_len
, 0);
280 glDeleteTextures(1, &texture
);
281 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
282 glXDestroyPbuffer(s
->dpy
, pbuffer
);
286 tmu2_gl_map((struct vertex
*)mesh
,
287 s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
288 s
->regs
[R_HMESHLAST
], s
->regs
[R_VMESHLAST
],
289 s
->regs
[R_DSTHOFFSET
], s
->regs
[R_DSTVOFFSET
],
290 s
->regs
[R_DSTSQUAREW
], s
->regs
[R_DSTSQUAREH
]);
291 cpu_physical_memory_unmap(mesh
, mesh_len
, 0, mesh_len
);
293 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
294 fb_len
= 2 * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
295 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 1);
297 glDeleteTextures(1, &texture
);
298 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
299 glXDestroyPbuffer(s
->dpy
, pbuffer
);
303 glReadPixels(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
304 GL_UNSIGNED_SHORT_5_6_5
, fb
);
305 cpu_physical_memory_unmap(fb
, fb_len
, 1, fb_len
);
307 /* Free OpenGL allocs */
308 glDeleteTextures(1, &texture
);
309 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
310 glXDestroyPbuffer(s
->dpy
, pbuffer
);
312 s
->regs
[R_CTL
] &= ~CTL_START_BUSY
;
314 trace_milkymist_tmu2_pulse_irq();
315 qemu_irq_pulse(s
->irq
);
318 static uint64_t tmu2_read(void *opaque
, hwaddr addr
,
321 MilkymistTMU2State
*s
= opaque
;
349 error_report("milkymist_tmu2: read access to unknown register 0x"
350 TARGET_FMT_plx
, addr
<< 2);
354 trace_milkymist_tmu2_memory_read(addr
<< 2, r
);
359 static void tmu2_check_registers(MilkymistTMU2State
*s
)
361 if (s
->regs
[R_BRIGHTNESS
] > MAX_BRIGHTNESS
) {
362 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS
);
365 if (s
->regs
[R_ALPHA
] > MAX_ALPHA
) {
366 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA
);
369 if (s
->regs
[R_VERTICESADDR
] & 0x07) {
370 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
374 if (s
->regs
[R_TEXFBUF
] & 0x01) {
375 error_report("milkymist_tmu2: texture buffer address has to be "
380 static void tmu2_write(void *opaque
, hwaddr addr
, uint64_t value
,
383 MilkymistTMU2State
*s
= opaque
;
385 trace_milkymist_tmu2_memory_write(addr
, value
);
390 s
->regs
[addr
] = value
;
391 if (value
& CTL_START_BUSY
) {
413 s
->regs
[addr
] = value
;
417 error_report("milkymist_tmu2: write access to unknown register 0x"
418 TARGET_FMT_plx
, addr
<< 2);
422 tmu2_check_registers(s
);
425 static const MemoryRegionOps tmu2_mmio_ops
= {
429 .min_access_size
= 4,
430 .max_access_size
= 4,
432 .endianness
= DEVICE_NATIVE_ENDIAN
,
435 static void milkymist_tmu2_reset(DeviceState
*d
)
437 MilkymistTMU2State
*s
= MILKYMIST_TMU2(d
);
440 for (i
= 0; i
< R_MAX
; i
++) {
445 static int milkymist_tmu2_init(SysBusDevice
*dev
)
447 MilkymistTMU2State
*s
= MILKYMIST_TMU2(dev
);
449 if (tmu2_glx_init(s
)) {
453 sysbus_init_irq(dev
, &s
->irq
);
455 memory_region_init_io(&s
->regs_region
, OBJECT(s
), &tmu2_mmio_ops
, s
,
456 "milkymist-tmu2", R_MAX
* 4);
457 sysbus_init_mmio(dev
, &s
->regs_region
);
462 static const VMStateDescription vmstate_milkymist_tmu2
= {
463 .name
= "milkymist-tmu2",
465 .minimum_version_id
= 1,
466 .fields
= (VMStateField
[]) {
467 VMSTATE_UINT32_ARRAY(regs
, MilkymistTMU2State
, R_MAX
),
468 VMSTATE_END_OF_LIST()
472 static void milkymist_tmu2_class_init(ObjectClass
*klass
, void *data
)
474 DeviceClass
*dc
= DEVICE_CLASS(klass
);
475 SysBusDeviceClass
*k
= SYS_BUS_DEVICE_CLASS(klass
);
477 k
->init
= milkymist_tmu2_init
;
478 dc
->reset
= milkymist_tmu2_reset
;
479 dc
->vmsd
= &vmstate_milkymist_tmu2
;
482 static const TypeInfo milkymist_tmu2_info
= {
483 .name
= TYPE_MILKYMIST_TMU2
,
484 .parent
= TYPE_SYS_BUS_DEVICE
,
485 .instance_size
= sizeof(MilkymistTMU2State
),
486 .class_init
= milkymist_tmu2_class_init
,
489 static void milkymist_tmu2_register_types(void)
491 type_register_static(&milkymist_tmu2_info
);
494 type_init(milkymist_tmu2_register_types
)