block: Only the main loop can change AioContexts
[qemu/ar7.git] / include / qom / object.h
blob7bb82a7f5650e324d32f789246d8df221e2291c5
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/queue.h"
19 #include "qemu/module.h"
21 struct TypeImpl;
22 typedef struct TypeImpl *Type;
24 typedef struct Object Object;
26 typedef struct TypeInfo TypeInfo;
28 typedef struct InterfaceClass InterfaceClass;
29 typedef struct InterfaceInfo InterfaceInfo;
31 #define TYPE_OBJECT "object"
33 /**
34 * SECTION:object.h
35 * @title:Base Object Type System
36 * @short_description: interfaces for creating new types and objects
38 * The QEMU Object Model provides a framework for registering user creatable
39 * types and instantiating objects from those types. QOM provides the following
40 * features:
42 * - System for dynamically registering types
43 * - Support for single-inheritance of types
44 * - Multiple inheritance of stateless interfaces
46 * <example>
47 * <title>Creating a minimal type</title>
48 * <programlisting>
49 * #include "qdev.h"
51 * #define TYPE_MY_DEVICE "my-device"
53 * // No new virtual functions: we can reuse the typedef for the
54 * // superclass.
55 * typedef DeviceClass MyDeviceClass;
56 * typedef struct MyDevice
57 * {
58 * DeviceState parent;
60 * int reg0, reg1, reg2;
61 * } MyDevice;
63 * static const TypeInfo my_device_info = {
64 * .name = TYPE_MY_DEVICE,
65 * .parent = TYPE_DEVICE,
66 * .instance_size = sizeof(MyDevice),
67 * };
69 * static void my_device_register_types(void)
70 * {
71 * type_register_static(&my_device_info);
72 * }
74 * type_init(my_device_register_types)
75 * </programlisting>
76 * </example>
78 * In the above example, we create a simple type that is described by #TypeInfo.
79 * #TypeInfo describes information about the type including what it inherits
80 * from, the instance and class size, and constructor/destructor hooks.
82 * Alternatively several static types could be registered using helper macro
83 * DEFINE_TYPES()
85 * <example>
86 * <programlisting>
87 * static const TypeInfo device_types_info[] = {
88 * {
89 * .name = TYPE_MY_DEVICE_A,
90 * .parent = TYPE_DEVICE,
91 * .instance_size = sizeof(MyDeviceA),
92 * },
93 * {
94 * .name = TYPE_MY_DEVICE_B,
95 * .parent = TYPE_DEVICE,
96 * .instance_size = sizeof(MyDeviceB),
97 * },
98 * };
100 * DEFINE_TYPES(device_types_info)
101 * </programlisting>
102 * </example>
104 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
105 * are instantiated dynamically but there is only ever one instance for any
106 * given type. The #ObjectClass typically holds a table of function pointers
107 * for the virtual methods implemented by this type.
109 * Using object_new(), a new #Object derivative will be instantiated. You can
110 * cast an #Object to a subclass (or base-class) type using
111 * object_dynamic_cast(). You typically want to define macro wrappers around
112 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
113 * specific type:
115 * <example>
116 * <title>Typecasting macros</title>
117 * <programlisting>
118 * #define MY_DEVICE_GET_CLASS(obj) \
119 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
120 * #define MY_DEVICE_CLASS(klass) \
121 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
122 * #define MY_DEVICE(obj) \
123 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
124 * </programlisting>
125 * </example>
127 * # Class Initialization #
129 * Before an object is initialized, the class for the object must be
130 * initialized. There is only one class object for all instance objects
131 * that is created lazily.
133 * Classes are initialized by first initializing any parent classes (if
134 * necessary). After the parent class object has initialized, it will be
135 * copied into the current class object and any additional storage in the
136 * class object is zero filled.
138 * The effect of this is that classes automatically inherit any virtual
139 * function pointers that the parent class has already initialized. All
140 * other fields will be zero filled.
142 * Once all of the parent classes have been initialized, #TypeInfo::class_init
143 * is called to let the class being instantiated provide default initialize for
144 * its virtual functions. Here is how the above example might be modified
145 * to introduce an overridden virtual function:
147 * <example>
148 * <title>Overriding a virtual function</title>
149 * <programlisting>
150 * #include "qdev.h"
152 * void my_device_class_init(ObjectClass *klass, void *class_data)
154 * DeviceClass *dc = DEVICE_CLASS(klass);
155 * dc->reset = my_device_reset;
158 * static const TypeInfo my_device_info = {
159 * .name = TYPE_MY_DEVICE,
160 * .parent = TYPE_DEVICE,
161 * .instance_size = sizeof(MyDevice),
162 * .class_init = my_device_class_init,
163 * };
164 * </programlisting>
165 * </example>
167 * Introducing new virtual methods requires a class to define its own
168 * struct and to add a .class_size member to the #TypeInfo. Each method
169 * will also have a wrapper function to call it easily:
171 * <example>
172 * <title>Defining an abstract class</title>
173 * <programlisting>
174 * #include "qdev.h"
176 * typedef struct MyDeviceClass
178 * DeviceClass parent;
180 * void (*frobnicate) (MyDevice *obj);
181 * } MyDeviceClass;
183 * static const TypeInfo my_device_info = {
184 * .name = TYPE_MY_DEVICE,
185 * .parent = TYPE_DEVICE,
186 * .instance_size = sizeof(MyDevice),
187 * .abstract = true, // or set a default in my_device_class_init
188 * .class_size = sizeof(MyDeviceClass),
189 * };
191 * void my_device_frobnicate(MyDevice *obj)
193 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
195 * klass->frobnicate(obj);
197 * </programlisting>
198 * </example>
200 * # Interfaces #
202 * Interfaces allow a limited form of multiple inheritance. Instances are
203 * similar to normal types except for the fact that are only defined by
204 * their classes and never carry any state. You can dynamically cast an object
205 * to one of its #Interface types and vice versa.
207 * # Methods #
209 * A <emphasis>method</emphasis> is a function within the namespace scope of
210 * a class. It usually operates on the object instance by passing it as a
211 * strongly-typed first argument.
212 * If it does not operate on an object instance, it is dubbed
213 * <emphasis>class method</emphasis>.
215 * Methods cannot be overloaded. That is, the #ObjectClass and method name
216 * uniquely identity the function to be called; the signature does not vary
217 * except for trailing varargs.
219 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
220 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
221 * via OBJECT_GET_CLASS() accessing the overridden function.
222 * The original function is not automatically invoked. It is the responsibility
223 * of the overriding class to determine whether and when to invoke the method
224 * being overridden.
226 * To invoke the method being overridden, the preferred solution is to store
227 * the original value in the overriding class before overriding the method.
228 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
229 * respectively; this frees the overriding class from hardcoding its parent
230 * class, which someone might choose to change at some point.
232 * <example>
233 * <title>Overriding a virtual method</title>
234 * <programlisting>
235 * typedef struct MyState MyState;
237 * typedef void (*MyDoSomething)(MyState *obj);
239 * typedef struct MyClass {
240 * ObjectClass parent_class;
242 * MyDoSomething do_something;
243 * } MyClass;
245 * static void my_do_something(MyState *obj)
247 * // do something
250 * static void my_class_init(ObjectClass *oc, void *data)
252 * MyClass *mc = MY_CLASS(oc);
254 * mc->do_something = my_do_something;
257 * static const TypeInfo my_type_info = {
258 * .name = TYPE_MY,
259 * .parent = TYPE_OBJECT,
260 * .instance_size = sizeof(MyState),
261 * .class_size = sizeof(MyClass),
262 * .class_init = my_class_init,
263 * };
265 * typedef struct DerivedClass {
266 * MyClass parent_class;
268 * MyDoSomething parent_do_something;
269 * } DerivedClass;
271 * static void derived_do_something(MyState *obj)
273 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
275 * // do something here
276 * dc->parent_do_something(obj);
277 * // do something else here
280 * static void derived_class_init(ObjectClass *oc, void *data)
282 * MyClass *mc = MY_CLASS(oc);
283 * DerivedClass *dc = DERIVED_CLASS(oc);
285 * dc->parent_do_something = mc->do_something;
286 * mc->do_something = derived_do_something;
289 * static const TypeInfo derived_type_info = {
290 * .name = TYPE_DERIVED,
291 * .parent = TYPE_MY,
292 * .class_size = sizeof(DerivedClass),
293 * .class_init = derived_class_init,
294 * };
295 * </programlisting>
296 * </example>
298 * Alternatively, object_class_by_name() can be used to obtain the class and
299 * its non-overridden methods for a specific type. This would correspond to
300 * |[ MyClass::method(...) ]| in C++.
302 * The first example of such a QOM method was #CPUClass.reset,
303 * another example is #DeviceClass.realize.
308 * ObjectPropertyAccessor:
309 * @obj: the object that owns the property
310 * @v: the visitor that contains the property data
311 * @name: the name of the property
312 * @opaque: the object property opaque
313 * @errp: a pointer to an Error that is filled if getting/setting fails.
315 * Called when trying to get/set a property.
317 typedef void (ObjectPropertyAccessor)(Object *obj,
318 Visitor *v,
319 const char *name,
320 void *opaque,
321 Error **errp);
324 * ObjectPropertyResolve:
325 * @obj: the object that owns the property
326 * @opaque: the opaque registered with the property
327 * @part: the name of the property
329 * Resolves the #Object corresponding to property @part.
331 * The returned object can also be used as a starting point
332 * to resolve a relative path starting with "@part".
334 * Returns: If @path is the path that led to @obj, the function
335 * returns the #Object corresponding to "@path/@part".
336 * If "@path/@part" is not a valid object path, it returns #NULL.
338 typedef Object *(ObjectPropertyResolve)(Object *obj,
339 void *opaque,
340 const char *part);
343 * ObjectPropertyRelease:
344 * @obj: the object that owns the property
345 * @name: the name of the property
346 * @opaque: the opaque registered with the property
348 * Called when a property is removed from a object.
350 typedef void (ObjectPropertyRelease)(Object *obj,
351 const char *name,
352 void *opaque);
354 typedef struct ObjectProperty
356 gchar *name;
357 gchar *type;
358 gchar *description;
359 ObjectPropertyAccessor *get;
360 ObjectPropertyAccessor *set;
361 ObjectPropertyResolve *resolve;
362 ObjectPropertyRelease *release;
363 void *opaque;
364 } ObjectProperty;
367 * ObjectUnparent:
368 * @obj: the object that is being removed from the composition tree
370 * Called when an object is being removed from the QOM composition tree.
371 * The function should remove any backlinks from children objects to @obj.
373 typedef void (ObjectUnparent)(Object *obj);
376 * ObjectFree:
377 * @obj: the object being freed
379 * Called when an object's last reference is removed.
381 typedef void (ObjectFree)(void *obj);
383 #define OBJECT_CLASS_CAST_CACHE 4
386 * ObjectClass:
388 * The base for all classes. The only thing that #ObjectClass contains is an
389 * integer type handle.
391 struct ObjectClass
393 /*< private >*/
394 Type type;
395 GSList *interfaces;
397 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
398 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
400 ObjectUnparent *unparent;
402 GHashTable *properties;
406 * Object:
408 * The base for all objects. The first member of this object is a pointer to
409 * a #ObjectClass. Since C guarantees that the first member of a structure
410 * always begins at byte 0 of that structure, as long as any sub-object places
411 * its parent as the first member, we can cast directly to a #Object.
413 * As a result, #Object contains a reference to the objects type as its
414 * first member. This allows identification of the real type of the object at
415 * run time.
417 struct Object
419 /*< private >*/
420 ObjectClass *class;
421 ObjectFree *free;
422 GHashTable *properties;
423 uint32_t ref;
424 Object *parent;
428 * TypeInfo:
429 * @name: The name of the type.
430 * @parent: The name of the parent type.
431 * @instance_size: The size of the object (derivative of #Object). If
432 * @instance_size is 0, then the size of the object will be the size of the
433 * parent object.
434 * @instance_init: This function is called to initialize an object. The parent
435 * class will have already been initialized so the type is only responsible
436 * for initializing its own members.
437 * @instance_post_init: This function is called to finish initialization of
438 * an object, after all @instance_init functions were called.
439 * @instance_finalize: This function is called during object destruction. This
440 * is called before the parent @instance_finalize function has been called.
441 * An object should only free the members that are unique to its type in this
442 * function.
443 * @abstract: If this field is true, then the class is considered abstract and
444 * cannot be directly instantiated.
445 * @class_size: The size of the class object (derivative of #ObjectClass)
446 * for this object. If @class_size is 0, then the size of the class will be
447 * assumed to be the size of the parent class. This allows a type to avoid
448 * implementing an explicit class type if they are not adding additional
449 * virtual functions.
450 * @class_init: This function is called after all parent class initialization
451 * has occurred to allow a class to set its default virtual method pointers.
452 * This is also the function to use to override virtual methods from a parent
453 * class.
454 * @class_base_init: This function is called for all base classes after all
455 * parent class initialization has occurred, but before the class itself
456 * is initialized. This is the function to use to undo the effects of
457 * memcpy from the parent class to the descendants.
458 * @class_data: Data to pass to the @class_init,
459 * @class_base_init. This can be useful when building dynamic
460 * classes.
461 * @interfaces: The list of interfaces associated with this type. This
462 * should point to a static array that's terminated with a zero filled
463 * element.
465 struct TypeInfo
467 const char *name;
468 const char *parent;
470 size_t instance_size;
471 void (*instance_init)(Object *obj);
472 void (*instance_post_init)(Object *obj);
473 void (*instance_finalize)(Object *obj);
475 bool abstract;
476 size_t class_size;
478 void (*class_init)(ObjectClass *klass, void *data);
479 void (*class_base_init)(ObjectClass *klass, void *data);
480 void *class_data;
482 InterfaceInfo *interfaces;
486 * OBJECT:
487 * @obj: A derivative of #Object
489 * Converts an object to a #Object. Since all objects are #Objects,
490 * this function will always succeed.
492 #define OBJECT(obj) \
493 ((Object *)(obj))
496 * OBJECT_CLASS:
497 * @class: A derivative of #ObjectClass.
499 * Converts a class to an #ObjectClass. Since all objects are #Objects,
500 * this function will always succeed.
502 #define OBJECT_CLASS(class) \
503 ((ObjectClass *)(class))
506 * OBJECT_CHECK:
507 * @type: The C type to use for the return value.
508 * @obj: A derivative of @type to cast.
509 * @name: The QOM typename of @type
511 * A type safe version of @object_dynamic_cast_assert. Typically each class
512 * will define a macro based on this type to perform type safe dynamic_casts to
513 * this object type.
515 * If an invalid object is passed to this function, a run time assert will be
516 * generated.
518 #define OBJECT_CHECK(type, obj, name) \
519 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
520 __FILE__, __LINE__, __func__))
523 * OBJECT_CLASS_CHECK:
524 * @class_type: The C type to use for the return value.
525 * @class: A derivative class of @class_type to cast.
526 * @name: the QOM typename of @class_type.
528 * A type safe version of @object_class_dynamic_cast_assert. This macro is
529 * typically wrapped by each type to perform type safe casts of a class to a
530 * specific class type.
532 #define OBJECT_CLASS_CHECK(class_type, class, name) \
533 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
534 __FILE__, __LINE__, __func__))
537 * OBJECT_GET_CLASS:
538 * @class: The C type to use for the return value.
539 * @obj: The object to obtain the class for.
540 * @name: The QOM typename of @obj.
542 * This function will return a specific class for a given object. Its generally
543 * used by each type to provide a type safe macro to get a specific class type
544 * from an object.
546 #define OBJECT_GET_CLASS(class, obj, name) \
547 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
550 * InterfaceInfo:
551 * @type: The name of the interface.
553 * The information associated with an interface.
555 struct InterfaceInfo {
556 const char *type;
560 * InterfaceClass:
561 * @parent_class: the base class
563 * The class for all interfaces. Subclasses of this class should only add
564 * virtual methods.
566 struct InterfaceClass
568 ObjectClass parent_class;
569 /*< private >*/
570 ObjectClass *concrete_class;
571 Type interface_type;
574 #define TYPE_INTERFACE "interface"
577 * INTERFACE_CLASS:
578 * @klass: class to cast from
579 * Returns: An #InterfaceClass or raise an error if cast is invalid
581 #define INTERFACE_CLASS(klass) \
582 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
585 * INTERFACE_CHECK:
586 * @interface: the type to return
587 * @obj: the object to convert to an interface
588 * @name: the interface type name
590 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
592 #define INTERFACE_CHECK(interface, obj, name) \
593 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
594 __FILE__, __LINE__, __func__))
597 * object_new:
598 * @typename: The name of the type of the object to instantiate.
600 * This function will initialize a new object using heap allocated memory.
601 * The returned object has a reference count of 1, and will be freed when
602 * the last reference is dropped.
604 * Returns: The newly allocated and instantiated object.
606 Object *object_new(const char *typename);
609 * object_new_with_props:
610 * @typename: The name of the type of the object to instantiate.
611 * @parent: the parent object
612 * @id: The unique ID of the object
613 * @errp: pointer to error object
614 * @...: list of property names and values
616 * This function will initialize a new object using heap allocated memory.
617 * The returned object has a reference count of 1, and will be freed when
618 * the last reference is dropped.
620 * The @id parameter will be used when registering the object as a
621 * child of @parent in the composition tree.
623 * The variadic parameters are a list of pairs of (propname, propvalue)
624 * strings. The propname of %NULL indicates the end of the property
625 * list. If the object implements the user creatable interface, the
626 * object will be marked complete once all the properties have been
627 * processed.
629 * <example>
630 * <title>Creating an object with properties</title>
631 * <programlisting>
632 * Error *err = NULL;
633 * Object *obj;
635 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
636 * object_get_objects_root(),
637 * "hostmem0",
638 * &err,
639 * "share", "yes",
640 * "mem-path", "/dev/shm/somefile",
641 * "prealloc", "yes",
642 * "size", "1048576",
643 * NULL);
645 * if (!obj) {
646 * g_printerr("Cannot create memory backend: %s\n",
647 * error_get_pretty(err));
649 * </programlisting>
650 * </example>
652 * The returned object will have one stable reference maintained
653 * for as long as it is present in the object hierarchy.
655 * Returns: The newly allocated, instantiated & initialized object.
657 Object *object_new_with_props(const char *typename,
658 Object *parent,
659 const char *id,
660 Error **errp,
661 ...) QEMU_SENTINEL;
664 * object_new_with_propv:
665 * @typename: The name of the type of the object to instantiate.
666 * @parent: the parent object
667 * @id: The unique ID of the object
668 * @errp: pointer to error object
669 * @vargs: list of property names and values
671 * See object_new_with_props() for documentation.
673 Object *object_new_with_propv(const char *typename,
674 Object *parent,
675 const char *id,
676 Error **errp,
677 va_list vargs);
679 void object_apply_global_props(Object *obj, const GPtrArray *props,
680 Error **errp);
681 void object_set_machine_compat_props(GPtrArray *compat_props);
682 void object_set_accelerator_compat_props(GPtrArray *compat_props);
683 void object_apply_compat_props(Object *obj);
686 * object_set_props:
687 * @obj: the object instance to set properties on
688 * @errp: pointer to error object
689 * @...: list of property names and values
691 * This function will set a list of properties on an existing object
692 * instance.
694 * The variadic parameters are a list of pairs of (propname, propvalue)
695 * strings. The propname of %NULL indicates the end of the property
696 * list.
698 * <example>
699 * <title>Update an object's properties</title>
700 * <programlisting>
701 * Error *err = NULL;
702 * Object *obj = ...get / create object...;
704 * obj = object_set_props(obj,
705 * &err,
706 * "share", "yes",
707 * "mem-path", "/dev/shm/somefile",
708 * "prealloc", "yes",
709 * "size", "1048576",
710 * NULL);
712 * if (!obj) {
713 * g_printerr("Cannot set properties: %s\n",
714 * error_get_pretty(err));
716 * </programlisting>
717 * </example>
719 * The returned object will have one stable reference maintained
720 * for as long as it is present in the object hierarchy.
722 * Returns: -1 on error, 0 on success
724 int object_set_props(Object *obj,
725 Error **errp,
726 ...) QEMU_SENTINEL;
729 * object_set_propv:
730 * @obj: the object instance to set properties on
731 * @errp: pointer to error object
732 * @vargs: list of property names and values
734 * See object_set_props() for documentation.
736 * Returns: -1 on error, 0 on success
738 int object_set_propv(Object *obj,
739 Error **errp,
740 va_list vargs);
743 * object_initialize:
744 * @obj: A pointer to the memory to be used for the object.
745 * @size: The maximum size available at @obj for the object.
746 * @typename: The name of the type of the object to instantiate.
748 * This function will initialize an object. The memory for the object should
749 * have already been allocated. The returned object has a reference count of 1,
750 * and will be finalized when the last reference is dropped.
752 void object_initialize(void *obj, size_t size, const char *typename);
755 * object_initialize_child:
756 * @parentobj: The parent object to add a property to
757 * @propname: The name of the property
758 * @childobj: A pointer to the memory to be used for the object.
759 * @size: The maximum size available at @childobj for the object.
760 * @type: The name of the type of the object to instantiate.
761 * @errp: If an error occurs, a pointer to an area to store the error
762 * @...: list of property names and values
764 * This function will initialize an object. The memory for the object should
765 * have already been allocated. The object will then be added as child property
766 * to a parent with object_property_add_child() function. The returned object
767 * has a reference count of 1 (for the "child<...>" property from the parent),
768 * so the object will be finalized automatically when the parent gets removed.
770 * The variadic parameters are a list of pairs of (propname, propvalue)
771 * strings. The propname of %NULL indicates the end of the property list.
772 * If the object implements the user creatable interface, the object will
773 * be marked complete once all the properties have been processed.
775 void object_initialize_child(Object *parentobj, const char *propname,
776 void *childobj, size_t size, const char *type,
777 Error **errp, ...) QEMU_SENTINEL;
780 * object_initialize_childv:
781 * @parentobj: The parent object to add a property to
782 * @propname: The name of the property
783 * @childobj: A pointer to the memory to be used for the object.
784 * @size: The maximum size available at @childobj for the object.
785 * @type: The name of the type of the object to instantiate.
786 * @errp: If an error occurs, a pointer to an area to store the error
787 * @vargs: list of property names and values
789 * See object_initialize_child() for documentation.
791 void object_initialize_childv(Object *parentobj, const char *propname,
792 void *childobj, size_t size, const char *type,
793 Error **errp, va_list vargs);
796 * object_dynamic_cast:
797 * @obj: The object to cast.
798 * @typename: The @typename to cast to.
800 * This function will determine if @obj is-a @typename. @obj can refer to an
801 * object or an interface associated with an object.
803 * Returns: This function returns @obj on success or #NULL on failure.
805 Object *object_dynamic_cast(Object *obj, const char *typename);
808 * object_dynamic_cast_assert:
810 * See object_dynamic_cast() for a description of the parameters of this
811 * function. The only difference in behavior is that this function asserts
812 * instead of returning #NULL on failure if QOM cast debugging is enabled.
813 * This function is not meant to be called directly, but only through
814 * the wrapper macro OBJECT_CHECK.
816 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
817 const char *file, int line, const char *func);
820 * object_get_class:
821 * @obj: A derivative of #Object
823 * Returns: The #ObjectClass of the type associated with @obj.
825 ObjectClass *object_get_class(Object *obj);
828 * object_get_typename:
829 * @obj: A derivative of #Object.
831 * Returns: The QOM typename of @obj.
833 const char *object_get_typename(const Object *obj);
836 * type_register_static:
837 * @info: The #TypeInfo of the new type.
839 * @info and all of the strings it points to should exist for the life time
840 * that the type is registered.
842 * Returns: the new #Type.
844 Type type_register_static(const TypeInfo *info);
847 * type_register:
848 * @info: The #TypeInfo of the new type
850 * Unlike type_register_static(), this call does not require @info or its
851 * string members to continue to exist after the call returns.
853 * Returns: the new #Type.
855 Type type_register(const TypeInfo *info);
858 * type_register_static_array:
859 * @infos: The array of the new type #TypeInfo structures.
860 * @nr_infos: number of entries in @infos
862 * @infos and all of the strings it points to should exist for the life time
863 * that the type is registered.
865 void type_register_static_array(const TypeInfo *infos, int nr_infos);
868 * DEFINE_TYPES:
869 * @type_array: The array containing #TypeInfo structures to register
871 * @type_array should be static constant that exists for the life time
872 * that the type is registered.
874 #define DEFINE_TYPES(type_array) \
875 static void do_qemu_init_ ## type_array(void) \
877 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
879 type_init(do_qemu_init_ ## type_array)
882 * object_class_dynamic_cast_assert:
883 * @klass: The #ObjectClass to attempt to cast.
884 * @typename: The QOM typename of the class to cast to.
886 * See object_class_dynamic_cast() for a description of the parameters
887 * of this function. The only difference in behavior is that this function
888 * asserts instead of returning #NULL on failure if QOM cast debugging is
889 * enabled. This function is not meant to be called directly, but only through
890 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
892 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
893 const char *typename,
894 const char *file, int line,
895 const char *func);
898 * object_class_dynamic_cast:
899 * @klass: The #ObjectClass to attempt to cast.
900 * @typename: The QOM typename of the class to cast to.
902 * Returns: If @typename is a class, this function returns @klass if
903 * @typename is a subtype of @klass, else returns #NULL.
905 * If @typename is an interface, this function returns the interface
906 * definition for @klass if @klass implements it unambiguously; #NULL
907 * is returned if @klass does not implement the interface or if multiple
908 * classes or interfaces on the hierarchy leading to @klass implement
909 * it. (FIXME: perhaps this can be detected at type definition time?)
911 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
912 const char *typename);
915 * object_class_get_parent:
916 * @klass: The class to obtain the parent for.
918 * Returns: The parent for @klass or %NULL if none.
920 ObjectClass *object_class_get_parent(ObjectClass *klass);
923 * object_class_get_name:
924 * @klass: The class to obtain the QOM typename for.
926 * Returns: The QOM typename for @klass.
928 const char *object_class_get_name(ObjectClass *klass);
931 * object_class_is_abstract:
932 * @klass: The class to obtain the abstractness for.
934 * Returns: %true if @klass is abstract, %false otherwise.
936 bool object_class_is_abstract(ObjectClass *klass);
939 * object_class_by_name:
940 * @typename: The QOM typename to obtain the class for.
942 * Returns: The class for @typename or %NULL if not found.
944 ObjectClass *object_class_by_name(const char *typename);
946 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
947 const char *implements_type, bool include_abstract,
948 void *opaque);
951 * object_class_get_list:
952 * @implements_type: The type to filter for, including its derivatives.
953 * @include_abstract: Whether to include abstract classes.
955 * Returns: A singly-linked list of the classes in reverse hashtable order.
957 GSList *object_class_get_list(const char *implements_type,
958 bool include_abstract);
961 * object_class_get_list_sorted:
962 * @implements_type: The type to filter for, including its derivatives.
963 * @include_abstract: Whether to include abstract classes.
965 * Returns: A singly-linked list of the classes in alphabetical
966 * case-insensitive order.
968 GSList *object_class_get_list_sorted(const char *implements_type,
969 bool include_abstract);
972 * object_ref:
973 * @obj: the object
975 * Increase the reference count of a object. A object cannot be freed as long
976 * as its reference count is greater than zero.
978 void object_ref(Object *obj);
981 * object_unref:
982 * @obj: the object
984 * Decrease the reference count of a object. A object cannot be freed as long
985 * as its reference count is greater than zero.
987 void object_unref(Object *obj);
990 * object_property_add:
991 * @obj: the object to add a property to
992 * @name: the name of the property. This can contain any character except for
993 * a forward slash. In general, you should use hyphens '-' instead of
994 * underscores '_' when naming properties.
995 * @type: the type name of the property. This namespace is pretty loosely
996 * defined. Sub namespaces are constructed by using a prefix and then
997 * to angle brackets. For instance, the type 'virtio-net-pci' in the
998 * 'link' namespace would be 'link<virtio-net-pci>'.
999 * @get: The getter to be called to read a property. If this is NULL, then
1000 * the property cannot be read.
1001 * @set: the setter to be called to write a property. If this is NULL,
1002 * then the property cannot be written.
1003 * @release: called when the property is removed from the object. This is
1004 * meant to allow a property to free its opaque upon object
1005 * destruction. This may be NULL.
1006 * @opaque: an opaque pointer to pass to the callbacks for the property
1007 * @errp: returns an error if this function fails
1009 * Returns: The #ObjectProperty; this can be used to set the @resolve
1010 * callback for child and link properties.
1012 ObjectProperty *object_property_add(Object *obj, const char *name,
1013 const char *type,
1014 ObjectPropertyAccessor *get,
1015 ObjectPropertyAccessor *set,
1016 ObjectPropertyRelease *release,
1017 void *opaque, Error **errp);
1019 void object_property_del(Object *obj, const char *name, Error **errp);
1021 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1022 const char *type,
1023 ObjectPropertyAccessor *get,
1024 ObjectPropertyAccessor *set,
1025 ObjectPropertyRelease *release,
1026 void *opaque, Error **errp);
1029 * object_property_find:
1030 * @obj: the object
1031 * @name: the name of the property
1032 * @errp: returns an error if this function fails
1034 * Look up a property for an object and return its #ObjectProperty if found.
1036 ObjectProperty *object_property_find(Object *obj, const char *name,
1037 Error **errp);
1038 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name,
1039 Error **errp);
1041 typedef struct ObjectPropertyIterator {
1042 ObjectClass *nextclass;
1043 GHashTableIter iter;
1044 } ObjectPropertyIterator;
1047 * object_property_iter_init:
1048 * @obj: the object
1050 * Initializes an iterator for traversing all properties
1051 * registered against an object instance, its class and all parent classes.
1053 * It is forbidden to modify the property list while iterating,
1054 * whether removing or adding properties.
1056 * Typical usage pattern would be
1058 * <example>
1059 * <title>Using object property iterators</title>
1060 * <programlisting>
1061 * ObjectProperty *prop;
1062 * ObjectPropertyIterator iter;
1064 * object_property_iter_init(&iter, obj);
1065 * while ((prop = object_property_iter_next(&iter))) {
1066 * ... do something with prop ...
1068 * </programlisting>
1069 * </example>
1071 void object_property_iter_init(ObjectPropertyIterator *iter,
1072 Object *obj);
1075 * object_class_property_iter_init:
1076 * @klass: the class
1078 * Initializes an iterator for traversing all properties
1079 * registered against an object class and all parent classes.
1081 * It is forbidden to modify the property list while iterating,
1082 * whether removing or adding properties.
1084 * This can be used on abstract classes as it does not create a temporary
1085 * instance.
1087 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1088 ObjectClass *klass);
1091 * object_property_iter_next:
1092 * @iter: the iterator instance
1094 * Return the next available property. If no further properties
1095 * are available, a %NULL value will be returned and the @iter
1096 * pointer should not be used again after this point without
1097 * re-initializing it.
1099 * Returns: the next property, or %NULL when all properties
1100 * have been traversed.
1102 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1104 void object_unparent(Object *obj);
1107 * object_property_get:
1108 * @obj: the object
1109 * @v: the visitor that will receive the property value. This should be an
1110 * Output visitor and the data will be written with @name as the name.
1111 * @name: the name of the property
1112 * @errp: returns an error if this function fails
1114 * Reads a property from a object.
1116 void object_property_get(Object *obj, Visitor *v, const char *name,
1117 Error **errp);
1120 * object_property_set_str:
1121 * @value: the value to be written to the property
1122 * @name: the name of the property
1123 * @errp: returns an error if this function fails
1125 * Writes a string value to a property.
1127 void object_property_set_str(Object *obj, const char *value,
1128 const char *name, Error **errp);
1131 * object_property_get_str:
1132 * @obj: the object
1133 * @name: the name of the property
1134 * @errp: returns an error if this function fails
1136 * Returns: the value of the property, converted to a C string, or NULL if
1137 * an error occurs (including when the property value is not a string).
1138 * The caller should free the string.
1140 char *object_property_get_str(Object *obj, const char *name,
1141 Error **errp);
1144 * object_property_set_link:
1145 * @value: the value to be written to the property
1146 * @name: the name of the property
1147 * @errp: returns an error if this function fails
1149 * Writes an object's canonical path to a property.
1151 * If the link property was created with
1152 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is
1153 * unreferenced, and a reference is added to the new target object.
1156 void object_property_set_link(Object *obj, Object *value,
1157 const char *name, Error **errp);
1160 * object_property_get_link:
1161 * @obj: the object
1162 * @name: the name of the property
1163 * @errp: returns an error if this function fails
1165 * Returns: the value of the property, resolved from a path to an Object,
1166 * or NULL if an error occurs (including when the property value is not a
1167 * string or not a valid object path).
1169 Object *object_property_get_link(Object *obj, const char *name,
1170 Error **errp);
1173 * object_property_set_bool:
1174 * @value: the value to be written to the property
1175 * @name: the name of the property
1176 * @errp: returns an error if this function fails
1178 * Writes a bool value to a property.
1180 void object_property_set_bool(Object *obj, bool value,
1181 const char *name, Error **errp);
1184 * object_property_get_bool:
1185 * @obj: the object
1186 * @name: the name of the property
1187 * @errp: returns an error if this function fails
1189 * Returns: the value of the property, converted to a boolean, or NULL if
1190 * an error occurs (including when the property value is not a bool).
1192 bool object_property_get_bool(Object *obj, const char *name,
1193 Error **errp);
1196 * object_property_set_int:
1197 * @value: the value to be written to the property
1198 * @name: the name of the property
1199 * @errp: returns an error if this function fails
1201 * Writes an integer value to a property.
1203 void object_property_set_int(Object *obj, int64_t value,
1204 const char *name, Error **errp);
1207 * object_property_get_int:
1208 * @obj: the object
1209 * @name: the name of the property
1210 * @errp: returns an error if this function fails
1212 * Returns: the value of the property, converted to an integer, or negative if
1213 * an error occurs (including when the property value is not an integer).
1215 int64_t object_property_get_int(Object *obj, const char *name,
1216 Error **errp);
1219 * object_property_set_uint:
1220 * @value: the value to be written to the property
1221 * @name: the name of the property
1222 * @errp: returns an error if this function fails
1224 * Writes an unsigned integer value to a property.
1226 void object_property_set_uint(Object *obj, uint64_t value,
1227 const char *name, Error **errp);
1230 * object_property_get_uint:
1231 * @obj: the object
1232 * @name: the name of the property
1233 * @errp: returns an error if this function fails
1235 * Returns: the value of the property, converted to an unsigned integer, or 0
1236 * an error occurs (including when the property value is not an integer).
1238 uint64_t object_property_get_uint(Object *obj, const char *name,
1239 Error **errp);
1242 * object_property_get_enum:
1243 * @obj: the object
1244 * @name: the name of the property
1245 * @typename: the name of the enum data type
1246 * @errp: returns an error if this function fails
1248 * Returns: the value of the property, converted to an integer, or
1249 * undefined if an error occurs (including when the property value is not
1250 * an enum).
1252 int object_property_get_enum(Object *obj, const char *name,
1253 const char *typename, Error **errp);
1256 * object_property_get_uint16List:
1257 * @obj: the object
1258 * @name: the name of the property
1259 * @list: the returned int list
1260 * @errp: returns an error if this function fails
1262 * Returns: the value of the property, converted to integers, or
1263 * undefined if an error occurs (including when the property value is not
1264 * an list of integers).
1266 void object_property_get_uint16List(Object *obj, const char *name,
1267 uint16List **list, Error **errp);
1270 * object_property_set:
1271 * @obj: the object
1272 * @v: the visitor that will be used to write the property value. This should
1273 * be an Input visitor and the data will be first read with @name as the
1274 * name and then written as the property value.
1275 * @name: the name of the property
1276 * @errp: returns an error if this function fails
1278 * Writes a property to a object.
1280 void object_property_set(Object *obj, Visitor *v, const char *name,
1281 Error **errp);
1284 * object_property_parse:
1285 * @obj: the object
1286 * @string: the string that will be used to parse the property value.
1287 * @name: the name of the property
1288 * @errp: returns an error if this function fails
1290 * Parses a string and writes the result into a property of an object.
1292 void object_property_parse(Object *obj, const char *string,
1293 const char *name, Error **errp);
1296 * object_property_print:
1297 * @obj: the object
1298 * @name: the name of the property
1299 * @human: if true, print for human consumption
1300 * @errp: returns an error if this function fails
1302 * Returns a string representation of the value of the property. The
1303 * caller shall free the string.
1305 char *object_property_print(Object *obj, const char *name, bool human,
1306 Error **errp);
1309 * object_property_get_type:
1310 * @obj: the object
1311 * @name: the name of the property
1312 * @errp: returns an error if this function fails
1314 * Returns: The type name of the property.
1316 const char *object_property_get_type(Object *obj, const char *name,
1317 Error **errp);
1320 * object_get_root:
1322 * Returns: the root object of the composition tree
1324 Object *object_get_root(void);
1328 * object_get_objects_root:
1330 * Get the container object that holds user created
1331 * object instances. This is the object at path
1332 * "/objects"
1334 * Returns: the user object container
1336 Object *object_get_objects_root(void);
1339 * object_get_internal_root:
1341 * Get the container object that holds internally used object
1342 * instances. Any object which is put into this container must not be
1343 * user visible, and it will not be exposed in the QOM tree.
1345 * Returns: the internal object container
1347 Object *object_get_internal_root(void);
1350 * object_get_canonical_path_component:
1352 * Returns: The final component in the object's canonical path. The canonical
1353 * path is the path within the composition tree starting from the root.
1354 * %NULL if the object doesn't have a parent (and thus a canonical path).
1356 gchar *object_get_canonical_path_component(Object *obj);
1359 * object_get_canonical_path:
1361 * Returns: The canonical path for a object. This is the path within the
1362 * composition tree starting from the root.
1364 gchar *object_get_canonical_path(Object *obj);
1367 * object_resolve_path:
1368 * @path: the path to resolve
1369 * @ambiguous: returns true if the path resolution failed because of an
1370 * ambiguous match
1372 * There are two types of supported paths--absolute paths and partial paths.
1374 * Absolute paths are derived from the root object and can follow child<> or
1375 * link<> properties. Since they can follow link<> properties, they can be
1376 * arbitrarily long. Absolute paths look like absolute filenames and are
1377 * prefixed with a leading slash.
1379 * Partial paths look like relative filenames. They do not begin with a
1380 * prefix. The matching rules for partial paths are subtle but designed to make
1381 * specifying objects easy. At each level of the composition tree, the partial
1382 * path is matched as an absolute path. The first match is not returned. At
1383 * least two matches are searched for. A successful result is only returned if
1384 * only one match is found. If more than one match is found, a flag is
1385 * returned to indicate that the match was ambiguous.
1387 * Returns: The matched object or NULL on path lookup failure.
1389 Object *object_resolve_path(const char *path, bool *ambiguous);
1392 * object_resolve_path_type:
1393 * @path: the path to resolve
1394 * @typename: the type to look for.
1395 * @ambiguous: returns true if the path resolution failed because of an
1396 * ambiguous match
1398 * This is similar to object_resolve_path. However, when looking for a
1399 * partial path only matches that implement the given type are considered.
1400 * This restricts the search and avoids spuriously flagging matches as
1401 * ambiguous.
1403 * For both partial and absolute paths, the return value goes through
1404 * a dynamic cast to @typename. This is important if either the link,
1405 * or the typename itself are of interface types.
1407 * Returns: The matched object or NULL on path lookup failure.
1409 Object *object_resolve_path_type(const char *path, const char *typename,
1410 bool *ambiguous);
1413 * object_resolve_path_component:
1414 * @parent: the object in which to resolve the path
1415 * @part: the component to resolve.
1417 * This is similar to object_resolve_path with an absolute path, but it
1418 * only resolves one element (@part) and takes the others from @parent.
1420 * Returns: The resolved object or NULL on path lookup failure.
1422 Object *object_resolve_path_component(Object *parent, const gchar *part);
1425 * object_property_add_child:
1426 * @obj: the object to add a property to
1427 * @name: the name of the property
1428 * @child: the child object
1429 * @errp: if an error occurs, a pointer to an area to store the error
1431 * Child properties form the composition tree. All objects need to be a child
1432 * of another object. Objects can only be a child of one object.
1434 * There is no way for a child to determine what its parent is. It is not
1435 * a bidirectional relationship. This is by design.
1437 * The value of a child property as a C string will be the child object's
1438 * canonical path. It can be retrieved using object_property_get_str().
1439 * The child object itself can be retrieved using object_property_get_link().
1441 void object_property_add_child(Object *obj, const char *name,
1442 Object *child, Error **errp);
1444 typedef enum {
1445 /* Unref the link pointer when the property is deleted */
1446 OBJ_PROP_LINK_STRONG = 0x1,
1447 } ObjectPropertyLinkFlags;
1450 * object_property_allow_set_link:
1452 * The default implementation of the object_property_add_link() check()
1453 * callback function. It allows the link property to be set and never returns
1454 * an error.
1456 void object_property_allow_set_link(const Object *, const char *,
1457 Object *, Error **);
1460 * object_property_add_link:
1461 * @obj: the object to add a property to
1462 * @name: the name of the property
1463 * @type: the qobj type of the link
1464 * @child: a pointer to where the link object reference is stored
1465 * @check: callback to veto setting or NULL if the property is read-only
1466 * @flags: additional options for the link
1467 * @errp: if an error occurs, a pointer to an area to store the error
1469 * Links establish relationships between objects. Links are unidirectional
1470 * although two links can be combined to form a bidirectional relationship
1471 * between objects.
1473 * Links form the graph in the object model.
1475 * The <code>@check()</code> callback is invoked when
1476 * object_property_set_link() is called and can raise an error to prevent the
1477 * link being set. If <code>@check</code> is NULL, the property is read-only
1478 * and cannot be set.
1480 * Ownership of the pointer that @child points to is transferred to the
1481 * link property. The reference count for <code>*@child</code> is
1482 * managed by the property from after the function returns till the
1483 * property is deleted with object_property_del(). If the
1484 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set,
1485 * the reference count is decremented when the property is deleted or
1486 * modified.
1488 void object_property_add_link(Object *obj, const char *name,
1489 const char *type, Object **child,
1490 void (*check)(const Object *obj, const char *name,
1491 Object *val, Error **errp),
1492 ObjectPropertyLinkFlags flags,
1493 Error **errp);
1496 * object_property_add_str:
1497 * @obj: the object to add a property to
1498 * @name: the name of the property
1499 * @get: the getter or NULL if the property is write-only. This function must
1500 * return a string to be freed by g_free().
1501 * @set: the setter or NULL if the property is read-only
1502 * @errp: if an error occurs, a pointer to an area to store the error
1504 * Add a string property using getters/setters. This function will add a
1505 * property of type 'string'.
1507 void object_property_add_str(Object *obj, const char *name,
1508 char *(*get)(Object *, Error **),
1509 void (*set)(Object *, const char *, Error **),
1510 Error **errp);
1512 void object_class_property_add_str(ObjectClass *klass, const char *name,
1513 char *(*get)(Object *, Error **),
1514 void (*set)(Object *, const char *,
1515 Error **),
1516 Error **errp);
1519 * object_property_add_bool:
1520 * @obj: the object to add a property to
1521 * @name: the name of the property
1522 * @get: the getter or NULL if the property is write-only.
1523 * @set: the setter or NULL if the property is read-only
1524 * @errp: if an error occurs, a pointer to an area to store the error
1526 * Add a bool property using getters/setters. This function will add a
1527 * property of type 'bool'.
1529 void object_property_add_bool(Object *obj, const char *name,
1530 bool (*get)(Object *, Error **),
1531 void (*set)(Object *, bool, Error **),
1532 Error **errp);
1534 void object_class_property_add_bool(ObjectClass *klass, const char *name,
1535 bool (*get)(Object *, Error **),
1536 void (*set)(Object *, bool, Error **),
1537 Error **errp);
1540 * object_property_add_enum:
1541 * @obj: the object to add a property to
1542 * @name: the name of the property
1543 * @typename: the name of the enum data type
1544 * @get: the getter or %NULL if the property is write-only.
1545 * @set: the setter or %NULL if the property is read-only
1546 * @errp: if an error occurs, a pointer to an area to store the error
1548 * Add an enum property using getters/setters. This function will add a
1549 * property of type '@typename'.
1551 void object_property_add_enum(Object *obj, const char *name,
1552 const char *typename,
1553 const QEnumLookup *lookup,
1554 int (*get)(Object *, Error **),
1555 void (*set)(Object *, int, Error **),
1556 Error **errp);
1558 void object_class_property_add_enum(ObjectClass *klass, const char *name,
1559 const char *typename,
1560 const QEnumLookup *lookup,
1561 int (*get)(Object *, Error **),
1562 void (*set)(Object *, int, Error **),
1563 Error **errp);
1566 * object_property_add_tm:
1567 * @obj: the object to add a property to
1568 * @name: the name of the property
1569 * @get: the getter or NULL if the property is write-only.
1570 * @errp: if an error occurs, a pointer to an area to store the error
1572 * Add a read-only struct tm valued property using a getter function.
1573 * This function will add a property of type 'struct tm'.
1575 void object_property_add_tm(Object *obj, const char *name,
1576 void (*get)(Object *, struct tm *, Error **),
1577 Error **errp);
1579 void object_class_property_add_tm(ObjectClass *klass, const char *name,
1580 void (*get)(Object *, struct tm *, Error **),
1581 Error **errp);
1584 * object_property_add_uint8_ptr:
1585 * @obj: the object to add a property to
1586 * @name: the name of the property
1587 * @v: pointer to value
1588 * @errp: if an error occurs, a pointer to an area to store the error
1590 * Add an integer property in memory. This function will add a
1591 * property of type 'uint8'.
1593 void object_property_add_uint8_ptr(Object *obj, const char *name,
1594 const uint8_t *v, Error **errp);
1595 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name,
1596 const uint8_t *v, Error **errp);
1599 * object_property_add_uint16_ptr:
1600 * @obj: the object to add a property to
1601 * @name: the name of the property
1602 * @v: pointer to value
1603 * @errp: if an error occurs, a pointer to an area to store the error
1605 * Add an integer property in memory. This function will add a
1606 * property of type 'uint16'.
1608 void object_property_add_uint16_ptr(Object *obj, const char *name,
1609 const uint16_t *v, Error **errp);
1610 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name,
1611 const uint16_t *v, Error **errp);
1614 * object_property_add_uint32_ptr:
1615 * @obj: the object to add a property to
1616 * @name: the name of the property
1617 * @v: pointer to value
1618 * @errp: if an error occurs, a pointer to an area to store the error
1620 * Add an integer property in memory. This function will add a
1621 * property of type 'uint32'.
1623 void object_property_add_uint32_ptr(Object *obj, const char *name,
1624 const uint32_t *v, Error **errp);
1625 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name,
1626 const uint32_t *v, Error **errp);
1629 * object_property_add_uint64_ptr:
1630 * @obj: the object to add a property to
1631 * @name: the name of the property
1632 * @v: pointer to value
1633 * @errp: if an error occurs, a pointer to an area to store the error
1635 * Add an integer property in memory. This function will add a
1636 * property of type 'uint64'.
1638 void object_property_add_uint64_ptr(Object *obj, const char *name,
1639 const uint64_t *v, Error **Errp);
1640 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name,
1641 const uint64_t *v, Error **Errp);
1644 * object_property_add_alias:
1645 * @obj: the object to add a property to
1646 * @name: the name of the property
1647 * @target_obj: the object to forward property access to
1648 * @target_name: the name of the property on the forwarded object
1649 * @errp: if an error occurs, a pointer to an area to store the error
1651 * Add an alias for a property on an object. This function will add a property
1652 * of the same type as the forwarded property.
1654 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1655 * this property exists. In the case of a child object or an alias on the same
1656 * object this will be the case. For aliases to other objects the caller is
1657 * responsible for taking a reference.
1659 void object_property_add_alias(Object *obj, const char *name,
1660 Object *target_obj, const char *target_name,
1661 Error **errp);
1664 * object_property_add_const_link:
1665 * @obj: the object to add a property to
1666 * @name: the name of the property
1667 * @target: the object to be referred by the link
1668 * @errp: if an error occurs, a pointer to an area to store the error
1670 * Add an unmodifiable link for a property on an object. This function will
1671 * add a property of type link<TYPE> where TYPE is the type of @target.
1673 * The caller must ensure that @target stays alive as long as
1674 * this property exists. In the case @target is a child of @obj,
1675 * this will be the case. Otherwise, the caller is responsible for
1676 * taking a reference.
1678 void object_property_add_const_link(Object *obj, const char *name,
1679 Object *target, Error **errp);
1682 * object_property_set_description:
1683 * @obj: the object owning the property
1684 * @name: the name of the property
1685 * @description: the description of the property on the object
1686 * @errp: if an error occurs, a pointer to an area to store the error
1688 * Set an object property's description.
1691 void object_property_set_description(Object *obj, const char *name,
1692 const char *description, Error **errp);
1693 void object_class_property_set_description(ObjectClass *klass, const char *name,
1694 const char *description,
1695 Error **errp);
1698 * object_child_foreach:
1699 * @obj: the object whose children will be navigated
1700 * @fn: the iterator function to be called
1701 * @opaque: an opaque value that will be passed to the iterator
1703 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1704 * non-zero.
1706 * It is forbidden to add or remove children from @obj from the @fn
1707 * callback.
1709 * Returns: The last value returned by @fn, or 0 if there is no child.
1711 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1712 void *opaque);
1715 * object_child_foreach_recursive:
1716 * @obj: the object whose children will be navigated
1717 * @fn: the iterator function to be called
1718 * @opaque: an opaque value that will be passed to the iterator
1720 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1721 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1722 * all the way down to the leaf nodes of the tree. Depth first ordering.
1724 * It is forbidden to add or remove children from @obj (or its
1725 * child nodes) from the @fn callback.
1727 * Returns: The last value returned by @fn, or 0 if there is no child.
1729 int object_child_foreach_recursive(Object *obj,
1730 int (*fn)(Object *child, void *opaque),
1731 void *opaque);
1733 * container_get:
1734 * @root: root of the #path, e.g., object_get_root()
1735 * @path: path to the container
1737 * Return a container object whose path is @path. Create more containers
1738 * along the path if necessary.
1740 * Returns: the container object.
1742 Object *container_get(Object *root, const char *path);
1745 * object_type_get_instance_size:
1746 * @typename: Name of the Type whose instance_size is required
1748 * Returns the instance_size of the given @typename.
1750 size_t object_type_get_instance_size(const char *typename);
1751 #endif