migration/ram.c: reset complete_round when we gets a queued page
[qemu/ar7.git] / ui / gtk-gl-area.c
blob85f9d14c51f1ad7b46f5bed4513790ba389cb0a4
1 /*
2 * GTK UI -- glarea opengl code.
4 * Requires 3.16+ (GtkGLArea widget).
6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
7 * See the COPYING file in the top-level directory.
8 */
10 #include "qemu/osdep.h"
12 #include "trace.h"
14 #include "ui/console.h"
15 #include "ui/gtk.h"
16 #include "ui/egl-helpers.h"
18 #include "sysemu/sysemu.h"
20 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
22 if (vc->gfx.scanout_mode == scanout) {
23 return;
26 vc->gfx.scanout_mode = scanout;
27 if (!vc->gfx.scanout_mode) {
28 egl_fb_destroy(&vc->gfx.guest_fb);
29 if (vc->gfx.surface) {
30 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
31 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
36 /** DisplayState Callbacks (opengl version) **/
38 void gd_gl_area_draw(VirtualConsole *vc)
40 int ww, wh, y1, y2;
42 if (!vc->gfx.gls) {
43 return;
46 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
47 ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
48 wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
50 if (vc->gfx.scanout_mode) {
51 if (!vc->gfx.guest_fb.framebuffer) {
52 return;
55 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
56 /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
58 glViewport(0, 0, ww, wh);
59 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
60 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
61 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
62 0, 0, ww, wh,
63 GL_COLOR_BUFFER_BIT, GL_NEAREST);
64 } else {
65 if (!vc->gfx.ds) {
66 return;
68 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
70 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
71 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
75 void gd_gl_area_update(DisplayChangeListener *dcl,
76 int x, int y, int w, int h)
78 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
80 if (!vc->gfx.gls || !vc->gfx.ds) {
81 return;
84 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
85 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
86 vc->gfx.glupdates++;
89 void gd_gl_area_refresh(DisplayChangeListener *dcl)
91 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
93 if (!vc->gfx.gls) {
94 if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
95 return;
97 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
98 vc->gfx.gls = qemu_gl_init_shader();
99 if (vc->gfx.ds) {
100 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
104 graphic_hw_update(dcl->con);
106 if (vc->gfx.glupdates) {
107 vc->gfx.glupdates = 0;
108 gtk_gl_area_set_scanout_mode(vc, false);
109 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
113 void gd_gl_area_switch(DisplayChangeListener *dcl,
114 DisplaySurface *surface)
116 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
117 bool resized = true;
119 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
121 if (vc->gfx.ds &&
122 surface_width(vc->gfx.ds) == surface_width(surface) &&
123 surface_height(vc->gfx.ds) == surface_height(surface)) {
124 resized = false;
127 if (vc->gfx.gls) {
128 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
129 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
130 surface_gl_create_texture(vc->gfx.gls, surface);
132 vc->gfx.ds = surface;
134 if (resized) {
135 gd_update_windowsize(vc);
139 QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
140 QEMUGLParams *params)
142 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
143 GdkWindow *window;
144 GdkGLContext *ctx;
145 GError *err = NULL;
147 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
148 window = gtk_widget_get_window(vc->gfx.drawing_area);
149 ctx = gdk_window_create_gl_context(window, &err);
150 gdk_gl_context_set_required_version(ctx,
151 params->major_ver,
152 params->minor_ver);
153 gdk_gl_context_realize(ctx, &err);
154 return ctx;
157 void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
159 /* FIXME */
162 void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
163 uint32_t backing_id,
164 bool backing_y_0_top,
165 uint32_t backing_width,
166 uint32_t backing_height,
167 uint32_t x, uint32_t y,
168 uint32_t w, uint32_t h)
170 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
172 vc->gfx.x = x;
173 vc->gfx.y = y;
174 vc->gfx.w = w;
175 vc->gfx.h = h;
176 vc->gfx.y0_top = backing_y_0_top;
178 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
180 if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
181 gtk_gl_area_set_scanout_mode(vc, false);
182 return;
185 gtk_gl_area_set_scanout_mode(vc, true);
186 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
187 backing_id, false);
190 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
191 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
193 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
195 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
198 void gtk_gl_area_init(void)
200 display_opengl = 1;
203 QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
205 return gdk_gl_context_get_current();
208 int gd_gl_area_make_current(DisplayChangeListener *dcl,
209 QEMUGLContext ctx)
211 gdk_gl_context_make_current(ctx);
212 return 0;