configure: add missing --disable-modules option
[qemu/ar7.git] / include / qom / object.h
blobbe7280c8628cbedfa32885209dca268003297fd5
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include <glib.h>
18 #include <stdint.h>
19 #include <stdbool.h>
20 #include "qemu/queue.h"
21 #include "qapi/error.h"
23 struct Visitor;
25 struct TypeImpl;
26 typedef struct TypeImpl *Type;
28 typedef struct ObjectClass ObjectClass;
29 typedef struct Object Object;
31 typedef struct TypeInfo TypeInfo;
33 typedef struct InterfaceClass InterfaceClass;
34 typedef struct InterfaceInfo InterfaceInfo;
36 #define TYPE_OBJECT "object"
38 /**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
45 * features:
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
51 * <example>
52 * <title>Creating a minimal type</title>
53 * <programlisting>
54 * #include "qdev.h"
56 * #define TYPE_MY_DEVICE "my-device"
58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
61 * typedef struct MyDevice
62 * {
63 * DeviceState parent;
65 * int reg0, reg1, reg2;
66 * } MyDevice;
68 * static const TypeInfo my_device_info = {
69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
72 * };
74 * static void my_device_register_types(void)
75 * {
76 * type_register_static(&my_device_info);
77 * }
79 * type_init(my_device_register_types)
80 * </programlisting>
81 * </example>
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
98 * <example>
99 * <title>Typecasting macros</title>
100 * <programlisting>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 * </programlisting>
108 * </example>
110 * # Class Initialization #
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
127 * its virtual functions. Here is how the above example might be modified
128 * to introduce an overridden virtual function:
130 * <example>
131 * <title>Overriding a virtual function</title>
132 * <programlisting>
133 * #include "qdev.h"
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
141 * static const TypeInfo my_device_info = {
142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
146 * };
147 * </programlisting>
148 * </example>
150 * Introducing new virtual methods requires a class to define its own
151 * struct and to add a .class_size member to the #TypeInfo. Each method
152 * will also have a wrapper function to call it easily:
154 * <example>
155 * <title>Defining an abstract class</title>
156 * <programlisting>
157 * #include "qdev.h"
159 * typedef struct MyDeviceClass
161 * DeviceClass parent;
163 * void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
166 * static const TypeInfo my_device_info = {
167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
172 * };
174 * void my_device_frobnicate(MyDevice *obj)
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
178 * klass->frobnicate(obj);
180 * </programlisting>
181 * </example>
183 * # Interfaces #
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
190 * # Methods #
192 * A <emphasis>method</emphasis> is a function within the namespace scope of
193 * a class. It usually operates on the object instance by passing it as a
194 * strongly-typed first argument.
195 * If it does not operate on an object instance, it is dubbed
196 * <emphasis>class method</emphasis>.
198 * Methods cannot be overloaded. That is, the #ObjectClass and method name
199 * uniquely identity the function to be called; the signature does not vary
200 * except for trailing varargs.
202 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204 * via OBJECT_GET_CLASS() accessing the overridden function.
205 * The original function is not automatically invoked. It is the responsibility
206 * of the overriding class to determine whether and when to invoke the method
207 * being overridden.
209 * To invoke the method being overridden, the preferred solution is to store
210 * the original value in the overriding class before overriding the method.
211 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212 * respectively; this frees the overriding class from hardcoding its parent
213 * class, which someone might choose to change at some point.
215 * <example>
216 * <title>Overriding a virtual method</title>
217 * <programlisting>
218 * typedef struct MyState MyState;
220 * typedef void (*MyDoSomething)(MyState *obj);
222 * typedef struct MyClass {
223 * ObjectClass parent_class;
225 * MyDoSomething do_something;
226 * } MyClass;
228 * static void my_do_something(MyState *obj)
230 * // do something
233 * static void my_class_init(ObjectClass *oc, void *data)
235 * MyClass *mc = MY_CLASS(oc);
237 * mc->do_something = my_do_something;
240 * static const TypeInfo my_type_info = {
241 * .name = TYPE_MY,
242 * .parent = TYPE_OBJECT,
243 * .instance_size = sizeof(MyState),
244 * .class_size = sizeof(MyClass),
245 * .class_init = my_class_init,
246 * };
248 * typedef struct DerivedClass {
249 * MyClass parent_class;
251 * MyDoSomething parent_do_something;
252 * } DerivedClass;
254 * static void derived_do_something(MyState *obj)
256 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
258 * // do something here
259 * dc->parent_do_something(obj);
260 * // do something else here
263 * static void derived_class_init(ObjectClass *oc, void *data)
265 * MyClass *mc = MY_CLASS(oc);
266 * DerivedClass *dc = DERIVED_CLASS(oc);
268 * dc->parent_do_something = mc->do_something;
269 * mc->do_something = derived_do_something;
272 * static const TypeInfo derived_type_info = {
273 * .name = TYPE_DERIVED,
274 * .parent = TYPE_MY,
275 * .class_size = sizeof(DerivedClass),
276 * .class_init = derived_class_init,
277 * };
278 * </programlisting>
279 * </example>
281 * Alternatively, object_class_by_name() can be used to obtain the class and
282 * its non-overridden methods for a specific type. This would correspond to
283 * |[ MyClass::method(...) ]| in C++.
285 * The first example of such a QOM method was #CPUClass.reset,
286 * another example is #DeviceClass.realize.
291 * ObjectPropertyAccessor:
292 * @obj: the object that owns the property
293 * @v: the visitor that contains the property data
294 * @opaque: the object property opaque
295 * @name: the name of the property
296 * @errp: a pointer to an Error that is filled if getting/setting fails.
298 * Called when trying to get/set a property.
300 typedef void (ObjectPropertyAccessor)(Object *obj,
301 struct Visitor *v,
302 void *opaque,
303 const char *name,
304 Error **errp);
307 * ObjectPropertyResolve:
308 * @obj: the object that owns the property
309 * @opaque: the opaque registered with the property
310 * @part: the name of the property
312 * Resolves the #Object corresponding to property @part.
314 * The returned object can also be used as a starting point
315 * to resolve a relative path starting with "@part".
317 * Returns: If @path is the path that led to @obj, the function
318 * returns the #Object corresponding to "@path/@part".
319 * If "@path/@part" is not a valid object path, it returns #NULL.
321 typedef Object *(ObjectPropertyResolve)(Object *obj,
322 void *opaque,
323 const char *part);
326 * ObjectPropertyRelease:
327 * @obj: the object that owns the property
328 * @name: the name of the property
329 * @opaque: the opaque registered with the property
331 * Called when a property is removed from a object.
333 typedef void (ObjectPropertyRelease)(Object *obj,
334 const char *name,
335 void *opaque);
337 typedef struct ObjectProperty
339 gchar *name;
340 gchar *type;
341 gchar *description;
342 ObjectPropertyAccessor *get;
343 ObjectPropertyAccessor *set;
344 ObjectPropertyResolve *resolve;
345 ObjectPropertyRelease *release;
346 void *opaque;
348 QTAILQ_ENTRY(ObjectProperty) node;
349 } ObjectProperty;
352 * ObjectUnparent:
353 * @obj: the object that is being removed from the composition tree
355 * Called when an object is being removed from the QOM composition tree.
356 * The function should remove any backlinks from children objects to @obj.
358 typedef void (ObjectUnparent)(Object *obj);
361 * ObjectFree:
362 * @obj: the object being freed
364 * Called when an object's last reference is removed.
366 typedef void (ObjectFree)(void *obj);
368 #define OBJECT_CLASS_CAST_CACHE 4
371 * ObjectClass:
373 * The base for all classes. The only thing that #ObjectClass contains is an
374 * integer type handle.
376 struct ObjectClass
378 /*< private >*/
379 Type type;
380 GSList *interfaces;
382 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
383 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
385 ObjectUnparent *unparent;
389 * Object:
391 * The base for all objects. The first member of this object is a pointer to
392 * a #ObjectClass. Since C guarantees that the first member of a structure
393 * always begins at byte 0 of that structure, as long as any sub-object places
394 * its parent as the first member, we can cast directly to a #Object.
396 * As a result, #Object contains a reference to the objects type as its
397 * first member. This allows identification of the real type of the object at
398 * run time.
400 * #Object also contains a list of #Interfaces that this object
401 * implements.
403 struct Object
405 /*< private >*/
406 ObjectClass *class;
407 ObjectFree *free;
408 QTAILQ_HEAD(, ObjectProperty) properties;
409 uint32_t ref;
410 Object *parent;
414 * TypeInfo:
415 * @name: The name of the type.
416 * @parent: The name of the parent type.
417 * @instance_size: The size of the object (derivative of #Object). If
418 * @instance_size is 0, then the size of the object will be the size of the
419 * parent object.
420 * @instance_init: This function is called to initialize an object. The parent
421 * class will have already been initialized so the type is only responsible
422 * for initializing its own members.
423 * @instance_post_init: This function is called to finish initialization of
424 * an object, after all @instance_init functions were called.
425 * @instance_finalize: This function is called during object destruction. This
426 * is called before the parent @instance_finalize function has been called.
427 * An object should only free the members that are unique to its type in this
428 * function.
429 * @abstract: If this field is true, then the class is considered abstract and
430 * cannot be directly instantiated.
431 * @class_size: The size of the class object (derivative of #ObjectClass)
432 * for this object. If @class_size is 0, then the size of the class will be
433 * assumed to be the size of the parent class. This allows a type to avoid
434 * implementing an explicit class type if they are not adding additional
435 * virtual functions.
436 * @class_init: This function is called after all parent class initialization
437 * has occurred to allow a class to set its default virtual method pointers.
438 * This is also the function to use to override virtual methods from a parent
439 * class.
440 * @class_base_init: This function is called for all base classes after all
441 * parent class initialization has occurred, but before the class itself
442 * is initialized. This is the function to use to undo the effects of
443 * memcpy from the parent class to the descendents.
444 * @class_finalize: This function is called during class destruction and is
445 * meant to release and dynamic parameters allocated by @class_init.
446 * @class_data: Data to pass to the @class_init, @class_base_init and
447 * @class_finalize functions. This can be useful when building dynamic
448 * classes.
449 * @interfaces: The list of interfaces associated with this type. This
450 * should point to a static array that's terminated with a zero filled
451 * element.
453 struct TypeInfo
455 const char *name;
456 const char *parent;
458 size_t instance_size;
459 void (*instance_init)(Object *obj);
460 void (*instance_post_init)(Object *obj);
461 void (*instance_finalize)(Object *obj);
463 bool abstract;
464 size_t class_size;
466 void (*class_init)(ObjectClass *klass, void *data);
467 void (*class_base_init)(ObjectClass *klass, void *data);
468 void (*class_finalize)(ObjectClass *klass, void *data);
469 void *class_data;
471 InterfaceInfo *interfaces;
475 * OBJECT:
476 * @obj: A derivative of #Object
478 * Converts an object to a #Object. Since all objects are #Objects,
479 * this function will always succeed.
481 #define OBJECT(obj) \
482 ((Object *)(obj))
485 * OBJECT_CLASS:
486 * @class: A derivative of #ObjectClass.
488 * Converts a class to an #ObjectClass. Since all objects are #Objects,
489 * this function will always succeed.
491 #define OBJECT_CLASS(class) \
492 ((ObjectClass *)(class))
495 * OBJECT_CHECK:
496 * @type: The C type to use for the return value.
497 * @obj: A derivative of @type to cast.
498 * @name: The QOM typename of @type
500 * A type safe version of @object_dynamic_cast_assert. Typically each class
501 * will define a macro based on this type to perform type safe dynamic_casts to
502 * this object type.
504 * If an invalid object is passed to this function, a run time assert will be
505 * generated.
507 #define OBJECT_CHECK(type, obj, name) \
508 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
509 __FILE__, __LINE__, __func__))
512 * OBJECT_CLASS_CHECK:
513 * @class: The C type to use for the return value.
514 * @obj: A derivative of @type to cast.
515 * @name: the QOM typename of @class.
517 * A type safe version of @object_class_dynamic_cast_assert. This macro is
518 * typically wrapped by each type to perform type safe casts of a class to a
519 * specific class type.
521 #define OBJECT_CLASS_CHECK(class, obj, name) \
522 ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name), \
523 __FILE__, __LINE__, __func__))
526 * OBJECT_GET_CLASS:
527 * @class: The C type to use for the return value.
528 * @obj: The object to obtain the class for.
529 * @name: The QOM typename of @obj.
531 * This function will return a specific class for a given object. Its generally
532 * used by each type to provide a type safe macro to get a specific class type
533 * from an object.
535 #define OBJECT_GET_CLASS(class, obj, name) \
536 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
539 * InterfaceInfo:
540 * @type: The name of the interface.
542 * The information associated with an interface.
544 struct InterfaceInfo {
545 const char *type;
549 * InterfaceClass:
550 * @parent_class: the base class
552 * The class for all interfaces. Subclasses of this class should only add
553 * virtual methods.
555 struct InterfaceClass
557 ObjectClass parent_class;
558 /*< private >*/
559 ObjectClass *concrete_class;
560 Type interface_type;
563 #define TYPE_INTERFACE "interface"
566 * INTERFACE_CLASS:
567 * @klass: class to cast from
568 * Returns: An #InterfaceClass or raise an error if cast is invalid
570 #define INTERFACE_CLASS(klass) \
571 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
574 * INTERFACE_CHECK:
575 * @interface: the type to return
576 * @obj: the object to convert to an interface
577 * @name: the interface type name
579 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
581 #define INTERFACE_CHECK(interface, obj, name) \
582 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
583 __FILE__, __LINE__, __func__))
586 * object_new:
587 * @typename: The name of the type of the object to instantiate.
589 * This function will initialize a new object using heap allocated memory.
590 * The returned object has a reference count of 1, and will be freed when
591 * the last reference is dropped.
593 * Returns: The newly allocated and instantiated object.
595 Object *object_new(const char *typename);
598 * object_new_with_type:
599 * @type: The type of the object to instantiate.
601 * This function will initialize a new object using heap allocated memory.
602 * The returned object has a reference count of 1, and will be freed when
603 * the last reference is dropped.
605 * Returns: The newly allocated and instantiated object.
607 Object *object_new_with_type(Type type);
610 * object_new_with_props:
611 * @typename: The name of the type of the object to instantiate.
612 * @parent: the parent object
613 * @id: The unique ID of the object
614 * @errp: pointer to error object
615 * @...: list of property names and values
617 * This function will initialize a new object using heap allocated memory.
618 * The returned object has a reference count of 1, and will be freed when
619 * the last reference is dropped.
621 * The @id parameter will be used when registering the object as a
622 * child of @parent in the composition tree.
624 * The variadic parameters are a list of pairs of (propname, propvalue)
625 * strings. The propname of %NULL indicates the end of the property
626 * list. If the object implements the user creatable interface, the
627 * object will be marked complete once all the properties have been
628 * processed.
630 * <example>
631 * <title>Creating an object with properties</title>
632 * <programlisting>
633 * Error *err = NULL;
634 * Object *obj;
636 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
637 * object_get_objects_root(),
638 * "hostmem0",
639 * &err,
640 * "share", "yes",
641 * "mem-path", "/dev/shm/somefile",
642 * "prealloc", "yes",
643 * "size", "1048576",
644 * NULL);
646 * if (!obj) {
647 * g_printerr("Cannot create memory backend: %s\n",
648 * error_get_pretty(err));
650 * </programlisting>
651 * </example>
653 * The returned object will have one stable reference maintained
654 * for as long as it is present in the object hierarchy.
656 * Returns: The newly allocated, instantiated & initialized object.
658 Object *object_new_with_props(const char *typename,
659 Object *parent,
660 const char *id,
661 Error **errp,
662 ...) QEMU_SENTINEL;
665 * object_new_with_propv:
666 * @typename: The name of the type of the object to instantiate.
667 * @parent: the parent object
668 * @id: The unique ID of the object
669 * @errp: pointer to error object
670 * @vargs: list of property names and values
672 * See object_new_with_props() for documentation.
674 Object *object_new_with_propv(const char *typename,
675 Object *parent,
676 const char *id,
677 Error **errp,
678 va_list vargs);
681 * object_set_props:
682 * @obj: the object instance to set properties on
683 * @errp: pointer to error object
684 * @...: list of property names and values
686 * This function will set a list of properties on an existing object
687 * instance.
689 * The variadic parameters are a list of pairs of (propname, propvalue)
690 * strings. The propname of %NULL indicates the end of the property
691 * list.
693 * <example>
694 * <title>Update an object's properties</title>
695 * <programlisting>
696 * Error *err = NULL;
697 * Object *obj = ...get / create object...;
699 * obj = object_set_props(obj,
700 * &err,
701 * "share", "yes",
702 * "mem-path", "/dev/shm/somefile",
703 * "prealloc", "yes",
704 * "size", "1048576",
705 * NULL);
707 * if (!obj) {
708 * g_printerr("Cannot set properties: %s\n",
709 * error_get_pretty(err));
711 * </programlisting>
712 * </example>
714 * The returned object will have one stable reference maintained
715 * for as long as it is present in the object hierarchy.
717 * Returns: -1 on error, 0 on success
719 int object_set_props(Object *obj,
720 Error **errp,
721 ...) QEMU_SENTINEL;
724 * object_set_propv:
725 * @obj: the object instance to set properties on
726 * @errp: pointer to error object
727 * @vargs: list of property names and values
729 * See object_set_props() for documentation.
731 * Returns: -1 on error, 0 on success
733 int object_set_propv(Object *obj,
734 Error **errp,
735 va_list vargs);
738 * object_initialize_with_type:
739 * @data: A pointer to the memory to be used for the object.
740 * @size: The maximum size available at @data for the object.
741 * @type: The type of the object to instantiate.
743 * This function will initialize an object. The memory for the object should
744 * have already been allocated. The returned object has a reference count of 1,
745 * and will be finalized when the last reference is dropped.
747 void object_initialize_with_type(void *data, size_t size, Type type);
750 * object_initialize:
751 * @obj: A pointer to the memory to be used for the object.
752 * @size: The maximum size available at @obj for the object.
753 * @typename: The name of the type of the object to instantiate.
755 * This function will initialize an object. The memory for the object should
756 * have already been allocated. The returned object has a reference count of 1,
757 * and will be finalized when the last reference is dropped.
759 void object_initialize(void *obj, size_t size, const char *typename);
762 * object_dynamic_cast:
763 * @obj: The object to cast.
764 * @typename: The @typename to cast to.
766 * This function will determine if @obj is-a @typename. @obj can refer to an
767 * object or an interface associated with an object.
769 * Returns: This function returns @obj on success or #NULL on failure.
771 Object *object_dynamic_cast(Object *obj, const char *typename);
774 * object_dynamic_cast_assert:
776 * See object_dynamic_cast() for a description of the parameters of this
777 * function. The only difference in behavior is that this function asserts
778 * instead of returning #NULL on failure if QOM cast debugging is enabled.
779 * This function is not meant to be called directly, but only through
780 * the wrapper macro OBJECT_CHECK.
782 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
783 const char *file, int line, const char *func);
786 * object_get_class:
787 * @obj: A derivative of #Object
789 * Returns: The #ObjectClass of the type associated with @obj.
791 ObjectClass *object_get_class(Object *obj);
794 * object_get_typename:
795 * @obj: A derivative of #Object.
797 * Returns: The QOM typename of @obj.
799 const char *object_get_typename(Object *obj);
802 * type_register_static:
803 * @info: The #TypeInfo of the new type.
805 * @info and all of the strings it points to should exist for the life time
806 * that the type is registered.
808 * Returns: 0 on failure, the new #Type on success.
810 Type type_register_static(const TypeInfo *info);
813 * type_register:
814 * @info: The #TypeInfo of the new type
816 * Unlike type_register_static(), this call does not require @info or its
817 * string members to continue to exist after the call returns.
819 * Returns: 0 on failure, the new #Type on success.
821 Type type_register(const TypeInfo *info);
824 * object_class_dynamic_cast_assert:
825 * @klass: The #ObjectClass to attempt to cast.
826 * @typename: The QOM typename of the class to cast to.
828 * See object_class_dynamic_cast() for a description of the parameters
829 * of this function. The only difference in behavior is that this function
830 * asserts instead of returning #NULL on failure if QOM cast debugging is
831 * enabled. This function is not meant to be called directly, but only through
832 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
834 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
835 const char *typename,
836 const char *file, int line,
837 const char *func);
840 * object_class_dynamic_cast:
841 * @klass: The #ObjectClass to attempt to cast.
842 * @typename: The QOM typename of the class to cast to.
844 * Returns: If @typename is a class, this function returns @klass if
845 * @typename is a subtype of @klass, else returns #NULL.
847 * If @typename is an interface, this function returns the interface
848 * definition for @klass if @klass implements it unambiguously; #NULL
849 * is returned if @klass does not implement the interface or if multiple
850 * classes or interfaces on the hierarchy leading to @klass implement
851 * it. (FIXME: perhaps this can be detected at type definition time?)
853 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
854 const char *typename);
857 * object_class_get_parent:
858 * @klass: The class to obtain the parent for.
860 * Returns: The parent for @klass or %NULL if none.
862 ObjectClass *object_class_get_parent(ObjectClass *klass);
865 * object_class_get_name:
866 * @klass: The class to obtain the QOM typename for.
868 * Returns: The QOM typename for @klass.
870 const char *object_class_get_name(ObjectClass *klass);
873 * object_class_is_abstract:
874 * @klass: The class to obtain the abstractness for.
876 * Returns: %true if @klass is abstract, %false otherwise.
878 bool object_class_is_abstract(ObjectClass *klass);
881 * object_class_by_name:
882 * @typename: The QOM typename to obtain the class for.
884 * Returns: The class for @typename or %NULL if not found.
886 ObjectClass *object_class_by_name(const char *typename);
888 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
889 const char *implements_type, bool include_abstract,
890 void *opaque);
893 * object_class_get_list:
894 * @implements_type: The type to filter for, including its derivatives.
895 * @include_abstract: Whether to include abstract classes.
897 * Returns: A singly-linked list of the classes in reverse hashtable order.
899 GSList *object_class_get_list(const char *implements_type,
900 bool include_abstract);
903 * object_ref:
904 * @obj: the object
906 * Increase the reference count of a object. A object cannot be freed as long
907 * as its reference count is greater than zero.
909 void object_ref(Object *obj);
912 * qdef_unref:
913 * @obj: the object
915 * Decrease the reference count of a object. A object cannot be freed as long
916 * as its reference count is greater than zero.
918 void object_unref(Object *obj);
921 * object_property_add:
922 * @obj: the object to add a property to
923 * @name: the name of the property. This can contain any character except for
924 * a forward slash. In general, you should use hyphens '-' instead of
925 * underscores '_' when naming properties.
926 * @type: the type name of the property. This namespace is pretty loosely
927 * defined. Sub namespaces are constructed by using a prefix and then
928 * to angle brackets. For instance, the type 'virtio-net-pci' in the
929 * 'link' namespace would be 'link<virtio-net-pci>'.
930 * @get: The getter to be called to read a property. If this is NULL, then
931 * the property cannot be read.
932 * @set: the setter to be called to write a property. If this is NULL,
933 * then the property cannot be written.
934 * @release: called when the property is removed from the object. This is
935 * meant to allow a property to free its opaque upon object
936 * destruction. This may be NULL.
937 * @opaque: an opaque pointer to pass to the callbacks for the property
938 * @errp: returns an error if this function fails
940 * Returns: The #ObjectProperty; this can be used to set the @resolve
941 * callback for child and link properties.
943 ObjectProperty *object_property_add(Object *obj, const char *name,
944 const char *type,
945 ObjectPropertyAccessor *get,
946 ObjectPropertyAccessor *set,
947 ObjectPropertyRelease *release,
948 void *opaque, Error **errp);
950 void object_property_del(Object *obj, const char *name, Error **errp);
953 * object_property_find:
954 * @obj: the object
955 * @name: the name of the property
956 * @errp: returns an error if this function fails
958 * Look up a property for an object and return its #ObjectProperty if found.
960 ObjectProperty *object_property_find(Object *obj, const char *name,
961 Error **errp);
963 void object_unparent(Object *obj);
966 * object_property_get:
967 * @obj: the object
968 * @v: the visitor that will receive the property value. This should be an
969 * Output visitor and the data will be written with @name as the name.
970 * @name: the name of the property
971 * @errp: returns an error if this function fails
973 * Reads a property from a object.
975 void object_property_get(Object *obj, struct Visitor *v, const char *name,
976 Error **errp);
979 * object_property_set_str:
980 * @value: the value to be written to the property
981 * @name: the name of the property
982 * @errp: returns an error if this function fails
984 * Writes a string value to a property.
986 void object_property_set_str(Object *obj, const char *value,
987 const char *name, Error **errp);
990 * object_property_get_str:
991 * @obj: the object
992 * @name: the name of the property
993 * @errp: returns an error if this function fails
995 * Returns: the value of the property, converted to a C string, or NULL if
996 * an error occurs (including when the property value is not a string).
997 * The caller should free the string.
999 char *object_property_get_str(Object *obj, const char *name,
1000 Error **errp);
1003 * object_property_set_link:
1004 * @value: the value to be written to the property
1005 * @name: the name of the property
1006 * @errp: returns an error if this function fails
1008 * Writes an object's canonical path to a property.
1010 void object_property_set_link(Object *obj, Object *value,
1011 const char *name, Error **errp);
1014 * object_property_get_link:
1015 * @obj: the object
1016 * @name: the name of the property
1017 * @errp: returns an error if this function fails
1019 * Returns: the value of the property, resolved from a path to an Object,
1020 * or NULL if an error occurs (including when the property value is not a
1021 * string or not a valid object path).
1023 Object *object_property_get_link(Object *obj, const char *name,
1024 Error **errp);
1027 * object_property_set_bool:
1028 * @value: the value to be written to the property
1029 * @name: the name of the property
1030 * @errp: returns an error if this function fails
1032 * Writes a bool value to a property.
1034 void object_property_set_bool(Object *obj, bool value,
1035 const char *name, Error **errp);
1038 * object_property_get_bool:
1039 * @obj: the object
1040 * @name: the name of the property
1041 * @errp: returns an error if this function fails
1043 * Returns: the value of the property, converted to a boolean, or NULL if
1044 * an error occurs (including when the property value is not a bool).
1046 bool object_property_get_bool(Object *obj, const char *name,
1047 Error **errp);
1050 * object_property_set_int:
1051 * @value: the value to be written to the property
1052 * @name: the name of the property
1053 * @errp: returns an error if this function fails
1055 * Writes an integer value to a property.
1057 void object_property_set_int(Object *obj, int64_t value,
1058 const char *name, Error **errp);
1061 * object_property_get_int:
1062 * @obj: the object
1063 * @name: the name of the property
1064 * @errp: returns an error if this function fails
1066 * Returns: the value of the property, converted to an integer, or NULL if
1067 * an error occurs (including when the property value is not an integer).
1069 int64_t object_property_get_int(Object *obj, const char *name,
1070 Error **errp);
1073 * object_property_get_enum:
1074 * @obj: the object
1075 * @name: the name of the property
1076 * @typename: the name of the enum data type
1077 * @errp: returns an error if this function fails
1079 * Returns: the value of the property, converted to an integer, or
1080 * undefined if an error occurs (including when the property value is not
1081 * an enum).
1083 int object_property_get_enum(Object *obj, const char *name,
1084 const char *typename, Error **errp);
1087 * object_property_get_uint16List:
1088 * @obj: the object
1089 * @name: the name of the property
1090 * @list: the returned int list
1091 * @errp: returns an error if this function fails
1093 * Returns: the value of the property, converted to integers, or
1094 * undefined if an error occurs (including when the property value is not
1095 * an list of integers).
1097 void object_property_get_uint16List(Object *obj, const char *name,
1098 uint16List **list, Error **errp);
1101 * object_property_set:
1102 * @obj: the object
1103 * @v: the visitor that will be used to write the property value. This should
1104 * be an Input visitor and the data will be first read with @name as the
1105 * name and then written as the property value.
1106 * @name: the name of the property
1107 * @errp: returns an error if this function fails
1109 * Writes a property to a object.
1111 void object_property_set(Object *obj, struct Visitor *v, const char *name,
1112 Error **errp);
1115 * object_property_parse:
1116 * @obj: the object
1117 * @string: the string that will be used to parse the property value.
1118 * @name: the name of the property
1119 * @errp: returns an error if this function fails
1121 * Parses a string and writes the result into a property of an object.
1123 void object_property_parse(Object *obj, const char *string,
1124 const char *name, Error **errp);
1127 * object_property_print:
1128 * @obj: the object
1129 * @name: the name of the property
1130 * @human: if true, print for human consumption
1131 * @errp: returns an error if this function fails
1133 * Returns a string representation of the value of the property. The
1134 * caller shall free the string.
1136 char *object_property_print(Object *obj, const char *name, bool human,
1137 Error **errp);
1140 * object_property_get_type:
1141 * @obj: the object
1142 * @name: the name of the property
1143 * @errp: returns an error if this function fails
1145 * Returns: The type name of the property.
1147 const char *object_property_get_type(Object *obj, const char *name,
1148 Error **errp);
1151 * object_get_root:
1153 * Returns: the root object of the composition tree
1155 Object *object_get_root(void);
1159 * object_get_objects_root:
1161 * Get the container object that holds user created
1162 * object instances. This is the object at path
1163 * "/objects"
1165 * Returns: the user object container
1167 Object *object_get_objects_root(void);
1170 * object_get_canonical_path_component:
1172 * Returns: The final component in the object's canonical path. The canonical
1173 * path is the path within the composition tree starting from the root.
1175 gchar *object_get_canonical_path_component(Object *obj);
1178 * object_get_canonical_path:
1180 * Returns: The canonical path for a object. This is the path within the
1181 * composition tree starting from the root.
1183 gchar *object_get_canonical_path(Object *obj);
1186 * object_resolve_path:
1187 * @path: the path to resolve
1188 * @ambiguous: returns true if the path resolution failed because of an
1189 * ambiguous match
1191 * There are two types of supported paths--absolute paths and partial paths.
1193 * Absolute paths are derived from the root object and can follow child<> or
1194 * link<> properties. Since they can follow link<> properties, they can be
1195 * arbitrarily long. Absolute paths look like absolute filenames and are
1196 * prefixed with a leading slash.
1198 * Partial paths look like relative filenames. They do not begin with a
1199 * prefix. The matching rules for partial paths are subtle but designed to make
1200 * specifying objects easy. At each level of the composition tree, the partial
1201 * path is matched as an absolute path. The first match is not returned. At
1202 * least two matches are searched for. A successful result is only returned if
1203 * only one match is found. If more than one match is found, a flag is
1204 * returned to indicate that the match was ambiguous.
1206 * Returns: The matched object or NULL on path lookup failure.
1208 Object *object_resolve_path(const char *path, bool *ambiguous);
1211 * object_resolve_path_type:
1212 * @path: the path to resolve
1213 * @typename: the type to look for.
1214 * @ambiguous: returns true if the path resolution failed because of an
1215 * ambiguous match
1217 * This is similar to object_resolve_path. However, when looking for a
1218 * partial path only matches that implement the given type are considered.
1219 * This restricts the search and avoids spuriously flagging matches as
1220 * ambiguous.
1222 * For both partial and absolute paths, the return value goes through
1223 * a dynamic cast to @typename. This is important if either the link,
1224 * or the typename itself are of interface types.
1226 * Returns: The matched object or NULL on path lookup failure.
1228 Object *object_resolve_path_type(const char *path, const char *typename,
1229 bool *ambiguous);
1232 * object_resolve_path_component:
1233 * @parent: the object in which to resolve the path
1234 * @part: the component to resolve.
1236 * This is similar to object_resolve_path with an absolute path, but it
1237 * only resolves one element (@part) and takes the others from @parent.
1239 * Returns: The resolved object or NULL on path lookup failure.
1241 Object *object_resolve_path_component(Object *parent, const gchar *part);
1244 * object_property_add_child:
1245 * @obj: the object to add a property to
1246 * @name: the name of the property
1247 * @child: the child object
1248 * @errp: if an error occurs, a pointer to an area to store the area
1250 * Child properties form the composition tree. All objects need to be a child
1251 * of another object. Objects can only be a child of one object.
1253 * There is no way for a child to determine what its parent is. It is not
1254 * a bidirectional relationship. This is by design.
1256 * The value of a child property as a C string will be the child object's
1257 * canonical path. It can be retrieved using object_property_get_str().
1258 * The child object itself can be retrieved using object_property_get_link().
1260 void object_property_add_child(Object *obj, const char *name,
1261 Object *child, Error **errp);
1263 typedef enum {
1264 /* Unref the link pointer when the property is deleted */
1265 OBJ_PROP_LINK_UNREF_ON_RELEASE = 0x1,
1266 } ObjectPropertyLinkFlags;
1269 * object_property_allow_set_link:
1271 * The default implementation of the object_property_add_link() check()
1272 * callback function. It allows the link property to be set and never returns
1273 * an error.
1275 void object_property_allow_set_link(Object *, const char *,
1276 Object *, Error **);
1279 * object_property_add_link:
1280 * @obj: the object to add a property to
1281 * @name: the name of the property
1282 * @type: the qobj type of the link
1283 * @child: a pointer to where the link object reference is stored
1284 * @check: callback to veto setting or NULL if the property is read-only
1285 * @flags: additional options for the link
1286 * @errp: if an error occurs, a pointer to an area to store the area
1288 * Links establish relationships between objects. Links are unidirectional
1289 * although two links can be combined to form a bidirectional relationship
1290 * between objects.
1292 * Links form the graph in the object model.
1294 * The <code>@check()</code> callback is invoked when
1295 * object_property_set_link() is called and can raise an error to prevent the
1296 * link being set. If <code>@check</code> is NULL, the property is read-only
1297 * and cannot be set.
1299 * Ownership of the pointer that @child points to is transferred to the
1300 * link property. The reference count for <code>*@child</code> is
1301 * managed by the property from after the function returns till the
1302 * property is deleted with object_property_del(). If the
1303 * <code>@flags</code> <code>OBJ_PROP_LINK_UNREF_ON_RELEASE</code> bit is set,
1304 * the reference count is decremented when the property is deleted.
1306 void object_property_add_link(Object *obj, const char *name,
1307 const char *type, Object **child,
1308 void (*check)(Object *obj, const char *name,
1309 Object *val, Error **errp),
1310 ObjectPropertyLinkFlags flags,
1311 Error **errp);
1314 * object_property_add_str:
1315 * @obj: the object to add a property to
1316 * @name: the name of the property
1317 * @get: the getter or NULL if the property is write-only. This function must
1318 * return a string to be freed by g_free().
1319 * @set: the setter or NULL if the property is read-only
1320 * @errp: if an error occurs, a pointer to an area to store the error
1322 * Add a string property using getters/setters. This function will add a
1323 * property of type 'string'.
1325 void object_property_add_str(Object *obj, const char *name,
1326 char *(*get)(Object *, Error **),
1327 void (*set)(Object *, const char *, Error **),
1328 Error **errp);
1331 * object_property_add_bool:
1332 * @obj: the object to add a property to
1333 * @name: the name of the property
1334 * @get: the getter or NULL if the property is write-only.
1335 * @set: the setter or NULL if the property is read-only
1336 * @errp: if an error occurs, a pointer to an area to store the error
1338 * Add a bool property using getters/setters. This function will add a
1339 * property of type 'bool'.
1341 void object_property_add_bool(Object *obj, const char *name,
1342 bool (*get)(Object *, Error **),
1343 void (*set)(Object *, bool, Error **),
1344 Error **errp);
1347 * object_property_add_enum:
1348 * @obj: the object to add a property to
1349 * @name: the name of the property
1350 * @typename: the name of the enum data type
1351 * @get: the getter or %NULL if the property is write-only.
1352 * @set: the setter or %NULL if the property is read-only
1353 * @errp: if an error occurs, a pointer to an area to store the error
1355 * Add an enum property using getters/setters. This function will add a
1356 * property of type '@typename'.
1358 void object_property_add_enum(Object *obj, const char *name,
1359 const char *typename,
1360 const char * const *strings,
1361 int (*get)(Object *, Error **),
1362 void (*set)(Object *, int, Error **),
1363 Error **errp);
1366 * object_property_add_tm:
1367 * @obj: the object to add a property to
1368 * @name: the name of the property
1369 * @get: the getter or NULL if the property is write-only.
1370 * @errp: if an error occurs, a pointer to an area to store the error
1372 * Add a read-only struct tm valued property using a getter function.
1373 * This function will add a property of type 'struct tm'.
1375 void object_property_add_tm(Object *obj, const char *name,
1376 void (*get)(Object *, struct tm *, Error **),
1377 Error **errp);
1380 * object_property_add_uint8_ptr:
1381 * @obj: the object to add a property to
1382 * @name: the name of the property
1383 * @v: pointer to value
1384 * @errp: if an error occurs, a pointer to an area to store the error
1386 * Add an integer property in memory. This function will add a
1387 * property of type 'uint8'.
1389 void object_property_add_uint8_ptr(Object *obj, const char *name,
1390 const uint8_t *v, Error **errp);
1393 * object_property_add_uint16_ptr:
1394 * @obj: the object to add a property to
1395 * @name: the name of the property
1396 * @v: pointer to value
1397 * @errp: if an error occurs, a pointer to an area to store the error
1399 * Add an integer property in memory. This function will add a
1400 * property of type 'uint16'.
1402 void object_property_add_uint16_ptr(Object *obj, const char *name,
1403 const uint16_t *v, Error **errp);
1406 * object_property_add_uint32_ptr:
1407 * @obj: the object to add a property to
1408 * @name: the name of the property
1409 * @v: pointer to value
1410 * @errp: if an error occurs, a pointer to an area to store the error
1412 * Add an integer property in memory. This function will add a
1413 * property of type 'uint32'.
1415 void object_property_add_uint32_ptr(Object *obj, const char *name,
1416 const uint32_t *v, Error **errp);
1419 * object_property_add_uint64_ptr:
1420 * @obj: the object to add a property to
1421 * @name: the name of the property
1422 * @v: pointer to value
1423 * @errp: if an error occurs, a pointer to an area to store the error
1425 * Add an integer property in memory. This function will add a
1426 * property of type 'uint64'.
1428 void object_property_add_uint64_ptr(Object *obj, const char *name,
1429 const uint64_t *v, Error **Errp);
1432 * object_property_add_alias:
1433 * @obj: the object to add a property to
1434 * @name: the name of the property
1435 * @target_obj: the object to forward property access to
1436 * @target_name: the name of the property on the forwarded object
1437 * @errp: if an error occurs, a pointer to an area to store the error
1439 * Add an alias for a property on an object. This function will add a property
1440 * of the same type as the forwarded property.
1442 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1443 * this property exists. In the case of a child object or an alias on the same
1444 * object this will be the case. For aliases to other objects the caller is
1445 * responsible for taking a reference.
1447 void object_property_add_alias(Object *obj, const char *name,
1448 Object *target_obj, const char *target_name,
1449 Error **errp);
1452 * object_property_add_const_link:
1453 * @obj: the object to add a property to
1454 * @name: the name of the property
1455 * @target: the object to be referred by the link
1456 * @errp: if an error occurs, a pointer to an area to store the error
1458 * Add an unmodifiable link for a property on an object. This function will
1459 * add a property of type link<TYPE> where TYPE is the type of @target.
1461 * The caller must ensure that @target stays alive as long as
1462 * this property exists. In the case @target is a child of @obj,
1463 * this will be the case. Otherwise, the caller is responsible for
1464 * taking a reference.
1466 void object_property_add_const_link(Object *obj, const char *name,
1467 Object *target, Error **errp);
1470 * object_property_set_description:
1471 * @obj: the object owning the property
1472 * @name: the name of the property
1473 * @description: the description of the property on the object
1474 * @errp: if an error occurs, a pointer to an area to store the error
1476 * Set an object property's description.
1479 void object_property_set_description(Object *obj, const char *name,
1480 const char *description, Error **errp);
1483 * object_child_foreach:
1484 * @obj: the object whose children will be navigated
1485 * @fn: the iterator function to be called
1486 * @opaque: an opaque value that will be passed to the iterator
1488 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1489 * non-zero.
1491 * Returns: The last value returned by @fn, or 0 if there is no child.
1493 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1494 void *opaque);
1497 * object_child_foreach_recursive:
1498 * @obj: the object whose children will be navigated
1499 * @fn: the iterator function to be called
1500 * @opaque: an opaque value that will be passed to the iterator
1502 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1503 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1504 * all the way down to the leaf nodes of the tree. Depth first ordering.
1506 * Returns: The last value returned by @fn, or 0 if there is no child.
1508 int object_child_foreach_recursive(Object *obj,
1509 int (*fn)(Object *child, void *opaque),
1510 void *opaque);
1512 * container_get:
1513 * @root: root of the #path, e.g., object_get_root()
1514 * @path: path to the container
1516 * Return a container object whose path is @path. Create more containers
1517 * along the path if necessary.
1519 * Returns: the container object.
1521 Object *container_get(Object *root, const char *path);
1524 #endif