4 * Copyright (c) 2010-2015 Institute for System Programming
5 * of the Russian Academy of Sciences.
7 * This work is licensed under the terms of the GNU GPL, version 2 or later.
8 * See the COPYING file in the top-level directory.
12 #include "qemu/osdep.h"
13 #include "qemu/error-report.h"
14 #include "sysemu/replay.h"
15 #include "replay-internal.h"
16 #include "block/aio.h"
19 typedef struct Event
{
20 ReplayAsyncEventKind event_kind
;
25 QTAILQ_ENTRY(Event
) events
;
28 static QTAILQ_HEAD(, Event
) events_list
= QTAILQ_HEAD_INITIALIZER(events_list
);
29 static bool events_enabled
;
33 static void replay_run_event(Event
*event
)
35 switch (event
->event_kind
) {
36 case REPLAY_ASYNC_EVENT_BH
:
37 aio_bh_call(event
->opaque
);
39 case REPLAY_ASYNC_EVENT_INPUT
:
40 qemu_input_event_send_impl(NULL
, (InputEvent
*)event
->opaque
);
41 qapi_free_InputEvent((InputEvent
*)event
->opaque
);
43 case REPLAY_ASYNC_EVENT_INPUT_SYNC
:
44 qemu_input_event_sync_impl();
46 case REPLAY_ASYNC_EVENT_CHAR_READ
:
47 replay_event_char_read_run(event
->opaque
);
49 case REPLAY_ASYNC_EVENT_BLOCK
:
50 aio_bh_call(event
->opaque
);
52 case REPLAY_ASYNC_EVENT_NET
:
53 replay_event_net_run(event
->opaque
);
56 error_report("Replay: invalid async event ID (%d) in the queue",
63 void replay_enable_events(void)
65 if (replay_mode
!= REPLAY_MODE_NONE
) {
66 events_enabled
= true;
70 bool replay_has_events(void)
72 return !QTAILQ_EMPTY(&events_list
);
75 void replay_flush_events(void)
77 g_assert(replay_mutex_locked());
79 while (!QTAILQ_EMPTY(&events_list
)) {
80 Event
*event
= QTAILQ_FIRST(&events_list
);
81 replay_run_event(event
);
82 QTAILQ_REMOVE(&events_list
, event
, events
);
87 void replay_disable_events(void)
89 if (replay_mode
!= REPLAY_MODE_NONE
) {
90 events_enabled
= false;
91 /* Flush events queue before waiting of completion */
92 replay_flush_events();
96 /*! Adds specified async event to the queue */
97 void replay_add_event(ReplayAsyncEventKind event_kind
,
99 void *opaque2
, uint64_t id
)
101 assert(event_kind
< REPLAY_ASYNC_COUNT
);
103 if (!replay_file
|| replay_mode
== REPLAY_MODE_NONE
104 || !events_enabled
) {
106 e
.event_kind
= event_kind
;
110 replay_run_event(&e
);
114 Event
*event
= g_malloc0(sizeof(Event
));
115 event
->event_kind
= event_kind
;
116 event
->opaque
= opaque
;
117 event
->opaque2
= opaque2
;
120 g_assert(replay_mutex_locked());
121 QTAILQ_INSERT_TAIL(&events_list
, event
, events
);
124 void replay_bh_schedule_event(QEMUBH
*bh
)
126 if (events_enabled
) {
127 uint64_t id
= replay_get_current_icount();
128 replay_add_event(REPLAY_ASYNC_EVENT_BH
, bh
, NULL
, id
);
130 qemu_bh_schedule(bh
);
134 void replay_add_input_event(struct InputEvent
*event
)
136 replay_add_event(REPLAY_ASYNC_EVENT_INPUT
, event
, NULL
, 0);
139 void replay_add_input_sync_event(void)
141 replay_add_event(REPLAY_ASYNC_EVENT_INPUT_SYNC
, NULL
, NULL
, 0);
144 void replay_block_event(QEMUBH
*bh
, uint64_t id
)
146 if (events_enabled
) {
147 replay_add_event(REPLAY_ASYNC_EVENT_BLOCK
, bh
, NULL
, id
);
149 qemu_bh_schedule(bh
);
153 static void replay_save_event(Event
*event
, int checkpoint
)
155 if (replay_mode
!= REPLAY_MODE_PLAY
) {
156 /* put the event into the file */
157 replay_put_event(EVENT_ASYNC
);
158 replay_put_byte(checkpoint
);
159 replay_put_byte(event
->event_kind
);
161 /* save event-specific data */
162 switch (event
->event_kind
) {
163 case REPLAY_ASYNC_EVENT_BH
:
164 replay_put_qword(event
->id
);
166 case REPLAY_ASYNC_EVENT_INPUT
:
167 replay_save_input_event(event
->opaque
);
169 case REPLAY_ASYNC_EVENT_INPUT_SYNC
:
171 case REPLAY_ASYNC_EVENT_CHAR_READ
:
172 replay_event_char_read_save(event
->opaque
);
174 case REPLAY_ASYNC_EVENT_BLOCK
:
175 replay_put_qword(event
->id
);
177 case REPLAY_ASYNC_EVENT_NET
:
178 replay_event_net_save(event
->opaque
);
181 error_report("Unknown ID %" PRId64
" of replay event", event
->id
);
187 /* Called with replay mutex locked */
188 void replay_save_events(int checkpoint
)
190 g_assert(replay_mutex_locked());
191 g_assert(checkpoint
!= CHECKPOINT_CLOCK_WARP_START
);
192 g_assert(checkpoint
!= CHECKPOINT_CLOCK_VIRTUAL
);
193 while (!QTAILQ_EMPTY(&events_list
)) {
194 Event
*event
= QTAILQ_FIRST(&events_list
);
195 replay_save_event(event
, checkpoint
);
196 replay_run_event(event
);
197 QTAILQ_REMOVE(&events_list
, event
, events
);
202 static Event
*replay_read_event(int checkpoint
)
205 if (replay_state
.read_event_kind
== -1) {
206 replay_state
.read_event_checkpoint
= replay_get_byte();
207 replay_state
.read_event_kind
= replay_get_byte();
208 replay_state
.read_event_id
= -1;
209 replay_check_error();
212 if (checkpoint
!= replay_state
.read_event_checkpoint
) {
216 /* Events that has not to be in the queue */
217 switch (replay_state
.read_event_kind
) {
218 case REPLAY_ASYNC_EVENT_BH
:
219 if (replay_state
.read_event_id
== -1) {
220 replay_state
.read_event_id
= replay_get_qword();
223 case REPLAY_ASYNC_EVENT_INPUT
:
224 event
= g_malloc0(sizeof(Event
));
225 event
->event_kind
= replay_state
.read_event_kind
;
226 event
->opaque
= replay_read_input_event();
228 case REPLAY_ASYNC_EVENT_INPUT_SYNC
:
229 event
= g_malloc0(sizeof(Event
));
230 event
->event_kind
= replay_state
.read_event_kind
;
233 case REPLAY_ASYNC_EVENT_CHAR_READ
:
234 event
= g_malloc0(sizeof(Event
));
235 event
->event_kind
= replay_state
.read_event_kind
;
236 event
->opaque
= replay_event_char_read_load();
238 case REPLAY_ASYNC_EVENT_BLOCK
:
239 if (replay_state
.read_event_id
== -1) {
240 replay_state
.read_event_id
= replay_get_qword();
243 case REPLAY_ASYNC_EVENT_NET
:
244 event
= g_malloc0(sizeof(Event
));
245 event
->event_kind
= replay_state
.read_event_kind
;
246 event
->opaque
= replay_event_net_load();
249 error_report("Unknown ID %d of replay event",
250 replay_state
.read_event_kind
);
255 QTAILQ_FOREACH(event
, &events_list
, events
) {
256 if (event
->event_kind
== replay_state
.read_event_kind
257 && (replay_state
.read_event_id
== -1
258 || replay_state
.read_event_id
== event
->id
)) {
264 QTAILQ_REMOVE(&events_list
, event
, events
);
269 /* Read event-specific data */
274 /* Called with replay mutex locked */
275 void replay_read_events(int checkpoint
)
277 g_assert(replay_mutex_locked());
278 while (replay_state
.data_kind
== EVENT_ASYNC
) {
279 Event
*event
= replay_read_event(checkpoint
);
283 replay_finish_event();
284 replay_state
.read_event_kind
= -1;
285 replay_run_event(event
);
291 void replay_init_events(void)
293 replay_state
.read_event_kind
= -1;
296 void replay_finish_events(void)
298 events_enabled
= false;
299 replay_flush_events();
302 bool replay_events_enabled(void)
304 return events_enabled
;
307 uint64_t blkreplay_next_id(void)
309 if (replay_events_enabled()) {
310 return replay_state
.block_request_id
++;