crypto: Do not fail for EINTR during qcrypto_random_bytes
[qemu/ar7.git] / ui / sdl2.c
blob1277cf28fbcc425bb76ecc3f88c6e096e9ef9b89
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
36 static SDL_Surface *guest_sprite_surface;
37 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
39 static int gui_saved_grab;
40 static int gui_fullscreen;
41 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
42 static SDL_Cursor *sdl_cursor_normal;
43 static SDL_Cursor *sdl_cursor_hidden;
44 static int absolute_enabled;
45 static int guest_cursor;
46 static int guest_x, guest_y;
47 static SDL_Cursor *guest_sprite;
48 static Notifier mouse_mode_notifier;
50 #define SDL2_REFRESH_INTERVAL_BUSY 10
51 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
52 / SDL2_REFRESH_INTERVAL_BUSY + 1)
54 static void sdl_update_caption(struct sdl2_console *scon);
56 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
58 int i;
59 for (i = 0; i < sdl2_num_outputs; i++) {
60 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
61 return &sdl2_console[i];
64 return NULL;
67 void sdl2_window_create(struct sdl2_console *scon)
69 int flags = 0;
71 if (!scon->surface) {
72 return;
74 assert(!scon->real_window);
76 if (gui_fullscreen) {
77 flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
78 } else {
79 flags |= SDL_WINDOW_RESIZABLE;
81 if (scon->hidden) {
82 flags |= SDL_WINDOW_HIDDEN;
85 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
86 SDL_WINDOWPOS_UNDEFINED,
87 surface_width(scon->surface),
88 surface_height(scon->surface),
89 flags);
90 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
91 if (scon->opengl) {
92 scon->winctx = SDL_GL_GetCurrentContext();
94 sdl_update_caption(scon);
97 void sdl2_window_destroy(struct sdl2_console *scon)
99 if (!scon->real_window) {
100 return;
103 SDL_DestroyRenderer(scon->real_renderer);
104 scon->real_renderer = NULL;
105 SDL_DestroyWindow(scon->real_window);
106 scon->real_window = NULL;
109 void sdl2_window_resize(struct sdl2_console *scon)
111 if (!scon->real_window) {
112 return;
115 SDL_SetWindowSize(scon->real_window,
116 surface_width(scon->surface),
117 surface_height(scon->surface));
120 static void sdl2_redraw(struct sdl2_console *scon)
122 if (scon->opengl) {
123 #ifdef CONFIG_OPENGL
124 sdl2_gl_redraw(scon);
125 #endif
126 } else {
127 sdl2_2d_redraw(scon);
131 static void sdl_update_caption(struct sdl2_console *scon)
133 char win_title[1024];
134 char icon_title[1024];
135 const char *status = "";
137 if (!runstate_is_running()) {
138 status = " [Stopped]";
139 } else if (gui_grab) {
140 if (alt_grab) {
141 status = " - Press Ctrl-Alt-Shift-G to exit grab";
142 } else if (ctrl_grab) {
143 status = " - Press Right-Ctrl-G to exit grab";
144 } else {
145 status = " - Press Ctrl-Alt-G to exit grab";
149 if (qemu_name) {
150 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
151 scon->idx, status);
152 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
153 } else {
154 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
155 snprintf(icon_title, sizeof(icon_title), "QEMU");
158 if (scon->real_window) {
159 SDL_SetWindowTitle(scon->real_window, win_title);
163 static void sdl_hide_cursor(void)
165 if (!cursor_hide) {
166 return;
169 SDL_ShowCursor(SDL_DISABLE);
170 SDL_SetCursor(sdl_cursor_hidden);
172 if (!qemu_input_is_absolute()) {
173 SDL_SetRelativeMouseMode(SDL_TRUE);
177 static void sdl_show_cursor(void)
179 if (!cursor_hide) {
180 return;
183 if (!qemu_input_is_absolute()) {
184 SDL_SetRelativeMouseMode(SDL_FALSE);
187 if (guest_cursor &&
188 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
189 SDL_SetCursor(guest_sprite);
190 } else {
191 SDL_SetCursor(sdl_cursor_normal);
194 SDL_ShowCursor(SDL_ENABLE);
197 static void sdl_grab_start(struct sdl2_console *scon)
199 QemuConsole *con = scon ? scon->dcl.con : NULL;
201 if (!con || !qemu_console_is_graphic(con)) {
202 return;
205 * If the application is not active, do not try to enter grab state. This
206 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
207 * application (SDL bug).
209 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
210 return;
212 if (guest_cursor) {
213 SDL_SetCursor(guest_sprite);
214 if (!qemu_input_is_absolute() && !absolute_enabled) {
215 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
217 } else {
218 sdl_hide_cursor();
220 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
221 gui_grab = 1;
222 sdl_update_caption(scon);
225 static void sdl_grab_end(struct sdl2_console *scon)
227 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
228 gui_grab = 0;
229 sdl_show_cursor();
230 sdl_update_caption(scon);
233 static void absolute_mouse_grab(struct sdl2_console *scon)
235 int mouse_x, mouse_y;
236 int scr_w, scr_h;
237 SDL_GetMouseState(&mouse_x, &mouse_y);
238 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
239 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
240 mouse_y > 0 && mouse_y < scr_h - 1) {
241 sdl_grab_start(scon);
245 static void sdl_mouse_mode_change(Notifier *notify, void *data)
247 if (qemu_input_is_absolute()) {
248 if (!absolute_enabled) {
249 absolute_enabled = 1;
250 SDL_SetRelativeMouseMode(SDL_FALSE);
251 absolute_mouse_grab(&sdl2_console[0]);
253 } else if (absolute_enabled) {
254 if (!gui_fullscreen) {
255 sdl_grab_end(&sdl2_console[0]);
257 absolute_enabled = 0;
261 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
262 int x, int y, int state)
264 static uint32_t bmap[INPUT_BUTTON__MAX] = {
265 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
266 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
267 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
269 static uint32_t prev_state;
271 if (prev_state != state) {
272 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
273 prev_state = state;
276 if (qemu_input_is_absolute()) {
277 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
278 x, 0, surface_width(scon->surface));
279 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
280 y, 0, surface_height(scon->surface));
281 } else {
282 if (guest_cursor) {
283 x -= guest_x;
284 y -= guest_y;
285 guest_x += x;
286 guest_y += y;
287 dx = x;
288 dy = y;
290 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
291 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
293 qemu_input_event_sync();
296 static void toggle_full_screen(struct sdl2_console *scon)
298 gui_fullscreen = !gui_fullscreen;
299 if (gui_fullscreen) {
300 SDL_SetWindowFullscreen(scon->real_window,
301 SDL_WINDOW_FULLSCREEN_DESKTOP);
302 gui_saved_grab = gui_grab;
303 sdl_grab_start(scon);
304 } else {
305 if (!gui_saved_grab) {
306 sdl_grab_end(scon);
308 SDL_SetWindowFullscreen(scon->real_window, 0);
310 sdl2_redraw(scon);
313 static int get_mod_state(void)
315 SDL_Keymod mod = SDL_GetModState();
317 if (alt_grab) {
318 return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
319 (gui_grab_code | KMOD_LSHIFT);
320 } else if (ctrl_grab) {
321 return (mod & KMOD_RCTRL) == KMOD_RCTRL;
322 } else {
323 return (mod & gui_grab_code) == gui_grab_code;
327 static void handle_keydown(SDL_Event *ev)
329 int win;
330 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
331 int gui_key_modifier_pressed = get_mod_state();
332 int gui_keysym = 0;
334 if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
335 switch (ev->key.keysym.scancode) {
336 case SDL_SCANCODE_2:
337 case SDL_SCANCODE_3:
338 case SDL_SCANCODE_4:
339 case SDL_SCANCODE_5:
340 case SDL_SCANCODE_6:
341 case SDL_SCANCODE_7:
342 case SDL_SCANCODE_8:
343 case SDL_SCANCODE_9:
344 if (gui_grab) {
345 sdl_grab_end(scon);
348 win = ev->key.keysym.scancode - SDL_SCANCODE_1;
349 if (win < sdl2_num_outputs) {
350 sdl2_console[win].hidden = !sdl2_console[win].hidden;
351 if (sdl2_console[win].real_window) {
352 if (sdl2_console[win].hidden) {
353 SDL_HideWindow(sdl2_console[win].real_window);
354 } else {
355 SDL_ShowWindow(sdl2_console[win].real_window);
358 gui_keysym = 1;
360 break;
361 case SDL_SCANCODE_F:
362 toggle_full_screen(scon);
363 gui_keysym = 1;
364 break;
365 case SDL_SCANCODE_G:
366 gui_keysym = 1;
367 if (!gui_grab) {
368 sdl_grab_start(scon);
369 } else if (!gui_fullscreen) {
370 sdl_grab_end(scon);
372 break;
373 case SDL_SCANCODE_U:
374 sdl2_window_resize(scon);
375 if (!scon->opengl) {
376 /* re-create scon->texture */
377 sdl2_2d_switch(&scon->dcl, scon->surface);
379 gui_keysym = 1;
380 break;
381 #if 0
382 case SDL_SCANCODE_KP_PLUS:
383 case SDL_SCANCODE_KP_MINUS:
384 if (!gui_fullscreen) {
385 int scr_w, scr_h;
386 int width, height;
387 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
389 width = MAX(scr_w + (ev->key.keysym.scancode ==
390 SDL_SCANCODE_KP_PLUS ? 50 : -50),
391 160);
392 height = (surface_height(scon->surface) * width) /
393 surface_width(scon->surface);
394 fprintf(stderr, "%s: scale to %dx%d\n",
395 __func__, width, height);
396 sdl_scale(scon, width, height);
397 sdl2_redraw(scon);
398 gui_keysym = 1;
400 #endif
401 default:
402 break;
405 if (!gui_keysym) {
406 sdl2_process_key(scon, &ev->key);
410 static void handle_keyup(SDL_Event *ev)
412 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
414 scon->ignore_hotkeys = false;
415 sdl2_process_key(scon, &ev->key);
418 static void handle_textinput(SDL_Event *ev)
420 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
421 QemuConsole *con = scon ? scon->dcl.con : NULL;
423 if (qemu_console_is_graphic(con)) {
424 return;
426 kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
429 static void handle_mousemotion(SDL_Event *ev)
431 int max_x, max_y;
432 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
434 if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
435 return;
438 if (qemu_input_is_absolute() || absolute_enabled) {
439 int scr_w, scr_h;
440 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
441 max_x = scr_w - 1;
442 max_y = scr_h - 1;
443 if (gui_grab && !gui_fullscreen
444 && (ev->motion.x == 0 || ev->motion.y == 0 ||
445 ev->motion.x == max_x || ev->motion.y == max_y)) {
446 sdl_grab_end(scon);
448 if (!gui_grab &&
449 (ev->motion.x > 0 && ev->motion.x < max_x &&
450 ev->motion.y > 0 && ev->motion.y < max_y)) {
451 sdl_grab_start(scon);
454 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
455 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
456 ev->motion.x, ev->motion.y, ev->motion.state);
460 static void handle_mousebutton(SDL_Event *ev)
462 int buttonstate = SDL_GetMouseState(NULL, NULL);
463 SDL_MouseButtonEvent *bev;
464 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
466 if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
467 return;
470 bev = &ev->button;
471 if (!gui_grab && !qemu_input_is_absolute()) {
472 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
473 /* start grabbing all events */
474 sdl_grab_start(scon);
476 } else {
477 if (ev->type == SDL_MOUSEBUTTONDOWN) {
478 buttonstate |= SDL_BUTTON(bev->button);
479 } else {
480 buttonstate &= ~SDL_BUTTON(bev->button);
482 sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
486 static void handle_mousewheel(SDL_Event *ev)
488 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
489 SDL_MouseWheelEvent *wev = &ev->wheel;
490 InputButton btn;
492 if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
493 return;
496 if (wev->y > 0) {
497 btn = INPUT_BUTTON_WHEEL_UP;
498 } else if (wev->y < 0) {
499 btn = INPUT_BUTTON_WHEEL_DOWN;
500 } else {
501 return;
504 qemu_input_queue_btn(scon->dcl.con, btn, true);
505 qemu_input_event_sync();
506 qemu_input_queue_btn(scon->dcl.con, btn, false);
507 qemu_input_event_sync();
510 static void handle_windowevent(SDL_Event *ev)
512 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
513 bool allow_close = true;
515 if (!scon) {
516 return;
519 switch (ev->window.event) {
520 case SDL_WINDOWEVENT_RESIZED:
522 QemuUIInfo info;
523 memset(&info, 0, sizeof(info));
524 info.width = ev->window.data1;
525 info.height = ev->window.data2;
526 dpy_set_ui_info(scon->dcl.con, &info);
528 sdl2_redraw(scon);
529 break;
530 case SDL_WINDOWEVENT_EXPOSED:
531 sdl2_redraw(scon);
532 break;
533 case SDL_WINDOWEVENT_FOCUS_GAINED:
534 case SDL_WINDOWEVENT_ENTER:
535 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
536 absolute_mouse_grab(scon);
538 /* If a new console window opened using a hotkey receives the
539 * focus, SDL sends another KEYDOWN event to the new window,
540 * closing the console window immediately after.
542 * Work around this by ignoring further hotkey events until a
543 * key is released.
545 scon->ignore_hotkeys = get_mod_state();
546 break;
547 case SDL_WINDOWEVENT_FOCUS_LOST:
548 if (gui_grab && !gui_fullscreen) {
549 sdl_grab_end(scon);
551 break;
552 case SDL_WINDOWEVENT_RESTORED:
553 update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
554 break;
555 case SDL_WINDOWEVENT_MINIMIZED:
556 update_displaychangelistener(&scon->dcl, 500);
557 break;
558 case SDL_WINDOWEVENT_CLOSE:
559 if (qemu_console_is_graphic(scon->dcl.con)) {
560 if (scon->opts->has_window_close && !scon->opts->window_close) {
561 allow_close = false;
563 if (allow_close) {
564 no_shutdown = 0;
565 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
567 } else {
568 SDL_HideWindow(scon->real_window);
569 scon->hidden = true;
571 break;
572 case SDL_WINDOWEVENT_SHOWN:
573 scon->hidden = false;
574 break;
575 case SDL_WINDOWEVENT_HIDDEN:
576 scon->hidden = true;
577 break;
581 void sdl2_poll_events(struct sdl2_console *scon)
583 SDL_Event ev1, *ev = &ev1;
584 bool allow_close = true;
585 int idle = 1;
587 if (scon->last_vm_running != runstate_is_running()) {
588 scon->last_vm_running = runstate_is_running();
589 sdl_update_caption(scon);
592 while (SDL_PollEvent(ev)) {
593 switch (ev->type) {
594 case SDL_KEYDOWN:
595 idle = 0;
596 handle_keydown(ev);
597 break;
598 case SDL_KEYUP:
599 idle = 0;
600 handle_keyup(ev);
601 break;
602 case SDL_TEXTINPUT:
603 idle = 0;
604 handle_textinput(ev);
605 break;
606 case SDL_QUIT:
607 if (scon->opts->has_window_close && !scon->opts->window_close) {
608 allow_close = false;
610 if (allow_close) {
611 no_shutdown = 0;
612 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
614 break;
615 case SDL_MOUSEMOTION:
616 idle = 0;
617 handle_mousemotion(ev);
618 break;
619 case SDL_MOUSEBUTTONDOWN:
620 case SDL_MOUSEBUTTONUP:
621 idle = 0;
622 handle_mousebutton(ev);
623 break;
624 case SDL_MOUSEWHEEL:
625 idle = 0;
626 handle_mousewheel(ev);
627 break;
628 case SDL_WINDOWEVENT:
629 handle_windowevent(ev);
630 break;
631 default:
632 break;
636 if (idle) {
637 if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
638 scon->idle_counter++;
639 if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
640 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
643 } else {
644 scon->idle_counter = 0;
645 scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
649 static void sdl_mouse_warp(DisplayChangeListener *dcl,
650 int x, int y, int on)
652 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
654 if (!qemu_console_is_graphic(scon->dcl.con)) {
655 return;
658 if (on) {
659 if (!guest_cursor) {
660 sdl_show_cursor();
662 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
663 SDL_SetCursor(guest_sprite);
664 if (!qemu_input_is_absolute() && !absolute_enabled) {
665 SDL_WarpMouseInWindow(scon->real_window, x, y);
668 } else if (gui_grab) {
669 sdl_hide_cursor();
671 guest_cursor = on;
672 guest_x = x, guest_y = y;
675 static void sdl_mouse_define(DisplayChangeListener *dcl,
676 QEMUCursor *c)
679 if (guest_sprite) {
680 SDL_FreeCursor(guest_sprite);
683 if (guest_sprite_surface) {
684 SDL_FreeSurface(guest_sprite_surface);
687 guest_sprite_surface =
688 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
689 0xff0000, 0x00ff00, 0xff, 0xff000000);
691 if (!guest_sprite_surface) {
692 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
693 return;
695 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
696 c->hot_x, c->hot_y);
697 if (!guest_sprite) {
698 fprintf(stderr, "Failed to make color cursor from %p\n", c);
699 return;
701 if (guest_cursor &&
702 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
703 SDL_SetCursor(guest_sprite);
707 static void sdl_cleanup(void)
709 if (guest_sprite) {
710 SDL_FreeCursor(guest_sprite);
712 SDL_QuitSubSystem(SDL_INIT_VIDEO);
715 static const DisplayChangeListenerOps dcl_2d_ops = {
716 .dpy_name = "sdl2-2d",
717 .dpy_gfx_update = sdl2_2d_update,
718 .dpy_gfx_switch = sdl2_2d_switch,
719 .dpy_gfx_check_format = sdl2_2d_check_format,
720 .dpy_refresh = sdl2_2d_refresh,
721 .dpy_mouse_set = sdl_mouse_warp,
722 .dpy_cursor_define = sdl_mouse_define,
725 #ifdef CONFIG_OPENGL
726 static const DisplayChangeListenerOps dcl_gl_ops = {
727 .dpy_name = "sdl2-gl",
728 .dpy_gfx_update = sdl2_gl_update,
729 .dpy_gfx_switch = sdl2_gl_switch,
730 .dpy_gfx_check_format = console_gl_check_format,
731 .dpy_refresh = sdl2_gl_refresh,
732 .dpy_mouse_set = sdl_mouse_warp,
733 .dpy_cursor_define = sdl_mouse_define,
735 .dpy_gl_ctx_create = sdl2_gl_create_context,
736 .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
737 .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
738 .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
739 .dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
740 .dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
741 .dpy_gl_update = sdl2_gl_scanout_flush,
743 #endif
745 static void sdl2_display_early_init(DisplayOptions *o)
747 assert(o->type == DISPLAY_TYPE_SDL);
748 if (o->has_gl && o->gl) {
749 #ifdef CONFIG_OPENGL
750 display_opengl = 1;
751 #endif
755 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
757 uint8_t data = 0;
758 int i;
759 SDL_SysWMinfo info;
760 SDL_Surface *icon = NULL;
762 assert(o->type == DISPLAY_TYPE_SDL);
764 #ifdef __linux__
765 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
766 * accessible $DISPLAY to open X11 window. This is often the case
767 * when qemu is run using sudo. But in this case, and when actually
768 * run in X11 environment, SDL fights with X11 for the video card,
769 * making current display unavailable, often until reboot.
770 * So make x11 the default SDL video driver if this variable is unset.
771 * This is a bit hackish but saves us from bigger problem.
772 * Maybe it's a good idea to fix this in SDL instead.
774 setenv("SDL_VIDEODRIVER", "x11", 0);
775 #endif
777 if (SDL_Init(SDL_INIT_VIDEO)) {
778 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
779 SDL_GetError());
780 exit(1);
782 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
783 SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
784 #endif
785 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
786 memset(&info, 0, sizeof(info));
787 SDL_VERSION(&info.version);
789 gui_fullscreen = o->has_full_screen && o->full_screen;
791 for (i = 0;; i++) {
792 QemuConsole *con = qemu_console_lookup_by_index(i);
793 if (!con) {
794 break;
797 sdl2_num_outputs = i;
798 if (sdl2_num_outputs == 0) {
799 return;
801 sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
802 for (i = 0; i < sdl2_num_outputs; i++) {
803 QemuConsole *con = qemu_console_lookup_by_index(i);
804 assert(con != NULL);
805 if (!qemu_console_is_graphic(con) &&
806 qemu_console_get_index(con) != 0) {
807 sdl2_console[i].hidden = true;
809 sdl2_console[i].idx = i;
810 sdl2_console[i].opts = o;
811 #ifdef CONFIG_OPENGL
812 sdl2_console[i].opengl = display_opengl;
813 sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
814 #else
815 sdl2_console[i].opengl = 0;
816 sdl2_console[i].dcl.ops = &dcl_2d_ops;
817 #endif
818 sdl2_console[i].dcl.con = con;
819 sdl2_console[i].kbd = qkbd_state_init(con);
820 register_displaychangelistener(&sdl2_console[i].dcl);
822 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
823 if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
824 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
825 qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
826 #elif defined(SDL_VIDEO_DRIVER_X11)
827 qemu_console_set_window_id(con, info.info.x11.window);
828 #endif
830 #endif
833 #ifdef CONFIG_SDL_IMAGE
834 icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
835 #else
836 /* Load a 32x32x4 image. White pixels are transparent. */
837 icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
838 if (icon) {
839 uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
840 SDL_SetColorKey(icon, SDL_TRUE, colorkey);
842 #endif
843 if (icon) {
844 SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
847 gui_grab = 0;
848 if (gui_fullscreen) {
849 sdl_grab_start(0);
852 mouse_mode_notifier.notify = sdl_mouse_mode_change;
853 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
855 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
856 sdl_cursor_normal = SDL_GetCursor();
858 atexit(sdl_cleanup);
861 static QemuDisplay qemu_display_sdl2 = {
862 .type = DISPLAY_TYPE_SDL,
863 .early_init = sdl2_display_early_init,
864 .init = sdl2_display_init,
867 static void register_sdl1(void)
869 qemu_display_register(&qemu_display_sdl2);
872 type_init(register_sdl1);