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fuzz: accelerate non-crash detection
[qemu/ar7.git]
/
include
/
ui
/
shader.h
blob
4c5acb2ce8b21ac4b0b270a395fa9b83f6a6f88a
1
#ifndef QEMU_SHADER_H
2
#define QEMU_SHADER_H
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#include <epoxy/gl.h>
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typedef
struct
QemuGLShader QemuGLShader
;
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void
qemu_gl_run_texture_blit
(
QemuGLShader
*
gls
,
bool
flip
);
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QemuGLShader
*
qemu_gl_init_shader
(
void
);
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void
qemu_gl_fini_shader
(
QemuGLShader
*
gls
);
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#endif
/* QEMU_SHADER_H */