2 * QEMU model of the Milkymist texture mapping unit.
4 * Copyright (c) 2010 Michael Walle <michael@walle.cc>
5 * Copyright (c) 2010 Sebastien Bourdeauducq
6 * <sebastien.bourdeauducq@lekernel.net>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://www.milkymist.org/socdoc/tmu2.pdf
30 #include "qemu-error.h"
60 CTL_START_BUSY
= (1<<0),
61 CTL_CHROMAKEY
= (1<<1),
78 struct MilkymistTMU2State
{
86 GLXFBConfig glx_fb_config
;
87 GLXContext glx_context
;
89 typedef struct MilkymistTMU2State MilkymistTMU2State
;
91 static const int glx_fbconfig_attr
[] = {
98 static int tmu2_glx_init(MilkymistTMU2State
*s
)
100 GLXFBConfig
*configs
;
103 s
->dpy
= XOpenDisplay(NULL
); /* FIXME: call XCloseDisplay() */
104 if (s
->dpy
== NULL
) {
108 configs
= glXChooseFBConfig(s
->dpy
, 0, glx_fbconfig_attr
, &nelements
);
109 if (configs
== NULL
) {
113 s
->glx_fb_config
= *configs
;
116 /* FIXME: call glXDestroyContext() */
117 s
->glx_context
= glXCreateNewContext(s
->dpy
, s
->glx_fb_config
,
118 GLX_RGBA_TYPE
, NULL
, 1);
119 if (s
->glx_context
== NULL
) {
126 static void tmu2_gl_map(struct vertex
*mesh
, int texhres
, int texvres
,
127 int hmeshlast
, int vmeshlast
, int ho
, int vo
, int sw
, int sh
)
131 int u0
, v0
, u1
, v1
, u2
, v2
, u3
, v3
;
132 double xscale
= 1.0 / ((double)(64 * texhres
));
133 double yscale
= 1.0 / ((double)(64 * texvres
));
136 glTranslatef(ho
, vo
, 0);
137 glEnable(GL_TEXTURE_2D
);
140 for (y
= 0; y
< vmeshlast
; y
++) {
143 for (x
= 0; x
< hmeshlast
; x
++) {
147 u0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].x
);
148 v0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].y
);
149 u1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].x
);
150 v1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].y
);
151 u2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].x
);
152 v2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].y
);
153 u3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].x
);
154 v3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].y
);
156 glTexCoord2d(((double)u0
) * xscale
, ((double)v0
) * yscale
);
157 glVertex3i(x0
, y0
, 0);
158 glTexCoord2d(((double)u1
) * xscale
, ((double)v1
) * yscale
);
159 glVertex3i(x1
, y0
, 0);
160 glTexCoord2d(((double)u2
) * xscale
, ((double)v2
) * yscale
);
161 glVertex3i(x1
, y1
, 0);
162 glTexCoord2d(((double)u3
) * xscale
, ((double)v3
) * yscale
);
163 glVertex3i(x0
, y1
, 0);
170 static void tmu2_start(MilkymistTMU2State
*s
)
172 int pbuffer_attrib
[6] = {
177 GLX_PRESERVED_CONTENTS
,
184 target_phys_addr_t fb_len
;
186 target_phys_addr_t mesh_len
;
189 trace_milkymist_tmu2_start();
191 /* Create and set up a suitable OpenGL context */
192 pbuffer_attrib
[1] = s
->regs
[R_DSTHRES
];
193 pbuffer_attrib
[3] = s
->regs
[R_DSTVRES
];
194 pbuffer
= glXCreatePbuffer(s
->dpy
, s
->glx_fb_config
, pbuffer_attrib
);
195 glXMakeContextCurrent(s
->dpy
, pbuffer
, pbuffer
, s
->glx_context
);
197 /* Fixup endianness. TODO: would it work on BE hosts? */
198 glPixelStorei(GL_UNPACK_SWAP_BYTES
, 1);
199 glPixelStorei(GL_PACK_SWAP_BYTES
, 1);
202 glPixelStorei(GL_UNPACK_ALIGNMENT
, 2);
203 glPixelStorei(GL_PACK_ALIGNMENT
, 2);
205 /* Read the QEMU source framebuffer into an OpenGL texture */
206 glGenTextures(1, &texture
);
207 glBindTexture(GL_TEXTURE_2D
, texture
);
208 fb_len
= 2*s
->regs
[R_TEXHRES
]*s
->regs
[R_TEXVRES
];
209 fb
= cpu_physical_memory_map(s
->regs
[R_TEXFBUF
], &fb_len
, 0);
211 glDeleteTextures(1, &texture
);
212 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
213 glXDestroyPbuffer(s
->dpy
, pbuffer
);
216 glTexImage2D(GL_TEXTURE_2D
, 0, 3, s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
217 0, GL_RGB
, GL_UNSIGNED_SHORT_5_6_5
, fb
);
218 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
220 /* Set up texturing options */
222 * Many cases of TMU2 masking are not supported by OpenGL.
223 * We only implement the most common ones:
224 * - full bilinear filtering vs. nearest texel
225 * - texture clamping vs. texture wrapping
227 if ((s
->regs
[R_TEXHMASK
] & 0x3f) > 0x20) {
228 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
229 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
231 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
232 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
234 if ((s
->regs
[R_TEXHMASK
] >> 6) & s
->regs
[R_TEXHRES
]) {
235 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
237 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_REPEAT
);
239 if ((s
->regs
[R_TEXVMASK
] >> 6) & s
->regs
[R_TEXVRES
]) {
240 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
242 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_REPEAT
);
245 /* Translucency and decay */
247 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
248 m
= (float)(s
->regs
[R_BRIGHTNESS
] + 1) / 64.0f
;
249 glColor4f(m
, m
, m
, (float)(s
->regs
[R_ALPHA
] + 1) / 64.0f
);
251 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
252 fb_len
= 2 * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
253 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 0);
255 glDeleteTextures(1, &texture
);
256 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
257 glXDestroyPbuffer(s
->dpy
, pbuffer
);
261 glDrawPixels(s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
262 GL_UNSIGNED_SHORT_5_6_5
, fb
);
263 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
264 glViewport(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
]);
265 glMatrixMode(GL_PROJECTION
);
267 glOrtho(0.0, s
->regs
[R_DSTHRES
], 0.0, s
->regs
[R_DSTVRES
], -1.0, 1.0);
268 glMatrixMode(GL_MODELVIEW
);
270 /* Map the texture */
271 mesh_len
= MESH_MAXSIZE
*MESH_MAXSIZE
*sizeof(struct vertex
);
272 mesh
= cpu_physical_memory_map(s
->regs
[R_VERTICESADDR
], &mesh_len
, 0);
274 glDeleteTextures(1, &texture
);
275 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
276 glXDestroyPbuffer(s
->dpy
, pbuffer
);
280 tmu2_gl_map((struct vertex
*)mesh
,
281 s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
282 s
->regs
[R_HMESHLAST
], s
->regs
[R_VMESHLAST
],
283 s
->regs
[R_DSTHOFFSET
], s
->regs
[R_DSTVOFFSET
],
284 s
->regs
[R_DSTSQUAREW
], s
->regs
[R_DSTSQUAREH
]);
285 cpu_physical_memory_unmap(mesh
, mesh_len
, 0, mesh_len
);
287 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
288 fb_len
= 2 * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
289 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 1);
291 glDeleteTextures(1, &texture
);
292 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
293 glXDestroyPbuffer(s
->dpy
, pbuffer
);
297 glReadPixels(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
298 GL_UNSIGNED_SHORT_5_6_5
, fb
);
299 cpu_physical_memory_unmap(fb
, fb_len
, 1, fb_len
);
301 /* Free OpenGL allocs */
302 glDeleteTextures(1, &texture
);
303 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
304 glXDestroyPbuffer(s
->dpy
, pbuffer
);
306 s
->regs
[R_CTL
] &= ~CTL_START_BUSY
;
308 trace_milkymist_tmu2_pulse_irq();
309 qemu_irq_pulse(s
->irq
);
312 static uint32_t tmu2_read(void *opaque
, target_phys_addr_t addr
)
314 MilkymistTMU2State
*s
= opaque
;
342 error_report("milkymist_tmu2: read access to unknown register 0x"
343 TARGET_FMT_plx
, addr
<< 2);
347 trace_milkymist_tmu2_memory_read(addr
<< 2, r
);
352 static void tmu2_check_registers(MilkymistTMU2State
*s
)
354 if (s
->regs
[R_BRIGHTNESS
] > MAX_BRIGHTNESS
) {
355 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS
);
358 if (s
->regs
[R_ALPHA
] > MAX_ALPHA
) {
359 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA
);
362 if (s
->regs
[R_VERTICESADDR
] & 0x07) {
363 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
367 if (s
->regs
[R_TEXFBUF
] & 0x01) {
368 error_report("milkymist_tmu2: texture buffer address has to be "
373 static void tmu2_write(void *opaque
, target_phys_addr_t addr
, uint32_t value
)
375 MilkymistTMU2State
*s
= opaque
;
377 trace_milkymist_tmu2_memory_write(addr
, value
);
382 s
->regs
[addr
] = value
;
383 if (value
& CTL_START_BUSY
) {
405 s
->regs
[addr
] = value
;
409 error_report("milkymist_tmu2: write access to unknown register 0x"
410 TARGET_FMT_plx
, addr
<< 2);
414 tmu2_check_registers(s
);
417 static CPUReadMemoryFunc
* const tmu2_read_fn
[] = {
423 static CPUWriteMemoryFunc
* const tmu2_write_fn
[] = {
429 static void milkymist_tmu2_reset(DeviceState
*d
)
431 MilkymistTMU2State
*s
= container_of(d
, MilkymistTMU2State
, busdev
.qdev
);
434 for (i
= 0; i
< R_MAX
; i
++) {
439 static int milkymist_tmu2_init(SysBusDevice
*dev
)
441 MilkymistTMU2State
*s
= FROM_SYSBUS(typeof(*s
), dev
);
444 if (tmu2_glx_init(s
)) {
448 sysbus_init_irq(dev
, &s
->irq
);
450 tmu2_regs
= cpu_register_io_memory(tmu2_read_fn
, tmu2_write_fn
, s
,
451 DEVICE_NATIVE_ENDIAN
);
452 sysbus_init_mmio(dev
, R_MAX
* 4, tmu2_regs
);
457 static const VMStateDescription vmstate_milkymist_tmu2
= {
458 .name
= "milkymist-tmu2",
460 .minimum_version_id
= 1,
461 .minimum_version_id_old
= 1,
462 .fields
= (VMStateField
[]) {
463 VMSTATE_UINT32_ARRAY(regs
, MilkymistTMU2State
, R_MAX
),
464 VMSTATE_END_OF_LIST()
468 static SysBusDeviceInfo milkymist_tmu2_info
= {
469 .init
= milkymist_tmu2_init
,
470 .qdev
.name
= "milkymist-tmu2",
471 .qdev
.size
= sizeof(MilkymistTMU2State
),
472 .qdev
.vmsd
= &vmstate_milkymist_tmu2
,
473 .qdev
.reset
= milkymist_tmu2_reset
,
476 static void milkymist_tmu2_register(void)
478 sysbus_register_withprop(&milkymist_tmu2_info
);
481 device_init(milkymist_tmu2_register
)