hw: usb: hcd-ohci: check for processed TD before retire
[qemu/ar7.git] / hw / display / milkymist-tmu2.c
blob8a9e7c23fba94f3af514ae1bade949658d23a27b
1 /*
2 * QEMU model of the Milkymist texture mapping unit.
4 * Copyright (c) 2010 Michael Walle <michael@walle.cc>
5 * Copyright (c) 2010 Sebastien Bourdeauducq
6 * <sebastien.bourdeauducq@lekernel.net>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://milkymist.walle.cc/socdoc/tmu2.pdf
27 #include "qemu/osdep.h"
28 #include "hw/irq.h"
29 #include "hw/sysbus.h"
30 #include "migration/vmstate.h"
31 #include "trace.h"
32 #include "qapi/error.h"
33 #include "qemu/error-report.h"
34 #include "qemu/module.h"
35 #include "qapi/error.h"
36 #include "hw/display/milkymist_tmu2.h"
38 #include <X11/Xlib.h>
39 #include <epoxy/gl.h>
40 #include <epoxy/glx.h>
41 #include "qom/object.h"
43 enum {
44 R_CTL = 0,
45 R_HMESHLAST,
46 R_VMESHLAST,
47 R_BRIGHTNESS,
48 R_CHROMAKEY,
49 R_VERTICESADDR,
50 R_TEXFBUF,
51 R_TEXHRES,
52 R_TEXVRES,
53 R_TEXHMASK,
54 R_TEXVMASK,
55 R_DSTFBUF,
56 R_DSTHRES,
57 R_DSTVRES,
58 R_DSTHOFFSET,
59 R_DSTVOFFSET,
60 R_DSTSQUAREW,
61 R_DSTSQUAREH,
62 R_ALPHA,
63 R_MAX
66 enum {
67 CTL_START_BUSY = (1<<0),
68 CTL_CHROMAKEY = (1<<1),
71 enum {
72 MAX_BRIGHTNESS = 63,
73 MAX_ALPHA = 63,
76 enum {
77 MESH_MAXSIZE = 128,
80 struct vertex {
81 int x;
82 int y;
83 } QEMU_PACKED;
85 #define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
86 typedef struct MilkymistTMU2State MilkymistTMU2State;
87 DECLARE_INSTANCE_CHECKER(MilkymistTMU2State, MILKYMIST_TMU2,
88 TYPE_MILKYMIST_TMU2)
90 struct MilkymistTMU2State {
91 SysBusDevice parent_obj;
93 MemoryRegion regs_region;
94 Chardev *chr;
95 qemu_irq irq;
97 uint32_t regs[R_MAX];
99 Display *dpy;
100 GLXFBConfig glx_fb_config;
101 GLXContext glx_context;
104 static const int glx_fbconfig_attr[] = {
105 GLX_GREEN_SIZE, 5,
106 GLX_GREEN_SIZE, 6,
107 GLX_BLUE_SIZE, 5,
108 None
111 static int tmu2_glx_init(MilkymistTMU2State *s)
113 GLXFBConfig *configs;
114 int nelements;
116 s->dpy = XOpenDisplay(NULL); /* FIXME: call XCloseDisplay() */
117 if (s->dpy == NULL) {
118 return 1;
121 configs = glXChooseFBConfig(s->dpy, 0, glx_fbconfig_attr, &nelements);
122 if (configs == NULL) {
123 return 1;
126 s->glx_fb_config = *configs;
127 XFree(configs);
129 /* FIXME: call glXDestroyContext() */
130 s->glx_context = glXCreateNewContext(s->dpy, s->glx_fb_config,
131 GLX_RGBA_TYPE, NULL, 1);
132 if (s->glx_context == NULL) {
133 return 1;
136 return 0;
139 static void tmu2_gl_map(struct vertex *mesh, int texhres, int texvres,
140 int hmeshlast, int vmeshlast, int ho, int vo, int sw, int sh)
142 int x, y;
143 int x0, y0, x1, y1;
144 int u0, v0, u1, v1, u2, v2, u3, v3;
145 double xscale = 1.0 / ((double)(64 * texhres));
146 double yscale = 1.0 / ((double)(64 * texvres));
148 glLoadIdentity();
149 glTranslatef(ho, vo, 0);
150 glEnable(GL_TEXTURE_2D);
151 glBegin(GL_QUADS);
153 for (y = 0; y < vmeshlast; y++) {
154 y0 = y * sh;
155 y1 = y0 + sh;
156 for (x = 0; x < hmeshlast; x++) {
157 x0 = x * sw;
158 x1 = x0 + sw;
160 u0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].x);
161 v0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].y);
162 u1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].x);
163 v1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].y);
164 u2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].x);
165 v2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].y);
166 u3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].x);
167 v3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].y);
169 glTexCoord2d(((double)u0) * xscale, ((double)v0) * yscale);
170 glVertex3i(x0, y0, 0);
171 glTexCoord2d(((double)u1) * xscale, ((double)v1) * yscale);
172 glVertex3i(x1, y0, 0);
173 glTexCoord2d(((double)u2) * xscale, ((double)v2) * yscale);
174 glVertex3i(x1, y1, 0);
175 glTexCoord2d(((double)u3) * xscale, ((double)v3) * yscale);
176 glVertex3i(x0, y1, 0);
180 glEnd();
183 static void tmu2_start(MilkymistTMU2State *s)
185 int pbuffer_attrib[6] = {
186 GLX_PBUFFER_WIDTH,
188 GLX_PBUFFER_HEIGHT,
190 GLX_PRESERVED_CONTENTS,
191 True
194 GLXPbuffer pbuffer;
195 GLuint texture;
196 void *fb;
197 hwaddr fb_len;
198 void *mesh;
199 hwaddr mesh_len;
200 float m;
202 trace_milkymist_tmu2_start();
204 /* Create and set up a suitable OpenGL context */
205 pbuffer_attrib[1] = s->regs[R_DSTHRES];
206 pbuffer_attrib[3] = s->regs[R_DSTVRES];
207 pbuffer = glXCreatePbuffer(s->dpy, s->glx_fb_config, pbuffer_attrib);
208 glXMakeContextCurrent(s->dpy, pbuffer, pbuffer, s->glx_context);
210 /* Fixup endianness. TODO: would it work on BE hosts? */
211 glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
212 glPixelStorei(GL_PACK_SWAP_BYTES, 1);
214 /* Row alignment */
215 glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
216 glPixelStorei(GL_PACK_ALIGNMENT, 2);
218 /* Read the QEMU source framebuffer into an OpenGL texture */
219 glGenTextures(1, &texture);
220 glBindTexture(GL_TEXTURE_2D, texture);
221 fb_len = 2ULL * s->regs[R_TEXHRES] * s->regs[R_TEXVRES];
222 fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, false);
223 if (fb == NULL) {
224 glDeleteTextures(1, &texture);
225 glXMakeContextCurrent(s->dpy, None, None, NULL);
226 glXDestroyPbuffer(s->dpy, pbuffer);
227 return;
229 glTexImage2D(GL_TEXTURE_2D, 0, 3, s->regs[R_TEXHRES], s->regs[R_TEXVRES],
230 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, fb);
231 cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
233 /* Set up texturing options */
234 /* WARNING:
235 * Many cases of TMU2 masking are not supported by OpenGL.
236 * We only implement the most common ones:
237 * - full bilinear filtering vs. nearest texel
238 * - texture clamping vs. texture wrapping
240 if ((s->regs[R_TEXHMASK] & 0x3f) > 0x20) {
241 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
242 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
243 } else {
244 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
245 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
247 if ((s->regs[R_TEXHMASK] >> 6) & s->regs[R_TEXHRES]) {
248 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
249 } else {
250 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
252 if ((s->regs[R_TEXVMASK] >> 6) & s->regs[R_TEXVRES]) {
253 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
254 } else {
255 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
258 /* Translucency and decay */
259 glEnable(GL_BLEND);
260 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
261 m = (float)(s->regs[R_BRIGHTNESS] + 1) / 64.0f;
262 glColor4f(m, m, m, (float)(s->regs[R_ALPHA] + 1) / 64.0f);
264 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
265 fb_len = 2ULL * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
266 fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, false);
267 if (fb == NULL) {
268 glDeleteTextures(1, &texture);
269 glXMakeContextCurrent(s->dpy, None, None, NULL);
270 glXDestroyPbuffer(s->dpy, pbuffer);
271 return;
274 glDrawPixels(s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
275 GL_UNSIGNED_SHORT_5_6_5, fb);
276 cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
277 glViewport(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES]);
278 glMatrixMode(GL_PROJECTION);
279 glLoadIdentity();
280 glOrtho(0.0, s->regs[R_DSTHRES], 0.0, s->regs[R_DSTVRES], -1.0, 1.0);
281 glMatrixMode(GL_MODELVIEW);
283 /* Map the texture */
284 mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
285 mesh = cpu_physical_memory_map(s->regs[R_VERTICESADDR], &mesh_len, false);
286 if (mesh == NULL) {
287 glDeleteTextures(1, &texture);
288 glXMakeContextCurrent(s->dpy, None, None, NULL);
289 glXDestroyPbuffer(s->dpy, pbuffer);
290 return;
293 tmu2_gl_map((struct vertex *)mesh,
294 s->regs[R_TEXHRES], s->regs[R_TEXVRES],
295 s->regs[R_HMESHLAST], s->regs[R_VMESHLAST],
296 s->regs[R_DSTHOFFSET], s->regs[R_DSTVOFFSET],
297 s->regs[R_DSTSQUAREW], s->regs[R_DSTSQUAREH]);
298 cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
300 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
301 fb_len = 2ULL * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
302 fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, true);
303 if (fb == NULL) {
304 glDeleteTextures(1, &texture);
305 glXMakeContextCurrent(s->dpy, None, None, NULL);
306 glXDestroyPbuffer(s->dpy, pbuffer);
307 return;
310 glReadPixels(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
311 GL_UNSIGNED_SHORT_5_6_5, fb);
312 cpu_physical_memory_unmap(fb, fb_len, 1, fb_len);
314 /* Free OpenGL allocs */
315 glDeleteTextures(1, &texture);
316 glXMakeContextCurrent(s->dpy, None, None, NULL);
317 glXDestroyPbuffer(s->dpy, pbuffer);
319 s->regs[R_CTL] &= ~CTL_START_BUSY;
321 trace_milkymist_tmu2_pulse_irq();
322 qemu_irq_pulse(s->irq);
325 static uint64_t tmu2_read(void *opaque, hwaddr addr,
326 unsigned size)
328 MilkymistTMU2State *s = opaque;
329 uint32_t r = 0;
331 addr >>= 2;
332 switch (addr) {
333 case R_CTL:
334 case R_HMESHLAST:
335 case R_VMESHLAST:
336 case R_BRIGHTNESS:
337 case R_CHROMAKEY:
338 case R_VERTICESADDR:
339 case R_TEXFBUF:
340 case R_TEXHRES:
341 case R_TEXVRES:
342 case R_TEXHMASK:
343 case R_TEXVMASK:
344 case R_DSTFBUF:
345 case R_DSTHRES:
346 case R_DSTVRES:
347 case R_DSTHOFFSET:
348 case R_DSTVOFFSET:
349 case R_DSTSQUAREW:
350 case R_DSTSQUAREH:
351 case R_ALPHA:
352 r = s->regs[addr];
353 break;
355 default:
356 error_report("milkymist_tmu2: read access to unknown register 0x"
357 TARGET_FMT_plx, addr << 2);
358 break;
361 trace_milkymist_tmu2_memory_read(addr << 2, r);
363 return r;
366 static void tmu2_check_registers(MilkymistTMU2State *s)
368 if (s->regs[R_BRIGHTNESS] > MAX_BRIGHTNESS) {
369 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS);
372 if (s->regs[R_ALPHA] > MAX_ALPHA) {
373 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA);
376 if (s->regs[R_VERTICESADDR] & 0x07) {
377 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
378 "aligned");
381 if (s->regs[R_TEXFBUF] & 0x01) {
382 error_report("milkymist_tmu2: texture buffer address has to be "
383 "16-bit aligned");
387 static void tmu2_write(void *opaque, hwaddr addr, uint64_t value,
388 unsigned size)
390 MilkymistTMU2State *s = opaque;
392 trace_milkymist_tmu2_memory_write(addr, value);
394 addr >>= 2;
395 switch (addr) {
396 case R_CTL:
397 s->regs[addr] = value;
398 if (value & CTL_START_BUSY) {
399 tmu2_start(s);
401 break;
402 case R_BRIGHTNESS:
403 case R_HMESHLAST:
404 case R_VMESHLAST:
405 case R_CHROMAKEY:
406 case R_VERTICESADDR:
407 case R_TEXFBUF:
408 case R_TEXHRES:
409 case R_TEXVRES:
410 case R_TEXHMASK:
411 case R_TEXVMASK:
412 case R_DSTFBUF:
413 case R_DSTHRES:
414 case R_DSTVRES:
415 case R_DSTHOFFSET:
416 case R_DSTVOFFSET:
417 case R_DSTSQUAREW:
418 case R_DSTSQUAREH:
419 case R_ALPHA:
420 s->regs[addr] = value;
421 break;
423 default:
424 error_report("milkymist_tmu2: write access to unknown register 0x"
425 TARGET_FMT_plx, addr << 2);
426 break;
429 tmu2_check_registers(s);
432 static const MemoryRegionOps tmu2_mmio_ops = {
433 .read = tmu2_read,
434 .write = tmu2_write,
435 .valid = {
436 .min_access_size = 4,
437 .max_access_size = 4,
439 .endianness = DEVICE_NATIVE_ENDIAN,
442 static void milkymist_tmu2_reset(DeviceState *d)
444 MilkymistTMU2State *s = MILKYMIST_TMU2(d);
445 int i;
447 for (i = 0; i < R_MAX; i++) {
448 s->regs[i] = 0;
452 static void milkymist_tmu2_init(Object *obj)
454 MilkymistTMU2State *s = MILKYMIST_TMU2(obj);
455 SysBusDevice *dev = SYS_BUS_DEVICE(obj);
457 sysbus_init_irq(dev, &s->irq);
459 memory_region_init_io(&s->regs_region, obj, &tmu2_mmio_ops, s,
460 "milkymist-tmu2", R_MAX * 4);
461 sysbus_init_mmio(dev, &s->regs_region);
464 static void milkymist_tmu2_realize(DeviceState *dev, Error **errp)
466 MilkymistTMU2State *s = MILKYMIST_TMU2(dev);
468 if (tmu2_glx_init(s)) {
469 error_setg(errp, "tmu2_glx_init failed");
473 static const VMStateDescription vmstate_milkymist_tmu2 = {
474 .name = "milkymist-tmu2",
475 .version_id = 1,
476 .minimum_version_id = 1,
477 .fields = (VMStateField[]) {
478 VMSTATE_UINT32_ARRAY(regs, MilkymistTMU2State, R_MAX),
479 VMSTATE_END_OF_LIST()
483 static void milkymist_tmu2_class_init(ObjectClass *klass, void *data)
485 DeviceClass *dc = DEVICE_CLASS(klass);
487 dc->realize = milkymist_tmu2_realize;
488 dc->reset = milkymist_tmu2_reset;
489 dc->vmsd = &vmstate_milkymist_tmu2;
492 static const TypeInfo milkymist_tmu2_info = {
493 .name = TYPE_MILKYMIST_TMU2,
494 .parent = TYPE_SYS_BUS_DEVICE,
495 .instance_size = sizeof(MilkymistTMU2State),
496 .instance_init = milkymist_tmu2_init,
497 .class_init = milkymist_tmu2_class_init,
500 static void milkymist_tmu2_register_types(void)
502 type_register_static(&milkymist_tmu2_info);
505 type_init(milkymist_tmu2_register_types)
507 DeviceState *milkymist_tmu2_create(hwaddr base, qemu_irq irq)
509 DeviceState *dev;
510 Display *d;
511 GLXFBConfig *configs;
512 int nelements;
513 int ver_major, ver_minor;
515 /* check that GLX will work */
516 d = XOpenDisplay(NULL);
517 if (d == NULL) {
518 return NULL;
521 if (!glXQueryVersion(d, &ver_major, &ver_minor)) {
523 * Yeah, sometimes getting the GLX version can fail.
524 * Isn't X beautiful?
526 XCloseDisplay(d);
527 return NULL;
530 if ((ver_major < 1) || ((ver_major == 1) && (ver_minor < 3))) {
531 printf("Your GLX version is %d.%d,"
532 "but TMU emulation needs at least 1.3. TMU disabled.\n",
533 ver_major, ver_minor);
534 XCloseDisplay(d);
535 return NULL;
538 configs = glXChooseFBConfig(d, 0, glx_fbconfig_attr, &nelements);
539 if (configs == NULL) {
540 XCloseDisplay(d);
541 return NULL;
544 XFree(configs);
545 XCloseDisplay(d);
547 dev = qdev_new(TYPE_MILKYMIST_TMU2);
548 sysbus_realize_and_unref(SYS_BUS_DEVICE(dev), &error_fatal);
549 sysbus_mmio_map(SYS_BUS_DEVICE(dev), 0, base);
550 sysbus_connect_irq(SYS_BUS_DEVICE(dev), 0, irq);
552 return dev;