1 #include "qemu/osdep.h"
2 #include "ui/egl-context.h"
4 QEMUGLContext
qemu_egl_create_context(DisplayChangeListener
*dcl
,
8 EGLint ctx_att_core
[] = {
9 EGL_CONTEXT_OPENGL_PROFILE_MASK
, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT
,
10 EGL_CONTEXT_CLIENT_VERSION
, params
->major_ver
,
11 EGL_CONTEXT_MINOR_VERSION_KHR
, params
->minor_ver
,
14 EGLint ctx_att_gles
[] = {
15 EGL_CONTEXT_CLIENT_VERSION
, params
->major_ver
,
16 EGL_CONTEXT_MINOR_VERSION_KHR
, params
->minor_ver
,
19 bool gles
= (qemu_egl_mode
== DISPLAYGL_MODE_ES
);
21 ctx
= eglCreateContext(qemu_egl_display
, qemu_egl_config
,
22 eglGetCurrentContext(),
23 gles
? ctx_att_gles
: ctx_att_core
);
27 void qemu_egl_destroy_context(DisplayChangeListener
*dcl
, QEMUGLContext ctx
)
29 eglDestroyContext(qemu_egl_display
, ctx
);
32 int qemu_egl_make_context_current(DisplayChangeListener
*dcl
,
35 return eglMakeCurrent(qemu_egl_display
,
36 EGL_NO_SURFACE
, EGL_NO_SURFACE
, ctx
);