qapi: Add qobject_to()
[qemu/ar7.git] / ui / sdl2-input.c
blob605d78197104dc5475bea97c2eeeae015bf9aa95
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
33 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
35 void sdl2_reset_keys(struct sdl2_console *scon)
37 QemuConsole *con = scon ? scon->dcl.con : NULL;
38 int i;
40 for (i = 0 ;
41 i < SDL_NUM_SCANCODES && i < qemu_input_map_usb_to_qcode_len ;
42 i++) {
43 if (modifiers_state[i]) {
44 int qcode = qemu_input_map_usb_to_qcode[i];
45 qemu_input_event_send_key_qcode(con, qcode, false);
46 modifiers_state[i] = 0;
51 void sdl2_process_key(struct sdl2_console *scon,
52 SDL_KeyboardEvent *ev)
54 int qcode;
55 QemuConsole *con = scon ? scon->dcl.con : NULL;
57 if (ev->keysym.scancode >= qemu_input_map_usb_to_qcode_len) {
58 return;
61 qcode = qemu_input_map_usb_to_qcode[ev->keysym.scancode];
63 if (!qemu_console_is_graphic(con)) {
64 if (ev->type == SDL_KEYDOWN) {
65 switch (ev->keysym.scancode) {
66 case SDL_SCANCODE_RETURN:
67 kbd_put_keysym_console(con, '\n');
68 break;
69 case SDL_SCANCODE_BACKSPACE:
70 kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
71 break;
72 default:
73 kbd_put_qcode_console(con, qcode);
74 break;
77 return;
80 switch (ev->keysym.scancode) {
81 #if 0
82 case SDL_SCANCODE_NUMLOCKCLEAR:
83 case SDL_SCANCODE_CAPSLOCK:
84 /* SDL does not send the key up event, so we generate it */
85 qemu_input_event_send_key_qcode(con, qcode, true);
86 qemu_input_event_send_key_qcode(con, qcode, false);
87 return;
88 #endif
89 case SDL_SCANCODE_LCTRL:
90 case SDL_SCANCODE_LSHIFT:
91 case SDL_SCANCODE_LALT:
92 case SDL_SCANCODE_LGUI:
93 case SDL_SCANCODE_RCTRL:
94 case SDL_SCANCODE_RSHIFT:
95 case SDL_SCANCODE_RALT:
96 case SDL_SCANCODE_RGUI:
97 if (ev->type == SDL_KEYUP) {
98 modifiers_state[ev->keysym.scancode] = 0;
99 } else {
100 modifiers_state[ev->keysym.scancode] = 1;
102 /* fall though */
103 default:
104 qemu_input_event_send_key_qcode(con, qcode,
105 ev->type == SDL_KEYDOWN);