2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu-common.h"
27 #include "ui/console.h"
30 #include "sysemu/sysemu.h"
32 void sdl2_2d_update(DisplayChangeListener
*dcl
,
33 int x
, int y
, int w
, int h
)
35 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
36 DisplaySurface
*surf
= qemu_console_surface(dcl
->con
);
39 assert(!scon
->opengl
);
53 SDL_UpdateTexture(scon
->texture
, NULL
, surface_data(surf
),
54 surface_stride(surf
));
55 SDL_RenderCopy(scon
->real_renderer
, scon
->texture
, &rect
, &rect
);
56 SDL_RenderPresent(scon
->real_renderer
);
59 void sdl2_2d_switch(DisplayChangeListener
*dcl
,
60 DisplaySurface
*new_surface
)
62 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
63 DisplaySurface
*old_surface
= scon
->surface
;
66 assert(!scon
->opengl
);
68 scon
->surface
= new_surface
;
71 SDL_DestroyTexture(scon
->texture
);
76 sdl2_window_destroy(scon
);
80 if (!scon
->real_window
) {
81 sdl2_window_create(scon
);
82 } else if (old_surface
&&
83 ((surface_width(old_surface
) != surface_width(new_surface
)) ||
84 (surface_height(old_surface
) != surface_height(new_surface
)))) {
85 sdl2_window_resize(scon
);
88 SDL_RenderSetLogicalSize(scon
->real_renderer
,
89 surface_width(new_surface
),
90 surface_height(new_surface
));
92 switch (surface_format(scon
->surface
)) {
94 format
= SDL_PIXELFORMAT_ARGB1555
;
97 format
= SDL_PIXELFORMAT_RGB565
;
100 format
= SDL_PIXELFORMAT_ARGB8888
;
102 case PIXMAN_r8g8b8x8
:
103 format
= SDL_PIXELFORMAT_RGBA8888
;
106 g_assert_not_reached();
108 scon
->texture
= SDL_CreateTexture(scon
->real_renderer
, format
,
109 SDL_TEXTUREACCESS_STREAMING
,
110 surface_width(new_surface
),
111 surface_height(new_surface
));
112 sdl2_2d_redraw(scon
);
115 void sdl2_2d_refresh(DisplayChangeListener
*dcl
)
117 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
119 assert(!scon
->opengl
);
120 graphic_hw_update(dcl
->con
);
121 sdl2_poll_events(scon
);
124 void sdl2_2d_redraw(struct sdl2_console
*scon
)
126 assert(!scon
->opengl
);
128 if (!scon
->surface
) {
131 sdl2_2d_update(&scon
->dcl
, 0, 0,
132 surface_width(scon
->surface
),
133 surface_height(scon
->surface
));
136 bool sdl2_2d_check_format(DisplayChangeListener
*dcl
,
137 pixman_format_code_t format
)
140 * We let SDL convert for us a few more formats than,
141 * the native ones. Thes are the ones I have tested.
143 return (format
== PIXMAN_x8r8g8b8
||
144 format
== PIXMAN_b8g8r8x8
||
145 format
== PIXMAN_x1r5g5b5
||
146 format
== PIXMAN_r5g6b5
);