1 #include "qemu/osdep.h"
2 #include "qemu-common.h"
3 #include "sysemu/sysemu.h"
4 #include "ui/console.h"
5 #include "ui/egl-helpers.h"
6 #include "ui/egl-context.h"
8 typedef struct egl_dpy
{
9 DisplayChangeListener dcl
;
16 /* ------------------------------------------------------------------ */
18 static void egl_refresh(DisplayChangeListener
*dcl
)
20 graphic_hw_update(dcl
->con
);
23 static void egl_gfx_update(DisplayChangeListener
*dcl
,
24 int x
, int y
, int w
, int h
)
28 static void egl_gfx_switch(DisplayChangeListener
*dcl
,
29 struct DisplaySurface
*new_surface
)
31 egl_dpy
*edpy
= container_of(dcl
, egl_dpy
, dcl
);
33 edpy
->ds
= new_surface
;
36 static void egl_scanout_disable(DisplayChangeListener
*dcl
)
38 egl_dpy
*edpy
= container_of(dcl
, egl_dpy
, dcl
);
40 egl_fb_destroy(&edpy
->guest_fb
);
41 egl_fb_destroy(&edpy
->blit_fb
);
44 static void egl_scanout_texture(DisplayChangeListener
*dcl
,
47 uint32_t backing_width
,
48 uint32_t backing_height
,
49 uint32_t x
, uint32_t y
,
50 uint32_t w
, uint32_t h
)
52 egl_dpy
*edpy
= container_of(dcl
, egl_dpy
, dcl
);
54 edpy
->y_0_top
= backing_y_0_top
;
56 /* source framebuffer */
57 egl_fb_create_for_tex(&edpy
->guest_fb
,
58 backing_width
, backing_height
, backing_id
);
60 /* dest framebuffer */
61 if (edpy
->blit_fb
.width
!= backing_width
||
62 edpy
->blit_fb
.height
!= backing_height
) {
63 egl_fb_destroy(&edpy
->blit_fb
);
64 egl_fb_create_new_tex(&edpy
->blit_fb
, backing_width
, backing_height
);
68 static void egl_scanout_flush(DisplayChangeListener
*dcl
,
69 uint32_t x
, uint32_t y
,
70 uint32_t w
, uint32_t h
)
72 egl_dpy
*edpy
= container_of(dcl
, egl_dpy
, dcl
);
74 if (!edpy
->guest_fb
.texture
|| !edpy
->ds
) {
77 assert(surface_width(edpy
->ds
) == edpy
->guest_fb
.width
);
78 assert(surface_height(edpy
->ds
) == edpy
->guest_fb
.height
);
79 assert(surface_format(edpy
->ds
) == PIXMAN_x8r8g8b8
);
81 egl_fb_blit(&edpy
->blit_fb
, &edpy
->guest_fb
, edpy
->y_0_top
);
82 egl_fb_read(surface_data(edpy
->ds
), &edpy
->blit_fb
);
84 dpy_gfx_update(edpy
->dcl
.con
, x
, y
, w
, h
);
87 static const DisplayChangeListenerOps egl_ops
= {
88 .dpy_name
= "egl-headless",
89 .dpy_refresh
= egl_refresh
,
90 .dpy_gfx_update
= egl_gfx_update
,
91 .dpy_gfx_switch
= egl_gfx_switch
,
93 .dpy_gl_ctx_create
= qemu_egl_create_context
,
94 .dpy_gl_ctx_destroy
= qemu_egl_destroy_context
,
95 .dpy_gl_ctx_make_current
= qemu_egl_make_context_current
,
96 .dpy_gl_ctx_get_current
= qemu_egl_get_current_context
,
98 .dpy_gl_scanout_disable
= egl_scanout_disable
,
99 .dpy_gl_scanout_texture
= egl_scanout_texture
,
100 .dpy_gl_update
= egl_scanout_flush
,
103 void egl_headless_init(void)
109 if (egl_rendernode_init(NULL
) < 0) {
110 error_report("egl: render node init failed");
114 for (idx
= 0;; idx
++) {
115 con
= qemu_console_lookup_by_index(idx
);
116 if (!con
|| !qemu_console_is_graphic(con
)) {
120 edpy
= g_new0(egl_dpy
, 1);
122 edpy
->dcl
.ops
= &egl_ops
;
123 register_displaychangelistener(&edpy
->dcl
);