2 * Hierarchical Bitmap Data Type
4 * Copyright Red Hat, Inc., 2012
6 * Author: Paolo Bonzini <pbonzini@redhat.com>
8 * This work is licensed under the terms of the GNU GPL, version 2 or
9 * later. See the COPYING file in the top-level directory.
19 #include "host-utils.h"
21 typedef struct HBitmap HBitmap
;
22 typedef struct HBitmapIter HBitmapIter
;
24 #define BITS_PER_LEVEL (BITS_PER_LONG == 32 ? 5 : 6)
26 /* For 32-bit, the largest that fits in a 4 GiB address space.
27 * For 64-bit, the number of sectors in 1 PiB. Good luck, in
30 #define HBITMAP_LOG_MAX_SIZE (BITS_PER_LONG == 32 ? 34 : 41)
32 /* We need to place a sentinel in level 0 to speed up iteration. Thus,
33 * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL. The
34 * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE
35 * is an exact multiple of BITS_PER_LEVEL.
37 #define HBITMAP_LEVELS ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1)
42 /* Copied from hb for access in the inline functions (hb is opaque). */
45 /* Entry offset into the last-level array of longs. */
48 /* The currently-active path in the tree. Each item of cur[i] stores
49 * the bits (i.e. the subtrees) yet to be processed under that node.
51 unsigned long cur
[HBITMAP_LEVELS
];
56 * @size: Number of bits in the bitmap.
57 * @granularity: Granularity of the bitmap. Aligned groups of 2^@granularity
58 * bits will be represented by a single bit. Each operation on a
59 * range of bits first rounds the bits to determine which group they land
60 * in, and then affect the entire set; iteration will only visit the first
63 * Allocate a new HBitmap.
65 HBitmap
*hbitmap_alloc(uint64_t size
, int granularity
);
69 * @hb: The bitmap to change the size of.
70 * @size: The number of elements to change the bitmap to accommodate.
72 * truncate or grow an existing bitmap to accommodate a new number of elements.
73 * This may invalidate existing HBitmapIterators.
75 void hbitmap_truncate(HBitmap
*hb
, uint64_t size
);
79 * @a: The bitmap to store the result in.
80 * @b: The bitmap to merge into @a.
81 * @return true if the merge was successful,
82 * false if it was not attempted.
84 * Merge two bitmaps together.
86 * B is left unmodified.
88 bool hbitmap_merge(HBitmap
*a
, const HBitmap
*b
);
92 * @hb: HBitmap to operate on.
94 * Return whether the bitmap is empty.
96 bool hbitmap_empty(const HBitmap
*hb
);
99 * hbitmap_granularity:
100 * @hb: HBitmap to operate on.
102 * Return the granularity of the HBitmap.
104 int hbitmap_granularity(const HBitmap
*hb
);
108 * @hb: HBitmap to operate on.
110 * Return the number of bits set in the HBitmap.
112 uint64_t hbitmap_count(const HBitmap
*hb
);
116 * @hb: HBitmap to operate on.
117 * @start: First bit to set (0-based).
118 * @count: Number of bits to set.
120 * Set a consecutive range of bits in an HBitmap.
122 void hbitmap_set(HBitmap
*hb
, uint64_t start
, uint64_t count
);
126 * @hb: HBitmap to operate on.
127 * @start: First bit to reset (0-based).
128 * @count: Number of bits to reset.
130 * Reset a consecutive range of bits in an HBitmap.
132 void hbitmap_reset(HBitmap
*hb
, uint64_t start
, uint64_t count
);
136 * @hb: HBitmap to operate on.
138 * Reset all bits in an HBitmap.
140 void hbitmap_reset_all(HBitmap
*hb
);
144 * @hb: HBitmap to operate on.
145 * @item: Bit to query (0-based).
147 * Return whether the @item-th bit in an HBitmap is set.
149 bool hbitmap_get(const HBitmap
*hb
, uint64_t item
);
153 * @hb: HBitmap to operate on.
155 * Free an HBitmap and all of its associated memory.
157 void hbitmap_free(HBitmap
*hb
);
161 * @hbi: HBitmapIter to initialize.
162 * @hb: HBitmap to iterate on.
163 * @first: First bit to visit (0-based, must be strictly less than the
164 * size of the bitmap).
166 * Set up @hbi to iterate on the HBitmap @hb. hbitmap_iter_next will return
167 * the lowest-numbered bit that is set in @hb, starting at @first.
169 * Concurrent setting of bits is acceptable, and will at worst cause the
170 * iteration to miss some of those bits. Resetting bits before the current
171 * position of the iterator is also okay. However, concurrent resetting of
172 * bits can lead to unexpected behavior if the iterator has not yet reached
175 void hbitmap_iter_init(HBitmapIter
*hbi
, const HBitmap
*hb
, uint64_t first
);
177 /* hbitmap_iter_skip_words:
178 * @hbi: HBitmapIter to operate on.
180 * Internal function used by hbitmap_iter_next and hbitmap_iter_next_word.
182 unsigned long hbitmap_iter_skip_words(HBitmapIter
*hbi
);
186 * @hbi: HBitmapIter to operate on.
188 * Return the next bit that is set in @hbi's associated HBitmap,
189 * or -1 if all remaining bits are zero.
191 static inline int64_t hbitmap_iter_next(HBitmapIter
*hbi
)
193 unsigned long cur
= hbi
->cur
[HBITMAP_LEVELS
- 1];
197 cur
= hbitmap_iter_skip_words(hbi
);
203 /* The next call will resume work from the next bit. */
204 hbi
->cur
[HBITMAP_LEVELS
- 1] = cur
& (cur
- 1);
205 item
= ((uint64_t)hbi
->pos
<< BITS_PER_LEVEL
) + ctzl(cur
);
207 return item
<< hbi
->granularity
;
211 * hbitmap_iter_next_word:
212 * @hbi: HBitmapIter to operate on.
213 * @p_cur: Location where to store the next non-zero word.
215 * Return the index of the next nonzero word that is set in @hbi's
216 * associated HBitmap, and set *p_cur to the content of that word
217 * (bits before the index that was passed to hbitmap_iter_init are
218 * trimmed on the first call). Return -1, and set *p_cur to zero,
219 * if all remaining words are zero.
221 static inline size_t hbitmap_iter_next_word(HBitmapIter
*hbi
, unsigned long *p_cur
)
223 unsigned long cur
= hbi
->cur
[HBITMAP_LEVELS
- 1];
226 cur
= hbitmap_iter_skip_words(hbi
);
233 /* The next call will resume work from the next word. */
234 hbi
->cur
[HBITMAP_LEVELS
- 1] = 0;