hw/m68k/next-cube: Remove unused fields from NeXTState
[qemu/ar7.git] / hw / display / vga.c
blob836ad50c7b6d8cd127eabdfe74ebe2fc4115c0be
1 /*
2 * QEMU VGA Emulator.
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
25 #include "qemu/osdep.h"
26 #include "qemu/units.h"
27 #include "sysemu/reset.h"
28 #include "qapi/error.h"
29 #include "hw/display/vga.h"
30 #include "hw/pci/pci.h"
31 #include "vga_int.h"
32 #include "vga_regs.h"
33 #include "ui/pixel_ops.h"
34 #include "qemu/timer.h"
35 #include "hw/xen/xen.h"
36 #include "migration/vmstate.h"
37 #include "trace.h"
39 //#define DEBUG_VGA_MEM
40 //#define DEBUG_VGA_REG
42 /* 16 state changes per vertical frame @60 Hz */
43 #define VGA_TEXT_CURSOR_PERIOD_MS (1000 * 2 * 16 / 60)
46 * Video Graphics Array (VGA)
48 * Chipset docs for original IBM VGA:
49 * http://www.mcamafia.de/pdf/ibm_vgaxga_trm2.pdf
51 * FreeVGA site:
52 * http://www.osdever.net/FreeVGA/home.htm
54 * Standard VGA features and Bochs VBE extensions are implemented.
57 /* force some bits to zero */
58 const uint8_t sr_mask[8] = {
59 0x03,
60 0x3d,
61 0x0f,
62 0x3f,
63 0x0e,
64 0x00,
65 0x00,
66 0xff,
69 const uint8_t gr_mask[16] = {
70 0x0f, /* 0x00 */
71 0x0f, /* 0x01 */
72 0x0f, /* 0x02 */
73 0x1f, /* 0x03 */
74 0x03, /* 0x04 */
75 0x7b, /* 0x05 */
76 0x0f, /* 0x06 */
77 0x0f, /* 0x07 */
78 0xff, /* 0x08 */
79 0x00, /* 0x09 */
80 0x00, /* 0x0a */
81 0x00, /* 0x0b */
82 0x00, /* 0x0c */
83 0x00, /* 0x0d */
84 0x00, /* 0x0e */
85 0x00, /* 0x0f */
88 #define cbswap_32(__x) \
89 ((uint32_t)( \
90 (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
91 (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \
92 (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \
93 (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
95 #ifdef HOST_WORDS_BIGENDIAN
96 #define PAT(x) cbswap_32(x)
97 #else
98 #define PAT(x) (x)
99 #endif
101 #ifdef HOST_WORDS_BIGENDIAN
102 #define BIG 1
103 #else
104 #define BIG 0
105 #endif
107 #ifdef HOST_WORDS_BIGENDIAN
108 #define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
109 #else
110 #define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
111 #endif
113 static const uint32_t mask16[16] = {
114 PAT(0x00000000),
115 PAT(0x000000ff),
116 PAT(0x0000ff00),
117 PAT(0x0000ffff),
118 PAT(0x00ff0000),
119 PAT(0x00ff00ff),
120 PAT(0x00ffff00),
121 PAT(0x00ffffff),
122 PAT(0xff000000),
123 PAT(0xff0000ff),
124 PAT(0xff00ff00),
125 PAT(0xff00ffff),
126 PAT(0xffff0000),
127 PAT(0xffff00ff),
128 PAT(0xffffff00),
129 PAT(0xffffffff),
132 #undef PAT
134 #ifdef HOST_WORDS_BIGENDIAN
135 #define PAT(x) (x)
136 #else
137 #define PAT(x) cbswap_32(x)
138 #endif
140 static uint32_t expand4[256];
141 static uint16_t expand2[256];
142 static uint8_t expand4to8[16];
144 static void vbe_update_vgaregs(VGACommonState *s);
146 static inline bool vbe_enabled(VGACommonState *s)
148 return s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED;
151 static inline uint8_t sr(VGACommonState *s, int idx)
153 return vbe_enabled(s) ? s->sr_vbe[idx] : s->sr[idx];
156 static void vga_update_memory_access(VGACommonState *s)
158 hwaddr base, offset, size;
160 if (s->legacy_address_space == NULL) {
161 return;
164 if (s->has_chain4_alias) {
165 memory_region_del_subregion(s->legacy_address_space, &s->chain4_alias);
166 object_unparent(OBJECT(&s->chain4_alias));
167 s->has_chain4_alias = false;
168 s->plane_updated = 0xf;
170 if ((sr(s, VGA_SEQ_PLANE_WRITE) & VGA_SR02_ALL_PLANES) ==
171 VGA_SR02_ALL_PLANES && sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) {
172 offset = 0;
173 switch ((s->gr[VGA_GFX_MISC] >> 2) & 3) {
174 case 0:
175 base = 0xa0000;
176 size = 0x20000;
177 break;
178 case 1:
179 base = 0xa0000;
180 size = 0x10000;
181 offset = s->bank_offset;
182 break;
183 case 2:
184 base = 0xb0000;
185 size = 0x8000;
186 break;
187 case 3:
188 default:
189 base = 0xb8000;
190 size = 0x8000;
191 break;
193 assert(offset + size <= s->vram_size);
194 memory_region_init_alias(&s->chain4_alias, memory_region_owner(&s->vram),
195 "vga.chain4", &s->vram, offset, size);
196 memory_region_add_subregion_overlap(s->legacy_address_space, base,
197 &s->chain4_alias, 2);
198 s->has_chain4_alias = true;
202 static void vga_dumb_update_retrace_info(VGACommonState *s)
204 (void) s;
207 static void vga_precise_update_retrace_info(VGACommonState *s)
209 int htotal_chars;
210 int hretr_start_char;
211 int hretr_skew_chars;
212 int hretr_end_char;
214 int vtotal_lines;
215 int vretr_start_line;
216 int vretr_end_line;
218 int dots;
219 #if 0
220 int div2, sldiv2;
221 #endif
222 int clocking_mode;
223 int clock_sel;
224 const int clk_hz[] = {25175000, 28322000, 25175000, 25175000};
225 int64_t chars_per_sec;
226 struct vga_precise_retrace *r = &s->retrace_info.precise;
228 htotal_chars = s->cr[VGA_CRTC_H_TOTAL] + 5;
229 hretr_start_char = s->cr[VGA_CRTC_H_SYNC_START];
230 hretr_skew_chars = (s->cr[VGA_CRTC_H_SYNC_END] >> 5) & 3;
231 hretr_end_char = s->cr[VGA_CRTC_H_SYNC_END] & 0x1f;
233 vtotal_lines = (s->cr[VGA_CRTC_V_TOTAL] |
234 (((s->cr[VGA_CRTC_OVERFLOW] & 1) |
235 ((s->cr[VGA_CRTC_OVERFLOW] >> 4) & 2)) << 8)) + 2;
236 vretr_start_line = s->cr[VGA_CRTC_V_SYNC_START] |
237 ((((s->cr[VGA_CRTC_OVERFLOW] >> 2) & 1) |
238 ((s->cr[VGA_CRTC_OVERFLOW] >> 6) & 2)) << 8);
239 vretr_end_line = s->cr[VGA_CRTC_V_SYNC_END] & 0xf;
241 clocking_mode = (sr(s, VGA_SEQ_CLOCK_MODE) >> 3) & 1;
242 clock_sel = (s->msr >> 2) & 3;
243 dots = (s->msr & 1) ? 8 : 9;
245 chars_per_sec = clk_hz[clock_sel] / dots;
247 htotal_chars <<= clocking_mode;
249 r->total_chars = vtotal_lines * htotal_chars;
250 if (r->freq) {
251 r->ticks_per_char = NANOSECONDS_PER_SECOND / (r->total_chars * r->freq);
252 } else {
253 r->ticks_per_char = NANOSECONDS_PER_SECOND / chars_per_sec;
256 r->vstart = vretr_start_line;
257 r->vend = r->vstart + vretr_end_line + 1;
259 r->hstart = hretr_start_char + hretr_skew_chars;
260 r->hend = r->hstart + hretr_end_char + 1;
261 r->htotal = htotal_chars;
263 #if 0
264 div2 = (s->cr[VGA_CRTC_MODE] >> 2) & 1;
265 sldiv2 = (s->cr[VGA_CRTC_MODE] >> 3) & 1;
266 printf (
267 "hz=%f\n"
268 "htotal = %d\n"
269 "hretr_start = %d\n"
270 "hretr_skew = %d\n"
271 "hretr_end = %d\n"
272 "vtotal = %d\n"
273 "vretr_start = %d\n"
274 "vretr_end = %d\n"
275 "div2 = %d sldiv2 = %d\n"
276 "clocking_mode = %d\n"
277 "clock_sel = %d %d\n"
278 "dots = %d\n"
279 "ticks/char = %" PRId64 "\n"
280 "\n",
281 (double) NANOSECONDS_PER_SECOND / (r->ticks_per_char * r->total_chars),
282 htotal_chars,
283 hretr_start_char,
284 hretr_skew_chars,
285 hretr_end_char,
286 vtotal_lines,
287 vretr_start_line,
288 vretr_end_line,
289 div2, sldiv2,
290 clocking_mode,
291 clock_sel,
292 clk_hz[clock_sel],
293 dots,
294 r->ticks_per_char
296 #endif
299 static uint8_t vga_precise_retrace(VGACommonState *s)
301 struct vga_precise_retrace *r = &s->retrace_info.precise;
302 uint8_t val = s->st01 & ~(ST01_V_RETRACE | ST01_DISP_ENABLE);
304 if (r->total_chars) {
305 int cur_line, cur_line_char, cur_char;
306 int64_t cur_tick;
308 cur_tick = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
310 cur_char = (cur_tick / r->ticks_per_char) % r->total_chars;
311 cur_line = cur_char / r->htotal;
313 if (cur_line >= r->vstart && cur_line <= r->vend) {
314 val |= ST01_V_RETRACE | ST01_DISP_ENABLE;
315 } else {
316 cur_line_char = cur_char % r->htotal;
317 if (cur_line_char >= r->hstart && cur_line_char <= r->hend) {
318 val |= ST01_DISP_ENABLE;
322 return val;
323 } else {
324 return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
328 static uint8_t vga_dumb_retrace(VGACommonState *s)
330 return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
333 int vga_ioport_invalid(VGACommonState *s, uint32_t addr)
335 if (s->msr & VGA_MIS_COLOR) {
336 /* Color */
337 return (addr >= 0x3b0 && addr <= 0x3bf);
338 } else {
339 /* Monochrome */
340 return (addr >= 0x3d0 && addr <= 0x3df);
344 uint32_t vga_ioport_read(void *opaque, uint32_t addr)
346 VGACommonState *s = opaque;
347 int val, index;
349 if (vga_ioport_invalid(s, addr)) {
350 val = 0xff;
351 } else {
352 switch(addr) {
353 case VGA_ATT_W:
354 if (s->ar_flip_flop == 0) {
355 val = s->ar_index;
356 } else {
357 val = 0;
359 break;
360 case VGA_ATT_R:
361 index = s->ar_index & 0x1f;
362 if (index < VGA_ATT_C) {
363 val = s->ar[index];
364 } else {
365 val = 0;
367 break;
368 case VGA_MIS_W:
369 val = s->st00;
370 break;
371 case VGA_SEQ_I:
372 val = s->sr_index;
373 break;
374 case VGA_SEQ_D:
375 val = s->sr[s->sr_index];
376 #ifdef DEBUG_VGA_REG
377 printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
378 #endif
379 break;
380 case VGA_PEL_IR:
381 val = s->dac_state;
382 break;
383 case VGA_PEL_IW:
384 val = s->dac_write_index;
385 break;
386 case VGA_PEL_D:
387 val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
388 if (++s->dac_sub_index == 3) {
389 s->dac_sub_index = 0;
390 s->dac_read_index++;
392 break;
393 case VGA_FTC_R:
394 val = s->fcr;
395 break;
396 case VGA_MIS_R:
397 val = s->msr;
398 break;
399 case VGA_GFX_I:
400 val = s->gr_index;
401 break;
402 case VGA_GFX_D:
403 val = s->gr[s->gr_index];
404 #ifdef DEBUG_VGA_REG
405 printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
406 #endif
407 break;
408 case VGA_CRT_IM:
409 case VGA_CRT_IC:
410 val = s->cr_index;
411 break;
412 case VGA_CRT_DM:
413 case VGA_CRT_DC:
414 val = s->cr[s->cr_index];
415 #ifdef DEBUG_VGA_REG
416 printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
417 #endif
418 break;
419 case VGA_IS1_RM:
420 case VGA_IS1_RC:
421 /* just toggle to fool polling */
422 val = s->st01 = s->retrace(s);
423 s->ar_flip_flop = 0;
424 break;
425 default:
426 val = 0x00;
427 break;
430 trace_vga_std_read_io(addr, val);
431 return val;
434 void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
436 VGACommonState *s = opaque;
437 int index;
439 /* check port range access depending on color/monochrome mode */
440 if (vga_ioport_invalid(s, addr)) {
441 return;
443 trace_vga_std_write_io(addr, val);
445 switch(addr) {
446 case VGA_ATT_W:
447 if (s->ar_flip_flop == 0) {
448 val &= 0x3f;
449 s->ar_index = val;
450 } else {
451 index = s->ar_index & 0x1f;
452 switch(index) {
453 case VGA_ATC_PALETTE0 ... VGA_ATC_PALETTEF:
454 s->ar[index] = val & 0x3f;
455 break;
456 case VGA_ATC_MODE:
457 s->ar[index] = val & ~0x10;
458 break;
459 case VGA_ATC_OVERSCAN:
460 s->ar[index] = val;
461 break;
462 case VGA_ATC_PLANE_ENABLE:
463 s->ar[index] = val & ~0xc0;
464 break;
465 case VGA_ATC_PEL:
466 s->ar[index] = val & ~0xf0;
467 break;
468 case VGA_ATC_COLOR_PAGE:
469 s->ar[index] = val & ~0xf0;
470 break;
471 default:
472 break;
475 s->ar_flip_flop ^= 1;
476 break;
477 case VGA_MIS_W:
478 s->msr = val & ~0x10;
479 s->update_retrace_info(s);
480 break;
481 case VGA_SEQ_I:
482 s->sr_index = val & 7;
483 break;
484 case VGA_SEQ_D:
485 #ifdef DEBUG_VGA_REG
486 printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
487 #endif
488 s->sr[s->sr_index] = val & sr_mask[s->sr_index];
489 if (s->sr_index == VGA_SEQ_CLOCK_MODE) {
490 s->update_retrace_info(s);
492 vga_update_memory_access(s);
493 break;
494 case VGA_PEL_IR:
495 s->dac_read_index = val;
496 s->dac_sub_index = 0;
497 s->dac_state = 3;
498 break;
499 case VGA_PEL_IW:
500 s->dac_write_index = val;
501 s->dac_sub_index = 0;
502 s->dac_state = 0;
503 break;
504 case VGA_PEL_D:
505 s->dac_cache[s->dac_sub_index] = val;
506 if (++s->dac_sub_index == 3) {
507 memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
508 s->dac_sub_index = 0;
509 s->dac_write_index++;
511 break;
512 case VGA_GFX_I:
513 s->gr_index = val & 0x0f;
514 break;
515 case VGA_GFX_D:
516 #ifdef DEBUG_VGA_REG
517 printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
518 #endif
519 s->gr[s->gr_index] = val & gr_mask[s->gr_index];
520 vbe_update_vgaregs(s);
521 vga_update_memory_access(s);
522 break;
523 case VGA_CRT_IM:
524 case VGA_CRT_IC:
525 s->cr_index = val;
526 break;
527 case VGA_CRT_DM:
528 case VGA_CRT_DC:
529 #ifdef DEBUG_VGA_REG
530 printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
531 #endif
532 /* handle CR0-7 protection */
533 if ((s->cr[VGA_CRTC_V_SYNC_END] & VGA_CR11_LOCK_CR0_CR7) &&
534 s->cr_index <= VGA_CRTC_OVERFLOW) {
535 /* can always write bit 4 of CR7 */
536 if (s->cr_index == VGA_CRTC_OVERFLOW) {
537 s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x10) |
538 (val & 0x10);
539 vbe_update_vgaregs(s);
541 return;
543 s->cr[s->cr_index] = val;
544 vbe_update_vgaregs(s);
546 switch(s->cr_index) {
547 case VGA_CRTC_H_TOTAL:
548 case VGA_CRTC_H_SYNC_START:
549 case VGA_CRTC_H_SYNC_END:
550 case VGA_CRTC_V_TOTAL:
551 case VGA_CRTC_OVERFLOW:
552 case VGA_CRTC_V_SYNC_END:
553 case VGA_CRTC_MODE:
554 s->update_retrace_info(s);
555 break;
557 break;
558 case VGA_IS1_RM:
559 case VGA_IS1_RC:
560 s->fcr = val & 0x10;
561 break;
566 * Sanity check vbe register writes.
568 * As we don't have a way to signal errors to the guest in the bochs
569 * dispi interface we'll go adjust the registers to the closest valid
570 * value.
572 static void vbe_fixup_regs(VGACommonState *s)
574 uint16_t *r = s->vbe_regs;
575 uint32_t bits, linelength, maxy, offset;
577 if (!vbe_enabled(s)) {
578 /* vbe is turned off -- nothing to do */
579 return;
582 /* check depth */
583 switch (r[VBE_DISPI_INDEX_BPP]) {
584 case 4:
585 case 8:
586 case 16:
587 case 24:
588 case 32:
589 bits = r[VBE_DISPI_INDEX_BPP];
590 break;
591 case 15:
592 bits = 16;
593 break;
594 default:
595 bits = r[VBE_DISPI_INDEX_BPP] = 8;
596 break;
599 /* check width */
600 r[VBE_DISPI_INDEX_XRES] &= ~7u;
601 if (r[VBE_DISPI_INDEX_XRES] == 0) {
602 r[VBE_DISPI_INDEX_XRES] = 8;
604 if (r[VBE_DISPI_INDEX_XRES] > VBE_DISPI_MAX_XRES) {
605 r[VBE_DISPI_INDEX_XRES] = VBE_DISPI_MAX_XRES;
607 r[VBE_DISPI_INDEX_VIRT_WIDTH] &= ~7u;
608 if (r[VBE_DISPI_INDEX_VIRT_WIDTH] > VBE_DISPI_MAX_XRES) {
609 r[VBE_DISPI_INDEX_VIRT_WIDTH] = VBE_DISPI_MAX_XRES;
611 if (r[VBE_DISPI_INDEX_VIRT_WIDTH] < r[VBE_DISPI_INDEX_XRES]) {
612 r[VBE_DISPI_INDEX_VIRT_WIDTH] = r[VBE_DISPI_INDEX_XRES];
615 /* check height */
616 linelength = r[VBE_DISPI_INDEX_VIRT_WIDTH] * bits / 8;
617 maxy = s->vbe_size / linelength;
618 if (r[VBE_DISPI_INDEX_YRES] == 0) {
619 r[VBE_DISPI_INDEX_YRES] = 1;
621 if (r[VBE_DISPI_INDEX_YRES] > VBE_DISPI_MAX_YRES) {
622 r[VBE_DISPI_INDEX_YRES] = VBE_DISPI_MAX_YRES;
624 if (r[VBE_DISPI_INDEX_YRES] > maxy) {
625 r[VBE_DISPI_INDEX_YRES] = maxy;
628 /* check offset */
629 if (r[VBE_DISPI_INDEX_X_OFFSET] > VBE_DISPI_MAX_XRES) {
630 r[VBE_DISPI_INDEX_X_OFFSET] = VBE_DISPI_MAX_XRES;
632 if (r[VBE_DISPI_INDEX_Y_OFFSET] > VBE_DISPI_MAX_YRES) {
633 r[VBE_DISPI_INDEX_Y_OFFSET] = VBE_DISPI_MAX_YRES;
635 offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8;
636 offset += r[VBE_DISPI_INDEX_Y_OFFSET] * linelength;
637 if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) {
638 r[VBE_DISPI_INDEX_Y_OFFSET] = 0;
639 offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8;
640 if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) {
641 r[VBE_DISPI_INDEX_X_OFFSET] = 0;
642 offset = 0;
646 /* update vga state */
647 r[VBE_DISPI_INDEX_VIRT_HEIGHT] = maxy;
648 s->vbe_line_offset = linelength;
649 s->vbe_start_addr = offset / 4;
652 /* we initialize the VGA graphic mode */
653 static void vbe_update_vgaregs(VGACommonState *s)
655 int h, shift_control;
657 if (!vbe_enabled(s)) {
658 /* vbe is turned off -- nothing to do */
659 return;
662 /* graphic mode + memory map 1 */
663 s->gr[VGA_GFX_MISC] = (s->gr[VGA_GFX_MISC] & ~0x0c) | 0x04 |
664 VGA_GR06_GRAPHICS_MODE;
665 s->cr[VGA_CRTC_MODE] |= 3; /* no CGA modes */
666 s->cr[VGA_CRTC_OFFSET] = s->vbe_line_offset >> 3;
667 /* width */
668 s->cr[VGA_CRTC_H_DISP] =
669 (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
670 /* height (only meaningful if < 1024) */
671 h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
672 s->cr[VGA_CRTC_V_DISP_END] = h;
673 s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x42) |
674 ((h >> 7) & 0x02) | ((h >> 3) & 0x40);
675 /* line compare to 1023 */
676 s->cr[VGA_CRTC_LINE_COMPARE] = 0xff;
677 s->cr[VGA_CRTC_OVERFLOW] |= 0x10;
678 s->cr[VGA_CRTC_MAX_SCAN] |= 0x40;
680 if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
681 shift_control = 0;
682 s->sr_vbe[VGA_SEQ_CLOCK_MODE] &= ~8; /* no double line */
683 } else {
684 shift_control = 2;
685 /* set chain 4 mode */
686 s->sr_vbe[VGA_SEQ_MEMORY_MODE] |= VGA_SR04_CHN_4M;
687 /* activate all planes */
688 s->sr_vbe[VGA_SEQ_PLANE_WRITE] |= VGA_SR02_ALL_PLANES;
690 s->gr[VGA_GFX_MODE] = (s->gr[VGA_GFX_MODE] & ~0x60) |
691 (shift_control << 5);
692 s->cr[VGA_CRTC_MAX_SCAN] &= ~0x9f; /* no double scan */
695 static uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr)
697 VGACommonState *s = opaque;
698 return s->vbe_index;
701 uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr)
703 VGACommonState *s = opaque;
704 uint32_t val;
706 if (s->vbe_index < VBE_DISPI_INDEX_NB) {
707 if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_GETCAPS) {
708 switch(s->vbe_index) {
709 /* XXX: do not hardcode ? */
710 case VBE_DISPI_INDEX_XRES:
711 val = VBE_DISPI_MAX_XRES;
712 break;
713 case VBE_DISPI_INDEX_YRES:
714 val = VBE_DISPI_MAX_YRES;
715 break;
716 case VBE_DISPI_INDEX_BPP:
717 val = VBE_DISPI_MAX_BPP;
718 break;
719 default:
720 val = s->vbe_regs[s->vbe_index];
721 break;
723 } else {
724 val = s->vbe_regs[s->vbe_index];
726 } else if (s->vbe_index == VBE_DISPI_INDEX_VIDEO_MEMORY_64K) {
727 val = s->vbe_size / (64 * KiB);
728 } else {
729 val = 0;
731 trace_vga_vbe_read(s->vbe_index, val);
732 return val;
735 void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val)
737 VGACommonState *s = opaque;
738 s->vbe_index = val;
741 void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val)
743 VGACommonState *s = opaque;
745 if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
746 trace_vga_vbe_write(s->vbe_index, val);
747 switch(s->vbe_index) {
748 case VBE_DISPI_INDEX_ID:
749 if (val == VBE_DISPI_ID0 ||
750 val == VBE_DISPI_ID1 ||
751 val == VBE_DISPI_ID2 ||
752 val == VBE_DISPI_ID3 ||
753 val == VBE_DISPI_ID4) {
754 s->vbe_regs[s->vbe_index] = val;
756 break;
757 case VBE_DISPI_INDEX_XRES:
758 case VBE_DISPI_INDEX_YRES:
759 case VBE_DISPI_INDEX_BPP:
760 case VBE_DISPI_INDEX_VIRT_WIDTH:
761 case VBE_DISPI_INDEX_X_OFFSET:
762 case VBE_DISPI_INDEX_Y_OFFSET:
763 s->vbe_regs[s->vbe_index] = val;
764 vbe_fixup_regs(s);
765 vbe_update_vgaregs(s);
766 break;
767 case VBE_DISPI_INDEX_BANK:
768 val &= s->vbe_bank_mask;
769 s->vbe_regs[s->vbe_index] = val;
770 s->bank_offset = (val << 16);
771 vga_update_memory_access(s);
772 break;
773 case VBE_DISPI_INDEX_ENABLE:
774 if ((val & VBE_DISPI_ENABLED) &&
775 !(s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) {
777 s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = 0;
778 s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
779 s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
780 s->vbe_regs[VBE_DISPI_INDEX_ENABLE] |= VBE_DISPI_ENABLED;
781 vbe_fixup_regs(s);
782 vbe_update_vgaregs(s);
784 /* clear the screen */
785 if (!(val & VBE_DISPI_NOCLEARMEM)) {
786 memset(s->vram_ptr, 0,
787 s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
789 } else {
790 s->bank_offset = 0;
792 s->dac_8bit = (val & VBE_DISPI_8BIT_DAC) > 0;
793 s->vbe_regs[s->vbe_index] = val;
794 vga_update_memory_access(s);
795 break;
796 default:
797 break;
802 /* called for accesses between 0xa0000 and 0xc0000 */
803 uint32_t vga_mem_readb(VGACommonState *s, hwaddr addr)
805 int memory_map_mode, plane;
806 uint32_t ret;
808 /* convert to VGA memory offset */
809 memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3;
810 addr &= 0x1ffff;
811 switch(memory_map_mode) {
812 case 0:
813 break;
814 case 1:
815 if (addr >= 0x10000)
816 return 0xff;
817 addr += s->bank_offset;
818 break;
819 case 2:
820 addr -= 0x10000;
821 if (addr >= 0x8000)
822 return 0xff;
823 break;
824 default:
825 case 3:
826 addr -= 0x18000;
827 if (addr >= 0x8000)
828 return 0xff;
829 break;
832 if (sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) {
833 /* chain 4 mode : simplest access */
834 assert(addr < s->vram_size);
835 ret = s->vram_ptr[addr];
836 } else if (s->gr[VGA_GFX_MODE] & 0x10) {
837 /* odd/even mode (aka text mode mapping) */
838 plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1);
839 addr = ((addr & ~1) << 1) | plane;
840 if (addr >= s->vram_size) {
841 return 0xff;
843 ret = s->vram_ptr[addr];
844 } else {
845 /* standard VGA latched access */
846 if (addr * sizeof(uint32_t) >= s->vram_size) {
847 return 0xff;
849 s->latch = ((uint32_t *)s->vram_ptr)[addr];
851 if (!(s->gr[VGA_GFX_MODE] & 0x08)) {
852 /* read mode 0 */
853 plane = s->gr[VGA_GFX_PLANE_READ];
854 ret = GET_PLANE(s->latch, plane);
855 } else {
856 /* read mode 1 */
857 ret = (s->latch ^ mask16[s->gr[VGA_GFX_COMPARE_VALUE]]) &
858 mask16[s->gr[VGA_GFX_COMPARE_MASK]];
859 ret |= ret >> 16;
860 ret |= ret >> 8;
861 ret = (~ret) & 0xff;
864 return ret;
867 /* called for accesses between 0xa0000 and 0xc0000 */
868 void vga_mem_writeb(VGACommonState *s, hwaddr addr, uint32_t val)
870 int memory_map_mode, plane, write_mode, b, func_select, mask;
871 uint32_t write_mask, bit_mask, set_mask;
873 #ifdef DEBUG_VGA_MEM
874 printf("vga: [0x" TARGET_FMT_plx "] = 0x%02x\n", addr, val);
875 #endif
876 /* convert to VGA memory offset */
877 memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3;
878 addr &= 0x1ffff;
879 switch(memory_map_mode) {
880 case 0:
881 break;
882 case 1:
883 if (addr >= 0x10000)
884 return;
885 addr += s->bank_offset;
886 break;
887 case 2:
888 addr -= 0x10000;
889 if (addr >= 0x8000)
890 return;
891 break;
892 default:
893 case 3:
894 addr -= 0x18000;
895 if (addr >= 0x8000)
896 return;
897 break;
900 if (sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) {
901 /* chain 4 mode : simplest access */
902 plane = addr & 3;
903 mask = (1 << plane);
904 if (sr(s, VGA_SEQ_PLANE_WRITE) & mask) {
905 assert(addr < s->vram_size);
906 s->vram_ptr[addr] = val;
907 #ifdef DEBUG_VGA_MEM
908 printf("vga: chain4: [0x" TARGET_FMT_plx "]\n", addr);
909 #endif
910 s->plane_updated |= mask; /* only used to detect font change */
911 memory_region_set_dirty(&s->vram, addr, 1);
913 } else if (s->gr[VGA_GFX_MODE] & 0x10) {
914 /* odd/even mode (aka text mode mapping) */
915 plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1);
916 mask = (1 << plane);
917 if (sr(s, VGA_SEQ_PLANE_WRITE) & mask) {
918 addr = ((addr & ~1) << 1) | plane;
919 if (addr >= s->vram_size) {
920 return;
922 s->vram_ptr[addr] = val;
923 #ifdef DEBUG_VGA_MEM
924 printf("vga: odd/even: [0x" TARGET_FMT_plx "]\n", addr);
925 #endif
926 s->plane_updated |= mask; /* only used to detect font change */
927 memory_region_set_dirty(&s->vram, addr, 1);
929 } else {
930 /* standard VGA latched access */
931 write_mode = s->gr[VGA_GFX_MODE] & 3;
932 switch(write_mode) {
933 default:
934 case 0:
935 /* rotate */
936 b = s->gr[VGA_GFX_DATA_ROTATE] & 7;
937 val = ((val >> b) | (val << (8 - b))) & 0xff;
938 val |= val << 8;
939 val |= val << 16;
941 /* apply set/reset mask */
942 set_mask = mask16[s->gr[VGA_GFX_SR_ENABLE]];
943 val = (val & ~set_mask) |
944 (mask16[s->gr[VGA_GFX_SR_VALUE]] & set_mask);
945 bit_mask = s->gr[VGA_GFX_BIT_MASK];
946 break;
947 case 1:
948 val = s->latch;
949 goto do_write;
950 case 2:
951 val = mask16[val & 0x0f];
952 bit_mask = s->gr[VGA_GFX_BIT_MASK];
953 break;
954 case 3:
955 /* rotate */
956 b = s->gr[VGA_GFX_DATA_ROTATE] & 7;
957 val = (val >> b) | (val << (8 - b));
959 bit_mask = s->gr[VGA_GFX_BIT_MASK] & val;
960 val = mask16[s->gr[VGA_GFX_SR_VALUE]];
961 break;
964 /* apply logical operation */
965 func_select = s->gr[VGA_GFX_DATA_ROTATE] >> 3;
966 switch(func_select) {
967 case 0:
968 default:
969 /* nothing to do */
970 break;
971 case 1:
972 /* and */
973 val &= s->latch;
974 break;
975 case 2:
976 /* or */
977 val |= s->latch;
978 break;
979 case 3:
980 /* xor */
981 val ^= s->latch;
982 break;
985 /* apply bit mask */
986 bit_mask |= bit_mask << 8;
987 bit_mask |= bit_mask << 16;
988 val = (val & bit_mask) | (s->latch & ~bit_mask);
990 do_write:
991 /* mask data according to sr[2] */
992 mask = sr(s, VGA_SEQ_PLANE_WRITE);
993 s->plane_updated |= mask; /* only used to detect font change */
994 write_mask = mask16[mask];
995 if (addr * sizeof(uint32_t) >= s->vram_size) {
996 return;
998 ((uint32_t *)s->vram_ptr)[addr] =
999 (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
1000 (val & write_mask);
1001 #ifdef DEBUG_VGA_MEM
1002 printf("vga: latch: [0x" TARGET_FMT_plx "] mask=0x%08x val=0x%08x\n",
1003 addr * 4, write_mask, val);
1004 #endif
1005 memory_region_set_dirty(&s->vram, addr << 2, sizeof(uint32_t));
1009 typedef void vga_draw_line_func(VGACommonState *s1, uint8_t *d,
1010 uint32_t srcaddr, int width);
1012 #include "vga-access.h"
1013 #include "vga-helpers.h"
1015 /* return true if the palette was modified */
1016 static int update_palette16(VGACommonState *s)
1018 int full_update, i;
1019 uint32_t v, col, *palette;
1021 full_update = 0;
1022 palette = s->last_palette;
1023 for(i = 0; i < 16; i++) {
1024 v = s->ar[i];
1025 if (s->ar[VGA_ATC_MODE] & 0x80) {
1026 v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xf) << 4) | (v & 0xf);
1027 } else {
1028 v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xc) << 4) | (v & 0x3f);
1030 v = v * 3;
1031 col = rgb_to_pixel32(c6_to_8(s->palette[v]),
1032 c6_to_8(s->palette[v + 1]),
1033 c6_to_8(s->palette[v + 2]));
1034 if (col != palette[i]) {
1035 full_update = 1;
1036 palette[i] = col;
1039 return full_update;
1042 /* return true if the palette was modified */
1043 static int update_palette256(VGACommonState *s)
1045 int full_update, i;
1046 uint32_t v, col, *palette;
1048 full_update = 0;
1049 palette = s->last_palette;
1050 v = 0;
1051 for(i = 0; i < 256; i++) {
1052 if (s->dac_8bit) {
1053 col = rgb_to_pixel32(s->palette[v],
1054 s->palette[v + 1],
1055 s->palette[v + 2]);
1056 } else {
1057 col = rgb_to_pixel32(c6_to_8(s->palette[v]),
1058 c6_to_8(s->palette[v + 1]),
1059 c6_to_8(s->palette[v + 2]));
1061 if (col != palette[i]) {
1062 full_update = 1;
1063 palette[i] = col;
1065 v += 3;
1067 return full_update;
1070 static void vga_get_offsets(VGACommonState *s,
1071 uint32_t *pline_offset,
1072 uint32_t *pstart_addr,
1073 uint32_t *pline_compare)
1075 uint32_t start_addr, line_offset, line_compare;
1077 if (vbe_enabled(s)) {
1078 line_offset = s->vbe_line_offset;
1079 start_addr = s->vbe_start_addr;
1080 line_compare = 65535;
1081 } else {
1082 /* compute line_offset in bytes */
1083 line_offset = s->cr[VGA_CRTC_OFFSET];
1084 line_offset <<= 3;
1086 /* starting address */
1087 start_addr = s->cr[VGA_CRTC_START_LO] |
1088 (s->cr[VGA_CRTC_START_HI] << 8);
1090 /* line compare */
1091 line_compare = s->cr[VGA_CRTC_LINE_COMPARE] |
1092 ((s->cr[VGA_CRTC_OVERFLOW] & 0x10) << 4) |
1093 ((s->cr[VGA_CRTC_MAX_SCAN] & 0x40) << 3);
1095 *pline_offset = line_offset;
1096 *pstart_addr = start_addr;
1097 *pline_compare = line_compare;
1100 /* update start_addr and line_offset. Return TRUE if modified */
1101 static int update_basic_params(VGACommonState *s)
1103 int full_update;
1104 uint32_t start_addr, line_offset, line_compare;
1106 full_update = 0;
1108 s->get_offsets(s, &line_offset, &start_addr, &line_compare);
1110 if (line_offset != s->line_offset ||
1111 start_addr != s->start_addr ||
1112 line_compare != s->line_compare) {
1113 s->line_offset = line_offset;
1114 s->start_addr = start_addr;
1115 s->line_compare = line_compare;
1116 full_update = 1;
1118 return full_update;
1122 static const uint8_t cursor_glyph[32 * 4] = {
1123 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1124 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1125 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1126 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1127 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1128 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1129 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1130 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1131 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1132 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1133 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1134 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1135 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1136 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1137 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1138 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1141 static void vga_get_text_resolution(VGACommonState *s, int *pwidth, int *pheight,
1142 int *pcwidth, int *pcheight)
1144 int width, cwidth, height, cheight;
1146 /* total width & height */
1147 cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1;
1148 cwidth = 8;
1149 if (!(sr(s, VGA_SEQ_CLOCK_MODE) & VGA_SR01_CHAR_CLK_8DOTS)) {
1150 cwidth = 9;
1152 if (sr(s, VGA_SEQ_CLOCK_MODE) & 0x08) {
1153 cwidth = 16; /* NOTE: no 18 pixel wide */
1155 width = (s->cr[VGA_CRTC_H_DISP] + 1);
1156 if (s->cr[VGA_CRTC_V_TOTAL] == 100) {
1157 /* ugly hack for CGA 160x100x16 - explain me the logic */
1158 height = 100;
1159 } else {
1160 height = s->cr[VGA_CRTC_V_DISP_END] |
1161 ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
1162 ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
1163 height = (height + 1) / cheight;
1166 *pwidth = width;
1167 *pheight = height;
1168 *pcwidth = cwidth;
1169 *pcheight = cheight;
1173 * Text mode update
1174 * Missing:
1175 * - double scan
1176 * - double width
1177 * - underline
1178 * - flashing
1180 static void vga_draw_text(VGACommonState *s, int full_update)
1182 DisplaySurface *surface = qemu_console_surface(s->con);
1183 int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
1184 int cx_min, cx_max, linesize, x_incr, line, line1;
1185 uint32_t offset, fgcol, bgcol, v, cursor_offset;
1186 uint8_t *d1, *d, *src, *dest, *cursor_ptr;
1187 const uint8_t *font_ptr, *font_base[2];
1188 int dup9, line_offset;
1189 uint32_t *palette;
1190 uint32_t *ch_attr_ptr;
1191 int64_t now = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL);
1193 /* compute font data address (in plane 2) */
1194 v = sr(s, VGA_SEQ_CHARACTER_MAP);
1195 offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
1196 if (offset != s->font_offsets[0]) {
1197 s->font_offsets[0] = offset;
1198 full_update = 1;
1200 font_base[0] = s->vram_ptr + offset;
1202 offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
1203 font_base[1] = s->vram_ptr + offset;
1204 if (offset != s->font_offsets[1]) {
1205 s->font_offsets[1] = offset;
1206 full_update = 1;
1208 if (s->plane_updated & (1 << 2) || s->has_chain4_alias) {
1209 /* if the plane 2 was modified since the last display, it
1210 indicates the font may have been modified */
1211 s->plane_updated = 0;
1212 full_update = 1;
1214 full_update |= update_basic_params(s);
1216 line_offset = s->line_offset;
1218 vga_get_text_resolution(s, &width, &height, &cw, &cheight);
1219 if ((height * width) <= 1) {
1220 /* better than nothing: exit if transient size is too small */
1221 return;
1223 if ((height * width) > CH_ATTR_SIZE) {
1224 /* better than nothing: exit if transient size is too big */
1225 return;
1228 if (width != s->last_width || height != s->last_height ||
1229 cw != s->last_cw || cheight != s->last_ch || s->last_depth) {
1230 s->last_scr_width = width * cw;
1231 s->last_scr_height = height * cheight;
1232 qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height);
1233 surface = qemu_console_surface(s->con);
1234 dpy_text_resize(s->con, width, height);
1235 s->last_depth = 0;
1236 s->last_width = width;
1237 s->last_height = height;
1238 s->last_ch = cheight;
1239 s->last_cw = cw;
1240 full_update = 1;
1242 full_update |= update_palette16(s);
1243 palette = s->last_palette;
1244 x_incr = cw * surface_bytes_per_pixel(surface);
1246 if (full_update) {
1247 s->full_update_text = 1;
1249 if (s->full_update_gfx) {
1250 s->full_update_gfx = 0;
1251 full_update |= 1;
1254 cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) |
1255 s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr;
1256 if (cursor_offset != s->cursor_offset ||
1257 s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start ||
1258 s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end) {
1259 /* if the cursor position changed, we update the old and new
1260 chars */
1261 if (s->cursor_offset < CH_ATTR_SIZE)
1262 s->last_ch_attr[s->cursor_offset] = -1;
1263 if (cursor_offset < CH_ATTR_SIZE)
1264 s->last_ch_attr[cursor_offset] = -1;
1265 s->cursor_offset = cursor_offset;
1266 s->cursor_start = s->cr[VGA_CRTC_CURSOR_START];
1267 s->cursor_end = s->cr[VGA_CRTC_CURSOR_END];
1269 cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
1270 if (now >= s->cursor_blink_time) {
1271 s->cursor_blink_time = now + VGA_TEXT_CURSOR_PERIOD_MS / 2;
1272 s->cursor_visible_phase = !s->cursor_visible_phase;
1275 dest = surface_data(surface);
1276 linesize = surface_stride(surface);
1277 ch_attr_ptr = s->last_ch_attr;
1278 line = 0;
1279 offset = s->start_addr * 4;
1280 for(cy = 0; cy < height; cy++) {
1281 d1 = dest;
1282 src = s->vram_ptr + offset;
1283 cx_min = width;
1284 cx_max = -1;
1285 for(cx = 0; cx < width; cx++) {
1286 if (src + sizeof(uint16_t) > s->vram_ptr + s->vram_size) {
1287 break;
1289 ch_attr = *(uint16_t *)src;
1290 if (full_update || ch_attr != *ch_attr_ptr || src == cursor_ptr) {
1291 if (cx < cx_min)
1292 cx_min = cx;
1293 if (cx > cx_max)
1294 cx_max = cx;
1295 *ch_attr_ptr = ch_attr;
1296 #ifdef HOST_WORDS_BIGENDIAN
1297 ch = ch_attr >> 8;
1298 cattr = ch_attr & 0xff;
1299 #else
1300 ch = ch_attr & 0xff;
1301 cattr = ch_attr >> 8;
1302 #endif
1303 font_ptr = font_base[(cattr >> 3) & 1];
1304 font_ptr += 32 * 4 * ch;
1305 bgcol = palette[cattr >> 4];
1306 fgcol = palette[cattr & 0x0f];
1307 if (cw == 16) {
1308 vga_draw_glyph16(d1, linesize,
1309 font_ptr, cheight, fgcol, bgcol);
1310 } else if (cw != 9) {
1311 vga_draw_glyph8(d1, linesize,
1312 font_ptr, cheight, fgcol, bgcol);
1313 } else {
1314 dup9 = 0;
1315 if (ch >= 0xb0 && ch <= 0xdf &&
1316 (s->ar[VGA_ATC_MODE] & 0x04)) {
1317 dup9 = 1;
1319 vga_draw_glyph9(d1, linesize,
1320 font_ptr, cheight, fgcol, bgcol, dup9);
1322 if (src == cursor_ptr &&
1323 !(s->cr[VGA_CRTC_CURSOR_START] & 0x20) &&
1324 s->cursor_visible_phase) {
1325 int line_start, line_last, h;
1326 /* draw the cursor */
1327 line_start = s->cr[VGA_CRTC_CURSOR_START] & 0x1f;
1328 line_last = s->cr[VGA_CRTC_CURSOR_END] & 0x1f;
1329 /* XXX: check that */
1330 if (line_last > cheight - 1)
1331 line_last = cheight - 1;
1332 if (line_last >= line_start && line_start < cheight) {
1333 h = line_last - line_start + 1;
1334 d = d1 + linesize * line_start;
1335 if (cw == 16) {
1336 vga_draw_glyph16(d, linesize,
1337 cursor_glyph, h, fgcol, bgcol);
1338 } else if (cw != 9) {
1339 vga_draw_glyph8(d, linesize,
1340 cursor_glyph, h, fgcol, bgcol);
1341 } else {
1342 vga_draw_glyph9(d, linesize,
1343 cursor_glyph, h, fgcol, bgcol, 1);
1348 d1 += x_incr;
1349 src += 4;
1350 ch_attr_ptr++;
1352 if (cx_max != -1) {
1353 dpy_gfx_update(s->con, cx_min * cw, cy * cheight,
1354 (cx_max - cx_min + 1) * cw, cheight);
1356 dest += linesize * cheight;
1357 line1 = line + cheight;
1358 offset += line_offset;
1359 if (line < s->line_compare && line1 >= s->line_compare) {
1360 offset = 0;
1362 line = line1;
1366 enum {
1367 VGA_DRAW_LINE2,
1368 VGA_DRAW_LINE2D2,
1369 VGA_DRAW_LINE4,
1370 VGA_DRAW_LINE4D2,
1371 VGA_DRAW_LINE8D2,
1372 VGA_DRAW_LINE8,
1373 VGA_DRAW_LINE15_LE,
1374 VGA_DRAW_LINE16_LE,
1375 VGA_DRAW_LINE24_LE,
1376 VGA_DRAW_LINE32_LE,
1377 VGA_DRAW_LINE15_BE,
1378 VGA_DRAW_LINE16_BE,
1379 VGA_DRAW_LINE24_BE,
1380 VGA_DRAW_LINE32_BE,
1381 VGA_DRAW_LINE_NB,
1384 static vga_draw_line_func * const vga_draw_line_table[VGA_DRAW_LINE_NB] = {
1385 vga_draw_line2,
1386 vga_draw_line2d2,
1387 vga_draw_line4,
1388 vga_draw_line4d2,
1389 vga_draw_line8d2,
1390 vga_draw_line8,
1391 vga_draw_line15_le,
1392 vga_draw_line16_le,
1393 vga_draw_line24_le,
1394 vga_draw_line32_le,
1395 vga_draw_line15_be,
1396 vga_draw_line16_be,
1397 vga_draw_line24_be,
1398 vga_draw_line32_be,
1401 static int vga_get_bpp(VGACommonState *s)
1403 int ret;
1405 if (vbe_enabled(s)) {
1406 ret = s->vbe_regs[VBE_DISPI_INDEX_BPP];
1407 } else {
1408 ret = 0;
1410 return ret;
1413 static void vga_get_resolution(VGACommonState *s, int *pwidth, int *pheight)
1415 int width, height;
1417 if (vbe_enabled(s)) {
1418 width = s->vbe_regs[VBE_DISPI_INDEX_XRES];
1419 height = s->vbe_regs[VBE_DISPI_INDEX_YRES];
1420 } else {
1421 width = (s->cr[VGA_CRTC_H_DISP] + 1) * 8;
1422 height = s->cr[VGA_CRTC_V_DISP_END] |
1423 ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
1424 ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
1425 height = (height + 1);
1427 *pwidth = width;
1428 *pheight = height;
1431 void vga_invalidate_scanlines(VGACommonState *s, int y1, int y2)
1433 int y;
1434 if (y1 >= VGA_MAX_HEIGHT)
1435 return;
1436 if (y2 >= VGA_MAX_HEIGHT)
1437 y2 = VGA_MAX_HEIGHT;
1438 for(y = y1; y < y2; y++) {
1439 s->invalidated_y_table[y >> 5] |= 1 << (y & 0x1f);
1443 static bool vga_scanline_invalidated(VGACommonState *s, int y)
1445 if (y >= VGA_MAX_HEIGHT) {
1446 return false;
1448 return s->invalidated_y_table[y >> 5] & (1 << (y & 0x1f));
1451 void vga_dirty_log_start(VGACommonState *s)
1453 memory_region_set_log(&s->vram, true, DIRTY_MEMORY_VGA);
1456 void vga_dirty_log_stop(VGACommonState *s)
1458 memory_region_set_log(&s->vram, false, DIRTY_MEMORY_VGA);
1462 * graphic modes
1464 static void vga_draw_graphic(VGACommonState *s, int full_update)
1466 DisplaySurface *surface = qemu_console_surface(s->con);
1467 int y1, y, update, linesize, y_start, double_scan, mask, depth;
1468 int width, height, shift_control, bwidth, bits;
1469 ram_addr_t page0, page1, region_start, region_end;
1470 DirtyBitmapSnapshot *snap = NULL;
1471 int disp_width, multi_scan, multi_run;
1472 uint8_t *d;
1473 uint32_t v, addr1, addr;
1474 vga_draw_line_func *vga_draw_line = NULL;
1475 bool share_surface, force_shadow = false;
1476 pixman_format_code_t format;
1477 #ifdef HOST_WORDS_BIGENDIAN
1478 bool byteswap = !s->big_endian_fb;
1479 #else
1480 bool byteswap = s->big_endian_fb;
1481 #endif
1483 full_update |= update_basic_params(s);
1485 s->get_resolution(s, &width, &height);
1486 disp_width = width;
1487 depth = s->get_bpp(s);
1489 region_start = (s->start_addr * 4);
1490 region_end = region_start + (ram_addr_t)s->line_offset * height;
1491 region_end += width * depth / 8; /* scanline length */
1492 region_end -= s->line_offset;
1493 if (region_end > s->vbe_size || depth == 0 || depth == 15) {
1495 * We land here on:
1496 * - wraps around (can happen with cirrus vbe modes)
1497 * - depth == 0 (256 color palette video mode)
1498 * - depth == 15
1500 * Take the safe and slow route:
1501 * - create a dirty bitmap snapshot for all vga memory.
1502 * - force shadowing (so all vga memory access goes
1503 * through vga_read_*() helpers).
1505 * Given this affects only vga features which are pretty much
1506 * unused by modern guests there should be no performance
1507 * impact.
1509 region_start = 0;
1510 region_end = s->vbe_size;
1511 force_shadow = true;
1514 shift_control = (s->gr[VGA_GFX_MODE] >> 5) & 3;
1515 double_scan = (s->cr[VGA_CRTC_MAX_SCAN] >> 7);
1516 if (shift_control != 1) {
1517 multi_scan = (((s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1) << double_scan)
1518 - 1;
1519 } else {
1520 /* in CGA modes, multi_scan is ignored */
1521 /* XXX: is it correct ? */
1522 multi_scan = double_scan;
1524 multi_run = multi_scan;
1525 if (shift_control != s->shift_control ||
1526 double_scan != s->double_scan) {
1527 full_update = 1;
1528 s->shift_control = shift_control;
1529 s->double_scan = double_scan;
1532 if (shift_control == 0) {
1533 if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1534 disp_width <<= 1;
1536 } else if (shift_control == 1) {
1537 if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1538 disp_width <<= 1;
1543 * Check whether we can share the surface with the backend
1544 * or whether we need a shadow surface. We share native
1545 * endian surfaces for 15bpp and above and byteswapped
1546 * surfaces for 24bpp and above.
1548 format = qemu_default_pixman_format(depth, !byteswap);
1549 if (format) {
1550 share_surface = dpy_gfx_check_format(s->con, format)
1551 && !s->force_shadow && !force_shadow;
1552 } else {
1553 share_surface = false;
1556 if (s->line_offset != s->last_line_offset ||
1557 disp_width != s->last_width ||
1558 height != s->last_height ||
1559 s->last_depth != depth ||
1560 s->last_byteswap != byteswap ||
1561 share_surface != is_buffer_shared(surface)) {
1562 /* display parameters changed -> need new display surface */
1563 s->last_scr_width = disp_width;
1564 s->last_scr_height = height;
1565 s->last_width = disp_width;
1566 s->last_height = height;
1567 s->last_line_offset = s->line_offset;
1568 s->last_depth = depth;
1569 s->last_byteswap = byteswap;
1570 full_update = 1;
1572 if (surface_data(surface) != s->vram_ptr + (s->start_addr * 4)
1573 && is_buffer_shared(surface)) {
1574 /* base address changed (page flip) -> shared display surfaces
1575 * must be updated with the new base address */
1576 full_update = 1;
1579 if (full_update) {
1580 if (share_surface) {
1581 surface = qemu_create_displaysurface_from(disp_width,
1582 height, format, s->line_offset,
1583 s->vram_ptr + (s->start_addr * 4));
1584 dpy_gfx_replace_surface(s->con, surface);
1585 } else {
1586 qemu_console_resize(s->con, disp_width, height);
1587 surface = qemu_console_surface(s->con);
1591 if (shift_control == 0) {
1592 full_update |= update_palette16(s);
1593 if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1594 v = VGA_DRAW_LINE4D2;
1595 } else {
1596 v = VGA_DRAW_LINE4;
1598 bits = 4;
1599 } else if (shift_control == 1) {
1600 full_update |= update_palette16(s);
1601 if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1602 v = VGA_DRAW_LINE2D2;
1603 } else {
1604 v = VGA_DRAW_LINE2;
1606 bits = 4;
1607 } else {
1608 switch(s->get_bpp(s)) {
1609 default:
1610 case 0:
1611 full_update |= update_palette256(s);
1612 v = VGA_DRAW_LINE8D2;
1613 bits = 4;
1614 break;
1615 case 8:
1616 full_update |= update_palette256(s);
1617 v = VGA_DRAW_LINE8;
1618 bits = 8;
1619 break;
1620 case 15:
1621 v = s->big_endian_fb ? VGA_DRAW_LINE15_BE : VGA_DRAW_LINE15_LE;
1622 bits = 16;
1623 break;
1624 case 16:
1625 v = s->big_endian_fb ? VGA_DRAW_LINE16_BE : VGA_DRAW_LINE16_LE;
1626 bits = 16;
1627 break;
1628 case 24:
1629 v = s->big_endian_fb ? VGA_DRAW_LINE24_BE : VGA_DRAW_LINE24_LE;
1630 bits = 24;
1631 break;
1632 case 32:
1633 v = s->big_endian_fb ? VGA_DRAW_LINE32_BE : VGA_DRAW_LINE32_LE;
1634 bits = 32;
1635 break;
1638 vga_draw_line = vga_draw_line_table[v];
1640 if (!is_buffer_shared(surface) && s->cursor_invalidate) {
1641 s->cursor_invalidate(s);
1644 #if 0
1645 printf("w=%d h=%d v=%d line_offset=%d cr[0x09]=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=0x%02x\n",
1646 width, height, v, line_offset, s->cr[9], s->cr[VGA_CRTC_MODE],
1647 s->line_compare, sr(s, VGA_SEQ_CLOCK_MODE));
1648 #endif
1649 addr1 = (s->start_addr * 4);
1650 bwidth = DIV_ROUND_UP(width * bits, 8);
1651 y_start = -1;
1652 d = surface_data(surface);
1653 linesize = surface_stride(surface);
1654 y1 = 0;
1656 if (!full_update) {
1657 if (s->line_compare < height) {
1658 /* split screen mode */
1659 region_start = 0;
1661 snap = memory_region_snapshot_and_clear_dirty(&s->vram, region_start,
1662 region_end - region_start,
1663 DIRTY_MEMORY_VGA);
1666 for(y = 0; y < height; y++) {
1667 addr = addr1;
1668 if (!(s->cr[VGA_CRTC_MODE] & 1)) {
1669 int shift;
1670 /* CGA compatibility handling */
1671 shift = 14 + ((s->cr[VGA_CRTC_MODE] >> 6) & 1);
1672 addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
1674 if (!(s->cr[VGA_CRTC_MODE] & 2)) {
1675 addr = (addr & ~0x8000) | ((y1 & 2) << 14);
1677 page0 = addr & s->vbe_size_mask;
1678 page1 = (addr + bwidth - 1) & s->vbe_size_mask;
1679 if (full_update) {
1680 update = 1;
1681 } else if (page1 < page0) {
1682 /* scanline wraps from end of video memory to the start */
1683 assert(force_shadow);
1684 update = memory_region_snapshot_get_dirty(&s->vram, snap,
1685 page0, s->vbe_size - page0);
1686 update |= memory_region_snapshot_get_dirty(&s->vram, snap,
1687 0, page1);
1688 } else {
1689 update = memory_region_snapshot_get_dirty(&s->vram, snap,
1690 page0, page1 - page0);
1692 /* explicit invalidation for the hardware cursor (cirrus only) */
1693 update |= vga_scanline_invalidated(s, y);
1694 if (update) {
1695 if (y_start < 0)
1696 y_start = y;
1697 if (!(is_buffer_shared(surface))) {
1698 vga_draw_line(s, d, addr, width);
1699 if (s->cursor_draw_line)
1700 s->cursor_draw_line(s, d, y);
1702 } else {
1703 if (y_start >= 0) {
1704 /* flush to display */
1705 dpy_gfx_update(s->con, 0, y_start,
1706 disp_width, y - y_start);
1707 y_start = -1;
1710 if (!multi_run) {
1711 mask = (s->cr[VGA_CRTC_MODE] & 3) ^ 3;
1712 if ((y1 & mask) == mask)
1713 addr1 += s->line_offset;
1714 y1++;
1715 multi_run = multi_scan;
1716 } else {
1717 multi_run--;
1719 /* line compare acts on the displayed lines */
1720 if (y == s->line_compare)
1721 addr1 = 0;
1722 d += linesize;
1724 if (y_start >= 0) {
1725 /* flush to display */
1726 dpy_gfx_update(s->con, 0, y_start,
1727 disp_width, y - y_start);
1729 g_free(snap);
1730 memset(s->invalidated_y_table, 0, sizeof(s->invalidated_y_table));
1733 static void vga_draw_blank(VGACommonState *s, int full_update)
1735 DisplaySurface *surface = qemu_console_surface(s->con);
1736 int i, w;
1737 uint8_t *d;
1739 if (!full_update)
1740 return;
1741 if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
1742 return;
1744 w = s->last_scr_width * surface_bytes_per_pixel(surface);
1745 d = surface_data(surface);
1746 for(i = 0; i < s->last_scr_height; i++) {
1747 memset(d, 0, w);
1748 d += surface_stride(surface);
1750 dpy_gfx_update_full(s->con);
1753 #define GMODE_TEXT 0
1754 #define GMODE_GRAPH 1
1755 #define GMODE_BLANK 2
1757 static void vga_update_display(void *opaque)
1759 VGACommonState *s = opaque;
1760 DisplaySurface *surface = qemu_console_surface(s->con);
1761 int full_update, graphic_mode;
1763 qemu_flush_coalesced_mmio_buffer();
1765 if (surface_bits_per_pixel(surface) == 0) {
1766 /* nothing to do */
1767 } else {
1768 full_update = 0;
1769 if (!(s->ar_index & 0x20)) {
1770 graphic_mode = GMODE_BLANK;
1771 } else {
1772 graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE;
1774 if (graphic_mode != s->graphic_mode) {
1775 s->graphic_mode = graphic_mode;
1776 s->cursor_blink_time = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL);
1777 full_update = 1;
1779 switch(graphic_mode) {
1780 case GMODE_TEXT:
1781 vga_draw_text(s, full_update);
1782 break;
1783 case GMODE_GRAPH:
1784 vga_draw_graphic(s, full_update);
1785 break;
1786 case GMODE_BLANK:
1787 default:
1788 vga_draw_blank(s, full_update);
1789 break;
1794 /* force a full display refresh */
1795 static void vga_invalidate_display(void *opaque)
1797 VGACommonState *s = opaque;
1799 s->last_width = -1;
1800 s->last_height = -1;
1803 void vga_common_reset(VGACommonState *s)
1805 s->sr_index = 0;
1806 memset(s->sr, '\0', sizeof(s->sr));
1807 memset(s->sr_vbe, '\0', sizeof(s->sr_vbe));
1808 s->gr_index = 0;
1809 memset(s->gr, '\0', sizeof(s->gr));
1810 s->ar_index = 0;
1811 memset(s->ar, '\0', sizeof(s->ar));
1812 s->ar_flip_flop = 0;
1813 s->cr_index = 0;
1814 memset(s->cr, '\0', sizeof(s->cr));
1815 s->msr = 0;
1816 s->fcr = 0;
1817 s->st00 = 0;
1818 s->st01 = 0;
1819 s->dac_state = 0;
1820 s->dac_sub_index = 0;
1821 s->dac_read_index = 0;
1822 s->dac_write_index = 0;
1823 memset(s->dac_cache, '\0', sizeof(s->dac_cache));
1824 s->dac_8bit = 0;
1825 memset(s->palette, '\0', sizeof(s->palette));
1826 s->bank_offset = 0;
1827 s->vbe_index = 0;
1828 memset(s->vbe_regs, '\0', sizeof(s->vbe_regs));
1829 s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID5;
1830 s->vbe_start_addr = 0;
1831 s->vbe_line_offset = 0;
1832 s->vbe_bank_mask = (s->vram_size >> 16) - 1;
1833 memset(s->font_offsets, '\0', sizeof(s->font_offsets));
1834 s->graphic_mode = -1; /* force full update */
1835 s->shift_control = 0;
1836 s->double_scan = 0;
1837 s->line_offset = 0;
1838 s->line_compare = 0;
1839 s->start_addr = 0;
1840 s->plane_updated = 0;
1841 s->last_cw = 0;
1842 s->last_ch = 0;
1843 s->last_width = 0;
1844 s->last_height = 0;
1845 s->last_scr_width = 0;
1846 s->last_scr_height = 0;
1847 s->cursor_start = 0;
1848 s->cursor_end = 0;
1849 s->cursor_offset = 0;
1850 s->big_endian_fb = s->default_endian_fb;
1851 memset(s->invalidated_y_table, '\0', sizeof(s->invalidated_y_table));
1852 memset(s->last_palette, '\0', sizeof(s->last_palette));
1853 memset(s->last_ch_attr, '\0', sizeof(s->last_ch_attr));
1854 switch (vga_retrace_method) {
1855 case VGA_RETRACE_DUMB:
1856 break;
1857 case VGA_RETRACE_PRECISE:
1858 memset(&s->retrace_info, 0, sizeof (s->retrace_info));
1859 break;
1861 vga_update_memory_access(s);
1864 static void vga_reset(void *opaque)
1866 VGACommonState *s = opaque;
1867 vga_common_reset(s);
1870 #define TEXTMODE_X(x) ((x) % width)
1871 #define TEXTMODE_Y(x) ((x) / width)
1872 #define VMEM2CHTYPE(v) ((v & 0xff0007ff) | \
1873 ((v & 0x00000800) << 10) | ((v & 0x00007000) >> 1))
1874 /* relay text rendering to the display driver
1875 * instead of doing a full vga_update_display() */
1876 static void vga_update_text(void *opaque, console_ch_t *chardata)
1878 VGACommonState *s = opaque;
1879 int graphic_mode, i, cursor_offset, cursor_visible;
1880 int cw, cheight, width, height, size, c_min, c_max;
1881 uint32_t *src;
1882 console_ch_t *dst, val;
1883 char msg_buffer[80];
1884 int full_update = 0;
1886 qemu_flush_coalesced_mmio_buffer();
1888 if (!(s->ar_index & 0x20)) {
1889 graphic_mode = GMODE_BLANK;
1890 } else {
1891 graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE;
1893 if (graphic_mode != s->graphic_mode) {
1894 s->graphic_mode = graphic_mode;
1895 full_update = 1;
1897 if (s->last_width == -1) {
1898 s->last_width = 0;
1899 full_update = 1;
1902 switch (graphic_mode) {
1903 case GMODE_TEXT:
1904 /* TODO: update palette */
1905 full_update |= update_basic_params(s);
1907 /* total width & height */
1908 cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1;
1909 cw = 8;
1910 if (!(sr(s, VGA_SEQ_CLOCK_MODE) & VGA_SR01_CHAR_CLK_8DOTS)) {
1911 cw = 9;
1913 if (sr(s, VGA_SEQ_CLOCK_MODE) & 0x08) {
1914 cw = 16; /* NOTE: no 18 pixel wide */
1916 width = (s->cr[VGA_CRTC_H_DISP] + 1);
1917 if (s->cr[VGA_CRTC_V_TOTAL] == 100) {
1918 /* ugly hack for CGA 160x100x16 - explain me the logic */
1919 height = 100;
1920 } else {
1921 height = s->cr[VGA_CRTC_V_DISP_END] |
1922 ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
1923 ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
1924 height = (height + 1) / cheight;
1927 size = (height * width);
1928 if (size > CH_ATTR_SIZE) {
1929 if (!full_update)
1930 return;
1932 snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Text mode",
1933 width, height);
1934 break;
1937 if (width != s->last_width || height != s->last_height ||
1938 cw != s->last_cw || cheight != s->last_ch) {
1939 s->last_scr_width = width * cw;
1940 s->last_scr_height = height * cheight;
1941 qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height);
1942 dpy_text_resize(s->con, width, height);
1943 s->last_depth = 0;
1944 s->last_width = width;
1945 s->last_height = height;
1946 s->last_ch = cheight;
1947 s->last_cw = cw;
1948 full_update = 1;
1951 if (full_update) {
1952 s->full_update_gfx = 1;
1954 if (s->full_update_text) {
1955 s->full_update_text = 0;
1956 full_update |= 1;
1959 /* Update "hardware" cursor */
1960 cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) |
1961 s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr;
1962 if (cursor_offset != s->cursor_offset ||
1963 s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start ||
1964 s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end || full_update) {
1965 cursor_visible = !(s->cr[VGA_CRTC_CURSOR_START] & 0x20);
1966 if (cursor_visible && cursor_offset < size && cursor_offset >= 0)
1967 dpy_text_cursor(s->con,
1968 TEXTMODE_X(cursor_offset),
1969 TEXTMODE_Y(cursor_offset));
1970 else
1971 dpy_text_cursor(s->con, -1, -1);
1972 s->cursor_offset = cursor_offset;
1973 s->cursor_start = s->cr[VGA_CRTC_CURSOR_START];
1974 s->cursor_end = s->cr[VGA_CRTC_CURSOR_END];
1977 src = (uint32_t *) s->vram_ptr + s->start_addr;
1978 dst = chardata;
1980 if (full_update) {
1981 for (i = 0; i < size; src ++, dst ++, i ++)
1982 console_write_ch(dst, VMEM2CHTYPE(le32_to_cpu(*src)));
1984 dpy_text_update(s->con, 0, 0, width, height);
1985 } else {
1986 c_max = 0;
1988 for (i = 0; i < size; src ++, dst ++, i ++) {
1989 console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src)));
1990 if (*dst != val) {
1991 *dst = val;
1992 c_max = i;
1993 break;
1996 c_min = i;
1997 for (; i < size; src ++, dst ++, i ++) {
1998 console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src)));
1999 if (*dst != val) {
2000 *dst = val;
2001 c_max = i;
2005 if (c_min <= c_max) {
2006 i = TEXTMODE_Y(c_min);
2007 dpy_text_update(s->con, 0, i, width, TEXTMODE_Y(c_max) - i + 1);
2011 return;
2012 case GMODE_GRAPH:
2013 if (!full_update)
2014 return;
2016 s->get_resolution(s, &width, &height);
2017 snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Graphic mode",
2018 width, height);
2019 break;
2020 case GMODE_BLANK:
2021 default:
2022 if (!full_update)
2023 return;
2025 snprintf(msg_buffer, sizeof(msg_buffer), "VGA Blank mode");
2026 break;
2029 /* Display a message */
2030 s->last_width = 60;
2031 s->last_height = height = 3;
2032 dpy_text_cursor(s->con, -1, -1);
2033 dpy_text_resize(s->con, s->last_width, height);
2035 for (dst = chardata, i = 0; i < s->last_width * height; i ++)
2036 console_write_ch(dst ++, ' ');
2038 size = strlen(msg_buffer);
2039 width = (s->last_width - size) / 2;
2040 dst = chardata + s->last_width + width;
2041 for (i = 0; i < size; i ++)
2042 console_write_ch(dst ++, ATTR2CHTYPE(msg_buffer[i], QEMU_COLOR_BLUE,
2043 QEMU_COLOR_BLACK, 1));
2045 dpy_text_update(s->con, 0, 0, s->last_width, height);
2048 static uint64_t vga_mem_read(void *opaque, hwaddr addr,
2049 unsigned size)
2051 VGACommonState *s = opaque;
2053 return vga_mem_readb(s, addr);
2056 static void vga_mem_write(void *opaque, hwaddr addr,
2057 uint64_t data, unsigned size)
2059 VGACommonState *s = opaque;
2061 vga_mem_writeb(s, addr, data);
2064 const MemoryRegionOps vga_mem_ops = {
2065 .read = vga_mem_read,
2066 .write = vga_mem_write,
2067 .endianness = DEVICE_LITTLE_ENDIAN,
2068 .impl = {
2069 .min_access_size = 1,
2070 .max_access_size = 1,
2074 static int vga_common_post_load(void *opaque, int version_id)
2076 VGACommonState *s = opaque;
2078 /* force refresh */
2079 s->graphic_mode = -1;
2080 vbe_update_vgaregs(s);
2081 vga_update_memory_access(s);
2082 return 0;
2085 static bool vga_endian_state_needed(void *opaque)
2087 VGACommonState *s = opaque;
2090 * Only send the endian state if it's different from the
2091 * default one, thus ensuring backward compatibility for
2092 * migration of the common case
2094 return s->default_endian_fb != s->big_endian_fb;
2097 static const VMStateDescription vmstate_vga_endian = {
2098 .name = "vga.endian",
2099 .version_id = 1,
2100 .minimum_version_id = 1,
2101 .needed = vga_endian_state_needed,
2102 .fields = (VMStateField[]) {
2103 VMSTATE_BOOL(big_endian_fb, VGACommonState),
2104 VMSTATE_END_OF_LIST()
2108 const VMStateDescription vmstate_vga_common = {
2109 .name = "vga",
2110 .version_id = 2,
2111 .minimum_version_id = 2,
2112 .post_load = vga_common_post_load,
2113 .fields = (VMStateField[]) {
2114 VMSTATE_UINT32(latch, VGACommonState),
2115 VMSTATE_UINT8(sr_index, VGACommonState),
2116 VMSTATE_PARTIAL_BUFFER(sr, VGACommonState, 8),
2117 VMSTATE_UINT8(gr_index, VGACommonState),
2118 VMSTATE_PARTIAL_BUFFER(gr, VGACommonState, 16),
2119 VMSTATE_UINT8(ar_index, VGACommonState),
2120 VMSTATE_BUFFER(ar, VGACommonState),
2121 VMSTATE_INT32(ar_flip_flop, VGACommonState),
2122 VMSTATE_UINT8(cr_index, VGACommonState),
2123 VMSTATE_BUFFER(cr, VGACommonState),
2124 VMSTATE_UINT8(msr, VGACommonState),
2125 VMSTATE_UINT8(fcr, VGACommonState),
2126 VMSTATE_UINT8(st00, VGACommonState),
2127 VMSTATE_UINT8(st01, VGACommonState),
2129 VMSTATE_UINT8(dac_state, VGACommonState),
2130 VMSTATE_UINT8(dac_sub_index, VGACommonState),
2131 VMSTATE_UINT8(dac_read_index, VGACommonState),
2132 VMSTATE_UINT8(dac_write_index, VGACommonState),
2133 VMSTATE_BUFFER(dac_cache, VGACommonState),
2134 VMSTATE_BUFFER(palette, VGACommonState),
2136 VMSTATE_INT32(bank_offset, VGACommonState),
2137 VMSTATE_UINT8_EQUAL(is_vbe_vmstate, VGACommonState, NULL),
2138 VMSTATE_UINT16(vbe_index, VGACommonState),
2139 VMSTATE_UINT16_ARRAY(vbe_regs, VGACommonState, VBE_DISPI_INDEX_NB),
2140 VMSTATE_UINT32(vbe_start_addr, VGACommonState),
2141 VMSTATE_UINT32(vbe_line_offset, VGACommonState),
2142 VMSTATE_UINT32(vbe_bank_mask, VGACommonState),
2143 VMSTATE_END_OF_LIST()
2145 .subsections = (const VMStateDescription*[]) {
2146 &vmstate_vga_endian,
2147 NULL
2151 static const GraphicHwOps vga_ops = {
2152 .invalidate = vga_invalidate_display,
2153 .gfx_update = vga_update_display,
2154 .text_update = vga_update_text,
2157 static inline uint32_t uint_clamp(uint32_t val, uint32_t vmin, uint32_t vmax)
2159 if (val < vmin) {
2160 return vmin;
2162 if (val > vmax) {
2163 return vmax;
2165 return val;
2168 void vga_common_init(VGACommonState *s, Object *obj)
2170 int i, j, v, b;
2172 for(i = 0;i < 256; i++) {
2173 v = 0;
2174 for(j = 0; j < 8; j++) {
2175 v |= ((i >> j) & 1) << (j * 4);
2177 expand4[i] = v;
2179 v = 0;
2180 for(j = 0; j < 4; j++) {
2181 v |= ((i >> (2 * j)) & 3) << (j * 4);
2183 expand2[i] = v;
2185 for(i = 0; i < 16; i++) {
2186 v = 0;
2187 for(j = 0; j < 4; j++) {
2188 b = ((i >> j) & 1);
2189 v |= b << (2 * j);
2190 v |= b << (2 * j + 1);
2192 expand4to8[i] = v;
2195 s->vram_size_mb = uint_clamp(s->vram_size_mb, 1, 512);
2196 s->vram_size_mb = pow2ceil(s->vram_size_mb);
2197 s->vram_size = s->vram_size_mb * MiB;
2199 if (!s->vbe_size) {
2200 s->vbe_size = s->vram_size;
2202 s->vbe_size_mask = s->vbe_size - 1;
2204 s->is_vbe_vmstate = 1;
2205 memory_region_init_ram_nomigrate(&s->vram, obj, "vga.vram", s->vram_size,
2206 &error_fatal);
2207 vmstate_register_ram(&s->vram, s->global_vmstate ? NULL : DEVICE(obj));
2208 xen_register_framebuffer(&s->vram);
2209 s->vram_ptr = memory_region_get_ram_ptr(&s->vram);
2210 s->get_bpp = vga_get_bpp;
2211 s->get_offsets = vga_get_offsets;
2212 s->get_resolution = vga_get_resolution;
2213 s->hw_ops = &vga_ops;
2214 switch (vga_retrace_method) {
2215 case VGA_RETRACE_DUMB:
2216 s->retrace = vga_dumb_retrace;
2217 s->update_retrace_info = vga_dumb_update_retrace_info;
2218 break;
2220 case VGA_RETRACE_PRECISE:
2221 s->retrace = vga_precise_retrace;
2222 s->update_retrace_info = vga_precise_update_retrace_info;
2223 break;
2227 * Set default fb endian based on target, could probably be turned
2228 * into a device attribute set by the machine/platform to remove
2229 * all target endian dependencies from this file.
2231 #ifdef TARGET_WORDS_BIGENDIAN
2232 s->default_endian_fb = true;
2233 #else
2234 s->default_endian_fb = false;
2235 #endif
2236 vga_dirty_log_start(s);
2239 static const MemoryRegionPortio vga_portio_list[] = {
2240 { 0x04, 2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3b4 */
2241 { 0x0a, 1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3ba */
2242 { 0x10, 16, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3c0 */
2243 { 0x24, 2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3d4 */
2244 { 0x2a, 1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3da */
2245 PORTIO_END_OF_LIST(),
2248 static const MemoryRegionPortio vbe_portio_list[] = {
2249 { 0, 1, 2, .read = vbe_ioport_read_index, .write = vbe_ioport_write_index },
2250 # ifdef TARGET_I386
2251 { 1, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data },
2252 # endif
2253 { 2, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data },
2254 PORTIO_END_OF_LIST(),
2257 /* Used by both ISA and PCI */
2258 MemoryRegion *vga_init_io(VGACommonState *s, Object *obj,
2259 const MemoryRegionPortio **vga_ports,
2260 const MemoryRegionPortio **vbe_ports)
2262 MemoryRegion *vga_mem;
2264 *vga_ports = vga_portio_list;
2265 *vbe_ports = vbe_portio_list;
2267 vga_mem = g_malloc(sizeof(*vga_mem));
2268 memory_region_init_io(vga_mem, obj, &vga_mem_ops, s,
2269 "vga-lowmem", 0x20000);
2270 memory_region_set_flush_coalesced(vga_mem);
2272 return vga_mem;
2275 void vga_init(VGACommonState *s, Object *obj, MemoryRegion *address_space,
2276 MemoryRegion *address_space_io, bool init_vga_ports)
2278 MemoryRegion *vga_io_memory;
2279 const MemoryRegionPortio *vga_ports, *vbe_ports;
2281 qemu_register_reset(vga_reset, s);
2283 s->bank_offset = 0;
2285 s->legacy_address_space = address_space;
2287 vga_io_memory = vga_init_io(s, obj, &vga_ports, &vbe_ports);
2288 memory_region_add_subregion_overlap(address_space,
2289 0x000a0000,
2290 vga_io_memory,
2292 memory_region_set_coalescing(vga_io_memory);
2293 if (init_vga_ports) {
2294 portio_list_init(&s->vga_port_list, obj, vga_ports, s, "vga");
2295 portio_list_set_flush_coalesced(&s->vga_port_list);
2296 portio_list_add(&s->vga_port_list, address_space_io, 0x3b0);
2298 if (vbe_ports) {
2299 portio_list_init(&s->vbe_port_list, obj, vbe_ports, s, "vbe");
2300 portio_list_add(&s->vbe_port_list, address_space_io, 0x1ce);