Fix cross compilation
[qemu.git] / hw / ps2.c
blobf0b206aa86f3d0c777d8ac6cdc40e0b6dd4414b3
1 /*
2 * QEMU PS/2 keyboard/mouse emulation
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 #include "hw.h"
25 #include "ps2.h"
26 #include "console.h"
28 /* debug PC keyboard */
29 //#define DEBUG_KBD
31 /* debug PC keyboard : only mouse */
32 //#define DEBUG_MOUSE
34 /* Keyboard Commands */
35 #define KBD_CMD_SET_LEDS 0xED /* Set keyboard leds */
36 #define KBD_CMD_ECHO 0xEE
37 #define KBD_CMD_SCANCODE 0xF0 /* Get/set scancode set */
38 #define KBD_CMD_GET_ID 0xF2 /* get keyboard ID */
39 #define KBD_CMD_SET_RATE 0xF3 /* Set typematic rate */
40 #define KBD_CMD_ENABLE 0xF4 /* Enable scanning */
41 #define KBD_CMD_RESET_DISABLE 0xF5 /* reset and disable scanning */
42 #define KBD_CMD_RESET_ENABLE 0xF6 /* reset and enable scanning */
43 #define KBD_CMD_RESET 0xFF /* Reset */
45 /* Keyboard Replies */
46 #define KBD_REPLY_POR 0xAA /* Power on reset */
47 #define KBD_REPLY_ID 0xAB /* Keyboard ID */
48 #define KBD_REPLY_ACK 0xFA /* Command ACK */
49 #define KBD_REPLY_RESEND 0xFE /* Command NACK, send the cmd again */
51 /* Mouse Commands */
52 #define AUX_SET_SCALE11 0xE6 /* Set 1:1 scaling */
53 #define AUX_SET_SCALE21 0xE7 /* Set 2:1 scaling */
54 #define AUX_SET_RES 0xE8 /* Set resolution */
55 #define AUX_GET_SCALE 0xE9 /* Get scaling factor */
56 #define AUX_SET_STREAM 0xEA /* Set stream mode */
57 #define AUX_POLL 0xEB /* Poll */
58 #define AUX_RESET_WRAP 0xEC /* Reset wrap mode */
59 #define AUX_SET_WRAP 0xEE /* Set wrap mode */
60 #define AUX_SET_REMOTE 0xF0 /* Set remote mode */
61 #define AUX_GET_TYPE 0xF2 /* Get type */
62 #define AUX_SET_SAMPLE 0xF3 /* Set sample rate */
63 #define AUX_ENABLE_DEV 0xF4 /* Enable aux device */
64 #define AUX_DISABLE_DEV 0xF5 /* Disable aux device */
65 #define AUX_SET_DEFAULT 0xF6
66 #define AUX_RESET 0xFF /* Reset aux device */
67 #define AUX_ACK 0xFA /* Command byte ACK. */
69 #define MOUSE_STATUS_REMOTE 0x40
70 #define MOUSE_STATUS_ENABLED 0x20
71 #define MOUSE_STATUS_SCALE21 0x10
73 #define PS2_QUEUE_SIZE 256
75 typedef struct {
76 uint8_t data[PS2_QUEUE_SIZE];
77 int rptr, wptr, count;
78 } PS2Queue;
80 typedef struct {
81 PS2Queue queue;
82 int32_t write_cmd;
83 void (*update_irq)(void *, int);
84 void *update_arg;
85 } PS2State;
87 typedef struct {
88 PS2State common;
89 int scan_enabled;
90 /* Qemu uses translated PC scancodes internally. To avoid multiple
91 conversions we do the translation (if any) in the PS/2 emulation
92 not the keyboard controller. */
93 int translate;
94 int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
95 } PS2KbdState;
97 typedef struct {
98 PS2State common;
99 uint8_t mouse_status;
100 uint8_t mouse_resolution;
101 uint8_t mouse_sample_rate;
102 uint8_t mouse_wrap;
103 uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
104 uint8_t mouse_detect_state;
105 int mouse_dx; /* current values, needed for 'poll' mode */
106 int mouse_dy;
107 int mouse_dz;
108 uint8_t mouse_buttons;
109 } PS2MouseState;
111 /* Table to convert from PC scancodes to raw scancodes. */
112 static const unsigned char ps2_raw_keycode[128] = {
113 0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
114 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
115 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
116 50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88, 5, 6, 4, 12, 3,
117 11, 2, 10, 1, 9,119,126,108,117,125,123,107,115,116,121,105,
118 114,122,112,113,127, 96, 97,120, 7, 15, 23, 31, 39, 47, 55, 63,
119 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
120 19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
123 void ps2_queue(void *opaque, int b)
125 PS2State *s = (PS2State *)opaque;
126 PS2Queue *q = &s->queue;
128 if (q->count >= PS2_QUEUE_SIZE)
129 return;
130 q->data[q->wptr] = b;
131 if (++q->wptr == PS2_QUEUE_SIZE)
132 q->wptr = 0;
133 q->count++;
134 s->update_irq(s->update_arg, 1);
138 keycode is expressed as follow:
139 bit 7 - 0 key pressed, 1 = key released
140 bits 6-0 - translated scancode set 2
142 static void ps2_put_keycode(void *opaque, int keycode)
144 PS2KbdState *s = opaque;
146 /* XXX: add support for scancode sets 1 and 3 */
147 if (!s->translate && keycode < 0xe0 && s->scancode_set == 2)
149 if (keycode & 0x80)
150 ps2_queue(&s->common, 0xf0);
151 keycode = ps2_raw_keycode[keycode & 0x7f];
153 ps2_queue(&s->common, keycode);
156 uint32_t ps2_read_data(void *opaque)
158 PS2State *s = (PS2State *)opaque;
159 PS2Queue *q;
160 int val, index;
162 q = &s->queue;
163 if (q->count == 0) {
164 /* NOTE: if no data left, we return the last keyboard one
165 (needed for EMM386) */
166 /* XXX: need a timer to do things correctly */
167 index = q->rptr - 1;
168 if (index < 0)
169 index = PS2_QUEUE_SIZE - 1;
170 val = q->data[index];
171 } else {
172 val = q->data[q->rptr];
173 if (++q->rptr == PS2_QUEUE_SIZE)
174 q->rptr = 0;
175 q->count--;
176 /* reading deasserts IRQ */
177 s->update_irq(s->update_arg, 0);
178 /* reassert IRQs if data left */
179 s->update_irq(s->update_arg, q->count != 0);
181 return val;
184 static void ps2_reset_keyboard(PS2KbdState *s)
186 s->scan_enabled = 1;
187 s->scancode_set = 2;
188 kbd_put_ledstate(0);
191 void ps2_write_keyboard(void *opaque, int val)
193 PS2KbdState *s = (PS2KbdState *)opaque;
195 switch(s->common.write_cmd) {
196 default:
197 case -1:
198 switch(val) {
199 case 0x00:
200 ps2_queue(&s->common, KBD_REPLY_ACK);
201 break;
202 case 0x05:
203 ps2_queue(&s->common, KBD_REPLY_RESEND);
204 break;
205 case KBD_CMD_GET_ID:
206 ps2_queue(&s->common, KBD_REPLY_ACK);
207 /* We emulate a MF2 AT keyboard here */
208 ps2_queue(&s->common, KBD_REPLY_ID);
209 if (s->translate)
210 ps2_queue(&s->common, 0x41);
211 else
212 ps2_queue(&s->common, 0x83);
213 break;
214 case KBD_CMD_ECHO:
215 ps2_queue(&s->common, KBD_CMD_ECHO);
216 break;
217 case KBD_CMD_ENABLE:
218 s->scan_enabled = 1;
219 ps2_queue(&s->common, KBD_REPLY_ACK);
220 break;
221 case KBD_CMD_SCANCODE:
222 case KBD_CMD_SET_LEDS:
223 case KBD_CMD_SET_RATE:
224 s->common.write_cmd = val;
225 ps2_queue(&s->common, KBD_REPLY_ACK);
226 break;
227 case KBD_CMD_RESET_DISABLE:
228 ps2_reset_keyboard(s);
229 s->scan_enabled = 0;
230 ps2_queue(&s->common, KBD_REPLY_ACK);
231 break;
232 case KBD_CMD_RESET_ENABLE:
233 ps2_reset_keyboard(s);
234 s->scan_enabled = 1;
235 ps2_queue(&s->common, KBD_REPLY_ACK);
236 break;
237 case KBD_CMD_RESET:
238 ps2_reset_keyboard(s);
239 ps2_queue(&s->common, KBD_REPLY_ACK);
240 ps2_queue(&s->common, KBD_REPLY_POR);
241 break;
242 default:
243 ps2_queue(&s->common, KBD_REPLY_ACK);
244 break;
246 break;
247 case KBD_CMD_SCANCODE:
248 if (val == 0) {
249 if (s->scancode_set == 1)
250 ps2_put_keycode(s, 0x43);
251 else if (s->scancode_set == 2)
252 ps2_put_keycode(s, 0x41);
253 else if (s->scancode_set == 3)
254 ps2_put_keycode(s, 0x3f);
255 } else {
256 if (val >= 1 && val <= 3)
257 s->scancode_set = val;
258 ps2_queue(&s->common, KBD_REPLY_ACK);
260 s->common.write_cmd = -1;
261 break;
262 case KBD_CMD_SET_LEDS:
263 kbd_put_ledstate(val);
264 ps2_queue(&s->common, KBD_REPLY_ACK);
265 s->common.write_cmd = -1;
266 break;
267 case KBD_CMD_SET_RATE:
268 ps2_queue(&s->common, KBD_REPLY_ACK);
269 s->common.write_cmd = -1;
270 break;
274 /* Set the scancode translation mode.
275 0 = raw scancodes.
276 1 = translated scancodes (used by qemu internally). */
278 void ps2_keyboard_set_translation(void *opaque, int mode)
280 PS2KbdState *s = (PS2KbdState *)opaque;
281 s->translate = mode;
284 static void ps2_mouse_send_packet(PS2MouseState *s)
286 unsigned int b;
287 int dx1, dy1, dz1;
289 dx1 = s->mouse_dx;
290 dy1 = s->mouse_dy;
291 dz1 = s->mouse_dz;
292 /* XXX: increase range to 8 bits ? */
293 if (dx1 > 127)
294 dx1 = 127;
295 else if (dx1 < -127)
296 dx1 = -127;
297 if (dy1 > 127)
298 dy1 = 127;
299 else if (dy1 < -127)
300 dy1 = -127;
301 b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
302 ps2_queue(&s->common, b);
303 ps2_queue(&s->common, dx1 & 0xff);
304 ps2_queue(&s->common, dy1 & 0xff);
305 /* extra byte for IMPS/2 or IMEX */
306 switch(s->mouse_type) {
307 default:
308 break;
309 case 3:
310 if (dz1 > 127)
311 dz1 = 127;
312 else if (dz1 < -127)
313 dz1 = -127;
314 ps2_queue(&s->common, dz1 & 0xff);
315 break;
316 case 4:
317 if (dz1 > 7)
318 dz1 = 7;
319 else if (dz1 < -7)
320 dz1 = -7;
321 b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
322 ps2_queue(&s->common, b);
323 break;
326 /* update deltas */
327 s->mouse_dx -= dx1;
328 s->mouse_dy -= dy1;
329 s->mouse_dz -= dz1;
332 static void ps2_mouse_event(void *opaque,
333 int dx, int dy, int dz, int buttons_state)
335 PS2MouseState *s = opaque;
337 /* check if deltas are recorded when disabled */
338 if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
339 return;
341 s->mouse_dx += dx;
342 s->mouse_dy -= dy;
343 s->mouse_dz += dz;
344 /* XXX: SDL sometimes generates nul events: we delete them */
345 if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
346 s->mouse_buttons == buttons_state)
347 return;
348 s->mouse_buttons = buttons_state;
350 if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
351 (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
352 for(;;) {
353 /* if not remote, send event. Multiple events are sent if
354 too big deltas */
355 ps2_mouse_send_packet(s);
356 if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
357 break;
362 void ps2_mouse_fake_event(void *opaque)
364 ps2_mouse_event(opaque, 1, 0, 0, 0);
367 void ps2_write_mouse(void *opaque, int val)
369 PS2MouseState *s = (PS2MouseState *)opaque;
370 #ifdef DEBUG_MOUSE
371 printf("kbd: write mouse 0x%02x\n", val);
372 #endif
373 switch(s->common.write_cmd) {
374 default:
375 case -1:
376 /* mouse command */
377 if (s->mouse_wrap) {
378 if (val == AUX_RESET_WRAP) {
379 s->mouse_wrap = 0;
380 ps2_queue(&s->common, AUX_ACK);
381 return;
382 } else if (val != AUX_RESET) {
383 ps2_queue(&s->common, val);
384 return;
387 switch(val) {
388 case AUX_SET_SCALE11:
389 s->mouse_status &= ~MOUSE_STATUS_SCALE21;
390 ps2_queue(&s->common, AUX_ACK);
391 break;
392 case AUX_SET_SCALE21:
393 s->mouse_status |= MOUSE_STATUS_SCALE21;
394 ps2_queue(&s->common, AUX_ACK);
395 break;
396 case AUX_SET_STREAM:
397 s->mouse_status &= ~MOUSE_STATUS_REMOTE;
398 ps2_queue(&s->common, AUX_ACK);
399 break;
400 case AUX_SET_WRAP:
401 s->mouse_wrap = 1;
402 ps2_queue(&s->common, AUX_ACK);
403 break;
404 case AUX_SET_REMOTE:
405 s->mouse_status |= MOUSE_STATUS_REMOTE;
406 ps2_queue(&s->common, AUX_ACK);
407 break;
408 case AUX_GET_TYPE:
409 ps2_queue(&s->common, AUX_ACK);
410 ps2_queue(&s->common, s->mouse_type);
411 break;
412 case AUX_SET_RES:
413 case AUX_SET_SAMPLE:
414 s->common.write_cmd = val;
415 ps2_queue(&s->common, AUX_ACK);
416 break;
417 case AUX_GET_SCALE:
418 ps2_queue(&s->common, AUX_ACK);
419 ps2_queue(&s->common, s->mouse_status);
420 ps2_queue(&s->common, s->mouse_resolution);
421 ps2_queue(&s->common, s->mouse_sample_rate);
422 break;
423 case AUX_POLL:
424 ps2_queue(&s->common, AUX_ACK);
425 ps2_mouse_send_packet(s);
426 break;
427 case AUX_ENABLE_DEV:
428 s->mouse_status |= MOUSE_STATUS_ENABLED;
429 ps2_queue(&s->common, AUX_ACK);
430 break;
431 case AUX_DISABLE_DEV:
432 s->mouse_status &= ~MOUSE_STATUS_ENABLED;
433 ps2_queue(&s->common, AUX_ACK);
434 break;
435 case AUX_SET_DEFAULT:
436 s->mouse_sample_rate = 100;
437 s->mouse_resolution = 2;
438 s->mouse_status = 0;
439 ps2_queue(&s->common, AUX_ACK);
440 break;
441 case AUX_RESET:
442 s->mouse_sample_rate = 100;
443 s->mouse_resolution = 2;
444 s->mouse_status = 0;
445 s->mouse_type = 0;
446 ps2_queue(&s->common, AUX_ACK);
447 ps2_queue(&s->common, 0xaa);
448 ps2_queue(&s->common, s->mouse_type);
449 break;
450 default:
451 break;
453 break;
454 case AUX_SET_SAMPLE:
455 s->mouse_sample_rate = val;
456 /* detect IMPS/2 or IMEX */
457 switch(s->mouse_detect_state) {
458 default:
459 case 0:
460 if (val == 200)
461 s->mouse_detect_state = 1;
462 break;
463 case 1:
464 if (val == 100)
465 s->mouse_detect_state = 2;
466 else if (val == 200)
467 s->mouse_detect_state = 3;
468 else
469 s->mouse_detect_state = 0;
470 break;
471 case 2:
472 if (val == 80)
473 s->mouse_type = 3; /* IMPS/2 */
474 s->mouse_detect_state = 0;
475 break;
476 case 3:
477 if (val == 80)
478 s->mouse_type = 4; /* IMEX */
479 s->mouse_detect_state = 0;
480 break;
482 ps2_queue(&s->common, AUX_ACK);
483 s->common.write_cmd = -1;
484 break;
485 case AUX_SET_RES:
486 s->mouse_resolution = val;
487 ps2_queue(&s->common, AUX_ACK);
488 s->common.write_cmd = -1;
489 break;
493 static void ps2_common_reset(PS2State *s)
495 PS2Queue *q;
496 s->write_cmd = -1;
497 q = &s->queue;
498 q->rptr = 0;
499 q->wptr = 0;
500 q->count = 0;
501 s->update_irq(s->update_arg, 0);
504 static void ps2_kbd_reset(void *opaque)
506 PS2KbdState *s = (PS2KbdState *) opaque;
508 ps2_common_reset(&s->common);
509 s->scan_enabled = 0;
510 s->translate = 0;
511 s->scancode_set = 0;
514 static void ps2_mouse_reset(void *opaque)
516 PS2MouseState *s = (PS2MouseState *) opaque;
518 ps2_common_reset(&s->common);
519 s->mouse_status = 0;
520 s->mouse_resolution = 0;
521 s->mouse_sample_rate = 0;
522 s->mouse_wrap = 0;
523 s->mouse_type = 0;
524 s->mouse_detect_state = 0;
525 s->mouse_dx = 0;
526 s->mouse_dy = 0;
527 s->mouse_dz = 0;
528 s->mouse_buttons = 0;
531 static const VMStateDescription vmstate_ps2_common = {
532 .name = "PS2 Common State",
533 .version_id = 3,
534 .minimum_version_id = 2,
535 .minimum_version_id_old = 2,
536 .fields = (VMStateField []) {
537 VMSTATE_INT32(write_cmd, PS2State),
538 VMSTATE_INT32(queue.rptr, PS2State),
539 VMSTATE_INT32(queue.wptr, PS2State),
540 VMSTATE_INT32(queue.count, PS2State),
541 VMSTATE_BUFFER(queue.data, PS2State),
542 VMSTATE_END_OF_LIST()
546 static int ps2_kbd_post_load(void* opaque, int version_id)
548 PS2KbdState *s = (PS2KbdState*)opaque;
550 if (version_id == 2)
551 s->scancode_set=2;
552 return 0;
555 static const VMStateDescription vmstate_ps2_keyboard = {
556 .name = "ps2kbd",
557 .version_id = 3,
558 .minimum_version_id = 2,
559 .minimum_version_id_old = 2,
560 .post_load = ps2_kbd_post_load,
561 .fields = (VMStateField []) {
562 VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
563 VMSTATE_INT32(scan_enabled, PS2KbdState),
564 VMSTATE_INT32(translate, PS2KbdState),
565 VMSTATE_INT32_V(scancode_set, PS2KbdState,3),
566 VMSTATE_END_OF_LIST()
570 static const VMStateDescription vmstate_ps2_mouse = {
571 .name = "ps2mouse",
572 .version_id = 2,
573 .minimum_version_id = 2,
574 .minimum_version_id_old = 2,
575 .fields = (VMStateField []) {
576 VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
577 VMSTATE_UINT8(mouse_status, PS2MouseState),
578 VMSTATE_UINT8(mouse_resolution, PS2MouseState),
579 VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
580 VMSTATE_UINT8(mouse_wrap, PS2MouseState),
581 VMSTATE_UINT8(mouse_type, PS2MouseState),
582 VMSTATE_UINT8(mouse_detect_state, PS2MouseState),
583 VMSTATE_INT32(mouse_dx, PS2MouseState),
584 VMSTATE_INT32(mouse_dy, PS2MouseState),
585 VMSTATE_INT32(mouse_dz, PS2MouseState),
586 VMSTATE_UINT8(mouse_buttons, PS2MouseState),
587 VMSTATE_END_OF_LIST()
591 void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
593 PS2KbdState *s = (PS2KbdState *)qemu_mallocz(sizeof(PS2KbdState));
595 s->common.update_irq = update_irq;
596 s->common.update_arg = update_arg;
597 s->scancode_set = 2;
598 vmstate_register(0, &vmstate_ps2_keyboard, s);
599 qemu_add_kbd_event_handler(ps2_put_keycode, s);
600 qemu_register_reset(ps2_kbd_reset, s);
601 return s;
604 void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
606 PS2MouseState *s = (PS2MouseState *)qemu_mallocz(sizeof(PS2MouseState));
608 s->common.update_irq = update_irq;
609 s->common.update_arg = update_arg;
610 vmstate_register(0, &vmstate_ps2_mouse, s);
611 qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
612 qemu_register_reset(ps2_mouse_reset, s);
613 return s;