target/ppc: implement vstri[bh][lr]
[qemu.git] / contrib / vhost-user-gpu / virgl.c
blob3e45e1bd33600fe5d91c0eea3af809247db29eed
1 /*
2 * Virtio vhost-user GPU Device
4 * Copyright Red Hat, Inc. 2013-2018
6 * Authors:
7 * Dave Airlie <airlied@redhat.com>
8 * Gerd Hoffmann <kraxel@redhat.com>
9 * Marc-André Lureau <marcandre.lureau@redhat.com>
11 * This work is licensed under the terms of the GNU GPL, version 2 or later.
12 * See the COPYING file in the top-level directory.
15 #include "qemu/osdep.h"
16 #include <virglrenderer.h>
17 #include "virgl.h"
19 #include <epoxy/gl.h>
21 void
22 vg_virgl_update_cursor_data(VuGpu *g, uint32_t resource_id,
23 gpointer data)
25 uint32_t width, height;
26 uint32_t *cursor;
28 cursor = virgl_renderer_get_cursor_data(resource_id, &width, &height);
29 g_return_if_fail(cursor != NULL);
30 g_return_if_fail(width == 64);
31 g_return_if_fail(height == 64);
33 memcpy(data, cursor, 64 * 64 * sizeof(uint32_t));
34 free(cursor);
37 static void
38 virgl_cmd_context_create(VuGpu *g,
39 struct virtio_gpu_ctrl_command *cmd)
41 struct virtio_gpu_ctx_create cc;
43 VUGPU_FILL_CMD(cc);
45 virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
46 cc.debug_name);
49 static void
50 virgl_cmd_context_destroy(VuGpu *g,
51 struct virtio_gpu_ctrl_command *cmd)
53 struct virtio_gpu_ctx_destroy cd;
55 VUGPU_FILL_CMD(cd);
57 virgl_renderer_context_destroy(cd.hdr.ctx_id);
60 static void
61 virgl_cmd_create_resource_2d(VuGpu *g,
62 struct virtio_gpu_ctrl_command *cmd)
64 struct virtio_gpu_resource_create_2d c2d;
65 struct virgl_renderer_resource_create_args args;
67 VUGPU_FILL_CMD(c2d);
69 args.handle = c2d.resource_id;
70 args.target = 2;
71 args.format = c2d.format;
72 args.bind = (1 << 1);
73 args.width = c2d.width;
74 args.height = c2d.height;
75 args.depth = 1;
76 args.array_size = 1;
77 args.last_level = 0;
78 args.nr_samples = 0;
79 args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
80 virgl_renderer_resource_create(&args, NULL, 0);
83 static void
84 virgl_cmd_create_resource_3d(VuGpu *g,
85 struct virtio_gpu_ctrl_command *cmd)
87 struct virtio_gpu_resource_create_3d c3d;
88 struct virgl_renderer_resource_create_args args;
90 VUGPU_FILL_CMD(c3d);
92 args.handle = c3d.resource_id;
93 args.target = c3d.target;
94 args.format = c3d.format;
95 args.bind = c3d.bind;
96 args.width = c3d.width;
97 args.height = c3d.height;
98 args.depth = c3d.depth;
99 args.array_size = c3d.array_size;
100 args.last_level = c3d.last_level;
101 args.nr_samples = c3d.nr_samples;
102 args.flags = c3d.flags;
103 virgl_renderer_resource_create(&args, NULL, 0);
106 static void
107 virgl_cmd_resource_unref(VuGpu *g,
108 struct virtio_gpu_ctrl_command *cmd)
110 struct virtio_gpu_resource_unref unref;
111 struct iovec *res_iovs = NULL;
112 int num_iovs = 0;
114 VUGPU_FILL_CMD(unref);
116 virgl_renderer_resource_detach_iov(unref.resource_id,
117 &res_iovs,
118 &num_iovs);
119 if (res_iovs != NULL && num_iovs != 0) {
120 vg_cleanup_mapping_iov(g, res_iovs, num_iovs);
122 virgl_renderer_resource_unref(unref.resource_id);
125 /* Not yet(?) defined in standard-headers, remove when possible */
126 #ifndef VIRTIO_GPU_CAPSET_VIRGL2
127 #define VIRTIO_GPU_CAPSET_VIRGL2 2
128 #endif
130 static void
131 virgl_cmd_get_capset_info(VuGpu *g,
132 struct virtio_gpu_ctrl_command *cmd)
134 struct virtio_gpu_get_capset_info info;
135 struct virtio_gpu_resp_capset_info resp;
137 VUGPU_FILL_CMD(info);
139 memset(&resp, 0, sizeof(resp));
140 if (info.capset_index == 0) {
141 resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
142 virgl_renderer_get_cap_set(resp.capset_id,
143 &resp.capset_max_version,
144 &resp.capset_max_size);
145 } else if (info.capset_index == 1) {
146 resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL2;
147 virgl_renderer_get_cap_set(resp.capset_id,
148 &resp.capset_max_version,
149 &resp.capset_max_size);
150 } else {
151 resp.capset_max_version = 0;
152 resp.capset_max_size = 0;
154 resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
155 vg_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
158 uint32_t
159 vg_virgl_get_num_capsets(void)
161 uint32_t capset2_max_ver, capset2_max_size;
162 virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2,
163 &capset2_max_ver,
164 &capset2_max_size);
166 return capset2_max_ver ? 2 : 1;
169 static void
170 virgl_cmd_get_capset(VuGpu *g,
171 struct virtio_gpu_ctrl_command *cmd)
173 struct virtio_gpu_get_capset gc;
174 struct virtio_gpu_resp_capset *resp;
175 uint32_t max_ver, max_size;
177 VUGPU_FILL_CMD(gc);
179 virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
180 &max_size);
181 if (!max_size) {
182 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
183 return;
185 resp = g_malloc0(sizeof(*resp) + max_size);
187 resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
188 virgl_renderer_fill_caps(gc.capset_id,
189 gc.capset_version,
190 (void *)resp->capset_data);
191 vg_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
192 g_free(resp);
195 static void
196 virgl_cmd_submit_3d(VuGpu *g,
197 struct virtio_gpu_ctrl_command *cmd)
199 struct virtio_gpu_cmd_submit cs;
200 void *buf;
201 size_t s;
203 VUGPU_FILL_CMD(cs);
205 buf = g_malloc(cs.size);
206 s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
207 sizeof(cs), buf, cs.size);
208 if (s != cs.size) {
209 g_critical("%s: size mismatch (%zd/%d)", __func__, s, cs.size);
210 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
211 goto out;
214 virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
216 out:
217 g_free(buf);
220 static void
221 virgl_cmd_transfer_to_host_2d(VuGpu *g,
222 struct virtio_gpu_ctrl_command *cmd)
224 struct virtio_gpu_transfer_to_host_2d t2d;
225 struct virtio_gpu_box box;
227 VUGPU_FILL_CMD(t2d);
229 box.x = t2d.r.x;
230 box.y = t2d.r.y;
231 box.z = 0;
232 box.w = t2d.r.width;
233 box.h = t2d.r.height;
234 box.d = 1;
236 virgl_renderer_transfer_write_iov(t2d.resource_id,
241 (struct virgl_box *)&box,
242 t2d.offset, NULL, 0);
245 static void
246 virgl_cmd_transfer_to_host_3d(VuGpu *g,
247 struct virtio_gpu_ctrl_command *cmd)
249 struct virtio_gpu_transfer_host_3d t3d;
251 VUGPU_FILL_CMD(t3d);
253 virgl_renderer_transfer_write_iov(t3d.resource_id,
254 t3d.hdr.ctx_id,
255 t3d.level,
256 t3d.stride,
257 t3d.layer_stride,
258 (struct virgl_box *)&t3d.box,
259 t3d.offset, NULL, 0);
262 static void
263 virgl_cmd_transfer_from_host_3d(VuGpu *g,
264 struct virtio_gpu_ctrl_command *cmd)
266 struct virtio_gpu_transfer_host_3d tf3d;
268 VUGPU_FILL_CMD(tf3d);
270 virgl_renderer_transfer_read_iov(tf3d.resource_id,
271 tf3d.hdr.ctx_id,
272 tf3d.level,
273 tf3d.stride,
274 tf3d.layer_stride,
275 (struct virgl_box *)&tf3d.box,
276 tf3d.offset, NULL, 0);
279 static void
280 virgl_resource_attach_backing(VuGpu *g,
281 struct virtio_gpu_ctrl_command *cmd)
283 struct virtio_gpu_resource_attach_backing att_rb;
284 struct iovec *res_iovs;
285 int ret;
287 VUGPU_FILL_CMD(att_rb);
289 ret = vg_create_mapping_iov(g, &att_rb, cmd, &res_iovs);
290 if (ret != 0) {
291 cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
292 return;
295 ret = virgl_renderer_resource_attach_iov(att_rb.resource_id,
296 res_iovs, att_rb.nr_entries);
297 if (ret != 0) {
298 vg_cleanup_mapping_iov(g, res_iovs, att_rb.nr_entries);
302 static void
303 virgl_resource_detach_backing(VuGpu *g,
304 struct virtio_gpu_ctrl_command *cmd)
306 struct virtio_gpu_resource_detach_backing detach_rb;
307 struct iovec *res_iovs = NULL;
308 int num_iovs = 0;
310 VUGPU_FILL_CMD(detach_rb);
312 virgl_renderer_resource_detach_iov(detach_rb.resource_id,
313 &res_iovs,
314 &num_iovs);
315 if (res_iovs == NULL || num_iovs == 0) {
316 return;
318 vg_cleanup_mapping_iov(g, res_iovs, num_iovs);
321 static void
322 virgl_cmd_set_scanout(VuGpu *g,
323 struct virtio_gpu_ctrl_command *cmd)
325 struct virtio_gpu_set_scanout ss;
326 struct virgl_renderer_resource_info info;
327 int ret;
329 VUGPU_FILL_CMD(ss);
331 if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUTS) {
332 g_critical("%s: illegal scanout id specified %d",
333 __func__, ss.scanout_id);
334 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
335 return;
338 memset(&info, 0, sizeof(info));
340 if (ss.resource_id && ss.r.width && ss.r.height) {
341 ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
342 if (ret == -1) {
343 g_critical("%s: illegal resource specified %d\n",
344 __func__, ss.resource_id);
345 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
346 return;
349 int fd = -1;
350 if (virgl_renderer_get_fd_for_texture(info.tex_id, &fd) < 0) {
351 g_critical("%s: failed to get fd for texture\n", __func__);
352 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
353 return;
355 assert(fd >= 0);
356 VhostUserGpuMsg msg = {
357 .request = VHOST_USER_GPU_DMABUF_SCANOUT,
358 .size = sizeof(VhostUserGpuDMABUFScanout),
359 .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
360 .payload.dmabuf_scanout.x = ss.r.x,
361 .payload.dmabuf_scanout.y = ss.r.y,
362 .payload.dmabuf_scanout.width = ss.r.width,
363 .payload.dmabuf_scanout.height = ss.r.height,
364 .payload.dmabuf_scanout.fd_width = info.width,
365 .payload.dmabuf_scanout.fd_height = info.height,
366 .payload.dmabuf_scanout.fd_stride = info.stride,
367 .payload.dmabuf_scanout.fd_flags = info.flags,
368 .payload.dmabuf_scanout.fd_drm_fourcc = info.drm_fourcc
370 vg_send_msg(g, &msg, fd);
371 close(fd);
372 } else {
373 VhostUserGpuMsg msg = {
374 .request = VHOST_USER_GPU_DMABUF_SCANOUT,
375 .size = sizeof(VhostUserGpuDMABUFScanout),
376 .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
378 g_debug("disable scanout");
379 vg_send_msg(g, &msg, -1);
381 g->scanout[ss.scanout_id].resource_id = ss.resource_id;
384 static void
385 virgl_cmd_resource_flush(VuGpu *g,
386 struct virtio_gpu_ctrl_command *cmd)
388 struct virtio_gpu_resource_flush rf;
389 int i;
391 VUGPU_FILL_CMD(rf);
393 glFlush();
394 if (!rf.resource_id) {
395 g_debug("bad resource id for flush..?");
396 return;
398 for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) {
399 if (g->scanout[i].resource_id != rf.resource_id) {
400 continue;
402 VhostUserGpuMsg msg = {
403 .request = VHOST_USER_GPU_DMABUF_UPDATE,
404 .size = sizeof(VhostUserGpuUpdate),
405 .payload.update.scanout_id = i,
406 .payload.update.x = rf.r.x,
407 .payload.update.y = rf.r.y,
408 .payload.update.width = rf.r.width,
409 .payload.update.height = rf.r.height
411 vg_send_msg(g, &msg, -1);
412 vg_wait_ok(g);
416 static void
417 virgl_cmd_ctx_attach_resource(VuGpu *g,
418 struct virtio_gpu_ctrl_command *cmd)
420 struct virtio_gpu_ctx_resource att_res;
422 VUGPU_FILL_CMD(att_res);
424 virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
427 static void
428 virgl_cmd_ctx_detach_resource(VuGpu *g,
429 struct virtio_gpu_ctrl_command *cmd)
431 struct virtio_gpu_ctx_resource det_res;
433 VUGPU_FILL_CMD(det_res);
435 virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
438 void vg_virgl_process_cmd(VuGpu *g, struct virtio_gpu_ctrl_command *cmd)
440 virgl_renderer_force_ctx_0();
441 switch (cmd->cmd_hdr.type) {
442 case VIRTIO_GPU_CMD_CTX_CREATE:
443 virgl_cmd_context_create(g, cmd);
444 break;
445 case VIRTIO_GPU_CMD_CTX_DESTROY:
446 virgl_cmd_context_destroy(g, cmd);
447 break;
448 case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
449 virgl_cmd_create_resource_2d(g, cmd);
450 break;
451 case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
452 virgl_cmd_create_resource_3d(g, cmd);
453 break;
454 case VIRTIO_GPU_CMD_SUBMIT_3D:
455 virgl_cmd_submit_3d(g, cmd);
456 break;
457 case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
458 virgl_cmd_transfer_to_host_2d(g, cmd);
459 break;
460 case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
461 virgl_cmd_transfer_to_host_3d(g, cmd);
462 break;
463 case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
464 virgl_cmd_transfer_from_host_3d(g, cmd);
465 break;
466 case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
467 virgl_resource_attach_backing(g, cmd);
468 break;
469 case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
470 virgl_resource_detach_backing(g, cmd);
471 break;
472 case VIRTIO_GPU_CMD_SET_SCANOUT:
473 virgl_cmd_set_scanout(g, cmd);
474 break;
475 case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
476 virgl_cmd_resource_flush(g, cmd);
477 break;
478 case VIRTIO_GPU_CMD_RESOURCE_UNREF:
479 virgl_cmd_resource_unref(g, cmd);
480 break;
481 case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
482 /* TODO add security */
483 virgl_cmd_ctx_attach_resource(g, cmd);
484 break;
485 case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
486 /* TODO add security */
487 virgl_cmd_ctx_detach_resource(g, cmd);
488 break;
489 case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
490 virgl_cmd_get_capset_info(g, cmd);
491 break;
492 case VIRTIO_GPU_CMD_GET_CAPSET:
493 virgl_cmd_get_capset(g, cmd);
494 break;
495 case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
496 vg_get_display_info(g, cmd);
497 break;
498 default:
499 g_debug("TODO handle ctrl %x\n", cmd->cmd_hdr.type);
500 cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
501 break;
504 if (cmd->state != VG_CMD_STATE_NEW) {
505 return;
508 if (cmd->error) {
509 g_warning("%s: ctrl 0x%x, error 0x%x\n", __func__,
510 cmd->cmd_hdr.type, cmd->error);
511 vg_ctrl_response_nodata(g, cmd, cmd->error);
512 return;
515 if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
516 vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
517 return;
520 g_debug("Creating fence id:%" PRId64 " type:%d",
521 cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
522 virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
525 static void
526 virgl_write_fence(void *opaque, uint32_t fence)
528 VuGpu *g = opaque;
529 struct virtio_gpu_ctrl_command *cmd, *tmp;
531 QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
533 * the guest can end up emitting fences out of order
534 * so we should check all fenced cmds not just the first one.
536 if (cmd->cmd_hdr.fence_id > fence) {
537 continue;
539 g_debug("FENCE %" PRIu64, cmd->cmd_hdr.fence_id);
540 vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
541 QTAILQ_REMOVE(&g->fenceq, cmd, next);
542 free(cmd);
543 g->inflight--;
547 #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
548 VIRGL_RENDERER_CALLBACKS_VERSION >= 2
549 static int
550 virgl_get_drm_fd(void *opaque)
552 VuGpu *g = opaque;
554 return g->drm_rnode_fd;
556 #endif
558 static struct virgl_renderer_callbacks virgl_cbs = {
559 #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
560 VIRGL_RENDERER_CALLBACKS_VERSION >= 2
561 .get_drm_fd = virgl_get_drm_fd,
562 .version = 2,
563 #else
564 .version = 1,
565 #endif
566 .write_fence = virgl_write_fence,
569 static void
570 vg_virgl_poll(VuDev *dev, int condition, void *data)
572 virgl_renderer_poll();
575 bool
576 vg_virgl_init(VuGpu *g)
578 int ret;
580 if (g->drm_rnode_fd && virgl_cbs.version == 1) {
581 g_warning("virgl will use the default rendernode");
584 ret = virgl_renderer_init(g,
585 VIRGL_RENDERER_USE_EGL |
586 VIRGL_RENDERER_THREAD_SYNC,
587 &virgl_cbs);
588 if (ret != 0) {
589 return false;
592 ret = virgl_renderer_get_poll_fd();
593 if (ret != -1) {
594 g->renderer_source =
595 vug_source_new(&g->dev, ret, G_IO_IN, vg_virgl_poll, g);
598 return true;