qdev-properties-system: Change set_pointer's parse callback to use Error
[qemu.git] / include / qemu / main-loop.h
blob0f4a0fd4b2c35bf0b63e03e5e3d2419084037d52
1 /*
2 * QEMU System Emulator
4 * Copyright (c) 2003-2008 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
25 #ifndef QEMU_MAIN_LOOP_H
26 #define QEMU_MAIN_LOOP_H 1
28 #include "block/aio.h"
30 #define SIG_IPI SIGUSR1
32 /**
33 * qemu_init_main_loop: Set up the process so that it can run the main loop.
35 * This includes setting up signal handlers. It should be called before
36 * any other threads are created. In addition, threads other than the
37 * main one should block signals that are trapped by the main loop.
38 * For simplicity, you can consider these signals to be safe: SIGUSR1,
39 * SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time
40 * signals if available. Remember that Windows in practice does not have
41 * signals, though.
43 * In the case of QEMU tools, this will also start/initialize timers.
45 int qemu_init_main_loop(Error **errp);
47 /**
48 * main_loop_wait: Run one iteration of the main loop.
50 * If @nonblocking is true, poll for events, otherwise suspend until
51 * one actually occurs. The main loop usually consists of a loop that
52 * repeatedly calls main_loop_wait(false).
54 * Main loop services include file descriptor callbacks, bottom halves
55 * and timers (defined in qemu-timer.h). Bottom halves are similar to timers
56 * that execute immediately, but have a lower overhead and scheduling them
57 * is wait-free, thread-safe and signal-safe.
59 * It is sometimes useful to put a whole program in a coroutine. In this
60 * case, the coroutine actually should be started from within the main loop,
61 * so that the main loop can run whenever the coroutine yields. To do this,
62 * you can use a bottom half to enter the coroutine as soon as the main loop
63 * starts:
65 * void enter_co_bh(void *opaque) {
66 * QEMUCoroutine *co = opaque;
67 * qemu_coroutine_enter(co, NULL);
68 * }
70 * ...
71 * QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry);
72 * QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co);
73 * qemu_bh_schedule(start_bh);
74 * while (...) {
75 * main_loop_wait(false);
76 * }
78 * (In the future we may provide a wrapper for this).
80 * @nonblocking: Whether the caller should block until an event occurs.
82 int main_loop_wait(int nonblocking);
84 /**
85 * qemu_get_aio_context: Return the main loop's AioContext
87 AioContext *qemu_get_aio_context(void);
89 /**
90 * qemu_notify_event: Force processing of pending events.
92 * Similar to signaling a condition variable, qemu_notify_event forces
93 * main_loop_wait to look at pending events and exit. The caller of
94 * main_loop_wait will usually call it again very soon, so qemu_notify_event
95 * also has the side effect of recalculating the sets of file descriptors
96 * that the main loop waits for.
98 * Calling qemu_notify_event is rarely necessary, because main loop
99 * services (bottom halves and timers) call it themselves.
101 void qemu_notify_event(void);
103 #ifdef _WIN32
104 /* return TRUE if no sleep should be done afterwards */
105 typedef int PollingFunc(void *opaque);
108 * qemu_add_polling_cb: Register a Windows-specific polling callback
110 * Currently, under Windows some events are polled rather than waited for.
111 * Polling callbacks do not ensure that @func is called timely, because
112 * the main loop might wait for an arbitrarily long time. If possible,
113 * you should instead create a separate thread that does a blocking poll
114 * and set a Win32 event object. The event can then be passed to
115 * qemu_add_wait_object.
117 * Polling callbacks really have nothing Windows specific in them, but
118 * as they are a hack and are currently not necessary under POSIX systems,
119 * they are only available when QEMU is running under Windows.
121 * @func: The function that does the polling, and returns 1 to force
122 * immediate completion of main_loop_wait.
123 * @opaque: A pointer-size value that is passed to @func.
125 int qemu_add_polling_cb(PollingFunc *func, void *opaque);
128 * qemu_del_polling_cb: Unregister a Windows-specific polling callback
130 * This function removes a callback that was registered with
131 * qemu_add_polling_cb.
133 * @func: The function that was passed to qemu_add_polling_cb.
134 * @opaque: A pointer-size value that was passed to qemu_add_polling_cb.
136 void qemu_del_polling_cb(PollingFunc *func, void *opaque);
138 /* Wait objects handling */
139 typedef void WaitObjectFunc(void *opaque);
142 * qemu_add_wait_object: Register a callback for a Windows handle
144 * Under Windows, the iohandler mechanism can only be used with sockets.
145 * QEMU must use the WaitForMultipleObjects API to wait on other handles.
146 * This function registers a #HANDLE with QEMU, so that it will be included
147 * in the main loop's calls to WaitForMultipleObjects. When the handle
148 * is in a signaled state, QEMU will call @func.
150 * @handle: The Windows handle to be observed.
151 * @func: A function to be called when @handle is in a signaled state.
152 * @opaque: A pointer-size value that is passed to @func.
154 int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
157 * qemu_del_wait_object: Unregister a callback for a Windows handle
159 * This function removes a callback that was registered with
160 * qemu_add_wait_object.
162 * @func: The function that was passed to qemu_add_wait_object.
163 * @opaque: A pointer-size value that was passed to qemu_add_wait_object.
165 void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
166 #endif
168 /* async I/O support */
170 typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size);
171 typedef int IOCanReadHandler(void *opaque);
174 * qemu_set_fd_handler: Register a file descriptor with the main loop
176 * This function tells the main loop to wake up whenever one of the
177 * following conditions is true:
179 * 1) if @fd_write is not %NULL, when the file descriptor is writable;
181 * 2) if @fd_read is not %NULL, when the file descriptor is readable.
183 * The callbacks that are set up by qemu_set_fd_handler are level-triggered.
184 * If @fd_read does not read from @fd, or @fd_write does not write to @fd
185 * until its buffers are full, they will be called again on the next
186 * iteration.
188 * @fd: The file descriptor to be observed. Under Windows it must be
189 * a #SOCKET.
191 * @fd_read: A level-triggered callback that is fired if @fd is readable
192 * at the beginning of a main loop iteration, or if it becomes readable
193 * during one.
195 * @fd_write: A level-triggered callback that is fired when @fd is writable
196 * at the beginning of a main loop iteration, or if it becomes writable
197 * during one.
199 * @opaque: A pointer-sized value that is passed to @fd_read and @fd_write.
201 void qemu_set_fd_handler(int fd,
202 IOHandler *fd_read,
203 IOHandler *fd_write,
204 void *opaque);
206 #ifdef CONFIG_POSIX
208 * qemu_add_child_watch: Register a child process for reaping.
210 * Under POSIX systems, a parent process must read the exit status of
211 * its child processes using waitpid, or the operating system will not
212 * free some of the resources attached to that process.
214 * This function directs the QEMU main loop to observe a child process
215 * and call waitpid as soon as it exits; the watch is then removed
216 * automatically. It is useful whenever QEMU forks a child process
217 * but will find out about its termination by other means such as a
218 * "broken pipe".
220 * @pid: The pid that QEMU should observe.
222 int qemu_add_child_watch(pid_t pid);
223 #endif
226 * qemu_mutex_lock_iothread: Lock the main loop mutex.
228 * This function locks the main loop mutex. The mutex is taken by
229 * qemu_init_main_loop and always taken except while waiting on
230 * external events (such as with select). The mutex should be taken
231 * by threads other than the main loop thread when calling
232 * qemu_bh_new(), qemu_set_fd_handler() and basically all other
233 * functions documented in this file.
235 * NOTE: tools currently are single-threaded and qemu_mutex_lock_iothread
236 * is a no-op there.
238 void qemu_mutex_lock_iothread(void);
241 * qemu_mutex_unlock_iothread: Unlock the main loop mutex.
243 * This function unlocks the main loop mutex. The mutex is taken by
244 * qemu_init_main_loop and always taken except while waiting on
245 * external events (such as with select). The mutex should be unlocked
246 * as soon as possible by threads other than the main loop thread,
247 * because it prevents the main loop from processing callbacks,
248 * including timers and bottom halves.
250 * NOTE: tools currently are single-threaded and qemu_mutex_unlock_iothread
251 * is a no-op there.
253 void qemu_mutex_unlock_iothread(void);
255 /* internal interfaces */
257 void qemu_fd_register(int fd);
258 void qemu_iohandler_fill(GArray *pollfds);
259 void qemu_iohandler_poll(GArray *pollfds, int rc);
261 QEMUBH *qemu_bh_new(QEMUBHFunc *cb, void *opaque);
262 void qemu_bh_schedule_idle(QEMUBH *bh);
264 #endif