2 # -*- coding: utf-8 -*-
4 # GDB debugging support, TCG status
6 # Copyright 2016 Linaro Ltd
9 # Alex Bennée <alex.bennee@linaro.org>
11 # This work is licensed under the terms of the GNU GPL, version 2. See
12 # the COPYING file in the top-level directory.
14 # Contributions after 2012-01-13 are licensed under the terms of the
15 # GNU GPL, version 2 or (at your option) any later version.
17 # 'qemu tcg-lock-status' -- display the TCG lock status across threads
21 class TCGLockStatusCommand(gdb
.Command
):
22 '''Display TCG Execution Status'''
24 gdb
.Command
.__init
__(self
, 'qemu tcg-lock-status', gdb
.COMMAND_DATA
,
27 def invoke(self
, arg
, from_tty
):
28 gdb
.write("Thread, BQL (iothread_mutex), Replay, Blocked?\n")
29 for thread
in gdb
.inferiors()[0].threads():
32 iothread
= gdb
.parse_and_eval("iothread_locked")
33 replay
= gdb
.parse_and_eval("replay_locked")
35 frame
= gdb
.selected_frame()
36 if frame
.name() == "__lll_lock_wait":
37 frame
.older().select()
38 mutex
= gdb
.parse_and_eval("mutex")
39 owner
= gdb
.parse_and_eval("mutex->__data.__owner")
40 blocked
= ("__lll_lock_wait waiting on %s from %d" %
43 blocked
= "not blocked"
45 gdb
.write("%d/%d, %s, %s, %s\n" % (thread
.num
, thread
.ptid
[1],
46 iothread
, replay
, blocked
))