Merge tag 'qemu-macppc-20230206' of https://github.com/mcayland/qemu into staging
[qemu.git] / tcg / i386 / tcg-target.h
blobd4f2a6f8c257479592f9887395e652e883d4002c
1 /*
2 * Tiny Code Generator for QEMU
4 * Copyright (c) 2008 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
25 #ifndef I386_TCG_TARGET_H
26 #define I386_TCG_TARGET_H
28 #define TCG_TARGET_INSN_UNIT_SIZE 1
29 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 31
31 #ifdef __x86_64__
32 # define TCG_TARGET_REG_BITS 64
33 # define TCG_TARGET_NB_REGS 32
34 # define MAX_CODE_GEN_BUFFER_SIZE (2 * GiB)
35 #else
36 # define TCG_TARGET_REG_BITS 32
37 # define TCG_TARGET_NB_REGS 24
38 # define MAX_CODE_GEN_BUFFER_SIZE UINT32_MAX
39 #endif
41 typedef enum {
42 TCG_REG_EAX = 0,
43 TCG_REG_ECX,
44 TCG_REG_EDX,
45 TCG_REG_EBX,
46 TCG_REG_ESP,
47 TCG_REG_EBP,
48 TCG_REG_ESI,
49 TCG_REG_EDI,
51 /* 64-bit registers; always define the symbols to avoid
52 too much if-deffing. */
53 TCG_REG_R8,
54 TCG_REG_R9,
55 TCG_REG_R10,
56 TCG_REG_R11,
57 TCG_REG_R12,
58 TCG_REG_R13,
59 TCG_REG_R14,
60 TCG_REG_R15,
62 TCG_REG_XMM0,
63 TCG_REG_XMM1,
64 TCG_REG_XMM2,
65 TCG_REG_XMM3,
66 TCG_REG_XMM4,
67 TCG_REG_XMM5,
68 TCG_REG_XMM6,
69 TCG_REG_XMM7,
71 /* 64-bit registers; likewise always define. */
72 TCG_REG_XMM8,
73 TCG_REG_XMM9,
74 TCG_REG_XMM10,
75 TCG_REG_XMM11,
76 TCG_REG_XMM12,
77 TCG_REG_XMM13,
78 TCG_REG_XMM14,
79 TCG_REG_XMM15,
81 TCG_REG_RAX = TCG_REG_EAX,
82 TCG_REG_RCX = TCG_REG_ECX,
83 TCG_REG_RDX = TCG_REG_EDX,
84 TCG_REG_RBX = TCG_REG_EBX,
85 TCG_REG_RSP = TCG_REG_ESP,
86 TCG_REG_RBP = TCG_REG_EBP,
87 TCG_REG_RSI = TCG_REG_ESI,
88 TCG_REG_RDI = TCG_REG_EDI,
90 TCG_AREG0 = TCG_REG_EBP,
91 TCG_REG_CALL_STACK = TCG_REG_ESP
92 } TCGReg;
94 /* used for function call generation */
95 #define TCG_TARGET_STACK_ALIGN 16
96 #if defined(_WIN64)
97 #define TCG_TARGET_CALL_STACK_OFFSET 32
98 #else
99 #define TCG_TARGET_CALL_STACK_OFFSET 0
100 #endif
101 #define TCG_TARGET_CALL_ARG_I32 TCG_CALL_ARG_NORMAL
102 #define TCG_TARGET_CALL_ARG_I64 TCG_CALL_ARG_NORMAL
103 #if defined(_WIN64)
104 # define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_BY_REF
105 # define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_BY_VEC
106 #elif TCG_TARGET_REG_BITS == 64
107 # define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_NORMAL
108 # define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_NORMAL
109 #else
110 # define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_NORMAL
111 # define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_BY_REF
112 #endif
114 extern bool have_bmi1;
115 extern bool have_popcnt;
116 extern bool have_avx1;
117 extern bool have_avx2;
118 extern bool have_avx512bw;
119 extern bool have_avx512dq;
120 extern bool have_avx512vbmi2;
121 extern bool have_avx512vl;
122 extern bool have_movbe;
124 /* optional instructions */
125 #define TCG_TARGET_HAS_div2_i32 1
126 #define TCG_TARGET_HAS_rot_i32 1
127 #define TCG_TARGET_HAS_ext8s_i32 1
128 #define TCG_TARGET_HAS_ext16s_i32 1
129 #define TCG_TARGET_HAS_ext8u_i32 1
130 #define TCG_TARGET_HAS_ext16u_i32 1
131 #define TCG_TARGET_HAS_bswap16_i32 1
132 #define TCG_TARGET_HAS_bswap32_i32 1
133 #define TCG_TARGET_HAS_neg_i32 1
134 #define TCG_TARGET_HAS_not_i32 1
135 #define TCG_TARGET_HAS_andc_i32 have_bmi1
136 #define TCG_TARGET_HAS_orc_i32 0
137 #define TCG_TARGET_HAS_eqv_i32 0
138 #define TCG_TARGET_HAS_nand_i32 0
139 #define TCG_TARGET_HAS_nor_i32 0
140 #define TCG_TARGET_HAS_clz_i32 1
141 #define TCG_TARGET_HAS_ctz_i32 1
142 #define TCG_TARGET_HAS_ctpop_i32 have_popcnt
143 #define TCG_TARGET_HAS_deposit_i32 1
144 #define TCG_TARGET_HAS_extract_i32 1
145 #define TCG_TARGET_HAS_sextract_i32 1
146 #define TCG_TARGET_HAS_extract2_i32 1
147 #define TCG_TARGET_HAS_movcond_i32 1
148 #define TCG_TARGET_HAS_add2_i32 1
149 #define TCG_TARGET_HAS_sub2_i32 1
150 #define TCG_TARGET_HAS_mulu2_i32 1
151 #define TCG_TARGET_HAS_muls2_i32 1
152 #define TCG_TARGET_HAS_muluh_i32 0
153 #define TCG_TARGET_HAS_mulsh_i32 0
155 #if TCG_TARGET_REG_BITS == 64
156 /* Keep target addresses zero-extended in a register. */
157 #define TCG_TARGET_HAS_extrl_i64_i32 (TARGET_LONG_BITS == 32)
158 #define TCG_TARGET_HAS_extrh_i64_i32 (TARGET_LONG_BITS == 32)
159 #define TCG_TARGET_HAS_div2_i64 1
160 #define TCG_TARGET_HAS_rot_i64 1
161 #define TCG_TARGET_HAS_ext8s_i64 1
162 #define TCG_TARGET_HAS_ext16s_i64 1
163 #define TCG_TARGET_HAS_ext32s_i64 1
164 #define TCG_TARGET_HAS_ext8u_i64 1
165 #define TCG_TARGET_HAS_ext16u_i64 1
166 #define TCG_TARGET_HAS_ext32u_i64 1
167 #define TCG_TARGET_HAS_bswap16_i64 1
168 #define TCG_TARGET_HAS_bswap32_i64 1
169 #define TCG_TARGET_HAS_bswap64_i64 1
170 #define TCG_TARGET_HAS_neg_i64 1
171 #define TCG_TARGET_HAS_not_i64 1
172 #define TCG_TARGET_HAS_andc_i64 have_bmi1
173 #define TCG_TARGET_HAS_orc_i64 0
174 #define TCG_TARGET_HAS_eqv_i64 0
175 #define TCG_TARGET_HAS_nand_i64 0
176 #define TCG_TARGET_HAS_nor_i64 0
177 #define TCG_TARGET_HAS_clz_i64 1
178 #define TCG_TARGET_HAS_ctz_i64 1
179 #define TCG_TARGET_HAS_ctpop_i64 have_popcnt
180 #define TCG_TARGET_HAS_deposit_i64 1
181 #define TCG_TARGET_HAS_extract_i64 1
182 #define TCG_TARGET_HAS_sextract_i64 0
183 #define TCG_TARGET_HAS_extract2_i64 1
184 #define TCG_TARGET_HAS_movcond_i64 1
185 #define TCG_TARGET_HAS_add2_i64 1
186 #define TCG_TARGET_HAS_sub2_i64 1
187 #define TCG_TARGET_HAS_mulu2_i64 1
188 #define TCG_TARGET_HAS_muls2_i64 1
189 #define TCG_TARGET_HAS_muluh_i64 0
190 #define TCG_TARGET_HAS_mulsh_i64 0
191 #define TCG_TARGET_HAS_qemu_st8_i32 0
192 #else
193 #define TCG_TARGET_HAS_qemu_st8_i32 1
194 #endif
196 /* We do not support older SSE systems, only beginning with AVX1. */
197 #define TCG_TARGET_HAS_v64 have_avx1
198 #define TCG_TARGET_HAS_v128 have_avx1
199 #define TCG_TARGET_HAS_v256 have_avx2
201 #define TCG_TARGET_HAS_andc_vec 1
202 #define TCG_TARGET_HAS_orc_vec have_avx512vl
203 #define TCG_TARGET_HAS_nand_vec have_avx512vl
204 #define TCG_TARGET_HAS_nor_vec have_avx512vl
205 #define TCG_TARGET_HAS_eqv_vec have_avx512vl
206 #define TCG_TARGET_HAS_not_vec have_avx512vl
207 #define TCG_TARGET_HAS_neg_vec 0
208 #define TCG_TARGET_HAS_abs_vec 1
209 #define TCG_TARGET_HAS_roti_vec have_avx512vl
210 #define TCG_TARGET_HAS_rots_vec 0
211 #define TCG_TARGET_HAS_rotv_vec have_avx512vl
212 #define TCG_TARGET_HAS_shi_vec 1
213 #define TCG_TARGET_HAS_shs_vec 1
214 #define TCG_TARGET_HAS_shv_vec have_avx2
215 #define TCG_TARGET_HAS_mul_vec 1
216 #define TCG_TARGET_HAS_sat_vec 1
217 #define TCG_TARGET_HAS_minmax_vec 1
218 #define TCG_TARGET_HAS_bitsel_vec have_avx512vl
219 #define TCG_TARGET_HAS_cmpsel_vec -1
221 #define TCG_TARGET_deposit_i32_valid(ofs, len) \
222 (((ofs) == 0 && (len) == 8) || ((ofs) == 8 && (len) == 8) || \
223 ((ofs) == 0 && (len) == 16))
224 #define TCG_TARGET_deposit_i64_valid TCG_TARGET_deposit_i32_valid
226 /* Check for the possibility of high-byte extraction and, for 64-bit,
227 zero-extending 32-bit right-shift. */
228 #define TCG_TARGET_extract_i32_valid(ofs, len) ((ofs) == 8 && (len) == 8)
229 #define TCG_TARGET_extract_i64_valid(ofs, len) \
230 (((ofs) == 8 && (len) == 8) || ((ofs) + (len)) == 32)
232 /* This defines the natural memory order supported by this
233 * architecture before guarantees made by various barrier
234 * instructions.
236 * The x86 has a pretty strong memory ordering which only really
237 * allows for some stores to be re-ordered after loads.
239 #include "tcg/tcg-mo.h"
241 #define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD)
243 #define TCG_TARGET_HAS_MEMORY_BSWAP have_movbe
245 #define TCG_TARGET_NEED_LDST_LABELS
246 #define TCG_TARGET_NEED_POOL_LABELS
248 #endif