vmdk: Improve error handling
[qemu.git] / tcg / tcg-runtime.h
blob5615b133e0067b6971e68dbada67213b5ff3dd1f
1 #ifndef TCG_RUNTIME_H
2 #define TCG_RUNTIME_H
4 /* tcg-runtime.c */
5 int32_t tcg_helper_div_i32(int32_t arg1, int32_t arg2);
6 int32_t tcg_helper_rem_i32(int32_t arg1, int32_t arg2);
7 uint32_t tcg_helper_divu_i32(uint32_t arg1, uint32_t arg2);
8 uint32_t tcg_helper_remu_i32(uint32_t arg1, uint32_t arg2);
10 int64_t tcg_helper_shl_i64(int64_t arg1, int64_t arg2);
11 int64_t tcg_helper_shr_i64(int64_t arg1, int64_t arg2);
12 int64_t tcg_helper_sar_i64(int64_t arg1, int64_t arg2);
13 int64_t tcg_helper_div_i64(int64_t arg1, int64_t arg2);
14 int64_t tcg_helper_rem_i64(int64_t arg1, int64_t arg2);
15 uint64_t tcg_helper_divu_i64(uint64_t arg1, uint64_t arg2);
16 uint64_t tcg_helper_remu_i64(uint64_t arg1, uint64_t arg2);
18 #endif