target-arm: neon - fix VRADDHN/VRSUBHN vs VADDHN/VSUBHN
[qemu.git] / hw / framebuffer.c
blob24cdf25d0be762be55af1a75d1ebbba7a1261a78
1 /*
2 * Framebuffer device helper routines
4 * Copyright (c) 2009 CodeSourcery
5 * Written by Paul Brook <paul@codesourcery.com>
7 * This code is licensed under the GNU GPLv2.
8 */
10 /* TODO:
11 - Do something similar for framebuffers with local ram
12 - Handle rotation here instead of hacking dest_pitch
13 - Use common pixel conversion routines instead of per-device drawfn
14 - Remove all DisplayState knowledge from devices.
17 #include "hw.h"
18 #include "console.h"
19 #include "framebuffer.h"
21 /* Render an image from a shared memory framebuffer. */
23 void framebuffer_update_display(
24 DisplayState *ds,
25 target_phys_addr_t base,
26 int cols, /* Width in pixels. */
27 int rows, /* Leight in pixels. */
28 int src_width, /* Length of source line, in bytes. */
29 int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */
30 int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */
31 int invalidate, /* nonzero to redraw the whole image. */
32 drawfn fn,
33 void *opaque,
34 int *first_row, /* Input and output. */
35 int *last_row /* Output only */)
37 target_phys_addr_t src_len;
38 uint8_t *dest;
39 uint8_t *src;
40 uint8_t *src_base;
41 int first, last = 0;
42 int dirty;
43 int i;
44 ram_addr_t addr;
45 ram_addr_t pd;
46 ram_addr_t pd2;
48 i = *first_row;
49 *first_row = -1;
50 src_len = src_width * rows;
52 cpu_physical_sync_dirty_bitmap(base, base + src_len);
53 pd = cpu_get_physical_page_desc(base);
54 pd2 = cpu_get_physical_page_desc(base + src_len - 1);
55 /* We should reall check that this is a continuous ram region.
56 Instead we just check that the first and last pages are
57 both ram, and the right distance apart. */
58 if ((pd & ~TARGET_PAGE_MASK) > IO_MEM_ROM
59 || (pd2 & ~TARGET_PAGE_MASK) > IO_MEM_ROM) {
60 return;
62 pd = (pd & TARGET_PAGE_MASK) + (base & ~TARGET_PAGE_MASK);
63 if (((pd + src_len - 1) & TARGET_PAGE_MASK) != (pd2 & TARGET_PAGE_MASK)) {
64 return;
67 src_base = cpu_physical_memory_map(base, &src_len, 0);
68 /* If we can't map the framebuffer then bail. We could try harder,
69 but it's not really worth it as dirty flag tracking will probably
70 already have failed above. */
71 if (!src_base)
72 return;
73 if (src_len != src_width * rows) {
74 cpu_physical_memory_unmap(src_base, src_len, 0, 0);
75 return;
77 src = src_base;
78 dest = ds_get_data(ds);
79 if (dest_col_pitch < 0)
80 dest -= dest_col_pitch * (cols - 1);
81 first = -1;
82 addr = pd;
84 addr += i * src_width;
85 src += i * src_width;
86 dest += i * dest_row_pitch;
88 for (; i < rows; i++) {
89 target_phys_addr_t dirty_offset;
90 dirty = 0;
91 dirty_offset = 0;
92 while (addr + dirty_offset < TARGET_PAGE_ALIGN(addr + src_width)) {
93 dirty |= cpu_physical_memory_get_dirty(addr + dirty_offset,
94 VGA_DIRTY_FLAG);
95 dirty_offset += TARGET_PAGE_SIZE;
98 if (dirty || invalidate) {
99 fn(opaque, dest, src, cols, dest_col_pitch);
100 if (first == -1)
101 first = i;
102 last = i;
104 addr += src_width;
105 src += src_width;
106 dest += dest_row_pitch;
108 cpu_physical_memory_unmap(src_base, src_len, 0, 0);
109 if (first < 0) {
110 return;
112 cpu_physical_memory_reset_dirty(pd, pd + src_len, VGA_DIRTY_FLAG);
113 *first_row = first;
114 *last_row = last;
115 return;