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[qemu.git] / include / standard-headers / linux / input.h
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1 /*
2 * Copyright (c) 1999-2002 Vojtech Pavlik
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License version 2 as published by
6 * the Free Software Foundation.
7 */
8 #ifndef _INPUT_H
9 #define _INPUT_H
12 #include <sys/time.h>
13 #include <sys/types.h>
14 #include "standard-headers/linux/types.h"
16 #include "standard-headers/linux/input-event-codes.h"
19 * The event structure itself
22 struct input_event {
23 struct timeval time;
24 uint16_t type;
25 uint16_t code;
26 int32_t value;
30 * Protocol version.
33 #define EV_VERSION 0x010001
36 * IOCTLs (0x00 - 0x7f)
39 struct input_id {
40 uint16_t bustype;
41 uint16_t vendor;
42 uint16_t product;
43 uint16_t version;
46 /**
47 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
48 * @value: latest reported value for the axis.
49 * @minimum: specifies minimum value for the axis.
50 * @maximum: specifies maximum value for the axis.
51 * @fuzz: specifies fuzz value that is used to filter noise from
52 * the event stream.
53 * @flat: values that are within this value will be discarded by
54 * joydev interface and reported as 0 instead.
55 * @resolution: specifies resolution for the values reported for
56 * the axis.
58 * Note that input core does not clamp reported values to the
59 * [minimum, maximum] limits, such task is left to userspace.
61 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
62 * units per millimeter (units/mm), resolution for rotational axes
63 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
65 struct input_absinfo {
66 int32_t value;
67 int32_t minimum;
68 int32_t maximum;
69 int32_t fuzz;
70 int32_t flat;
71 int32_t resolution;
74 /**
75 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
76 * @scancode: scancode represented in machine-endian form.
77 * @len: length of the scancode that resides in @scancode buffer.
78 * @index: index in the keymap, may be used instead of scancode
79 * @flags: allows to specify how kernel should handle the request. For
80 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
81 * should perform lookup in keymap by @index instead of @scancode
82 * @keycode: key code assigned to this scancode
84 * The structure is used to retrieve and modify keymap data. Users have
85 * option of performing lookup either by @scancode itself or by @index
86 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
87 * (depending on which element was used to perform lookup).
89 struct input_keymap_entry {
90 #define INPUT_KEYMAP_BY_INDEX (1 << 0)
91 uint8_t flags;
92 uint8_t len;
93 uint16_t index;
94 uint32_t keycode;
95 uint8_t scancode[32];
98 struct input_mask {
99 uint32_t type;
100 uint32_t codes_size;
101 uint64_t codes_ptr;
104 #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
105 #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
106 #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
107 #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
109 #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
110 #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
111 #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
112 #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
114 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
115 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
116 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
117 #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
120 * EVIOCGMTSLOTS(len) - get MT slot values
121 * @len: size of the data buffer in bytes
123 * The ioctl buffer argument should be binary equivalent to
125 * struct input_mt_request_layout {
126 * uint32_t code;
127 * int32_t values[num_slots];
128 * };
130 * where num_slots is the (arbitrary) number of MT slots to extract.
132 * The ioctl size argument (len) is the size of the buffer, which
133 * should satisfy len = (num_slots + 1) * sizeof(int32_t). If len is
134 * too small to fit all available slots, the first num_slots are
135 * returned.
137 * Before the call, code is set to the wanted ABS_MT event type. On
138 * return, values[] is filled with the slot values for the specified
139 * ABS_MT code.
141 * If the request code is not an ABS_MT value, -EINVAL is returned.
143 #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
145 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
146 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
147 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
148 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
150 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
151 #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
152 #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
154 #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
155 #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
156 #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
158 #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
159 #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
162 * EVIOCGMASK - Retrieve current event mask
164 * This ioctl allows user to retrieve the current event mask for specific
165 * event type. The argument must be of type "struct input_mask" and
166 * specifies the event type to query, the address of the receive buffer and
167 * the size of the receive buffer.
169 * The event mask is a per-client mask that specifies which events are
170 * forwarded to the client. Each event code is represented by a single bit
171 * in the event mask. If the bit is set, the event is passed to the client
172 * normally. Otherwise, the event is filtered and will never be queued on
173 * the client's receive buffer.
175 * Event masks do not affect global state of the input device. They only
176 * affect the file descriptor they are applied to.
178 * The default event mask for a client has all bits set, i.e. all events
179 * are forwarded to the client. If the kernel is queried for an unknown
180 * event type or if the receive buffer is larger than the number of
181 * event codes known to the kernel, the kernel returns all zeroes for those
182 * codes.
184 * At maximum, codes_size bytes are copied.
186 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
187 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
188 * does not implement the ioctl.
190 #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
193 * EVIOCSMASK - Set event mask
195 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
196 * current event mask, this changes the client's event mask for a specific
197 * type. See EVIOCGMASK for a description of event-masks and the
198 * argument-type.
200 * This ioctl provides full forward compatibility. If the passed event type
201 * is unknown to the kernel, or if the number of event codes specified in
202 * the mask is bigger than what is known to the kernel, the ioctl is still
203 * accepted and applied. However, any unknown codes are left untouched and
204 * stay cleared. That means, the kernel always filters unknown codes
205 * regardless of what the client requests. If the new mask doesn't cover
206 * all known event-codes, all remaining codes are automatically cleared and
207 * thus filtered.
209 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
210 * returned if the receive-buffer points to invalid memory. EINVAL is returned
211 * if the kernel does not implement the ioctl.
213 #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
215 #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
218 * IDs.
221 #define ID_BUS 0
222 #define ID_VENDOR 1
223 #define ID_PRODUCT 2
224 #define ID_VERSION 3
226 #define BUS_PCI 0x01
227 #define BUS_ISAPNP 0x02
228 #define BUS_USB 0x03
229 #define BUS_HIL 0x04
230 #define BUS_BLUETOOTH 0x05
231 #define BUS_VIRTUAL 0x06
233 #define BUS_ISA 0x10
234 #define BUS_I8042 0x11
235 #define BUS_XTKBD 0x12
236 #define BUS_RS232 0x13
237 #define BUS_GAMEPORT 0x14
238 #define BUS_PARPORT 0x15
239 #define BUS_AMIGA 0x16
240 #define BUS_ADB 0x17
241 #define BUS_I2C 0x18
242 #define BUS_HOST 0x19
243 #define BUS_GSC 0x1A
244 #define BUS_ATARI 0x1B
245 #define BUS_SPI 0x1C
246 #define BUS_RMI 0x1D
247 #define BUS_CEC 0x1E
250 * MT_TOOL types
252 #define MT_TOOL_FINGER 0
253 #define MT_TOOL_PEN 1
254 #define MT_TOOL_PALM 2
255 #define MT_TOOL_MAX 2
258 * Values describing the status of a force-feedback effect
260 #define FF_STATUS_STOPPED 0x00
261 #define FF_STATUS_PLAYING 0x01
262 #define FF_STATUS_MAX 0x01
265 * Structures used in ioctls to upload effects to a device
266 * They are pieces of a bigger structure (called ff_effect)
270 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
271 * should not be used and have unspecified results.
275 * struct ff_replay - defines scheduling of the force-feedback effect
276 * @length: duration of the effect
277 * @delay: delay before effect should start playing
279 struct ff_replay {
280 uint16_t length;
281 uint16_t delay;
285 * struct ff_trigger - defines what triggers the force-feedback effect
286 * @button: number of the button triggering the effect
287 * @interval: controls how soon the effect can be re-triggered
289 struct ff_trigger {
290 uint16_t button;
291 uint16_t interval;
295 * struct ff_envelope - generic force-feedback effect envelope
296 * @attack_length: duration of the attack (ms)
297 * @attack_level: level at the beginning of the attack
298 * @fade_length: duration of fade (ms)
299 * @fade_level: level at the end of fade
301 * The @attack_level and @fade_level are absolute values; when applying
302 * envelope force-feedback core will convert to positive/negative
303 * value based on polarity of the default level of the effect.
304 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
306 struct ff_envelope {
307 uint16_t attack_length;
308 uint16_t attack_level;
309 uint16_t fade_length;
310 uint16_t fade_level;
314 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
315 * @level: strength of the effect; may be negative
316 * @envelope: envelope data
318 struct ff_constant_effect {
319 int16_t level;
320 struct ff_envelope envelope;
324 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
325 * @start_level: beginning strength of the effect; may be negative
326 * @end_level: final strength of the effect; may be negative
327 * @envelope: envelope data
329 struct ff_ramp_effect {
330 int16_t start_level;
331 int16_t end_level;
332 struct ff_envelope envelope;
336 * struct ff_condition_effect - defines a spring or friction force-feedback effect
337 * @right_saturation: maximum level when joystick moved all way to the right
338 * @left_saturation: same for the left side
339 * @right_coeff: controls how fast the force grows when the joystick moves
340 * to the right
341 * @left_coeff: same for the left side
342 * @deadband: size of the dead zone, where no force is produced
343 * @center: position of the dead zone
345 struct ff_condition_effect {
346 uint16_t right_saturation;
347 uint16_t left_saturation;
349 int16_t right_coeff;
350 int16_t left_coeff;
352 uint16_t deadband;
353 int16_t center;
357 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
358 * @waveform: kind of the effect (wave)
359 * @period: period of the wave (ms)
360 * @magnitude: peak value
361 * @offset: mean value of the wave (roughly)
362 * @phase: 'horizontal' shift
363 * @envelope: envelope data
364 * @custom_len: number of samples (FF_CUSTOM only)
365 * @custom_data: buffer of samples (FF_CUSTOM only)
367 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
368 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
369 * for the time being as no driver supports it yet.
371 * Note: the data pointed by custom_data is copied by the driver.
372 * You can therefore dispose of the memory after the upload/update.
374 struct ff_periodic_effect {
375 uint16_t waveform;
376 uint16_t period;
377 int16_t magnitude;
378 int16_t offset;
379 uint16_t phase;
381 struct ff_envelope envelope;
383 uint32_t custom_len;
384 int16_t *custom_data;
388 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
389 * @strong_magnitude: magnitude of the heavy motor
390 * @weak_magnitude: magnitude of the light one
392 * Some rumble pads have two motors of different weight. Strong_magnitude
393 * represents the magnitude of the vibration generated by the heavy one.
395 struct ff_rumble_effect {
396 uint16_t strong_magnitude;
397 uint16_t weak_magnitude;
401 * struct ff_effect - defines force feedback effect
402 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
403 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
404 * @id: an unique id assigned to an effect
405 * @direction: direction of the effect
406 * @trigger: trigger conditions (struct ff_trigger)
407 * @replay: scheduling of the effect (struct ff_replay)
408 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
409 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
410 * defining effect parameters
412 * This structure is sent through ioctl from the application to the driver.
413 * To create a new effect application should set its @id to -1; the kernel
414 * will return assigned @id which can later be used to update or delete
415 * this effect.
417 * Direction of the effect is encoded as follows:
418 * 0 deg -> 0x0000 (down)
419 * 90 deg -> 0x4000 (left)
420 * 180 deg -> 0x8000 (up)
421 * 270 deg -> 0xC000 (right)
423 struct ff_effect {
424 uint16_t type;
425 int16_t id;
426 uint16_t direction;
427 struct ff_trigger trigger;
428 struct ff_replay replay;
430 union {
431 struct ff_constant_effect constant;
432 struct ff_ramp_effect ramp;
433 struct ff_periodic_effect periodic;
434 struct ff_condition_effect condition[2]; /* One for each axis */
435 struct ff_rumble_effect rumble;
436 } u;
440 * Force feedback effect types
443 #define FF_RUMBLE 0x50
444 #define FF_PERIODIC 0x51
445 #define FF_CONSTANT 0x52
446 #define FF_SPRING 0x53
447 #define FF_FRICTION 0x54
448 #define FF_DAMPER 0x55
449 #define FF_INERTIA 0x56
450 #define FF_RAMP 0x57
452 #define FF_EFFECT_MIN FF_RUMBLE
453 #define FF_EFFECT_MAX FF_RAMP
456 * Force feedback periodic effect types
459 #define FF_SQUARE 0x58
460 #define FF_TRIANGLE 0x59
461 #define FF_SINE 0x5a
462 #define FF_SAW_UP 0x5b
463 #define FF_SAW_DOWN 0x5c
464 #define FF_CUSTOM 0x5d
466 #define FF_WAVEFORM_MIN FF_SQUARE
467 #define FF_WAVEFORM_MAX FF_CUSTOM
470 * Set ff device properties
473 #define FF_GAIN 0x60
474 #define FF_AUTOCENTER 0x61
477 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
478 * cause a collision with another ff method, in this case ff->set_gain().
479 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
480 * and thus the total number of effects should never exceed FF_GAIN.
482 #define FF_MAX_EFFECTS FF_GAIN
484 #define FF_MAX 0x7f
485 #define FF_CNT (FF_MAX+1)
487 #endif /* _INPUT_H */