sdl2: move sdl2_2d_refresh to sdl2-2d.c
[qemu.git] / include / ui / sdl2.h
blobf56c596e31283f350c721c4c888946e2cb84a7b5
1 #ifndef SDL2_H
2 #define SDL2_H
4 struct sdl2_console {
5 DisplayChangeListener dcl;
6 DisplaySurface *surface;
7 SDL_Texture *texture;
8 SDL_Window *real_window;
9 SDL_Renderer *real_renderer;
10 int idx;
11 int last_vm_running; /* per console for caption reasons */
12 int x, y;
13 int hidden;
16 void sdl2_window_create(struct sdl2_console *scon);
17 void sdl2_window_destroy(struct sdl2_console *scon);
18 void sdl2_window_resize(struct sdl2_console *scon);
19 void sdl2_poll_events(struct sdl2_console *scon);
21 void sdl2_reset_keys(struct sdl2_console *scon);
22 void sdl2_process_key(struct sdl2_console *scon,
23 SDL_KeyboardEvent *ev);
25 void sdl2_2d_update(DisplayChangeListener *dcl,
26 int x, int y, int w, int h);
27 void sdl2_2d_switch(DisplayChangeListener *dcl,
28 DisplaySurface *new_surface);
29 void sdl2_2d_refresh(DisplayChangeListener *dcl);
30 void sdl2_2d_redraw(struct sdl2_console *scon);
32 #endif /* SDL2_H */