ahci: map memory via device's address space instead of address_space_memory
[qemu.git] / ui / sdl2.c
blobfcac87b4beba8572946ab4f0cdcf114bd92b6e91
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
29 #include <SDL.h>
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
34 #include "qemu-common.h"
35 #include "ui/console.h"
36 #include "ui/input.h"
37 #include "sysemu/sysemu.h"
38 #include "sdl_zoom.h"
40 #include "sdl2-keymap.h"
42 static int sdl2_num_outputs;
43 static struct sdl2_state {
44 DisplayChangeListener dcl;
45 DisplaySurface *surface;
46 SDL_Texture *texture;
47 SDL_Window *real_window;
48 SDL_Renderer *real_renderer;
49 int idx;
50 int last_vm_running; /* per console for caption reasons */
51 int x, y;
52 int hidden;
53 } *sdl2_console;
55 static SDL_Surface *guest_sprite_surface;
56 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
58 static bool gui_saved_scaling;
59 static int gui_saved_width;
60 static int gui_saved_height;
61 static int gui_saved_grab;
62 static int gui_fullscreen;
63 static int gui_noframe;
64 static int gui_key_modifier_pressed;
65 static int gui_keysym;
66 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
67 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
68 static SDL_Cursor *sdl_cursor_normal;
69 static SDL_Cursor *sdl_cursor_hidden;
70 static int absolute_enabled;
71 static int guest_cursor;
72 static int guest_x, guest_y;
73 static SDL_Cursor *guest_sprite;
74 static int scaling_active;
75 static Notifier mouse_mode_notifier;
77 static void sdl_update_caption(struct sdl2_state *scon);
79 static struct sdl2_state *get_scon_from_window(uint32_t window_id)
81 int i;
82 for (i = 0; i < sdl2_num_outputs; i++) {
83 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
84 return &sdl2_console[i];
87 return NULL;
90 static void sdl_update(DisplayChangeListener *dcl,
91 int x, int y, int w, int h)
93 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
94 SDL_Rect rect;
95 DisplaySurface *surf = qemu_console_surface(dcl->con);
97 if (!surf) {
98 return;
100 if (!scon->texture) {
101 return;
104 rect.x = x;
105 rect.y = y;
106 rect.w = w;
107 rect.h = h;
109 SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
110 surface_stride(surf));
111 SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
112 SDL_RenderPresent(scon->real_renderer);
115 static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
116 int bpp)
118 int flags;
120 if (scon->real_window && scon->real_renderer) {
121 if (width && height) {
122 SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
123 SDL_SetWindowSize(scon->real_window, width, height);
124 } else {
125 SDL_DestroyRenderer(scon->real_renderer);
126 SDL_DestroyWindow(scon->real_window);
127 scon->real_renderer = NULL;
128 scon->real_window = NULL;
130 } else {
131 if (!width || !height) {
132 return;
134 flags = 0;
135 if (gui_fullscreen) {
136 flags |= SDL_WINDOW_FULLSCREEN;
137 } else {
138 flags |= SDL_WINDOW_RESIZABLE;
140 if (scon->hidden) {
141 flags |= SDL_WINDOW_HIDDEN;
144 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
145 SDL_WINDOWPOS_UNDEFINED,
146 width, height, flags);
147 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
148 sdl_update_caption(scon);
152 static void sdl_switch(DisplayChangeListener *dcl,
153 DisplaySurface *new_surface)
155 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
156 int format = 0;
157 int idx = scon->idx;
158 DisplaySurface *old_surface = scon->surface;
160 /* temporary hack: allows to call sdl_switch to handle scaling changes */
161 if (new_surface) {
162 scon->surface = new_surface;
165 if (!new_surface && idx > 0) {
166 scon->surface = NULL;
169 if (new_surface == NULL) {
170 do_sdl_resize(scon, 0, 0, 0);
171 } else {
172 do_sdl_resize(scon, surface_width(scon->surface),
173 surface_height(scon->surface), 0);
176 if (old_surface && scon->texture) {
177 SDL_DestroyTexture(scon->texture);
178 scon->texture = NULL;
181 if (new_surface) {
182 if (!scon->texture) {
183 if (surface_bits_per_pixel(scon->surface) == 16) {
184 format = SDL_PIXELFORMAT_RGB565;
185 } else if (surface_bits_per_pixel(scon->surface) == 32) {
186 format = SDL_PIXELFORMAT_ARGB8888;
189 scon->texture = SDL_CreateTexture(scon->real_renderer, format,
190 SDL_TEXTUREACCESS_STREAMING,
191 surface_width(new_surface),
192 surface_height(new_surface));
197 static void reset_keys(struct sdl2_state *scon)
199 QemuConsole *con = scon ? scon->dcl.con : NULL;
200 int i;
202 for (i = 0; i < 256; i++) {
203 if (modifiers_state[i]) {
204 int qcode = sdl2_scancode_to_qcode[i];
205 qemu_input_event_send_key_qcode(con, qcode, false);
206 modifiers_state[i] = 0;
211 static void sdl_process_key(struct sdl2_state *scon,
212 SDL_KeyboardEvent *ev)
214 int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
215 QemuConsole *con = scon ? scon->dcl.con : NULL;
217 if (!qemu_console_is_graphic(con)) {
218 if (ev->type == SDL_KEYDOWN) {
219 switch (ev->keysym.scancode) {
220 case SDL_SCANCODE_RETURN:
221 kbd_put_keysym_console(con, '\n');
222 break;
223 case SDL_SCANCODE_BACKSPACE:
224 kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
225 break;
226 default:
227 kbd_put_qcode_console(con, qcode);
228 break;
231 return;
234 switch (ev->keysym.scancode) {
235 #if 0
236 case SDL_SCANCODE_NUMLOCKCLEAR:
237 case SDL_SCANCODE_CAPSLOCK:
238 /* SDL does not send the key up event, so we generate it */
239 qemu_input_event_send_key_qcode(con, qcode, true);
240 qemu_input_event_send_key_qcode(con, qcode, false);
241 return;
242 #endif
243 case SDL_SCANCODE_LCTRL:
244 case SDL_SCANCODE_LSHIFT:
245 case SDL_SCANCODE_LALT:
246 case SDL_SCANCODE_LGUI:
247 case SDL_SCANCODE_RCTRL:
248 case SDL_SCANCODE_RSHIFT:
249 case SDL_SCANCODE_RALT:
250 case SDL_SCANCODE_RGUI:
251 if (ev->type == SDL_KEYUP) {
252 modifiers_state[ev->keysym.scancode] = 0;
253 } else {
254 modifiers_state[ev->keysym.scancode] = 1;
256 /* fall though */
257 default:
258 qemu_input_event_send_key_qcode(con, qcode,
259 ev->type == SDL_KEYDOWN);
263 static void sdl_update_caption(struct sdl2_state *scon)
265 char win_title[1024];
266 char icon_title[1024];
267 const char *status = "";
269 if (!runstate_is_running()) {
270 status = " [Stopped]";
271 } else if (gui_grab) {
272 if (alt_grab) {
273 status = " - Press Ctrl-Alt-Shift to exit mouse grab";
274 } else if (ctrl_grab) {
275 status = " - Press Right-Ctrl to exit mouse grab";
276 } else {
277 status = " - Press Ctrl-Alt to exit mouse grab";
281 if (qemu_name) {
282 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
283 scon->idx, status);
284 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
285 } else {
286 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
287 snprintf(icon_title, sizeof(icon_title), "QEMU");
290 if (scon->real_window) {
291 SDL_SetWindowTitle(scon->real_window, win_title);
295 static void sdl_hide_cursor(void)
297 if (!cursor_hide) {
298 return;
301 if (qemu_input_is_absolute()) {
302 SDL_ShowCursor(1);
303 SDL_SetCursor(sdl_cursor_hidden);
304 } else {
305 SDL_SetRelativeMouseMode(SDL_TRUE);
309 static void sdl_show_cursor(void)
311 if (!cursor_hide) {
312 return;
315 if (!qemu_input_is_absolute()) {
316 SDL_SetRelativeMouseMode(SDL_FALSE);
317 SDL_ShowCursor(1);
318 if (guest_cursor &&
319 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
320 SDL_SetCursor(guest_sprite);
321 } else {
322 SDL_SetCursor(sdl_cursor_normal);
327 static void sdl_grab_start(struct sdl2_state *scon)
329 QemuConsole *con = scon ? scon->dcl.con : NULL;
331 if (!con || !qemu_console_is_graphic(con)) {
332 return;
335 * If the application is not active, do not try to enter grab state. This
336 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
337 * application (SDL bug).
339 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
340 return;
342 if (guest_cursor) {
343 SDL_SetCursor(guest_sprite);
344 if (!qemu_input_is_absolute() && !absolute_enabled) {
345 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
347 } else {
348 sdl_hide_cursor();
350 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
351 gui_grab = 1;
352 sdl_update_caption(scon);
355 static void sdl_grab_end(struct sdl2_state *scon)
357 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
358 gui_grab = 0;
359 sdl_show_cursor();
360 sdl_update_caption(scon);
363 static void absolute_mouse_grab(struct sdl2_state *scon)
365 int mouse_x, mouse_y;
366 int scr_w, scr_h;
367 SDL_GetMouseState(&mouse_x, &mouse_y);
368 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
369 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
370 mouse_y > 0 && mouse_y < scr_h - 1) {
371 sdl_grab_start(scon);
375 static void sdl_mouse_mode_change(Notifier *notify, void *data)
377 if (qemu_input_is_absolute()) {
378 if (!absolute_enabled) {
379 absolute_enabled = 1;
380 absolute_mouse_grab(&sdl2_console[0]);
382 } else if (absolute_enabled) {
383 if (!gui_fullscreen) {
384 sdl_grab_end(&sdl2_console[0]);
386 absolute_enabled = 0;
390 static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
391 int x, int y, int state)
393 static uint32_t bmap[INPUT_BUTTON_MAX] = {
394 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
395 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
396 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
398 static uint32_t prev_state;
400 if (prev_state != state) {
401 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
402 prev_state = state;
405 if (qemu_input_is_absolute()) {
406 int scr_w, scr_h;
407 int max_w = 0, max_h = 0;
408 int off_x = 0, off_y = 0;
409 int cur_off_x = 0, cur_off_y = 0;
410 int i;
412 for (i = 0; i < sdl2_num_outputs; i++) {
413 struct sdl2_state *thiscon = &sdl2_console[i];
414 if (thiscon->real_window && thiscon->surface) {
415 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
416 cur_off_x = thiscon->x;
417 cur_off_y = thiscon->y;
418 if (scr_w + cur_off_x > max_w) {
419 max_w = scr_w + cur_off_x;
421 if (scr_h + cur_off_y > max_h) {
422 max_h = scr_h + cur_off_y;
424 if (i == scon->idx) {
425 off_x = cur_off_x;
426 off_y = cur_off_y;
430 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
431 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
432 } else {
433 if (guest_cursor) {
434 x -= guest_x;
435 y -= guest_y;
436 guest_x += x;
437 guest_y += y;
438 dx = x;
439 dy = y;
441 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
442 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
444 qemu_input_event_sync();
447 static void sdl_scale(struct sdl2_state *scon, int width, int height)
449 int bpp = 0;
450 do_sdl_resize(scon, width, height, bpp);
451 scaling_active = 1;
454 static void toggle_full_screen(struct sdl2_state *scon)
456 int width = surface_width(scon->surface);
457 int height = surface_height(scon->surface);
458 int bpp = surface_bits_per_pixel(scon->surface);
460 gui_fullscreen = !gui_fullscreen;
461 if (gui_fullscreen) {
462 SDL_GetWindowSize(scon->real_window,
463 &gui_saved_width, &gui_saved_height);
464 gui_saved_scaling = scaling_active;
466 do_sdl_resize(scon, width, height, bpp);
467 scaling_active = 0;
469 gui_saved_grab = gui_grab;
470 sdl_grab_start(scon);
471 } else {
472 if (gui_saved_scaling) {
473 sdl_scale(scon, gui_saved_width, gui_saved_height);
474 } else {
475 do_sdl_resize(scon, width, height, 0);
477 if (!gui_saved_grab) {
478 sdl_grab_end(scon);
481 graphic_hw_invalidate(scon->dcl.con);
482 graphic_hw_update(scon->dcl.con);
485 static void handle_keydown(SDL_Event *ev)
487 int mod_state, win;
488 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
490 if (alt_grab) {
491 mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
492 (gui_grab_code | KMOD_LSHIFT);
493 } else if (ctrl_grab) {
494 mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
495 } else {
496 mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
498 gui_key_modifier_pressed = mod_state;
500 if (gui_key_modifier_pressed) {
501 switch (ev->key.keysym.scancode) {
502 case SDL_SCANCODE_2:
503 case SDL_SCANCODE_3:
504 case SDL_SCANCODE_4:
505 case SDL_SCANCODE_5:
506 case SDL_SCANCODE_6:
507 case SDL_SCANCODE_7:
508 case SDL_SCANCODE_8:
509 case SDL_SCANCODE_9:
510 win = ev->key.keysym.scancode - SDL_SCANCODE_1;
511 if (win < sdl2_num_outputs) {
512 sdl2_console[win].hidden = !sdl2_console[win].hidden;
513 if (sdl2_console[win].real_window) {
514 if (sdl2_console[win].hidden) {
515 SDL_HideWindow(sdl2_console[win].real_window);
516 } else {
517 SDL_ShowWindow(sdl2_console[win].real_window);
520 gui_keysym = 1;
522 break;
523 case SDL_SCANCODE_F:
524 toggle_full_screen(scon);
525 gui_keysym = 1;
526 break;
527 case SDL_SCANCODE_U:
528 if (scaling_active) {
529 scaling_active = 0;
530 sdl_switch(&scon->dcl, NULL);
531 graphic_hw_invalidate(scon->dcl.con);
532 graphic_hw_update(scon->dcl.con);
534 gui_keysym = 1;
535 break;
536 case SDL_SCANCODE_KP_PLUS:
537 case SDL_SCANCODE_KP_MINUS:
538 if (!gui_fullscreen) {
539 int scr_w, scr_h;
540 int width, height;
541 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
543 width = MAX(scr_w + (ev->key.keysym.scancode ==
544 SDL_SCANCODE_KP_PLUS ? 50 : -50),
545 160);
546 height = (surface_height(scon->surface) * width) /
547 surface_width(scon->surface);
549 sdl_scale(scon, width, height);
550 graphic_hw_invalidate(NULL);
551 graphic_hw_update(NULL);
552 gui_keysym = 1;
554 default:
555 break;
558 if (!gui_keysym) {
559 sdl_process_key(scon, &ev->key);
563 static void handle_keyup(SDL_Event *ev)
565 int mod_state;
566 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
568 if (!alt_grab) {
569 mod_state = (ev->key.keysym.mod & gui_grab_code);
570 } else {
571 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
573 if (!mod_state && gui_key_modifier_pressed) {
574 gui_key_modifier_pressed = 0;
575 if (gui_keysym == 0) {
576 /* exit/enter grab if pressing Ctrl-Alt */
577 if (!gui_grab) {
578 sdl_grab_start(scon);
579 } else if (!gui_fullscreen) {
580 sdl_grab_end(scon);
582 /* SDL does not send back all the modifiers key, so we must
583 * correct it. */
584 reset_keys(scon);
585 return;
587 gui_keysym = 0;
589 if (!gui_keysym) {
590 sdl_process_key(scon, &ev->key);
594 static void handle_textinput(SDL_Event *ev)
596 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
597 QemuConsole *con = scon ? scon->dcl.con : NULL;
599 if (qemu_console_is_graphic(con)) {
600 return;
602 kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
605 static void handle_mousemotion(SDL_Event *ev)
607 int max_x, max_y;
608 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
610 if (qemu_input_is_absolute() || absolute_enabled) {
611 int scr_w, scr_h;
612 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
613 max_x = scr_w - 1;
614 max_y = scr_h - 1;
615 if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
616 ev->motion.x == max_x || ev->motion.y == max_y)) {
617 sdl_grab_end(scon);
619 if (!gui_grab &&
620 (ev->motion.x > 0 && ev->motion.x < max_x &&
621 ev->motion.y > 0 && ev->motion.y < max_y)) {
622 sdl_grab_start(scon);
625 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
626 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
627 ev->motion.x, ev->motion.y, ev->motion.state);
631 static void handle_mousebutton(SDL_Event *ev)
633 int buttonstate = SDL_GetMouseState(NULL, NULL);
634 SDL_MouseButtonEvent *bev;
635 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
637 bev = &ev->button;
638 if (!gui_grab && !qemu_input_is_absolute()) {
639 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
640 /* start grabbing all events */
641 sdl_grab_start(scon);
643 } else {
644 if (ev->type == SDL_MOUSEBUTTONDOWN) {
645 buttonstate |= SDL_BUTTON(bev->button);
646 } else {
647 buttonstate &= ~SDL_BUTTON(bev->button);
649 sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
653 static void handle_mousewheel(SDL_Event *ev)
655 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
656 SDL_MouseWheelEvent *wev = &ev->wheel;
657 InputButton btn;
659 if (wev->y > 0) {
660 btn = INPUT_BUTTON_WHEEL_UP;
661 } else if (wev->y < 0) {
662 btn = INPUT_BUTTON_WHEEL_DOWN;
663 } else {
664 return;
667 qemu_input_queue_btn(scon->dcl.con, btn, true);
668 qemu_input_event_sync();
669 qemu_input_queue_btn(scon->dcl.con, btn, false);
670 qemu_input_event_sync();
673 static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
675 int w, h;
676 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
678 switch (ev->window.event) {
679 case SDL_WINDOWEVENT_RESIZED:
680 sdl_scale(scon, ev->window.data1, ev->window.data2);
682 QemuUIInfo info;
683 memset(&info, 0, sizeof(info));
684 info.width = ev->window.data1;
685 info.height = ev->window.data2;
686 dpy_set_ui_info(scon->dcl.con, &info);
688 graphic_hw_invalidate(scon->dcl.con);
689 graphic_hw_update(scon->dcl.con);
690 break;
691 case SDL_WINDOWEVENT_EXPOSED:
692 SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
693 sdl_update(dcl, 0, 0, w, h);
694 break;
695 case SDL_WINDOWEVENT_FOCUS_GAINED:
696 case SDL_WINDOWEVENT_ENTER:
697 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
698 absolute_mouse_grab(scon);
700 break;
701 case SDL_WINDOWEVENT_FOCUS_LOST:
702 if (gui_grab && !gui_fullscreen) {
703 sdl_grab_end(scon);
705 break;
706 case SDL_WINDOWEVENT_RESTORED:
707 update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
708 break;
709 case SDL_WINDOWEVENT_MINIMIZED:
710 update_displaychangelistener(dcl, 500);
711 break;
712 case SDL_WINDOWEVENT_CLOSE:
713 if (!no_quit) {
714 no_shutdown = 0;
715 qemu_system_shutdown_request();
717 break;
721 static void sdl_refresh(DisplayChangeListener *dcl)
723 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
724 SDL_Event ev1, *ev = &ev1;
726 if (scon->last_vm_running != runstate_is_running()) {
727 scon->last_vm_running = runstate_is_running();
728 sdl_update_caption(scon);
731 graphic_hw_update(dcl->con);
733 while (SDL_PollEvent(ev)) {
734 switch (ev->type) {
735 case SDL_KEYDOWN:
736 handle_keydown(ev);
737 break;
738 case SDL_KEYUP:
739 handle_keyup(ev);
740 break;
741 case SDL_TEXTINPUT:
742 handle_textinput(ev);
743 break;
744 case SDL_QUIT:
745 if (!no_quit) {
746 no_shutdown = 0;
747 qemu_system_shutdown_request();
749 break;
750 case SDL_MOUSEMOTION:
751 handle_mousemotion(ev);
752 break;
753 case SDL_MOUSEBUTTONDOWN:
754 case SDL_MOUSEBUTTONUP:
755 handle_mousebutton(ev);
756 break;
757 case SDL_MOUSEWHEEL:
758 handle_mousewheel(ev);
759 break;
760 case SDL_WINDOWEVENT:
761 handle_windowevent(dcl, ev);
762 break;
763 default:
764 break;
769 static void sdl_mouse_warp(DisplayChangeListener *dcl,
770 int x, int y, int on)
772 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
773 if (on) {
774 if (!guest_cursor) {
775 sdl_show_cursor();
777 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
778 SDL_SetCursor(guest_sprite);
779 if (!qemu_input_is_absolute() && !absolute_enabled) {
780 SDL_WarpMouseInWindow(scon->real_window, x, y);
783 } else if (gui_grab) {
784 sdl_hide_cursor();
786 guest_cursor = on;
787 guest_x = x, guest_y = y;
790 static void sdl_mouse_define(DisplayChangeListener *dcl,
791 QEMUCursor *c)
794 if (guest_sprite) {
795 SDL_FreeCursor(guest_sprite);
798 if (guest_sprite_surface) {
799 SDL_FreeSurface(guest_sprite_surface);
802 guest_sprite_surface =
803 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
804 0xff0000, 0x00ff00, 0xff, 0xff000000);
806 if (!guest_sprite_surface) {
807 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
808 return;
810 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
811 c->hot_x, c->hot_y);
812 if (!guest_sprite) {
813 fprintf(stderr, "Failed to make color cursor from %p\n", c);
814 return;
816 if (guest_cursor &&
817 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
818 SDL_SetCursor(guest_sprite);
822 static void sdl_cleanup(void)
824 if (guest_sprite) {
825 SDL_FreeCursor(guest_sprite);
827 SDL_QuitSubSystem(SDL_INIT_VIDEO);
830 static const DisplayChangeListenerOps dcl_ops = {
831 .dpy_name = "sdl",
832 .dpy_gfx_update = sdl_update,
833 .dpy_gfx_switch = sdl_switch,
834 .dpy_refresh = sdl_refresh,
835 .dpy_mouse_set = sdl_mouse_warp,
836 .dpy_cursor_define = sdl_mouse_define,
839 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
841 int flags;
842 uint8_t data = 0;
843 char *filename;
844 int i;
846 if (no_frame) {
847 gui_noframe = 1;
850 #ifdef __linux__
851 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
852 * accessible $DISPLAY to open X11 window. This is often the case
853 * when qemu is run using sudo. But in this case, and when actually
854 * run in X11 environment, SDL fights with X11 for the video card,
855 * making current display unavailable, often until reboot.
856 * So make x11 the default SDL video driver if this variable is unset.
857 * This is a bit hackish but saves us from bigger problem.
858 * Maybe it's a good idea to fix this in SDL instead.
860 setenv("SDL_VIDEODRIVER", "x11", 0);
861 #endif
863 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
864 if (SDL_Init(flags)) {
865 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
866 SDL_GetError());
867 exit(1);
870 for (i = 0;; i++) {
871 QemuConsole *con = qemu_console_lookup_by_index(i);
872 if (!con) {
873 break;
876 sdl2_num_outputs = i;
877 sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
878 for (i = 0; i < sdl2_num_outputs; i++) {
879 QemuConsole *con = qemu_console_lookup_by_index(i);
880 if (!qemu_console_is_graphic(con)) {
881 sdl2_console[i].hidden = true;
883 sdl2_console[i].dcl.ops = &dcl_ops;
884 sdl2_console[i].dcl.con = con;
885 register_displaychangelistener(&sdl2_console[i].dcl);
886 sdl2_console[i].idx = i;
889 /* Load a 32x32x4 image. White pixels are transparent. */
890 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
891 if (filename) {
892 SDL_Surface *image = SDL_LoadBMP(filename);
893 if (image) {
894 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
895 SDL_SetColorKey(image, SDL_TRUE, colorkey);
896 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
898 g_free(filename);
901 if (full_screen) {
902 gui_fullscreen = 1;
903 sdl_grab_start(0);
906 mouse_mode_notifier.notify = sdl_mouse_mode_change;
907 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
909 gui_grab = 0;
911 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
912 sdl_cursor_normal = SDL_GetCursor();
914 atexit(sdl_cleanup);
916 #endif