tcg: Invert the inclusion of helper.h
[qemu.git] / tcg / tci / tcg-target.h
blob0be5acdb81172c03755a3f3adc584656f3a8ab6a
1 /*
2 * Tiny Code Generator for QEMU
4 * Copyright (c) 2009, 2011 Stefan Weil
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
26 * This code implements a TCG which does not generate machine code for some
27 * real target machine but which generates virtual machine code for an
28 * interpreter. Interpreted pseudo code is slow, but it works on any host.
30 * Some remarks might help in understanding the code:
32 * "target" or "TCG target" is the machine which runs the generated code.
33 * This is different to the usual meaning in QEMU where "target" is the
34 * emulated machine. So normally QEMU host is identical to TCG target.
35 * Here the TCG target is a virtual machine, but this virtual machine must
36 * use the same word size like the real machine.
37 * Therefore, we need both 32 and 64 bit virtual machines (interpreter).
40 #if !defined(TCG_TARGET_H)
41 #define TCG_TARGET_H
43 #include "config-host.h"
45 #define TCG_TARGET_INTERPRETER 1
46 #define TCG_TARGET_INSN_UNIT_SIZE 1
48 #if UINTPTR_MAX == UINT32_MAX
49 # define TCG_TARGET_REG_BITS 32
50 #elif UINTPTR_MAX == UINT64_MAX
51 # define TCG_TARGET_REG_BITS 64
52 #else
53 # error Unknown pointer size for tci target
54 #endif
56 #ifdef CONFIG_DEBUG_TCG
57 /* Enable debug output. */
58 #define CONFIG_DEBUG_TCG_INTERPRETER
59 #endif
61 /* Optional instructions. */
63 #define TCG_TARGET_HAS_bswap16_i32 1
64 #define TCG_TARGET_HAS_bswap32_i32 1
65 #define TCG_TARGET_HAS_div_i32 1
66 #define TCG_TARGET_HAS_rem_i32 1
67 #define TCG_TARGET_HAS_ext8s_i32 1
68 #define TCG_TARGET_HAS_ext16s_i32 1
69 #define TCG_TARGET_HAS_ext8u_i32 1
70 #define TCG_TARGET_HAS_ext16u_i32 1
71 #define TCG_TARGET_HAS_andc_i32 0
72 #define TCG_TARGET_HAS_deposit_i32 1
73 #define TCG_TARGET_HAS_eqv_i32 0
74 #define TCG_TARGET_HAS_nand_i32 0
75 #define TCG_TARGET_HAS_nor_i32 0
76 #define TCG_TARGET_HAS_neg_i32 1
77 #define TCG_TARGET_HAS_not_i32 1
78 #define TCG_TARGET_HAS_orc_i32 0
79 #define TCG_TARGET_HAS_rot_i32 1
80 #define TCG_TARGET_HAS_movcond_i32 0
81 #define TCG_TARGET_HAS_muls2_i32 0
82 #define TCG_TARGET_HAS_muluh_i32 0
83 #define TCG_TARGET_HAS_mulsh_i32 0
85 #if TCG_TARGET_REG_BITS == 64
86 #define TCG_TARGET_HAS_trunc_shr_i32 0
87 #define TCG_TARGET_HAS_bswap16_i64 1
88 #define TCG_TARGET_HAS_bswap32_i64 1
89 #define TCG_TARGET_HAS_bswap64_i64 1
90 #define TCG_TARGET_HAS_deposit_i64 1
91 #define TCG_TARGET_HAS_div_i64 0
92 #define TCG_TARGET_HAS_rem_i64 0
93 #define TCG_TARGET_HAS_ext8s_i64 1
94 #define TCG_TARGET_HAS_ext16s_i64 1
95 #define TCG_TARGET_HAS_ext32s_i64 1
96 #define TCG_TARGET_HAS_ext8u_i64 1
97 #define TCG_TARGET_HAS_ext16u_i64 1
98 #define TCG_TARGET_HAS_ext32u_i64 1
99 #define TCG_TARGET_HAS_andc_i64 0
100 #define TCG_TARGET_HAS_eqv_i64 0
101 #define TCG_TARGET_HAS_nand_i64 0
102 #define TCG_TARGET_HAS_nor_i64 0
103 #define TCG_TARGET_HAS_neg_i64 1
104 #define TCG_TARGET_HAS_not_i64 1
105 #define TCG_TARGET_HAS_orc_i64 0
106 #define TCG_TARGET_HAS_rot_i64 1
107 #define TCG_TARGET_HAS_movcond_i64 0
108 #define TCG_TARGET_HAS_muls2_i64 0
109 #define TCG_TARGET_HAS_add2_i32 0
110 #define TCG_TARGET_HAS_sub2_i32 0
111 #define TCG_TARGET_HAS_mulu2_i32 0
112 #define TCG_TARGET_HAS_add2_i64 0
113 #define TCG_TARGET_HAS_sub2_i64 0
114 #define TCG_TARGET_HAS_mulu2_i64 0
115 #define TCG_TARGET_HAS_muluh_i64 0
116 #define TCG_TARGET_HAS_mulsh_i64 0
117 #else
118 #define TCG_TARGET_HAS_mulu2_i32 1
119 #endif /* TCG_TARGET_REG_BITS == 64 */
121 #define TCG_TARGET_HAS_new_ldst 0
123 /* Number of registers available.
124 For 32 bit hosts, we need more than 8 registers (call arguments). */
125 /* #define TCG_TARGET_NB_REGS 8 */
126 #define TCG_TARGET_NB_REGS 16
127 /* #define TCG_TARGET_NB_REGS 32 */
129 /* List of registers which are used by TCG. */
130 typedef enum {
131 TCG_REG_R0 = 0,
132 TCG_REG_R1,
133 TCG_REG_R2,
134 TCG_REG_R3,
135 TCG_REG_R4,
136 TCG_REG_R5,
137 TCG_REG_R6,
138 TCG_REG_R7,
139 #if TCG_TARGET_NB_REGS >= 16
140 TCG_REG_R8,
141 TCG_REG_R9,
142 TCG_REG_R10,
143 TCG_REG_R11,
144 TCG_REG_R12,
145 TCG_REG_R13,
146 TCG_REG_R14,
147 TCG_REG_R15,
148 #if TCG_TARGET_NB_REGS >= 32
149 TCG_REG_R16,
150 TCG_REG_R17,
151 TCG_REG_R18,
152 TCG_REG_R19,
153 TCG_REG_R20,
154 TCG_REG_R21,
155 TCG_REG_R22,
156 TCG_REG_R23,
157 TCG_REG_R24,
158 TCG_REG_R25,
159 TCG_REG_R26,
160 TCG_REG_R27,
161 TCG_REG_R28,
162 TCG_REG_R29,
163 TCG_REG_R30,
164 TCG_REG_R31,
165 #endif
166 #endif
167 /* Special value UINT8_MAX is used by TCI to encode constant values. */
168 TCG_CONST = UINT8_MAX
169 } TCGReg;
171 #define TCG_AREG0 (TCG_TARGET_NB_REGS - 2)
173 /* Used for function call generation. */
174 #define TCG_REG_CALL_STACK (TCG_TARGET_NB_REGS - 1)
175 #define TCG_TARGET_CALL_STACK_OFFSET 0
176 #define TCG_TARGET_STACK_ALIGN 16
178 void tci_disas(uint8_t opc);
180 uintptr_t tcg_qemu_tb_exec(CPUArchState *env, uint8_t *tb_ptr);
181 #define tcg_qemu_tb_exec tcg_qemu_tb_exec
183 static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
187 #endif /* TCG_TARGET_H */