PPC64/TCG: Implement 'rfebb' instruction
[qemu.git] / tcg / region.c
blob9cc30d4922575191be639e72a78321bef75c4f93
1 /*
2 * Memory region management for Tiny Code Generator for QEMU
4 * Copyright (c) 2008 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
25 #include "qemu/osdep.h"
26 #include "qemu/units.h"
27 #include "qapi/error.h"
28 #include "exec/exec-all.h"
29 #include "tcg/tcg.h"
30 #include "tcg-internal.h"
33 struct tcg_region_tree {
34 QemuMutex lock;
35 GTree *tree;
36 /* padding to avoid false sharing is computed at run-time */
40 * We divide code_gen_buffer into equally-sized "regions" that TCG threads
41 * dynamically allocate from as demand dictates. Given appropriate region
42 * sizing, this minimizes flushes even when some TCG threads generate a lot
43 * more code than others.
45 struct tcg_region_state {
46 QemuMutex lock;
48 /* fields set at init time */
49 void *start_aligned;
50 void *after_prologue;
51 size_t n;
52 size_t size; /* size of one region */
53 size_t stride; /* .size + guard size */
54 size_t total_size; /* size of entire buffer, >= n * stride */
56 /* fields protected by the lock */
57 size_t current; /* current region index */
58 size_t agg_size_full; /* aggregate size of full regions */
61 static struct tcg_region_state region;
64 * This is an array of struct tcg_region_tree's, with padding.
65 * We use void * to simplify the computation of region_trees[i]; each
66 * struct is found every tree_size bytes.
68 static void *region_trees;
69 static size_t tree_size;
71 bool in_code_gen_buffer(const void *p)
74 * Much like it is valid to have a pointer to the byte past the
75 * end of an array (so long as you don't dereference it), allow
76 * a pointer to the byte past the end of the code gen buffer.
78 return (size_t)(p - region.start_aligned) <= region.total_size;
81 #ifdef CONFIG_DEBUG_TCG
82 const void *tcg_splitwx_to_rx(void *rw)
84 /* Pass NULL pointers unchanged. */
85 if (rw) {
86 g_assert(in_code_gen_buffer(rw));
87 rw += tcg_splitwx_diff;
89 return rw;
92 void *tcg_splitwx_to_rw(const void *rx)
94 /* Pass NULL pointers unchanged. */
95 if (rx) {
96 rx -= tcg_splitwx_diff;
97 /* Assert that we end with a pointer in the rw region. */
98 g_assert(in_code_gen_buffer(rx));
100 return (void *)rx;
102 #endif /* CONFIG_DEBUG_TCG */
104 /* compare a pointer @ptr and a tb_tc @s */
105 static int ptr_cmp_tb_tc(const void *ptr, const struct tb_tc *s)
107 if (ptr >= s->ptr + s->size) {
108 return 1;
109 } else if (ptr < s->ptr) {
110 return -1;
112 return 0;
115 static gint tb_tc_cmp(gconstpointer ap, gconstpointer bp, gpointer userdata)
117 const struct tb_tc *a = ap;
118 const struct tb_tc *b = bp;
121 * When both sizes are set, we know this isn't a lookup.
122 * This is the most likely case: every TB must be inserted; lookups
123 * are a lot less frequent.
125 if (likely(a->size && b->size)) {
126 if (a->ptr > b->ptr) {
127 return 1;
128 } else if (a->ptr < b->ptr) {
129 return -1;
131 /* a->ptr == b->ptr should happen only on deletions */
132 g_assert(a->size == b->size);
133 return 0;
136 * All lookups have either .size field set to 0.
137 * From the glib sources we see that @ap is always the lookup key. However
138 * the docs provide no guarantee, so we just mark this case as likely.
140 if (likely(a->size == 0)) {
141 return ptr_cmp_tb_tc(a->ptr, b);
143 return ptr_cmp_tb_tc(b->ptr, a);
146 static void tb_destroy(gpointer value)
148 TranslationBlock *tb = value;
149 qemu_spin_destroy(&tb->jmp_lock);
152 static void tcg_region_trees_init(void)
154 size_t i;
156 tree_size = ROUND_UP(sizeof(struct tcg_region_tree), qemu_dcache_linesize);
157 region_trees = qemu_memalign(qemu_dcache_linesize, region.n * tree_size);
158 for (i = 0; i < region.n; i++) {
159 struct tcg_region_tree *rt = region_trees + i * tree_size;
161 qemu_mutex_init(&rt->lock);
162 rt->tree = g_tree_new_full(tb_tc_cmp, NULL, NULL, tb_destroy);
166 static struct tcg_region_tree *tc_ptr_to_region_tree(const void *p)
168 size_t region_idx;
171 * Like tcg_splitwx_to_rw, with no assert. The pc may come from
172 * a signal handler over which the caller has no control.
174 if (!in_code_gen_buffer(p)) {
175 p -= tcg_splitwx_diff;
176 if (!in_code_gen_buffer(p)) {
177 return NULL;
181 if (p < region.start_aligned) {
182 region_idx = 0;
183 } else {
184 ptrdiff_t offset = p - region.start_aligned;
186 if (offset > region.stride * (region.n - 1)) {
187 region_idx = region.n - 1;
188 } else {
189 region_idx = offset / region.stride;
192 return region_trees + region_idx * tree_size;
195 void tcg_tb_insert(TranslationBlock *tb)
197 struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
199 g_assert(rt != NULL);
200 qemu_mutex_lock(&rt->lock);
201 g_tree_insert(rt->tree, &tb->tc, tb);
202 qemu_mutex_unlock(&rt->lock);
205 void tcg_tb_remove(TranslationBlock *tb)
207 struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
209 g_assert(rt != NULL);
210 qemu_mutex_lock(&rt->lock);
211 g_tree_remove(rt->tree, &tb->tc);
212 qemu_mutex_unlock(&rt->lock);
216 * Find the TB 'tb' such that
217 * tb->tc.ptr <= tc_ptr < tb->tc.ptr + tb->tc.size
218 * Return NULL if not found.
220 TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr)
222 struct tcg_region_tree *rt = tc_ptr_to_region_tree((void *)tc_ptr);
223 TranslationBlock *tb;
224 struct tb_tc s = { .ptr = (void *)tc_ptr };
226 if (rt == NULL) {
227 return NULL;
230 qemu_mutex_lock(&rt->lock);
231 tb = g_tree_lookup(rt->tree, &s);
232 qemu_mutex_unlock(&rt->lock);
233 return tb;
236 static void tcg_region_tree_lock_all(void)
238 size_t i;
240 for (i = 0; i < region.n; i++) {
241 struct tcg_region_tree *rt = region_trees + i * tree_size;
243 qemu_mutex_lock(&rt->lock);
247 static void tcg_region_tree_unlock_all(void)
249 size_t i;
251 for (i = 0; i < region.n; i++) {
252 struct tcg_region_tree *rt = region_trees + i * tree_size;
254 qemu_mutex_unlock(&rt->lock);
258 void tcg_tb_foreach(GTraverseFunc func, gpointer user_data)
260 size_t i;
262 tcg_region_tree_lock_all();
263 for (i = 0; i < region.n; i++) {
264 struct tcg_region_tree *rt = region_trees + i * tree_size;
266 g_tree_foreach(rt->tree, func, user_data);
268 tcg_region_tree_unlock_all();
271 size_t tcg_nb_tbs(void)
273 size_t nb_tbs = 0;
274 size_t i;
276 tcg_region_tree_lock_all();
277 for (i = 0; i < region.n; i++) {
278 struct tcg_region_tree *rt = region_trees + i * tree_size;
280 nb_tbs += g_tree_nnodes(rt->tree);
282 tcg_region_tree_unlock_all();
283 return nb_tbs;
286 static void tcg_region_tree_reset_all(void)
288 size_t i;
290 tcg_region_tree_lock_all();
291 for (i = 0; i < region.n; i++) {
292 struct tcg_region_tree *rt = region_trees + i * tree_size;
294 /* Increment the refcount first so that destroy acts as a reset */
295 g_tree_ref(rt->tree);
296 g_tree_destroy(rt->tree);
298 tcg_region_tree_unlock_all();
301 static void tcg_region_bounds(size_t curr_region, void **pstart, void **pend)
303 void *start, *end;
305 start = region.start_aligned + curr_region * region.stride;
306 end = start + region.size;
308 if (curr_region == 0) {
309 start = region.after_prologue;
311 /* The final region may have a few extra pages due to earlier rounding. */
312 if (curr_region == region.n - 1) {
313 end = region.start_aligned + region.total_size;
316 *pstart = start;
317 *pend = end;
320 static void tcg_region_assign(TCGContext *s, size_t curr_region)
322 void *start, *end;
324 tcg_region_bounds(curr_region, &start, &end);
326 s->code_gen_buffer = start;
327 s->code_gen_ptr = start;
328 s->code_gen_buffer_size = end - start;
329 s->code_gen_highwater = end - TCG_HIGHWATER;
332 static bool tcg_region_alloc__locked(TCGContext *s)
334 if (region.current == region.n) {
335 return true;
337 tcg_region_assign(s, region.current);
338 region.current++;
339 return false;
343 * Request a new region once the one in use has filled up.
344 * Returns true on error.
346 bool tcg_region_alloc(TCGContext *s)
348 bool err;
349 /* read the region size now; alloc__locked will overwrite it on success */
350 size_t size_full = s->code_gen_buffer_size;
352 qemu_mutex_lock(&region.lock);
353 err = tcg_region_alloc__locked(s);
354 if (!err) {
355 region.agg_size_full += size_full - TCG_HIGHWATER;
357 qemu_mutex_unlock(&region.lock);
358 return err;
362 * Perform a context's first region allocation.
363 * This function does _not_ increment region.agg_size_full.
365 static void tcg_region_initial_alloc__locked(TCGContext *s)
367 bool err = tcg_region_alloc__locked(s);
368 g_assert(!err);
371 void tcg_region_initial_alloc(TCGContext *s)
373 qemu_mutex_lock(&region.lock);
374 tcg_region_initial_alloc__locked(s);
375 qemu_mutex_unlock(&region.lock);
378 /* Call from a safe-work context */
379 void tcg_region_reset_all(void)
381 unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs);
382 unsigned int i;
384 qemu_mutex_lock(&region.lock);
385 region.current = 0;
386 region.agg_size_full = 0;
388 for (i = 0; i < n_ctxs; i++) {
389 TCGContext *s = qatomic_read(&tcg_ctxs[i]);
390 tcg_region_initial_alloc__locked(s);
392 qemu_mutex_unlock(&region.lock);
394 tcg_region_tree_reset_all();
397 static size_t tcg_n_regions(size_t tb_size, unsigned max_cpus)
399 #ifdef CONFIG_USER_ONLY
400 return 1;
401 #else
402 size_t n_regions;
405 * It is likely that some vCPUs will translate more code than others,
406 * so we first try to set more regions than max_cpus, with those regions
407 * being of reasonable size. If that's not possible we make do by evenly
408 * dividing the code_gen_buffer among the vCPUs.
410 /* Use a single region if all we have is one vCPU thread */
411 if (max_cpus == 1 || !qemu_tcg_mttcg_enabled()) {
412 return 1;
416 * Try to have more regions than max_cpus, with each region being >= 2 MB.
417 * If we can't, then just allocate one region per vCPU thread.
419 n_regions = tb_size / (2 * MiB);
420 if (n_regions <= max_cpus) {
421 return max_cpus;
423 return MIN(n_regions, max_cpus * 8);
424 #endif
428 * Minimum size of the code gen buffer. This number is randomly chosen,
429 * but not so small that we can't have a fair number of TB's live.
431 * Maximum size, MAX_CODE_GEN_BUFFER_SIZE, is defined in tcg-target.h.
432 * Unless otherwise indicated, this is constrained by the range of
433 * direct branches on the host cpu, as used by the TCG implementation
434 * of goto_tb.
436 #define MIN_CODE_GEN_BUFFER_SIZE (1 * MiB)
438 #if TCG_TARGET_REG_BITS == 32
439 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (32 * MiB)
440 #ifdef CONFIG_USER_ONLY
442 * For user mode on smaller 32 bit systems we may run into trouble
443 * allocating big chunks of data in the right place. On these systems
444 * we utilise a static code generation buffer directly in the binary.
446 #define USE_STATIC_CODE_GEN_BUFFER
447 #endif
448 #else /* TCG_TARGET_REG_BITS == 64 */
449 #ifdef CONFIG_USER_ONLY
451 * As user-mode emulation typically means running multiple instances
452 * of the translator don't go too nuts with our default code gen
453 * buffer lest we make things too hard for the OS.
455 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (128 * MiB)
456 #else
458 * We expect most system emulation to run one or two guests per host.
459 * Users running large scale system emulation may want to tweak their
460 * runtime setup via the tb-size control on the command line.
462 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (1 * GiB)
463 #endif
464 #endif
466 #define DEFAULT_CODE_GEN_BUFFER_SIZE \
467 (DEFAULT_CODE_GEN_BUFFER_SIZE_1 < MAX_CODE_GEN_BUFFER_SIZE \
468 ? DEFAULT_CODE_GEN_BUFFER_SIZE_1 : MAX_CODE_GEN_BUFFER_SIZE)
470 #ifdef USE_STATIC_CODE_GEN_BUFFER
471 static uint8_t static_code_gen_buffer[DEFAULT_CODE_GEN_BUFFER_SIZE]
472 __attribute__((aligned(CODE_GEN_ALIGN)));
474 static int alloc_code_gen_buffer(size_t tb_size, int splitwx, Error **errp)
476 void *buf, *end;
477 size_t size;
479 if (splitwx > 0) {
480 error_setg(errp, "jit split-wx not supported");
481 return -1;
484 /* page-align the beginning and end of the buffer */
485 buf = static_code_gen_buffer;
486 end = static_code_gen_buffer + sizeof(static_code_gen_buffer);
487 buf = QEMU_ALIGN_PTR_UP(buf, qemu_real_host_page_size);
488 end = QEMU_ALIGN_PTR_DOWN(end, qemu_real_host_page_size);
490 size = end - buf;
492 /* Honor a command-line option limiting the size of the buffer. */
493 if (size > tb_size) {
494 size = QEMU_ALIGN_DOWN(tb_size, qemu_real_host_page_size);
497 region.start_aligned = buf;
498 region.total_size = size;
500 return PROT_READ | PROT_WRITE;
502 #elif defined(_WIN32)
503 static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp)
505 void *buf;
507 if (splitwx > 0) {
508 error_setg(errp, "jit split-wx not supported");
509 return -1;
512 buf = VirtualAlloc(NULL, size, MEM_RESERVE | MEM_COMMIT,
513 PAGE_EXECUTE_READWRITE);
514 if (buf == NULL) {
515 error_setg_win32(errp, GetLastError(),
516 "allocate %zu bytes for jit buffer", size);
517 return false;
520 region.start_aligned = buf;
521 region.total_size = size;
523 return PAGE_READ | PAGE_WRITE | PAGE_EXEC;
525 #else
526 static int alloc_code_gen_buffer_anon(size_t size, int prot,
527 int flags, Error **errp)
529 void *buf;
531 buf = mmap(NULL, size, prot, flags, -1, 0);
532 if (buf == MAP_FAILED) {
533 error_setg_errno(errp, errno,
534 "allocate %zu bytes for jit buffer", size);
535 return -1;
538 region.start_aligned = buf;
539 region.total_size = size;
540 return prot;
543 #ifndef CONFIG_TCG_INTERPRETER
544 #ifdef CONFIG_POSIX
545 #include "qemu/memfd.h"
547 static bool alloc_code_gen_buffer_splitwx_memfd(size_t size, Error **errp)
549 void *buf_rw = NULL, *buf_rx = MAP_FAILED;
550 int fd = -1;
552 buf_rw = qemu_memfd_alloc("tcg-jit", size, 0, &fd, errp);
553 if (buf_rw == NULL) {
554 goto fail;
557 buf_rx = mmap(NULL, size, PROT_READ | PROT_EXEC, MAP_SHARED, fd, 0);
558 if (buf_rx == MAP_FAILED) {
559 goto fail_rx;
562 close(fd);
563 region.start_aligned = buf_rw;
564 region.total_size = size;
565 tcg_splitwx_diff = buf_rx - buf_rw;
567 return PROT_READ | PROT_WRITE;
569 fail_rx:
570 error_setg_errno(errp, errno, "failed to map shared memory for execute");
571 fail:
572 if (buf_rx != MAP_FAILED) {
573 munmap(buf_rx, size);
575 if (buf_rw) {
576 munmap(buf_rw, size);
578 if (fd >= 0) {
579 close(fd);
581 return -1;
583 #endif /* CONFIG_POSIX */
585 #ifdef CONFIG_DARWIN
586 #include <mach/mach.h>
588 extern kern_return_t mach_vm_remap(vm_map_t target_task,
589 mach_vm_address_t *target_address,
590 mach_vm_size_t size,
591 mach_vm_offset_t mask,
592 int flags,
593 vm_map_t src_task,
594 mach_vm_address_t src_address,
595 boolean_t copy,
596 vm_prot_t *cur_protection,
597 vm_prot_t *max_protection,
598 vm_inherit_t inheritance);
600 static int alloc_code_gen_buffer_splitwx_vmremap(size_t size, Error **errp)
602 kern_return_t ret;
603 mach_vm_address_t buf_rw, buf_rx;
604 vm_prot_t cur_prot, max_prot;
606 /* Map the read-write portion via normal anon memory. */
607 if (!alloc_code_gen_buffer_anon(size, PROT_READ | PROT_WRITE,
608 MAP_PRIVATE | MAP_ANONYMOUS, errp)) {
609 return -1;
612 buf_rw = (mach_vm_address_t)region.start_aligned;
613 buf_rx = 0;
614 ret = mach_vm_remap(mach_task_self(),
615 &buf_rx,
616 size,
618 VM_FLAGS_ANYWHERE,
619 mach_task_self(),
620 buf_rw,
621 false,
622 &cur_prot,
623 &max_prot,
624 VM_INHERIT_NONE);
625 if (ret != KERN_SUCCESS) {
626 /* TODO: Convert "ret" to a human readable error message. */
627 error_setg(errp, "vm_remap for jit splitwx failed");
628 munmap((void *)buf_rw, size);
629 return -1;
632 if (mprotect((void *)buf_rx, size, PROT_READ | PROT_EXEC) != 0) {
633 error_setg_errno(errp, errno, "mprotect for jit splitwx");
634 munmap((void *)buf_rx, size);
635 munmap((void *)buf_rw, size);
636 return -1;
639 tcg_splitwx_diff = buf_rx - buf_rw;
640 return PROT_READ | PROT_WRITE;
642 #endif /* CONFIG_DARWIN */
643 #endif /* CONFIG_TCG_INTERPRETER */
645 static int alloc_code_gen_buffer_splitwx(size_t size, Error **errp)
647 #ifndef CONFIG_TCG_INTERPRETER
648 # ifdef CONFIG_DARWIN
649 return alloc_code_gen_buffer_splitwx_vmremap(size, errp);
650 # endif
651 # ifdef CONFIG_POSIX
652 return alloc_code_gen_buffer_splitwx_memfd(size, errp);
653 # endif
654 #endif
655 error_setg(errp, "jit split-wx not supported");
656 return -1;
659 static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp)
661 ERRP_GUARD();
662 int prot, flags;
664 if (splitwx) {
665 prot = alloc_code_gen_buffer_splitwx(size, errp);
666 if (prot >= 0) {
667 return prot;
670 * If splitwx force-on (1), fail;
671 * if splitwx default-on (-1), fall through to splitwx off.
673 if (splitwx > 0) {
674 return -1;
676 error_free_or_abort(errp);
680 * macOS 11.2 has a bug (Apple Feedback FB8994773) in which mprotect
681 * rejects a permission change from RWX -> NONE when reserving the
682 * guard pages later. We can go the other way with the same number
683 * of syscalls, so always begin with PROT_NONE.
685 prot = PROT_NONE;
686 flags = MAP_PRIVATE | MAP_ANONYMOUS;
687 #ifdef CONFIG_DARWIN
688 /* Applicable to both iOS and macOS (Apple Silicon). */
689 if (!splitwx) {
690 flags |= MAP_JIT;
692 #endif
694 return alloc_code_gen_buffer_anon(size, prot, flags, errp);
696 #endif /* USE_STATIC_CODE_GEN_BUFFER, WIN32, POSIX */
699 * Initializes region partitioning.
701 * Called at init time from the parent thread (i.e. the one calling
702 * tcg_context_init), after the target's TCG globals have been set.
704 * Region partitioning works by splitting code_gen_buffer into separate regions,
705 * and then assigning regions to TCG threads so that the threads can translate
706 * code in parallel without synchronization.
708 * In softmmu the number of TCG threads is bounded by max_cpus, so we use at
709 * least max_cpus regions in MTTCG. In !MTTCG we use a single region.
710 * Note that the TCG options from the command-line (i.e. -accel accel=tcg,[...])
711 * must have been parsed before calling this function, since it calls
712 * qemu_tcg_mttcg_enabled().
714 * In user-mode we use a single region. Having multiple regions in user-mode
715 * is not supported, because the number of vCPU threads (recall that each thread
716 * spawned by the guest corresponds to a vCPU thread) is only bounded by the
717 * OS, and usually this number is huge (tens of thousands is not uncommon).
718 * Thus, given this large bound on the number of vCPU threads and the fact
719 * that code_gen_buffer is allocated at compile-time, we cannot guarantee
720 * that the availability of at least one region per vCPU thread.
722 * However, this user-mode limitation is unlikely to be a significant problem
723 * in practice. Multi-threaded guests share most if not all of their translated
724 * code, which makes parallel code generation less appealing than in softmmu.
726 void tcg_region_init(size_t tb_size, int splitwx, unsigned max_cpus)
728 const size_t page_size = qemu_real_host_page_size;
729 size_t region_size;
730 int have_prot, need_prot;
732 /* Size the buffer. */
733 if (tb_size == 0) {
734 size_t phys_mem = qemu_get_host_physmem();
735 if (phys_mem == 0) {
736 tb_size = DEFAULT_CODE_GEN_BUFFER_SIZE;
737 } else {
738 tb_size = QEMU_ALIGN_DOWN(phys_mem / 8, page_size);
739 tb_size = MIN(DEFAULT_CODE_GEN_BUFFER_SIZE, tb_size);
742 if (tb_size < MIN_CODE_GEN_BUFFER_SIZE) {
743 tb_size = MIN_CODE_GEN_BUFFER_SIZE;
745 if (tb_size > MAX_CODE_GEN_BUFFER_SIZE) {
746 tb_size = MAX_CODE_GEN_BUFFER_SIZE;
749 have_prot = alloc_code_gen_buffer(tb_size, splitwx, &error_fatal);
750 assert(have_prot >= 0);
752 /* Request large pages for the buffer and the splitwx. */
753 qemu_madvise(region.start_aligned, region.total_size, QEMU_MADV_HUGEPAGE);
754 if (tcg_splitwx_diff) {
755 qemu_madvise(region.start_aligned + tcg_splitwx_diff,
756 region.total_size, QEMU_MADV_HUGEPAGE);
760 * Make region_size a multiple of page_size, using aligned as the start.
761 * As a result of this we might end up with a few extra pages at the end of
762 * the buffer; we will assign those to the last region.
764 region.n = tcg_n_regions(tb_size, max_cpus);
765 region_size = tb_size / region.n;
766 region_size = QEMU_ALIGN_DOWN(region_size, page_size);
768 /* A region must have at least 2 pages; one code, one guard */
769 g_assert(region_size >= 2 * page_size);
770 region.stride = region_size;
772 /* Reserve space for guard pages. */
773 region.size = region_size - page_size;
774 region.total_size -= page_size;
777 * The first region will be smaller than the others, via the prologue,
778 * which has yet to be allocated. For now, the first region begins at
779 * the page boundary.
781 region.after_prologue = region.start_aligned;
783 /* init the region struct */
784 qemu_mutex_init(&region.lock);
787 * Set guard pages in the rw buffer, as that's the one into which
788 * buffer overruns could occur. Do not set guard pages in the rx
789 * buffer -- let that one use hugepages throughout.
790 * Work with the page protections set up with the initial mapping.
792 need_prot = PAGE_READ | PAGE_WRITE;
793 #ifndef CONFIG_TCG_INTERPRETER
794 if (tcg_splitwx_diff == 0) {
795 need_prot |= PAGE_EXEC;
797 #endif
798 for (size_t i = 0, n = region.n; i < n; i++) {
799 void *start, *end;
801 tcg_region_bounds(i, &start, &end);
802 if (have_prot != need_prot) {
803 int rc;
805 if (need_prot == (PAGE_READ | PAGE_WRITE | PAGE_EXEC)) {
806 rc = qemu_mprotect_rwx(start, end - start);
807 } else if (need_prot == (PAGE_READ | PAGE_WRITE)) {
808 rc = qemu_mprotect_rw(start, end - start);
809 } else {
810 g_assert_not_reached();
812 if (rc) {
813 error_setg_errno(&error_fatal, errno,
814 "mprotect of jit buffer");
817 if (have_prot != 0) {
818 /* Guard pages are nice for bug detection but are not essential. */
819 (void)qemu_mprotect_none(end, page_size);
823 tcg_region_trees_init();
826 * Leave the initial context initialized to the first region.
827 * This will be the context into which we generate the prologue.
828 * It is also the only context for CONFIG_USER_ONLY.
830 tcg_region_initial_alloc__locked(&tcg_init_ctx);
833 void tcg_region_prologue_set(TCGContext *s)
835 /* Deduct the prologue from the first region. */
836 g_assert(region.start_aligned == s->code_gen_buffer);
837 region.after_prologue = s->code_ptr;
839 /* Recompute boundaries of the first region. */
840 tcg_region_assign(s, 0);
842 /* Register the balance of the buffer with gdb. */
843 tcg_register_jit(tcg_splitwx_to_rx(region.after_prologue),
844 region.start_aligned + region.total_size -
845 region.after_prologue);
849 * Returns the size (in bytes) of all translated code (i.e. from all regions)
850 * currently in the cache.
851 * See also: tcg_code_capacity()
852 * Do not confuse with tcg_current_code_size(); that one applies to a single
853 * TCG context.
855 size_t tcg_code_size(void)
857 unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs);
858 unsigned int i;
859 size_t total;
861 qemu_mutex_lock(&region.lock);
862 total = region.agg_size_full;
863 for (i = 0; i < n_ctxs; i++) {
864 const TCGContext *s = qatomic_read(&tcg_ctxs[i]);
865 size_t size;
867 size = qatomic_read(&s->code_gen_ptr) - s->code_gen_buffer;
868 g_assert(size <= s->code_gen_buffer_size);
869 total += size;
871 qemu_mutex_unlock(&region.lock);
872 return total;
876 * Returns the code capacity (in bytes) of the entire cache, i.e. including all
877 * regions.
878 * See also: tcg_code_size()
880 size_t tcg_code_capacity(void)
882 size_t guard_size, capacity;
884 /* no need for synchronization; these variables are set at init time */
885 guard_size = region.stride - region.size;
886 capacity = region.total_size;
887 capacity -= (region.n - 1) * guard_size;
888 capacity -= region.n * TCG_HIGHWATER;
890 return capacity;