virtio: combine write of an entry into used ring
[qemu.git] / ui / sdl2.c
blobc0a76d7744e7fbb8d71c83758c48ac77c6d64586
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu-common.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 #include "sysemu/sysemu.h"
32 static int sdl2_num_outputs;
33 static struct sdl2_console *sdl2_console;
35 static SDL_Surface *guest_sprite_surface;
36 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
38 static int gui_saved_grab;
39 static int gui_fullscreen;
40 static int gui_noframe;
41 static int gui_key_modifier_pressed;
42 static int gui_keysym;
43 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
44 static SDL_Cursor *sdl_cursor_normal;
45 static SDL_Cursor *sdl_cursor_hidden;
46 static int absolute_enabled;
47 static int guest_cursor;
48 static int guest_x, guest_y;
49 static SDL_Cursor *guest_sprite;
50 static Notifier mouse_mode_notifier;
52 #define SDL2_REFRESH_INTERVAL_BUSY 10
53 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
54 / SDL2_REFRESH_INTERVAL_BUSY + 1)
56 static void sdl_update_caption(struct sdl2_console *scon);
58 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
60 int i;
61 for (i = 0; i < sdl2_num_outputs; i++) {
62 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
63 return &sdl2_console[i];
66 return NULL;
69 void sdl2_window_create(struct sdl2_console *scon)
71 int flags = 0;
73 if (!scon->surface) {
74 return;
76 assert(!scon->real_window);
78 if (gui_fullscreen) {
79 flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
80 } else {
81 flags |= SDL_WINDOW_RESIZABLE;
83 if (scon->hidden) {
84 flags |= SDL_WINDOW_HIDDEN;
87 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
88 SDL_WINDOWPOS_UNDEFINED,
89 surface_width(scon->surface),
90 surface_height(scon->surface),
91 flags);
92 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
93 if (scon->opengl) {
94 scon->winctx = SDL_GL_GetCurrentContext();
96 sdl_update_caption(scon);
99 void sdl2_window_destroy(struct sdl2_console *scon)
101 if (!scon->real_window) {
102 return;
105 SDL_DestroyRenderer(scon->real_renderer);
106 scon->real_renderer = NULL;
107 SDL_DestroyWindow(scon->real_window);
108 scon->real_window = NULL;
111 void sdl2_window_resize(struct sdl2_console *scon)
113 if (!scon->real_window) {
114 return;
117 SDL_SetWindowSize(scon->real_window,
118 surface_width(scon->surface),
119 surface_height(scon->surface));
122 static void sdl2_redraw(struct sdl2_console *scon)
124 if (scon->opengl) {
125 #ifdef CONFIG_OPENGL
126 sdl2_gl_redraw(scon);
127 #endif
128 } else {
129 sdl2_2d_redraw(scon);
133 static void sdl_update_caption(struct sdl2_console *scon)
135 char win_title[1024];
136 char icon_title[1024];
137 const char *status = "";
139 if (!runstate_is_running()) {
140 status = " [Stopped]";
141 } else if (gui_grab) {
142 if (alt_grab) {
143 status = " - Press Ctrl-Alt-Shift to exit grab";
144 } else if (ctrl_grab) {
145 status = " - Press Right-Ctrl to exit grab";
146 } else {
147 status = " - Press Ctrl-Alt to exit grab";
151 if (qemu_name) {
152 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
153 scon->idx, status);
154 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
155 } else {
156 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
157 snprintf(icon_title, sizeof(icon_title), "QEMU");
160 if (scon->real_window) {
161 SDL_SetWindowTitle(scon->real_window, win_title);
165 static void sdl_hide_cursor(void)
167 if (!cursor_hide) {
168 return;
171 if (qemu_input_is_absolute()) {
172 SDL_ShowCursor(1);
173 SDL_SetCursor(sdl_cursor_hidden);
174 } else {
175 SDL_SetRelativeMouseMode(SDL_TRUE);
179 static void sdl_show_cursor(void)
181 if (!cursor_hide) {
182 return;
185 if (!qemu_input_is_absolute()) {
186 SDL_SetRelativeMouseMode(SDL_FALSE);
187 SDL_ShowCursor(1);
188 if (guest_cursor &&
189 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
190 SDL_SetCursor(guest_sprite);
191 } else {
192 SDL_SetCursor(sdl_cursor_normal);
197 static void sdl_grab_start(struct sdl2_console *scon)
199 QemuConsole *con = scon ? scon->dcl.con : NULL;
201 if (!con || !qemu_console_is_graphic(con)) {
202 return;
205 * If the application is not active, do not try to enter grab state. This
206 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
207 * application (SDL bug).
209 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
210 return;
212 if (guest_cursor) {
213 SDL_SetCursor(guest_sprite);
214 if (!qemu_input_is_absolute() && !absolute_enabled) {
215 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
217 } else {
218 sdl_hide_cursor();
220 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
221 gui_grab = 1;
222 sdl_update_caption(scon);
225 static void sdl_grab_end(struct sdl2_console *scon)
227 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
228 gui_grab = 0;
229 sdl_show_cursor();
230 sdl_update_caption(scon);
233 static void absolute_mouse_grab(struct sdl2_console *scon)
235 int mouse_x, mouse_y;
236 int scr_w, scr_h;
237 SDL_GetMouseState(&mouse_x, &mouse_y);
238 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
239 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
240 mouse_y > 0 && mouse_y < scr_h - 1) {
241 sdl_grab_start(scon);
245 static void sdl_mouse_mode_change(Notifier *notify, void *data)
247 if (qemu_input_is_absolute()) {
248 if (!absolute_enabled) {
249 absolute_enabled = 1;
250 absolute_mouse_grab(&sdl2_console[0]);
252 } else if (absolute_enabled) {
253 if (!gui_fullscreen) {
254 sdl_grab_end(&sdl2_console[0]);
256 absolute_enabled = 0;
260 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
261 int x, int y, int state)
263 static uint32_t bmap[INPUT_BUTTON__MAX] = {
264 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
265 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
266 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
268 static uint32_t prev_state;
270 if (prev_state != state) {
271 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
272 prev_state = state;
275 if (qemu_input_is_absolute()) {
276 int scr_w, scr_h;
277 int max_w = 0, max_h = 0;
278 int off_x = 0, off_y = 0;
279 int cur_off_x = 0, cur_off_y = 0;
280 int i;
282 for (i = 0; i < sdl2_num_outputs; i++) {
283 struct sdl2_console *thiscon = &sdl2_console[i];
284 if (thiscon->real_window && thiscon->surface) {
285 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
286 cur_off_x = thiscon->x;
287 cur_off_y = thiscon->y;
288 if (scr_w + cur_off_x > max_w) {
289 max_w = scr_w + cur_off_x;
291 if (scr_h + cur_off_y > max_h) {
292 max_h = scr_h + cur_off_y;
294 if (i == scon->idx) {
295 off_x = cur_off_x;
296 off_y = cur_off_y;
300 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
301 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
302 } else {
303 if (guest_cursor) {
304 x -= guest_x;
305 y -= guest_y;
306 guest_x += x;
307 guest_y += y;
308 dx = x;
309 dy = y;
311 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
312 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
314 qemu_input_event_sync();
317 static void toggle_full_screen(struct sdl2_console *scon)
319 gui_fullscreen = !gui_fullscreen;
320 if (gui_fullscreen) {
321 SDL_SetWindowFullscreen(scon->real_window,
322 SDL_WINDOW_FULLSCREEN_DESKTOP);
323 gui_saved_grab = gui_grab;
324 sdl_grab_start(scon);
325 } else {
326 if (!gui_saved_grab) {
327 sdl_grab_end(scon);
329 SDL_SetWindowFullscreen(scon->real_window, 0);
331 sdl2_redraw(scon);
334 static void handle_keydown(SDL_Event *ev)
336 int mod_state, win;
337 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
339 if (alt_grab) {
340 mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
341 (gui_grab_code | KMOD_LSHIFT);
342 } else if (ctrl_grab) {
343 mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
344 } else {
345 mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
347 gui_key_modifier_pressed = mod_state;
349 if (gui_key_modifier_pressed) {
350 switch (ev->key.keysym.scancode) {
351 case SDL_SCANCODE_2:
352 case SDL_SCANCODE_3:
353 case SDL_SCANCODE_4:
354 case SDL_SCANCODE_5:
355 case SDL_SCANCODE_6:
356 case SDL_SCANCODE_7:
357 case SDL_SCANCODE_8:
358 case SDL_SCANCODE_9:
359 win = ev->key.keysym.scancode - SDL_SCANCODE_1;
360 if (win < sdl2_num_outputs) {
361 sdl2_console[win].hidden = !sdl2_console[win].hidden;
362 if (sdl2_console[win].real_window) {
363 if (sdl2_console[win].hidden) {
364 SDL_HideWindow(sdl2_console[win].real_window);
365 } else {
366 SDL_ShowWindow(sdl2_console[win].real_window);
369 gui_keysym = 1;
371 break;
372 case SDL_SCANCODE_F:
373 toggle_full_screen(scon);
374 gui_keysym = 1;
375 break;
376 case SDL_SCANCODE_U:
377 sdl2_window_destroy(scon);
378 sdl2_window_create(scon);
379 if (!scon->opengl) {
380 /* re-create scon->texture */
381 sdl2_2d_switch(&scon->dcl, scon->surface);
383 gui_keysym = 1;
384 break;
385 #if 0
386 case SDL_SCANCODE_KP_PLUS:
387 case SDL_SCANCODE_KP_MINUS:
388 if (!gui_fullscreen) {
389 int scr_w, scr_h;
390 int width, height;
391 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
393 width = MAX(scr_w + (ev->key.keysym.scancode ==
394 SDL_SCANCODE_KP_PLUS ? 50 : -50),
395 160);
396 height = (surface_height(scon->surface) * width) /
397 surface_width(scon->surface);
398 fprintf(stderr, "%s: scale to %dx%d\n",
399 __func__, width, height);
400 sdl_scale(scon, width, height);
401 sdl2_redraw(scon);
402 gui_keysym = 1;
404 #endif
405 default:
406 break;
409 if (!gui_keysym) {
410 sdl2_process_key(scon, &ev->key);
414 static void handle_keyup(SDL_Event *ev)
416 int mod_state;
417 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
419 if (!alt_grab) {
420 mod_state = (ev->key.keysym.mod & gui_grab_code);
421 } else {
422 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
424 if (!mod_state && gui_key_modifier_pressed) {
425 gui_key_modifier_pressed = 0;
426 if (gui_keysym == 0) {
427 /* exit/enter grab if pressing Ctrl-Alt */
428 if (!gui_grab) {
429 sdl_grab_start(scon);
430 } else if (!gui_fullscreen) {
431 sdl_grab_end(scon);
433 /* SDL does not send back all the modifiers key, so we must
434 * correct it. */
435 sdl2_reset_keys(scon);
436 return;
438 gui_keysym = 0;
440 if (!gui_keysym) {
441 sdl2_process_key(scon, &ev->key);
445 static void handle_textinput(SDL_Event *ev)
447 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
448 QemuConsole *con = scon ? scon->dcl.con : NULL;
450 if (qemu_console_is_graphic(con)) {
451 return;
453 kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
456 static void handle_mousemotion(SDL_Event *ev)
458 int max_x, max_y;
459 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
461 if (qemu_input_is_absolute() || absolute_enabled) {
462 int scr_w, scr_h;
463 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
464 max_x = scr_w - 1;
465 max_y = scr_h - 1;
466 if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
467 ev->motion.x == max_x || ev->motion.y == max_y)) {
468 sdl_grab_end(scon);
470 if (!gui_grab &&
471 (ev->motion.x > 0 && ev->motion.x < max_x &&
472 ev->motion.y > 0 && ev->motion.y < max_y)) {
473 sdl_grab_start(scon);
476 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
477 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
478 ev->motion.x, ev->motion.y, ev->motion.state);
482 static void handle_mousebutton(SDL_Event *ev)
484 int buttonstate = SDL_GetMouseState(NULL, NULL);
485 SDL_MouseButtonEvent *bev;
486 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
488 bev = &ev->button;
489 if (!gui_grab && !qemu_input_is_absolute()) {
490 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
491 /* start grabbing all events */
492 sdl_grab_start(scon);
494 } else {
495 if (ev->type == SDL_MOUSEBUTTONDOWN) {
496 buttonstate |= SDL_BUTTON(bev->button);
497 } else {
498 buttonstate &= ~SDL_BUTTON(bev->button);
500 sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
504 static void handle_mousewheel(SDL_Event *ev)
506 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
507 SDL_MouseWheelEvent *wev = &ev->wheel;
508 InputButton btn;
510 if (wev->y > 0) {
511 btn = INPUT_BUTTON_WHEELUP;
512 } else if (wev->y < 0) {
513 btn = INPUT_BUTTON_WHEELDOWN;
514 } else {
515 return;
518 qemu_input_queue_btn(scon->dcl.con, btn, true);
519 qemu_input_event_sync();
520 qemu_input_queue_btn(scon->dcl.con, btn, false);
521 qemu_input_event_sync();
524 static void handle_windowevent(SDL_Event *ev)
526 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
528 if (!scon) {
529 return;
532 switch (ev->window.event) {
533 case SDL_WINDOWEVENT_RESIZED:
535 QemuUIInfo info;
536 memset(&info, 0, sizeof(info));
537 info.width = ev->window.data1;
538 info.height = ev->window.data2;
539 dpy_set_ui_info(scon->dcl.con, &info);
541 sdl2_redraw(scon);
542 break;
543 case SDL_WINDOWEVENT_EXPOSED:
544 sdl2_redraw(scon);
545 break;
546 case SDL_WINDOWEVENT_FOCUS_GAINED:
547 case SDL_WINDOWEVENT_ENTER:
548 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
549 absolute_mouse_grab(scon);
551 break;
552 case SDL_WINDOWEVENT_FOCUS_LOST:
553 if (gui_grab && !gui_fullscreen) {
554 sdl_grab_end(scon);
556 break;
557 case SDL_WINDOWEVENT_RESTORED:
558 update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
559 break;
560 case SDL_WINDOWEVENT_MINIMIZED:
561 update_displaychangelistener(&scon->dcl, 500);
562 break;
563 case SDL_WINDOWEVENT_CLOSE:
564 if (!no_quit) {
565 no_shutdown = 0;
566 qemu_system_shutdown_request();
568 break;
569 case SDL_WINDOWEVENT_SHOWN:
570 if (scon->hidden) {
571 SDL_HideWindow(scon->real_window);
573 break;
574 case SDL_WINDOWEVENT_HIDDEN:
575 if (!scon->hidden) {
576 SDL_ShowWindow(scon->real_window);
578 break;
582 void sdl2_poll_events(struct sdl2_console *scon)
584 SDL_Event ev1, *ev = &ev1;
585 int idle = 1;
587 if (scon->last_vm_running != runstate_is_running()) {
588 scon->last_vm_running = runstate_is_running();
589 sdl_update_caption(scon);
592 while (SDL_PollEvent(ev)) {
593 switch (ev->type) {
594 case SDL_KEYDOWN:
595 idle = 0;
596 handle_keydown(ev);
597 break;
598 case SDL_KEYUP:
599 idle = 0;
600 handle_keyup(ev);
601 break;
602 case SDL_TEXTINPUT:
603 idle = 0;
604 handle_textinput(ev);
605 break;
606 case SDL_QUIT:
607 if (!no_quit) {
608 no_shutdown = 0;
609 qemu_system_shutdown_request();
611 break;
612 case SDL_MOUSEMOTION:
613 idle = 0;
614 handle_mousemotion(ev);
615 break;
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 idle = 0;
619 handle_mousebutton(ev);
620 break;
621 case SDL_MOUSEWHEEL:
622 idle = 0;
623 handle_mousewheel(ev);
624 break;
625 case SDL_WINDOWEVENT:
626 handle_windowevent(ev);
627 break;
628 default:
629 break;
633 if (idle) {
634 if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
635 scon->idle_counter++;
636 if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
637 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
640 } else {
641 scon->idle_counter = 0;
642 scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
646 static void sdl_mouse_warp(DisplayChangeListener *dcl,
647 int x, int y, int on)
649 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
650 if (on) {
651 if (!guest_cursor) {
652 sdl_show_cursor();
654 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
655 SDL_SetCursor(guest_sprite);
656 if (!qemu_input_is_absolute() && !absolute_enabled) {
657 SDL_WarpMouseInWindow(scon->real_window, x, y);
660 } else if (gui_grab) {
661 sdl_hide_cursor();
663 guest_cursor = on;
664 guest_x = x, guest_y = y;
667 static void sdl_mouse_define(DisplayChangeListener *dcl,
668 QEMUCursor *c)
671 if (guest_sprite) {
672 SDL_FreeCursor(guest_sprite);
675 if (guest_sprite_surface) {
676 SDL_FreeSurface(guest_sprite_surface);
679 guest_sprite_surface =
680 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
681 0xff0000, 0x00ff00, 0xff, 0xff000000);
683 if (!guest_sprite_surface) {
684 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
685 return;
687 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
688 c->hot_x, c->hot_y);
689 if (!guest_sprite) {
690 fprintf(stderr, "Failed to make color cursor from %p\n", c);
691 return;
693 if (guest_cursor &&
694 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
695 SDL_SetCursor(guest_sprite);
699 static void sdl_cleanup(void)
701 if (guest_sprite) {
702 SDL_FreeCursor(guest_sprite);
704 SDL_QuitSubSystem(SDL_INIT_VIDEO);
707 static const DisplayChangeListenerOps dcl_2d_ops = {
708 .dpy_name = "sdl2-2d",
709 .dpy_gfx_update = sdl2_2d_update,
710 .dpy_gfx_switch = sdl2_2d_switch,
711 .dpy_gfx_check_format = sdl2_2d_check_format,
712 .dpy_refresh = sdl2_2d_refresh,
713 .dpy_mouse_set = sdl_mouse_warp,
714 .dpy_cursor_define = sdl_mouse_define,
717 #ifdef CONFIG_OPENGL
718 static const DisplayChangeListenerOps dcl_gl_ops = {
719 .dpy_name = "sdl2-gl",
720 .dpy_gfx_update = sdl2_gl_update,
721 .dpy_gfx_switch = sdl2_gl_switch,
722 .dpy_gfx_check_format = console_gl_check_format,
723 .dpy_refresh = sdl2_gl_refresh,
724 .dpy_mouse_set = sdl_mouse_warp,
725 .dpy_cursor_define = sdl_mouse_define,
727 .dpy_gl_ctx_create = sdl2_gl_create_context,
728 .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
729 .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
730 .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
731 .dpy_gl_scanout = sdl2_gl_scanout,
732 .dpy_gl_update = sdl2_gl_scanout_flush,
734 #endif
736 void sdl_display_early_init(int opengl)
738 switch (opengl) {
739 case -1: /* default */
740 case 0: /* off */
741 break;
742 case 1: /* on */
743 #ifdef CONFIG_OPENGL
744 display_opengl = 1;
745 #endif
746 break;
747 default:
748 g_assert_not_reached();
749 break;
753 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
755 int flags;
756 uint8_t data = 0;
757 char *filename;
758 int i;
760 if (no_frame) {
761 gui_noframe = 1;
764 #ifdef __linux__
765 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
766 * accessible $DISPLAY to open X11 window. This is often the case
767 * when qemu is run using sudo. But in this case, and when actually
768 * run in X11 environment, SDL fights with X11 for the video card,
769 * making current display unavailable, often until reboot.
770 * So make x11 the default SDL video driver if this variable is unset.
771 * This is a bit hackish but saves us from bigger problem.
772 * Maybe it's a good idea to fix this in SDL instead.
774 setenv("SDL_VIDEODRIVER", "x11", 0);
775 #endif
777 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
778 if (SDL_Init(flags)) {
779 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
780 SDL_GetError());
781 exit(1);
783 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
785 for (i = 0;; i++) {
786 QemuConsole *con = qemu_console_lookup_by_index(i);
787 if (!con) {
788 break;
791 sdl2_num_outputs = i;
792 sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
793 for (i = 0; i < sdl2_num_outputs; i++) {
794 QemuConsole *con = qemu_console_lookup_by_index(i);
795 if (!qemu_console_is_graphic(con)) {
796 sdl2_console[i].hidden = true;
798 sdl2_console[i].idx = i;
799 #ifdef CONFIG_OPENGL
800 sdl2_console[i].opengl = display_opengl;
801 sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
802 #else
803 sdl2_console[i].opengl = 0;
804 sdl2_console[i].dcl.ops = &dcl_2d_ops;
805 #endif
806 sdl2_console[i].dcl.con = con;
807 register_displaychangelistener(&sdl2_console[i].dcl);
810 /* Load a 32x32x4 image. White pixels are transparent. */
811 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
812 if (filename) {
813 SDL_Surface *image = SDL_LoadBMP(filename);
814 if (image) {
815 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
816 SDL_SetColorKey(image, SDL_TRUE, colorkey);
817 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
819 g_free(filename);
822 if (full_screen) {
823 gui_fullscreen = 1;
824 sdl_grab_start(0);
827 mouse_mode_notifier.notify = sdl_mouse_mode_change;
828 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
830 gui_grab = 0;
832 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
833 sdl_cursor_normal = SDL_GetCursor();
835 atexit(sdl_cleanup);