6 GLuint
qemu_gl_init_texture_blit(GLint texture_blit_prog
);
7 void qemu_gl_run_texture_blit(GLint texture_blit_prog
,
8 GLint texture_blit_vao
);
10 GLuint
qemu_gl_create_compile_shader(GLenum type
, const GLchar
*src
);
11 GLuint
qemu_gl_create_link_program(GLuint vert
, GLuint frag
);
12 GLuint
qemu_gl_create_compile_link_program(const GLchar
*vert_src
,
13 const GLchar
*frag_src
);
15 #endif /* QEMU_SHADER_H */