qapi-schema: use generated marshaller for 'qmp_capabilities'
[qemu.git] / ui / sdl2-input.c
blob6e315ae8006e7c39e2bfb16de2bb6beadec2441c
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
33 #include "sdl2-keymap.h"
35 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
37 void sdl2_reset_keys(struct sdl2_console *scon)
39 QemuConsole *con = scon ? scon->dcl.con : NULL;
40 int i;
42 for (i = 0; i < SDL_NUM_SCANCODES; i++) {
43 if (modifiers_state[i]) {
44 int qcode = sdl2_scancode_to_qcode[i];
45 qemu_input_event_send_key_qcode(con, qcode, false);
46 modifiers_state[i] = 0;
51 void sdl2_process_key(struct sdl2_console *scon,
52 SDL_KeyboardEvent *ev)
54 int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
55 QemuConsole *con = scon ? scon->dcl.con : NULL;
57 if (!qemu_console_is_graphic(con)) {
58 if (ev->type == SDL_KEYDOWN) {
59 switch (ev->keysym.scancode) {
60 case SDL_SCANCODE_RETURN:
61 kbd_put_keysym_console(con, '\n');
62 break;
63 case SDL_SCANCODE_BACKSPACE:
64 kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
65 break;
66 default:
67 kbd_put_qcode_console(con, qcode);
68 break;
71 return;
74 switch (ev->keysym.scancode) {
75 #if 0
76 case SDL_SCANCODE_NUMLOCKCLEAR:
77 case SDL_SCANCODE_CAPSLOCK:
78 /* SDL does not send the key up event, so we generate it */
79 qemu_input_event_send_key_qcode(con, qcode, true);
80 qemu_input_event_send_key_qcode(con, qcode, false);
81 return;
82 #endif
83 case SDL_SCANCODE_LCTRL:
84 case SDL_SCANCODE_LSHIFT:
85 case SDL_SCANCODE_LALT:
86 case SDL_SCANCODE_LGUI:
87 case SDL_SCANCODE_RCTRL:
88 case SDL_SCANCODE_RSHIFT:
89 case SDL_SCANCODE_RALT:
90 case SDL_SCANCODE_RGUI:
91 if (ev->type == SDL_KEYUP) {
92 modifiers_state[ev->keysym.scancode] = 0;
93 } else {
94 modifiers_state[ev->keysym.scancode] = 1;
96 /* fall though */
97 default:
98 qemu_input_event_send_key_qcode(con, qcode,
99 ev->type == SDL_KEYDOWN);