Postcopy: Check for support when setting the capability
[qemu.git] / replay / replay-input.c
blob03e99d5aba5b42ce3a4d7a433bb472e5828968bd
1 /*
2 * replay-input.c
4 * Copyright (c) 2010-2015 Institute for System Programming
5 * of the Russian Academy of Sciences.
7 * This work is licensed under the terms of the GNU GPL, version 2 or later.
8 * See the COPYING file in the top-level directory.
12 #include "qemu/osdep.h"
13 #include "qapi/error.h"
14 #include "qemu-common.h"
15 #include "sysemu/replay.h"
16 #include "replay-internal.h"
17 #include "qemu/notify.h"
18 #include "ui/input.h"
19 #include "qapi/qmp-output-visitor.h"
20 #include "qapi/qmp-input-visitor.h"
21 #include "qapi-visit.h"
23 static InputEvent *qapi_clone_InputEvent(InputEvent *src)
25 QmpOutputVisitor *qov;
26 QmpInputVisitor *qiv;
27 Visitor *ov, *iv;
28 QObject *obj;
29 InputEvent *dst = NULL;
31 qov = qmp_output_visitor_new();
32 ov = qmp_output_get_visitor(qov);
33 visit_type_InputEvent(ov, NULL, &src, &error_abort);
34 obj = qmp_output_get_qobject(qov);
35 qmp_output_visitor_cleanup(qov);
36 if (!obj) {
37 return NULL;
40 qiv = qmp_input_visitor_new(obj, true);
41 iv = qmp_input_get_visitor(qiv);
42 visit_type_InputEvent(iv, NULL, &dst, &error_abort);
43 qmp_input_visitor_cleanup(qiv);
44 qobject_decref(obj);
46 return dst;
49 void replay_save_input_event(InputEvent *evt)
51 InputKeyEvent *key;
52 InputBtnEvent *btn;
53 InputMoveEvent *move;
54 replay_put_dword(evt->type);
56 switch (evt->type) {
57 case INPUT_EVENT_KIND_KEY:
58 key = evt->u.key.data;
59 replay_put_dword(key->key->type);
61 switch (key->key->type) {
62 case KEY_VALUE_KIND_NUMBER:
63 replay_put_qword(key->key->u.number.data);
64 replay_put_byte(key->down);
65 break;
66 case KEY_VALUE_KIND_QCODE:
67 replay_put_dword(key->key->u.qcode.data);
68 replay_put_byte(key->down);
69 break;
70 case KEY_VALUE_KIND__MAX:
71 /* keep gcc happy */
72 break;
74 break;
75 case INPUT_EVENT_KIND_BTN:
76 btn = evt->u.btn.data;
77 replay_put_dword(btn->button);
78 replay_put_byte(btn->down);
79 break;
80 case INPUT_EVENT_KIND_REL:
81 move = evt->u.rel.data;
82 replay_put_dword(move->axis);
83 replay_put_qword(move->value);
84 break;
85 case INPUT_EVENT_KIND_ABS:
86 move = evt->u.abs.data;
87 replay_put_dword(move->axis);
88 replay_put_qword(move->value);
89 break;
90 case INPUT_EVENT_KIND__MAX:
91 /* keep gcc happy */
92 break;
96 InputEvent *replay_read_input_event(void)
98 InputEvent evt;
99 KeyValue keyValue;
100 InputKeyEvent key;
101 key.key = &keyValue;
102 InputBtnEvent btn;
103 InputMoveEvent rel;
104 InputMoveEvent abs;
106 evt.type = replay_get_dword();
107 switch (evt.type) {
108 case INPUT_EVENT_KIND_KEY:
109 evt.u.key.data = &key;
110 evt.u.key.data->key->type = replay_get_dword();
112 switch (evt.u.key.data->key->type) {
113 case KEY_VALUE_KIND_NUMBER:
114 evt.u.key.data->key->u.number.data = replay_get_qword();
115 evt.u.key.data->down = replay_get_byte();
116 break;
117 case KEY_VALUE_KIND_QCODE:
118 evt.u.key.data->key->u.qcode.data = (QKeyCode)replay_get_dword();
119 evt.u.key.data->down = replay_get_byte();
120 break;
121 case KEY_VALUE_KIND__MAX:
122 /* keep gcc happy */
123 break;
125 break;
126 case INPUT_EVENT_KIND_BTN:
127 evt.u.btn.data = &btn;
128 evt.u.btn.data->button = (InputButton)replay_get_dword();
129 evt.u.btn.data->down = replay_get_byte();
130 break;
131 case INPUT_EVENT_KIND_REL:
132 evt.u.rel.data = &rel;
133 evt.u.rel.data->axis = (InputAxis)replay_get_dword();
134 evt.u.rel.data->value = replay_get_qword();
135 break;
136 case INPUT_EVENT_KIND_ABS:
137 evt.u.abs.data = &abs;
138 evt.u.abs.data->axis = (InputAxis)replay_get_dword();
139 evt.u.abs.data->value = replay_get_qword();
140 break;
141 case INPUT_EVENT_KIND__MAX:
142 /* keep gcc happy */
143 break;
146 return qapi_clone_InputEvent(&evt);
149 void replay_input_event(QemuConsole *src, InputEvent *evt)
151 if (replay_mode == REPLAY_MODE_PLAY) {
152 /* Nothing */
153 } else if (replay_mode == REPLAY_MODE_RECORD) {
154 replay_add_input_event(qapi_clone_InputEvent(evt));
155 } else {
156 qemu_input_event_send_impl(src, evt);
160 void replay_input_sync_event(void)
162 if (replay_mode == REPLAY_MODE_PLAY) {
163 /* Nothing */
164 } else if (replay_mode == REPLAY_MODE_RECORD) {
165 replay_add_input_sync_event();
166 } else {
167 qemu_input_event_sync_impl();