qom: Reimplement Interfaces
[qemu-kvm.git] / include / qemu / object.h
blobcc75feed661ab63954ce2e0f4dd6f072b5cd0608
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include <glib.h>
18 #include <stdint.h>
19 #include <stdbool.h>
20 #include "qemu-queue.h"
22 struct Visitor;
23 struct Error;
25 struct TypeImpl;
26 typedef struct TypeImpl *Type;
28 typedef struct ObjectClass ObjectClass;
29 typedef struct Object Object;
31 typedef struct TypeInfo TypeInfo;
33 typedef struct InterfaceClass InterfaceClass;
34 typedef struct InterfaceInfo InterfaceInfo;
36 #define TYPE_OBJECT "object"
38 /**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
45 * features:
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
51 * <example>
52 * <title>Creating a minimal type</title>
53 * <programlisting>
54 * #include "qdev.h"
56 * #define TYPE_MY_DEVICE "my-device"
58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
61 * typedef struct MyDevice
62 * {
63 * DeviceState parent;
65 * int reg0, reg1, reg2;
66 * } MyDevice;
68 * static TypeInfo my_device_info = {
69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
72 * };
74 * static void my_device_register_types(void)
75 * {
76 * type_register_static(&my_device_info);
77 * }
79 * type_init(my_device_register_types)
80 * </programlisting>
81 * </example>
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
98 * <example>
99 * <title>Typecasting macros</title>
100 * <programlisting>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 * </programlisting>
108 * </example>
110 * # Class Initialization #
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
127 * its virtual functions. Here is how the above example might be modified
128 * to introduce an overridden virtual function:
130 * <example>
131 * <title>Overriding a virtual function</title>
132 * <programlisting>
133 * #include "qdev.h"
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
141 * static TypeInfo my_device_info = {
142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
146 * };
147 * </programlisting>
148 * </example>
150 * Introducing new virtual functions requires a class to define its own
151 * struct and to add a .class_size member to the TypeInfo. Each function
152 * will also have a wrapper to call it easily:
154 * <example>
155 * <title>Defining an abstract class</title>
156 * <programlisting>
157 * #include "qdev.h"
159 * typedef struct MyDeviceClass
161 * DeviceClass parent;
163 * void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
166 * static TypeInfo my_device_info = {
167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
172 * };
174 * void my_device_frobnicate(MyDevice *obj)
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
178 * klass->frobnicate(obj);
180 * </programlisting>
181 * </example>
183 * # Interfaces #
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
193 * ObjectPropertyAccessor:
194 * @obj: the object that owns the property
195 * @v: the visitor that contains the property data
196 * @opaque: the object property opaque
197 * @name: the name of the property
198 * @errp: a pointer to an Error that is filled if getting/setting fails.
200 * Called when trying to get/set a property.
202 typedef void (ObjectPropertyAccessor)(Object *obj,
203 struct Visitor *v,
204 void *opaque,
205 const char *name,
206 struct Error **errp);
209 * ObjectPropertyRelease:
210 * @obj: the object that owns the property
211 * @name: the name of the property
212 * @opaque: the opaque registered with the property
214 * Called when a property is removed from a object.
216 typedef void (ObjectPropertyRelease)(Object *obj,
217 const char *name,
218 void *opaque);
220 typedef struct ObjectProperty
222 gchar *name;
223 gchar *type;
224 ObjectPropertyAccessor *get;
225 ObjectPropertyAccessor *set;
226 ObjectPropertyRelease *release;
227 void *opaque;
229 QTAILQ_ENTRY(ObjectProperty) node;
230 } ObjectProperty;
233 * ObjectClass:
235 * The base for all classes. The only thing that #ObjectClass contains is an
236 * integer type handle.
238 struct ObjectClass
240 /*< private >*/
241 Type type;
242 GSList *interfaces;
246 * Object:
248 * The base for all objects. The first member of this object is a pointer to
249 * a #ObjectClass. Since C guarantees that the first member of a structure
250 * always begins at byte 0 of that structure, as long as any sub-object places
251 * its parent as the first member, we can cast directly to a #Object.
253 * As a result, #Object contains a reference to the objects type as its
254 * first member. This allows identification of the real type of the object at
255 * run time.
257 * #Object also contains a list of #Interfaces that this object
258 * implements.
260 struct Object
262 /*< private >*/
263 ObjectClass *class;
264 QTAILQ_HEAD(, ObjectProperty) properties;
265 uint32_t ref;
266 Object *parent;
270 * TypeInfo:
271 * @name: The name of the type.
272 * @parent: The name of the parent type.
273 * @instance_size: The size of the object (derivative of #Object). If
274 * @instance_size is 0, then the size of the object will be the size of the
275 * parent object.
276 * @instance_init: This function is called to initialize an object. The parent
277 * class will have already been initialized so the type is only responsible
278 * for initializing its own members.
279 * @instance_finalize: This function is called during object destruction. This
280 * is called before the parent @instance_finalize function has been called.
281 * An object should only free the members that are unique to its type in this
282 * function.
283 * @abstract: If this field is true, then the class is considered abstract and
284 * cannot be directly instantiated.
285 * @class_size: The size of the class object (derivative of #ObjectClass)
286 * for this object. If @class_size is 0, then the size of the class will be
287 * assumed to be the size of the parent class. This allows a type to avoid
288 * implementing an explicit class type if they are not adding additional
289 * virtual functions.
290 * @class_init: This function is called after all parent class initialization
291 * has occurred to allow a class to set its default virtual method pointers.
292 * This is also the function to use to override virtual methods from a parent
293 * class.
294 * @class_base_init: This function is called for all base classes after all
295 * parent class initialization has occurred, but before the class itself
296 * is initialized. This is the function to use to undo the effects of
297 * memcpy from the parent class to the descendents.
298 * @class_finalize: This function is called during class destruction and is
299 * meant to release and dynamic parameters allocated by @class_init.
300 * @class_data: Data to pass to the @class_init, @class_base_init and
301 * @class_finalize functions. This can be useful when building dynamic
302 * classes.
303 * @interfaces: The list of interfaces associated with this type. This
304 * should point to a static array that's terminated with a zero filled
305 * element.
307 struct TypeInfo
309 const char *name;
310 const char *parent;
312 size_t instance_size;
313 void (*instance_init)(Object *obj);
314 void (*instance_finalize)(Object *obj);
316 bool abstract;
317 size_t class_size;
319 void (*class_init)(ObjectClass *klass, void *data);
320 void (*class_base_init)(ObjectClass *klass, void *data);
321 void (*class_finalize)(ObjectClass *klass, void *data);
322 void *class_data;
324 InterfaceInfo *interfaces;
328 * OBJECT:
329 * @obj: A derivative of #Object
331 * Converts an object to a #Object. Since all objects are #Objects,
332 * this function will always succeed.
334 #define OBJECT(obj) \
335 ((Object *)(obj))
338 * OBJECT_CLASS:
339 * @class: A derivative of #ObjectClass.
341 * Converts a class to an #ObjectClass. Since all objects are #Objects,
342 * this function will always succeed.
344 #define OBJECT_CLASS(class) \
345 ((ObjectClass *)(class))
348 * OBJECT_CHECK:
349 * @type: The C type to use for the return value.
350 * @obj: A derivative of @type to cast.
351 * @name: The QOM typename of @type
353 * A type safe version of @object_dynamic_cast_assert. Typically each class
354 * will define a macro based on this type to perform type safe dynamic_casts to
355 * this object type.
357 * If an invalid object is passed to this function, a run time assert will be
358 * generated.
360 #define OBJECT_CHECK(type, obj, name) \
361 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name)))
364 * OBJECT_CLASS_CHECK:
365 * @class: The C type to use for the return value.
366 * @obj: A derivative of @type to cast.
367 * @name: the QOM typename of @class.
369 * A type safe version of @object_class_dynamic_cast_assert. This macro is
370 * typically wrapped by each type to perform type safe casts of a class to a
371 * specific class type.
373 #define OBJECT_CLASS_CHECK(class, obj, name) \
374 ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name)))
377 * OBJECT_GET_CLASS:
378 * @class: The C type to use for the return value.
379 * @obj: The object to obtain the class for.
380 * @name: The QOM typename of @obj.
382 * This function will return a specific class for a given object. Its generally
383 * used by each type to provide a type safe macro to get a specific class type
384 * from an object.
386 #define OBJECT_GET_CLASS(class, obj, name) \
387 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
390 * InterfaceInfo:
391 * @type: The name of the interface.
393 * The information associated with an interface.
395 struct InterfaceInfo {
396 const char *type;
400 * InterfaceClass:
401 * @parent_class: the base class
403 * The class for all interfaces. Subclasses of this class should only add
404 * virtual methods.
406 struct InterfaceClass
408 ObjectClass parent_class;
409 /*< private >*/
410 ObjectClass *concrete_class;
413 #define TYPE_INTERFACE "interface"
416 * INTERFACE_CLASS:
417 * @klass: class to cast from
418 * Returns: An #InterfaceClass or raise an error if cast is invalid
420 #define INTERFACE_CLASS(klass) \
421 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
424 * INTERFACE_CHECK:
425 * @interface: the type to return
426 * @obj: the object to convert to an interface
427 * @name: the interface type name
429 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
431 #define INTERFACE_CHECK(interface, obj, name) \
432 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name)))
435 * object_new:
436 * @typename: The name of the type of the object to instantiate.
438 * This function will initialize a new object using heap allocated memory. This
439 * function should be paired with object_delete() to free the resources
440 * associated with the object.
442 * Returns: The newly allocated and instantiated object.
444 Object *object_new(const char *typename);
447 * object_new_with_type:
448 * @type: The type of the object to instantiate.
450 * This function will initialize a new object using heap allocated memory. This
451 * function should be paired with object_delete() to free the resources
452 * associated with the object.
454 * Returns: The newly allocated and instantiated object.
456 Object *object_new_with_type(Type type);
459 * object_delete:
460 * @obj: The object to free.
462 * Finalize an object and then free the memory associated with it. This should
463 * be paired with object_new() to free the resources associated with an object.
465 void object_delete(Object *obj);
468 * object_initialize_with_type:
469 * @obj: A pointer to the memory to be used for the object.
470 * @type: The type of the object to instantiate.
472 * This function will initialize an object. The memory for the object should
473 * have already been allocated.
475 void object_initialize_with_type(void *data, Type type);
478 * object_initialize:
479 * @obj: A pointer to the memory to be used for the object.
480 * @typename: The name of the type of the object to instantiate.
482 * This function will initialize an object. The memory for the object should
483 * have already been allocated.
485 void object_initialize(void *obj, const char *typename);
488 * object_finalize:
489 * @obj: The object to finalize.
491 * This function destroys and object without freeing the memory associated with
492 * it.
494 void object_finalize(void *obj);
497 * object_dynamic_cast:
498 * @obj: The object to cast.
499 * @typename: The @typename to cast to.
501 * This function will determine if @obj is-a @typename. @obj can refer to an
502 * object or an interface associated with an object.
504 * Returns: This function returns @obj on success or #NULL on failure.
506 Object *object_dynamic_cast(Object *obj, const char *typename);
509 * object_dynamic_cast_assert:
511 * See object_dynamic_cast() for a description of the parameters of this
512 * function. The only difference in behavior is that this function asserts
513 * instead of returning #NULL on failure.
515 Object *object_dynamic_cast_assert(Object *obj, const char *typename);
518 * object_get_class:
519 * @obj: A derivative of #Object
521 * Returns: The #ObjectClass of the type associated with @obj.
523 ObjectClass *object_get_class(Object *obj);
526 * object_get_typename:
527 * @obj: A derivative of #Object.
529 * Returns: The QOM typename of @obj.
531 const char *object_get_typename(Object *obj);
534 * type_register_static:
535 * @info: The #TypeInfo of the new type.
537 * @info and all of the strings it points to should exist for the life time
538 * that the type is registered.
540 * Returns: 0 on failure, the new #Type on success.
542 Type type_register_static(const TypeInfo *info);
545 * type_register:
546 * @info: The #TypeInfo of the new type
548 * Unlike type_register_static(), this call does not require @info or its
549 * string members to continue to exist after the call returns.
551 * Returns: 0 on failure, the new #Type on success.
553 Type type_register(const TypeInfo *info);
556 * object_class_dynamic_cast_assert:
557 * @klass: The #ObjectClass to attempt to cast.
558 * @typename: The QOM typename of the class to cast to.
560 * Returns: This function always returns @klass and asserts on failure.
562 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
563 const char *typename);
565 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
566 const char *typename);
569 * object_class_get_parent:
570 * @klass: The class to obtain the parent for.
572 * Returns: The parent for @klass or %NULL if none.
574 ObjectClass *object_class_get_parent(ObjectClass *klass);
577 * object_class_get_name:
578 * @klass: The class to obtain the QOM typename for.
580 * Returns: The QOM typename for @klass.
582 const char *object_class_get_name(ObjectClass *klass);
585 * object_class_by_name:
586 * @typename: The QOM typename to obtain the class for.
588 * Returns: The class for @typename or %NULL if not found.
590 ObjectClass *object_class_by_name(const char *typename);
592 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
593 const char *implements_type, bool include_abstract,
594 void *opaque);
597 * object_class_get_list:
598 * @implements_type: The type to filter for, including its derivatives.
599 * @include_abstract: Whether to include abstract classes.
601 * Returns: A singly-linked list of the classes in reverse hashtable order.
603 GSList *object_class_get_list(const char *implements_type,
604 bool include_abstract);
607 * object_ref:
608 * @obj: the object
610 * Increase the reference count of a object. A object cannot be freed as long
611 * as its reference count is greater than zero.
613 void object_ref(Object *obj);
616 * qdef_unref:
617 * @obj: the object
619 * Decrease the reference count of a object. A object cannot be freed as long
620 * as its reference count is greater than zero.
622 void object_unref(Object *obj);
625 * object_property_add:
626 * @obj: the object to add a property to
627 * @name: the name of the property. This can contain any character except for
628 * a forward slash. In general, you should use hyphens '-' instead of
629 * underscores '_' when naming properties.
630 * @type: the type name of the property. This namespace is pretty loosely
631 * defined. Sub namespaces are constructed by using a prefix and then
632 * to angle brackets. For instance, the type 'virtio-net-pci' in the
633 * 'link' namespace would be 'link<virtio-net-pci>'.
634 * @get: The getter to be called to read a property. If this is NULL, then
635 * the property cannot be read.
636 * @set: the setter to be called to write a property. If this is NULL,
637 * then the property cannot be written.
638 * @release: called when the property is removed from the object. This is
639 * meant to allow a property to free its opaque upon object
640 * destruction. This may be NULL.
641 * @opaque: an opaque pointer to pass to the callbacks for the property
642 * @errp: returns an error if this function fails
644 void object_property_add(Object *obj, const char *name, const char *type,
645 ObjectPropertyAccessor *get,
646 ObjectPropertyAccessor *set,
647 ObjectPropertyRelease *release,
648 void *opaque, struct Error **errp);
650 void object_property_del(Object *obj, const char *name, struct Error **errp);
653 * object_property_find:
654 * @obj: the object
655 * @name: the name of the property
656 * @errp: returns an error if this function fails
658 * Look up a property for an object and return its #ObjectProperty if found.
660 ObjectProperty *object_property_find(Object *obj, const char *name,
661 struct Error **errp);
663 void object_unparent(Object *obj);
666 * object_property_get:
667 * @obj: the object
668 * @v: the visitor that will receive the property value. This should be an
669 * Output visitor and the data will be written with @name as the name.
670 * @name: the name of the property
671 * @errp: returns an error if this function fails
673 * Reads a property from a object.
675 void object_property_get(Object *obj, struct Visitor *v, const char *name,
676 struct Error **errp);
679 * object_property_set_str:
680 * @value: the value to be written to the property
681 * @name: the name of the property
682 * @errp: returns an error if this function fails
684 * Writes a string value to a property.
686 void object_property_set_str(Object *obj, const char *value,
687 const char *name, struct Error **errp);
690 * object_property_get_str:
691 * @obj: the object
692 * @name: the name of the property
693 * @errp: returns an error if this function fails
695 * Returns: the value of the property, converted to a C string, or NULL if
696 * an error occurs (including when the property value is not a string).
697 * The caller should free the string.
699 char *object_property_get_str(Object *obj, const char *name,
700 struct Error **errp);
703 * object_property_set_link:
704 * @value: the value to be written to the property
705 * @name: the name of the property
706 * @errp: returns an error if this function fails
708 * Writes an object's canonical path to a property.
710 void object_property_set_link(Object *obj, Object *value,
711 const char *name, struct Error **errp);
714 * object_property_get_link:
715 * @obj: the object
716 * @name: the name of the property
717 * @errp: returns an error if this function fails
719 * Returns: the value of the property, resolved from a path to an Object,
720 * or NULL if an error occurs (including when the property value is not a
721 * string or not a valid object path).
723 Object *object_property_get_link(Object *obj, const char *name,
724 struct Error **errp);
727 * object_property_set_bool:
728 * @value: the value to be written to the property
729 * @name: the name of the property
730 * @errp: returns an error if this function fails
732 * Writes a bool value to a property.
734 void object_property_set_bool(Object *obj, bool value,
735 const char *name, struct Error **errp);
738 * object_property_get_bool:
739 * @obj: the object
740 * @name: the name of the property
741 * @errp: returns an error if this function fails
743 * Returns: the value of the property, converted to a boolean, or NULL if
744 * an error occurs (including when the property value is not a bool).
746 bool object_property_get_bool(Object *obj, const char *name,
747 struct Error **errp);
750 * object_property_set_int:
751 * @value: the value to be written to the property
752 * @name: the name of the property
753 * @errp: returns an error if this function fails
755 * Writes an integer value to a property.
757 void object_property_set_int(Object *obj, int64_t value,
758 const char *name, struct Error **errp);
761 * object_property_get_int:
762 * @obj: the object
763 * @name: the name of the property
764 * @errp: returns an error if this function fails
766 * Returns: the value of the property, converted to an integer, or NULL if
767 * an error occurs (including when the property value is not an integer).
769 int64_t object_property_get_int(Object *obj, const char *name,
770 struct Error **errp);
773 * object_property_set:
774 * @obj: the object
775 * @v: the visitor that will be used to write the property value. This should
776 * be an Input visitor and the data will be first read with @name as the
777 * name and then written as the property value.
778 * @name: the name of the property
779 * @errp: returns an error if this function fails
781 * Writes a property to a object.
783 void object_property_set(Object *obj, struct Visitor *v, const char *name,
784 struct Error **errp);
787 * object_property_parse:
788 * @obj: the object
789 * @string: the string that will be used to parse the property value.
790 * @name: the name of the property
791 * @errp: returns an error if this function fails
793 * Parses a string and writes the result into a property of an object.
795 void object_property_parse(Object *obj, const char *string,
796 const char *name, struct Error **errp);
799 * object_property_print:
800 * @obj: the object
801 * @name: the name of the property
802 * @errp: returns an error if this function fails
804 * Returns a string representation of the value of the property. The
805 * caller shall free the string.
807 char *object_property_print(Object *obj, const char *name,
808 struct Error **errp);
811 * object_property_get_type:
812 * @obj: the object
813 * @name: the name of the property
814 * @errp: returns an error if this function fails
816 * Returns: The type name of the property.
818 const char *object_property_get_type(Object *obj, const char *name,
819 struct Error **errp);
822 * object_get_root:
824 * Returns: the root object of the composition tree
826 Object *object_get_root(void);
829 * object_get_canonical_path:
831 * Returns: The canonical path for a object. This is the path within the
832 * composition tree starting from the root.
834 gchar *object_get_canonical_path(Object *obj);
837 * object_resolve_path:
838 * @path: the path to resolve
839 * @ambiguous: returns true if the path resolution failed because of an
840 * ambiguous match
842 * There are two types of supported paths--absolute paths and partial paths.
844 * Absolute paths are derived from the root object and can follow child<> or
845 * link<> properties. Since they can follow link<> properties, they can be
846 * arbitrarily long. Absolute paths look like absolute filenames and are
847 * prefixed with a leading slash.
849 * Partial paths look like relative filenames. They do not begin with a
850 * prefix. The matching rules for partial paths are subtle but designed to make
851 * specifying objects easy. At each level of the composition tree, the partial
852 * path is matched as an absolute path. The first match is not returned. At
853 * least two matches are searched for. A successful result is only returned if
854 * only one match is found. If more than one match is found, a flag is
855 * returned to indicate that the match was ambiguous.
857 * Returns: The matched object or NULL on path lookup failure.
859 Object *object_resolve_path(const char *path, bool *ambiguous);
862 * object_resolve_path_type:
863 * @path: the path to resolve
864 * @typename: the type to look for.
865 * @ambiguous: returns true if the path resolution failed because of an
866 * ambiguous match
868 * This is similar to object_resolve_path. However, when looking for a
869 * partial path only matches that implement the given type are considered.
870 * This restricts the search and avoids spuriously flagging matches as
871 * ambiguous.
873 * For both partial and absolute paths, the return value goes through
874 * a dynamic cast to @typename. This is important if either the link,
875 * or the typename itself are of interface types.
877 * Returns: The matched object or NULL on path lookup failure.
879 Object *object_resolve_path_type(const char *path, const char *typename,
880 bool *ambiguous);
883 * object_resolve_path_component:
884 * @parent: the object in which to resolve the path
885 * @part: the component to resolve.
887 * This is similar to object_resolve_path with an absolute path, but it
888 * only resolves one element (@part) and takes the others from @parent.
890 * Returns: The resolved object or NULL on path lookup failure.
892 Object *object_resolve_path_component(Object *parent, gchar *part);
895 * object_property_add_child:
896 * @obj: the object to add a property to
897 * @name: the name of the property
898 * @child: the child object
899 * @errp: if an error occurs, a pointer to an area to store the area
901 * Child properties form the composition tree. All objects need to be a child
902 * of another object. Objects can only be a child of one object.
904 * There is no way for a child to determine what its parent is. It is not
905 * a bidirectional relationship. This is by design.
907 * The value of a child property as a C string will be the child object's
908 * canonical path. It can be retrieved using object_property_get_str().
909 * The child object itself can be retrieved using object_property_get_link().
911 void object_property_add_child(Object *obj, const char *name,
912 Object *child, struct Error **errp);
915 * object_property_add_link:
916 * @obj: the object to add a property to
917 * @name: the name of the property
918 * @type: the qobj type of the link
919 * @child: a pointer to where the link object reference is stored
920 * @errp: if an error occurs, a pointer to an area to store the area
922 * Links establish relationships between objects. Links are unidirectional
923 * although two links can be combined to form a bidirectional relationship
924 * between objects.
926 * Links form the graph in the object model.
928 void object_property_add_link(Object *obj, const char *name,
929 const char *type, Object **child,
930 struct Error **errp);
933 * object_property_add_str:
934 * @obj: the object to add a property to
935 * @name: the name of the property
936 * @get: the getter or NULL if the property is write-only. This function must
937 * return a string to be freed by g_free().
938 * @set: the setter or NULL if the property is read-only
939 * @errp: if an error occurs, a pointer to an area to store the error
941 * Add a string property using getters/setters. This function will add a
942 * property of type 'string'.
944 void object_property_add_str(Object *obj, const char *name,
945 char *(*get)(Object *, struct Error **),
946 void (*set)(Object *, const char *, struct Error **),
947 struct Error **errp);
950 * object_child_foreach:
951 * @obj: the object whose children will be navigated
952 * @fn: the iterator function to be called
953 * @opaque: an opaque value that will be passed to the iterator
955 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
956 * non-zero.
958 * Returns: The last value returned by @fn, or 0 if there is no child.
960 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
961 void *opaque);
964 * container_get:
965 * @root: root of the #path, e.g., object_get_root()
966 * @path: path to the container
968 * Return a container object whose path is @path. Create more containers
969 * along the path if necessary.
971 * Returns: the container object.
973 Object *container_get(Object *root, const char *path);
976 #endif