Update to 6762
[qball-mpd.git] / src / playerData.c
blob380e4a148b8d515d9858c84315fb6d41f8e30354
1 /* the Music Player Daemon (MPD)
2 * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
3 * This project's homepage is: http://www.musicpd.org
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "playerData.h"
20 #include "conf.h"
21 #include "log.h"
23 #include <sys/types.h>
24 #include <sys/wait.h>
25 #include <sys/ipc.h>
26 #include <sys/shm.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <string.h>
31 int buffered_before_play;
32 int buffered_chunks;
34 #define DEFAULT_BUFFER_SIZE 2048
35 #define DEFAULT_BUFFER_BEFORE_PLAY 10
37 static PlayerData *playerData_pd;
39 void initPlayerData(void)
41 float perc = DEFAULT_BUFFER_BEFORE_PLAY;
42 char *test;
43 int shmid;
44 int crossfade = 0;
45 size_t bufferSize = DEFAULT_BUFFER_SIZE;
46 size_t allocationSize;
47 OutputBuffer *buffer;
48 ConfigParam *param;
49 size_t device_array_size = audio_device_count() * sizeof(mpd_sint8);
51 param = getConfigParam(CONF_AUDIO_BUFFER_SIZE);
53 if (param) {
54 bufferSize = strtol(param->value, &test, 10);
55 if (*test != '\0' || bufferSize <= 0) {
56 FATAL("buffer size \"%s\" is not a positive integer, "
57 "line %i\n", param->value, param->line);
61 bufferSize *= 1024;
63 buffered_chunks = bufferSize / CHUNK_SIZE;
65 if (buffered_chunks >= 1 << 15) {
66 FATAL("buffer size \"%li\" is too big\n", (long)bufferSize);
69 param = getConfigParam(CONF_BUFFER_BEFORE_PLAY);
71 if (param) {
72 perc = strtod(param->value, &test);
73 if (*test != '%' || perc < 0 || perc > 100) {
74 FATAL("buffered before play \"%s\" is not a positive "
75 "percentage and less than 100 percent, line %i"
76 "\n", param->value, param->line);
80 buffered_before_play = (perc / 100) * buffered_chunks;
81 if (buffered_before_play > buffered_chunks) {
82 buffered_before_play = buffered_chunks;
83 } else if (buffered_before_play < 0)
84 buffered_before_play = 0;
86 allocationSize = buffered_chunks * CHUNK_SIZE; /*actual buffer */
87 allocationSize += buffered_chunks * sizeof(float); /*for times */
88 allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for chunkSize */
89 allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for bitRate */
90 allocationSize += buffered_chunks * sizeof(mpd_sint8); /*for metaChunk */
91 allocationSize += sizeof(PlayerData); /*for playerData struct */
93 /* for audioDeviceStates[] */
94 allocationSize += device_array_size;
96 if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0)
97 FATAL("problems shmget'ing\n");
98 if (!(playerData_pd = shmat(shmid, NULL, 0)))
99 FATAL("problems shmat'ing\n");
100 if (shmctl(shmid, IPC_RMID, NULL) < 0)
101 FATAL("problems shmctl'ing\n");
103 playerData_pd->audioDeviceStates = (mpd_uint8 *)playerData_pd +
104 allocationSize - device_array_size;
105 buffer = &(playerData_pd->buffer);
107 memset(&buffer->convState, 0, sizeof(ConvState));
108 buffer->chunks = ((char *)playerData_pd) + sizeof(PlayerData);
109 buffer->chunkSize = (mpd_uint16 *) (((char *)buffer->chunks) +
110 buffered_chunks * CHUNK_SIZE);
111 buffer->bitRate = (mpd_uint16 *) (((char *)buffer->chunkSize) +
112 buffered_chunks * sizeof(mpd_sint16));
113 buffer->metaChunk = (mpd_sint8 *) (((char *)buffer->bitRate) +
114 buffered_chunks *
115 sizeof(mpd_sint16));
116 buffer->times =
117 (float *)(((char *)buffer->metaChunk) +
118 buffered_chunks * sizeof(mpd_sint8));
119 buffer->acceptMetadata = 0;
121 playerData_pd->playerControl.wait = 0;
122 playerData_pd->playerControl.stop = 0;
123 playerData_pd->playerControl.pause = 0;
124 playerData_pd->playerControl.play = 0;
125 playerData_pd->playerControl.error = PLAYER_ERROR_NOERROR;
126 playerData_pd->playerControl.lockQueue = 0;
127 playerData_pd->playerControl.unlockQueue = 0;
128 playerData_pd->playerControl.state = PLAYER_STATE_STOP;
129 playerData_pd->playerControl.queueState = PLAYER_QUEUE_BLANK;
130 playerData_pd->playerControl.queueLockState = PLAYER_QUEUE_UNLOCKED;
131 playerData_pd->playerControl.seek = 0;
132 playerData_pd->playerControl.closeAudio = 0;
133 memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN + 1);
134 memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN + 1);
135 memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN + 1);
136 playerData_pd->playerControl.crossFade = crossfade;
137 playerData_pd->playerControl.softwareVolume = 1000;
138 playerData_pd->playerControl.totalPlayTime = 0;
139 playerData_pd->playerControl.decode_pid = 0;
140 playerData_pd->playerControl.metadataState =
141 PLAYER_METADATA_STATE_WRITE;
143 playerData_pd->decoderControl.stop = 0;
144 playerData_pd->decoderControl.start = 0;
145 playerData_pd->decoderControl.state = DECODE_STATE_STOP;
146 playerData_pd->decoderControl.seek = 0;
147 playerData_pd->decoderControl.error = DECODE_ERROR_NOERROR;
148 memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN + 1);
151 PlayerData *getPlayerData(void)
153 return playerData_pd;
156 void freePlayerData(void)
158 /* We don't want to release this memory until we know our player and
159 * decoder have exited. Otherwise, their signal handlers will want to
160 * access playerData_pd and we need to keep it available for them */
161 waitpid(-1, NULL, 0);
162 shmdt(playerData_pd);