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1 #include "Python.h"
3 #ifdef WITH_PYMALLOC
5 /* An object allocator for Python.
7 Here is an introduction to the layers of the Python memory architecture,
8 showing where the object allocator is actually used (layer +2), It is
9 called for every object allocation and deallocation (PyObject_New/Del),
10 unless the object-specific allocators implement a proprietary allocation
11 scheme (ex.: ints use a simple free list). This is also the place where
12 the cyclic garbage collector operates selectively on container objects.
15 Object-specific allocators
16 _____ ______ ______ ________
17 [ int ] [ dict ] [ list ] ... [ string ] Python core |
18 +3 | <----- Object-specific memory -----> | <-- Non-object memory --> |
19 _______________________________ | |
20 [ Python's object allocator ] | |
21 +2 | ####### Object memory ####### | <------ Internal buffers ------> |
22 ______________________________________________________________ |
23 [ Python's raw memory allocator (PyMem_ API) ] |
24 +1 | <----- Python memory (under PyMem manager's control) ------> | |
25 __________________________________________________________________
26 [ Underlying general-purpose allocator (ex: C library malloc) ]
27 0 | <------ Virtual memory allocated for the python process -------> |
29 =========================================================================
30 _______________________________________________________________________
31 [ OS-specific Virtual Memory Manager (VMM) ]
32 -1 | <--- Kernel dynamic storage allocation & management (page-based) ---> |
33 __________________________________ __________________________________
34 [ ] [ ]
35 -2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> |
38 /*==========================================================================*/
40 /* A fast, special-purpose memory allocator for small blocks, to be used
41 on top of a general-purpose malloc -- heavily based on previous art. */
43 /* Vladimir Marangozov -- August 2000 */
46 * "Memory management is where the rubber meets the road -- if we do the wrong
47 * thing at any level, the results will not be good. And if we don't make the
48 * levels work well together, we are in serious trouble." (1)
50 * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles,
51 * "Dynamic Storage Allocation: A Survey and Critical Review",
52 * in Proc. 1995 Int'l. Workshop on Memory Management, September 1995.
55 /* #undef WITH_MEMORY_LIMITS */ /* disable mem limit checks */
57 /*==========================================================================*/
60 * Allocation strategy abstract:
62 * For small requests, the allocator sub-allocates <Big> blocks of memory.
63 * Requests greater than 256 bytes are routed to the system's allocator.
65 * Small requests are grouped in size classes spaced 8 bytes apart, due
66 * to the required valid alignment of the returned address. Requests of
67 * a particular size are serviced from memory pools of 4K (one VMM page).
68 * Pools are fragmented on demand and contain free lists of blocks of one
69 * particular size class. In other words, there is a fixed-size allocator
70 * for each size class. Free pools are shared by the different allocators
71 * thus minimizing the space reserved for a particular size class.
73 * This allocation strategy is a variant of what is known as "simple
74 * segregated storage based on array of free lists". The main drawback of
75 * simple segregated storage is that we might end up with lot of reserved
76 * memory for the different free lists, which degenerate in time. To avoid
77 * this, we partition each free list in pools and we share dynamically the
78 * reserved space between all free lists. This technique is quite efficient
79 * for memory intensive programs which allocate mainly small-sized blocks.
81 * For small requests we have the following table:
83 * Request in bytes Size of allocated block Size class idx
84 * ----------------------------------------------------------------
85 * 1-8 8 0
86 * 9-16 16 1
87 * 17-24 24 2
88 * 25-32 32 3
89 * 33-40 40 4
90 * 41-48 48 5
91 * 49-56 56 6
92 * 57-64 64 7
93 * 65-72 72 8
94 * ... ... ...
95 * 241-248 248 30
96 * 249-256 256 31
98 * 0, 257 and up: routed to the underlying allocator.
101 /*==========================================================================*/
104 * -- Main tunable settings section --
108 * Alignment of addresses returned to the user. 8-bytes alignment works
109 * on most current architectures (with 32-bit or 64-bit address busses).
110 * The alignment value is also used for grouping small requests in size
111 * classes spaced ALIGNMENT bytes apart.
113 * You shouldn't change this unless you know what you are doing.
115 #define ALIGNMENT 8 /* must be 2^N */
116 #define ALIGNMENT_SHIFT 3
117 #define ALIGNMENT_MASK (ALIGNMENT - 1)
119 /* Return the number of bytes in size class I, as a uint. */
120 #define INDEX2SIZE(I) (((uint)(I) + 1) << ALIGNMENT_SHIFT)
123 * Max size threshold below which malloc requests are considered to be
124 * small enough in order to use preallocated memory pools. You can tune
125 * this value according to your application behaviour and memory needs.
127 * The following invariants must hold:
128 * 1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 256
129 * 2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT
131 * Although not required, for better performance and space efficiency,
132 * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2.
134 #define SMALL_REQUEST_THRESHOLD 256
135 #define NB_SMALL_SIZE_CLASSES (SMALL_REQUEST_THRESHOLD / ALIGNMENT)
138 * The system's VMM page size can be obtained on most unices with a
139 * getpagesize() call or deduced from various header files. To make
140 * things simpler, we assume that it is 4K, which is OK for most systems.
141 * It is probably better if this is the native page size, but it doesn't
142 * have to be. In theory, if SYSTEM_PAGE_SIZE is larger than the native page
143 * size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation
144 * violation fault. 4K is apparently OK for all the platforms that python
145 * currently targets.
147 #define SYSTEM_PAGE_SIZE (4 * 1024)
148 #define SYSTEM_PAGE_SIZE_MASK (SYSTEM_PAGE_SIZE - 1)
151 * Maximum amount of memory managed by the allocator for small requests.
153 #ifdef WITH_MEMORY_LIMITS
154 #ifndef SMALL_MEMORY_LIMIT
155 #define SMALL_MEMORY_LIMIT (64 * 1024 * 1024) /* 64 MB -- more? */
156 #endif
157 #endif
160 * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned
161 * on a page boundary. This is a reserved virtual address space for the
162 * current process (obtained through a malloc call). In no way this means
163 * that the memory arenas will be used entirely. A malloc(<Big>) is usually
164 * an address range reservation for <Big> bytes, unless all pages within this
165 * space are referenced subsequently. So malloc'ing big blocks and not using
166 * them does not mean "wasting memory". It's an addressable range wastage...
168 * Therefore, allocating arenas with malloc is not optimal, because there is
169 * some address space wastage, but this is the most portable way to request
170 * memory from the system across various platforms.
172 #define ARENA_SIZE (256 << 10) /* 256KB */
174 #ifdef WITH_MEMORY_LIMITS
175 #define MAX_ARENAS (SMALL_MEMORY_LIMIT / ARENA_SIZE)
176 #endif
179 * Size of the pools used for small blocks. Should be a power of 2,
180 * between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k.
182 #define POOL_SIZE SYSTEM_PAGE_SIZE /* must be 2^N */
183 #define POOL_SIZE_MASK SYSTEM_PAGE_SIZE_MASK
186 * -- End of tunable settings section --
189 /*==========================================================================*/
192 * Locking
194 * To reduce lock contention, it would probably be better to refine the
195 * crude function locking with per size class locking. I'm not positive
196 * however, whether it's worth switching to such locking policy because
197 * of the performance penalty it might introduce.
199 * The following macros describe the simplest (should also be the fastest)
200 * lock object on a particular platform and the init/fini/lock/unlock
201 * operations on it. The locks defined here are not expected to be recursive
202 * because it is assumed that they will always be called in the order:
203 * INIT, [LOCK, UNLOCK]*, FINI.
207 * Python's threads are serialized, so object malloc locking is disabled.
209 #define SIMPLELOCK_DECL(lock) /* simple lock declaration */
210 #define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */
211 #define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */
212 #define SIMPLELOCK_LOCK(lock) /* acquire released lock */
213 #define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */
216 * Basic types
217 * I don't care if these are defined in <sys/types.h> or elsewhere. Axiom.
219 #undef uchar
220 #define uchar unsigned char /* assuming == 8 bits */
222 #undef uint
223 #define uint unsigned int /* assuming >= 16 bits */
225 #undef ulong
226 #define ulong unsigned long /* assuming >= 32 bits */
228 #undef uptr
229 #define uptr Py_uintptr_t
231 /* When you say memory, my mind reasons in terms of (pointers to) blocks */
232 typedef uchar block;
234 /* Pool for small blocks. */
235 struct pool_header {
236 union { block *_padding;
237 uint count; } ref; /* number of allocated blocks */
238 block *freeblock; /* pool's free list head */
239 struct pool_header *nextpool; /* next pool of this size class */
240 struct pool_header *prevpool; /* previous pool "" */
241 uint arenaindex; /* index into arenas of base adr */
242 uint szidx; /* block size class index */
243 uint nextoffset; /* bytes to virgin block */
244 uint maxnextoffset; /* largest valid nextoffset */
247 typedef struct pool_header *poolp;
249 /* Record keeping for arenas. */
250 struct arena_object {
251 /* The address of the arena, as returned by malloc. Note that 0
252 * will never be returned by a successful malloc, and is used
253 * here to mark an arena_object that doesn't correspond to an
254 * allocated arena.
256 uptr address;
258 /* Pool-aligned pointer to the next pool to be carved off. */
259 block* pool_address;
261 /* The number of available pools in the arena: free pools + never-
262 * allocated pools.
264 uint nfreepools;
266 /* The total number of pools in the arena, whether or not available. */
267 uint ntotalpools;
269 /* Singly-linked list of available pools. */
270 struct pool_header* freepools;
272 /* Whenever this arena_object is not associated with an allocated
273 * arena, the nextarena member is used to link all unassociated
274 * arena_objects in the singly-linked `unused_arena_objects` list.
275 * The prevarena member is unused in this case.
277 * When this arena_object is associated with an allocated arena
278 * with at least one available pool, both members are used in the
279 * doubly-linked `usable_arenas` list, which is maintained in
280 * increasing order of `nfreepools` values.
282 * Else this arena_object is associated with an allocated arena
283 * all of whose pools are in use. `nextarena` and `prevarena`
284 * are both meaningless in this case.
286 struct arena_object* nextarena;
287 struct arena_object* prevarena;
290 #undef ROUNDUP
291 #define ROUNDUP(x) (((x) + ALIGNMENT_MASK) & ~ALIGNMENT_MASK)
292 #define POOL_OVERHEAD ROUNDUP(sizeof(struct pool_header))
294 #define DUMMY_SIZE_IDX 0xffff /* size class of newly cached pools */
296 /* Round pointer P down to the closest pool-aligned address <= P, as a poolp */
297 #define POOL_ADDR(P) ((poolp)((uptr)(P) & ~(uptr)POOL_SIZE_MASK))
299 /* Return total number of blocks in pool of size index I, as a uint. */
300 #define NUMBLOCKS(I) ((uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I))
302 /*==========================================================================*/
305 * This malloc lock
307 SIMPLELOCK_DECL(_malloc_lock)
308 #define LOCK() SIMPLELOCK_LOCK(_malloc_lock)
309 #define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock)
310 #define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock)
311 #define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock)
314 * Pool table -- headed, circular, doubly-linked lists of partially used pools.
316 This is involved. For an index i, usedpools[i+i] is the header for a list of
317 all partially used pools holding small blocks with "size class idx" i. So
318 usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size
319 16, and so on: index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT.
321 Pools are carved off an arena's highwater mark (an arena_object's pool_address
322 member) as needed. Once carved off, a pool is in one of three states forever
323 after:
325 used == partially used, neither empty nor full
326 At least one block in the pool is currently allocated, and at least one
327 block in the pool is not currently allocated (note this implies a pool
328 has room for at least two blocks).
329 This is a pool's initial state, as a pool is created only when malloc
330 needs space.
331 The pool holds blocks of a fixed size, and is in the circular list headed
332 at usedpools[i] (see above). It's linked to the other used pools of the
333 same size class via the pool_header's nextpool and prevpool members.
334 If all but one block is currently allocated, a malloc can cause a
335 transition to the full state. If all but one block is not currently
336 allocated, a free can cause a transition to the empty state.
338 full == all the pool's blocks are currently allocated
339 On transition to full, a pool is unlinked from its usedpools[] list.
340 It's not linked to from anything then anymore, and its nextpool and
341 prevpool members are meaningless until it transitions back to used.
342 A free of a block in a full pool puts the pool back in the used state.
343 Then it's linked in at the front of the appropriate usedpools[] list, so
344 that the next allocation for its size class will reuse the freed block.
346 empty == all the pool's blocks are currently available for allocation
347 On transition to empty, a pool is unlinked from its usedpools[] list,
348 and linked to the front of its arena_object's singly-linked freepools list,
349 via its nextpool member. The prevpool member has no meaning in this case.
350 Empty pools have no inherent size class: the next time a malloc finds
351 an empty list in usedpools[], it takes the first pool off of freepools.
352 If the size class needed happens to be the same as the size class the pool
353 last had, some pool initialization can be skipped.
356 Block Management
358 Blocks within pools are again carved out as needed. pool->freeblock points to
359 the start of a singly-linked list of free blocks within the pool. When a
360 block is freed, it's inserted at the front of its pool's freeblock list. Note
361 that the available blocks in a pool are *not* linked all together when a pool
362 is initialized. Instead only "the first two" (lowest addresses) blocks are
363 set up, returning the first such block, and setting pool->freeblock to a
364 one-block list holding the second such block. This is consistent with that
365 pymalloc strives at all levels (arena, pool, and block) never to touch a piece
366 of memory until it's actually needed.
368 So long as a pool is in the used state, we're certain there *is* a block
369 available for allocating, and pool->freeblock is not NULL. If pool->freeblock
370 points to the end of the free list before we've carved the entire pool into
371 blocks, that means we simply haven't yet gotten to one of the higher-address
372 blocks. The offset from the pool_header to the start of "the next" virgin
373 block is stored in the pool_header nextoffset member, and the largest value
374 of nextoffset that makes sense is stored in the maxnextoffset member when a
375 pool is initialized. All the blocks in a pool have been passed out at least
376 once when and only when nextoffset > maxnextoffset.
379 Major obscurity: While the usedpools vector is declared to have poolp
380 entries, it doesn't really. It really contains two pointers per (conceptual)
381 poolp entry, the nextpool and prevpool members of a pool_header. The
382 excruciating initialization code below fools C so that
384 usedpool[i+i]
386 "acts like" a genuine poolp, but only so long as you only reference its
387 nextpool and prevpool members. The "- 2*sizeof(block *)" gibberish is
388 compensating for that a pool_header's nextpool and prevpool members
389 immediately follow a pool_header's first two members:
391 union { block *_padding;
392 uint count; } ref;
393 block *freeblock;
395 each of which consume sizeof(block *) bytes. So what usedpools[i+i] really
396 contains is a fudged-up pointer p such that *if* C believes it's a poolp
397 pointer, then p->nextpool and p->prevpool are both p (meaning that the headed
398 circular list is empty).
400 It's unclear why the usedpools setup is so convoluted. It could be to
401 minimize the amount of cache required to hold this heavily-referenced table
402 (which only *needs* the two interpool pointer members of a pool_header). OTOH,
403 referencing code has to remember to "double the index" and doing so isn't
404 free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying
405 on that C doesn't insert any padding anywhere in a pool_header at or before
406 the prevpool member.
407 **************************************************************************** */
409 #define PTA(x) ((poolp )((uchar *)&(usedpools[2*(x)]) - 2*sizeof(block *)))
410 #define PT(x) PTA(x), PTA(x)
412 static poolp usedpools[2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8] = {
413 PT(0), PT(1), PT(2), PT(3), PT(4), PT(5), PT(6), PT(7)
414 #if NB_SMALL_SIZE_CLASSES > 8
415 , PT(8), PT(9), PT(10), PT(11), PT(12), PT(13), PT(14), PT(15)
416 #if NB_SMALL_SIZE_CLASSES > 16
417 , PT(16), PT(17), PT(18), PT(19), PT(20), PT(21), PT(22), PT(23)
418 #if NB_SMALL_SIZE_CLASSES > 24
419 , PT(24), PT(25), PT(26), PT(27), PT(28), PT(29), PT(30), PT(31)
420 #if NB_SMALL_SIZE_CLASSES > 32
421 , PT(32), PT(33), PT(34), PT(35), PT(36), PT(37), PT(38), PT(39)
422 #if NB_SMALL_SIZE_CLASSES > 40
423 , PT(40), PT(41), PT(42), PT(43), PT(44), PT(45), PT(46), PT(47)
424 #if NB_SMALL_SIZE_CLASSES > 48
425 , PT(48), PT(49), PT(50), PT(51), PT(52), PT(53), PT(54), PT(55)
426 #if NB_SMALL_SIZE_CLASSES > 56
427 , PT(56), PT(57), PT(58), PT(59), PT(60), PT(61), PT(62), PT(63)
428 #endif /* NB_SMALL_SIZE_CLASSES > 56 */
429 #endif /* NB_SMALL_SIZE_CLASSES > 48 */
430 #endif /* NB_SMALL_SIZE_CLASSES > 40 */
431 #endif /* NB_SMALL_SIZE_CLASSES > 32 */
432 #endif /* NB_SMALL_SIZE_CLASSES > 24 */
433 #endif /* NB_SMALL_SIZE_CLASSES > 16 */
434 #endif /* NB_SMALL_SIZE_CLASSES > 8 */
437 /*==========================================================================
438 Arena management.
440 `arenas` is a vector of arena_objects. It contains maxarenas entries, some of
441 which may not be currently used (== they're arena_objects that aren't
442 currently associated with an allocated arena). Note that arenas proper are
443 separately malloc'ed.
445 Prior to Python 2.5, arenas were never free()'ed. Starting with Python 2.5,
446 we do try to free() arenas, and use some mild heuristic strategies to increase
447 the likelihood that arenas eventually can be freed.
449 unused_arena_objects
451 This is a singly-linked list of the arena_objects that are currently not
452 being used (no arena is associated with them). Objects are taken off the
453 head of the list in new_arena(), and are pushed on the head of the list in
454 PyObject_Free() when the arena is empty. Key invariant: an arena_object
455 is on this list if and only if its .address member is 0.
457 usable_arenas
459 This is a doubly-linked list of the arena_objects associated with arenas
460 that have pools available. These pools are either waiting to be reused,
461 or have not been used before. The list is sorted to have the most-
462 allocated arenas first (ascending order based on the nfreepools member).
463 This means that the next allocation will come from a heavily used arena,
464 which gives the nearly empty arenas a chance to be returned to the system.
465 In my unscientific tests this dramatically improved the number of arenas
466 that could be freed.
468 Note that an arena_object associated with an arena all of whose pools are
469 currently in use isn't on either list.
472 /* Array of objects used to track chunks of memory (arenas). */
473 static struct arena_object* arenas = NULL;
474 /* Number of slots currently allocated in the `arenas` vector. */
475 static uint maxarenas = 0;
477 /* The head of the singly-linked, NULL-terminated list of available
478 * arena_objects.
480 static struct arena_object* unused_arena_objects = NULL;
482 /* The head of the doubly-linked, NULL-terminated at each end, list of
483 * arena_objects associated with arenas that have pools available.
485 static struct arena_object* usable_arenas = NULL;
487 /* How many arena_objects do we initially allocate?
488 * 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4MB before growing the
489 * `arenas` vector.
491 #define INITIAL_ARENA_OBJECTS 16
493 /* Number of arenas allocated that haven't been free()'d. */
494 static size_t narenas_currently_allocated = 0;
496 #ifdef PYMALLOC_DEBUG
497 /* Total number of times malloc() called to allocate an arena. */
498 static size_t ntimes_arena_allocated = 0;
499 /* High water mark (max value ever seen) for narenas_currently_allocated. */
500 static size_t narenas_highwater = 0;
501 #endif
503 /* Allocate a new arena. If we run out of memory, return NULL. Else
504 * allocate a new arena, and return the address of an arena_object
505 * describing the new arena. It's expected that the caller will set
506 * `usable_arenas` to the return value.
508 static struct arena_object*
509 new_arena(void)
511 struct arena_object* arenaobj;
512 uint excess; /* number of bytes above pool alignment */
514 #ifdef PYMALLOC_DEBUG
515 if (Py_GETENV("PYTHONMALLOCSTATS"))
516 _PyObject_DebugMallocStats();
517 #endif
518 if (unused_arena_objects == NULL) {
519 uint i;
520 uint numarenas;
521 size_t nbytes;
523 /* Double the number of arena objects on each allocation.
524 * Note that it's possible for `numarenas` to overflow.
526 numarenas = maxarenas ? maxarenas << 1 : INITIAL_ARENA_OBJECTS;
527 if (numarenas <= maxarenas)
528 return NULL; /* overflow */
529 #if SIZEOF_SIZE_T <= SIZEOF_INT
530 if (numarenas > PY_SIZE_MAX / sizeof(*arenas))
531 return NULL; /* overflow */
532 #endif
533 nbytes = numarenas * sizeof(*arenas);
534 arenaobj = (struct arena_object *)realloc(arenas, nbytes);
535 if (arenaobj == NULL)
536 return NULL;
537 arenas = arenaobj;
539 /* We might need to fix pointers that were copied. However,
540 * new_arena only gets called when all the pages in the
541 * previous arenas are full. Thus, there are *no* pointers
542 * into the old array. Thus, we don't have to worry about
543 * invalid pointers. Just to be sure, some asserts:
545 assert(usable_arenas == NULL);
546 assert(unused_arena_objects == NULL);
548 /* Put the new arenas on the unused_arena_objects list. */
549 for (i = maxarenas; i < numarenas; ++i) {
550 arenas[i].address = 0; /* mark as unassociated */
551 arenas[i].nextarena = i < numarenas - 1 ?
552 &arenas[i+1] : NULL;
555 /* Update globals. */
556 unused_arena_objects = &arenas[maxarenas];
557 maxarenas = numarenas;
560 /* Take the next available arena object off the head of the list. */
561 assert(unused_arena_objects != NULL);
562 arenaobj = unused_arena_objects;
563 unused_arena_objects = arenaobj->nextarena;
564 assert(arenaobj->address == 0);
565 arenaobj->address = (uptr)malloc(ARENA_SIZE);
566 if (arenaobj->address == 0) {
567 /* The allocation failed: return NULL after putting the
568 * arenaobj back.
570 arenaobj->nextarena = unused_arena_objects;
571 unused_arena_objects = arenaobj;
572 return NULL;
575 ++narenas_currently_allocated;
576 #ifdef PYMALLOC_DEBUG
577 ++ntimes_arena_allocated;
578 if (narenas_currently_allocated > narenas_highwater)
579 narenas_highwater = narenas_currently_allocated;
580 #endif
581 arenaobj->freepools = NULL;
582 /* pool_address <- first pool-aligned address in the arena
583 nfreepools <- number of whole pools that fit after alignment */
584 arenaobj->pool_address = (block*)arenaobj->address;
585 arenaobj->nfreepools = ARENA_SIZE / POOL_SIZE;
586 assert(POOL_SIZE * arenaobj->nfreepools == ARENA_SIZE);
587 excess = (uint)(arenaobj->address & POOL_SIZE_MASK);
588 if (excess != 0) {
589 --arenaobj->nfreepools;
590 arenaobj->pool_address += POOL_SIZE - excess;
592 arenaobj->ntotalpools = arenaobj->nfreepools;
594 return arenaobj;
598 Py_ADDRESS_IN_RANGE(P, POOL)
600 Return true if and only if P is an address that was allocated by pymalloc.
601 POOL must be the pool address associated with P, i.e., POOL = POOL_ADDR(P)
602 (the caller is asked to compute this because the macro expands POOL more than
603 once, and for efficiency it's best for the caller to assign POOL_ADDR(P) to a
604 variable and pass the latter to the macro; because Py_ADDRESS_IN_RANGE is
605 called on every alloc/realloc/free, micro-efficiency is important here).
607 Tricky: Let B be the arena base address associated with the pool, B =
608 arenas[(POOL)->arenaindex].address. Then P belongs to the arena if and only if
610 B <= P < B + ARENA_SIZE
612 Subtracting B throughout, this is true iff
614 0 <= P-B < ARENA_SIZE
616 By using unsigned arithmetic, the "0 <=" half of the test can be skipped.
618 Obscure: A PyMem "free memory" function can call the pymalloc free or realloc
619 before the first arena has been allocated. `arenas` is still NULL in that
620 case. We're relying on that maxarenas is also 0 in that case, so that
621 (POOL)->arenaindex < maxarenas must be false, saving us from trying to index
622 into a NULL arenas.
624 Details: given P and POOL, the arena_object corresponding to P is AO =
625 arenas[(POOL)->arenaindex]. Suppose obmalloc controls P. Then (barring wild
626 stores, etc), POOL is the correct address of P's pool, AO.address is the
627 correct base address of the pool's arena, and P must be within ARENA_SIZE of
628 AO.address. In addition, AO.address is not 0 (no arena can start at address 0
629 (NULL)). Therefore Py_ADDRESS_IN_RANGE correctly reports that obmalloc
630 controls P.
632 Now suppose obmalloc does not control P (e.g., P was obtained via a direct
633 call to the system malloc() or realloc()). (POOL)->arenaindex may be anything
634 in this case -- it may even be uninitialized trash. If the trash arenaindex
635 is >= maxarenas, the macro correctly concludes at once that obmalloc doesn't
636 control P.
638 Else arenaindex is < maxarena, and AO is read up. If AO corresponds to an
639 allocated arena, obmalloc controls all the memory in slice AO.address :
640 AO.address+ARENA_SIZE. By case assumption, P is not controlled by obmalloc,
641 so P doesn't lie in that slice, so the macro correctly reports that P is not
642 controlled by obmalloc.
644 Finally, if P is not controlled by obmalloc and AO corresponds to an unused
645 arena_object (one not currently associated with an allocated arena),
646 AO.address is 0, and the second test in the macro reduces to:
648 P < ARENA_SIZE
650 If P >= ARENA_SIZE (extremely likely), the macro again correctly concludes
651 that P is not controlled by obmalloc. However, if P < ARENA_SIZE, this part
652 of the test still passes, and the third clause (AO.address != 0) is necessary
653 to get the correct result: AO.address is 0 in this case, so the macro
654 correctly reports that P is not controlled by obmalloc (despite that P lies in
655 slice AO.address : AO.address + ARENA_SIZE).
657 Note: The third (AO.address != 0) clause was added in Python 2.5. Before
658 2.5, arenas were never free()'ed, and an arenaindex < maxarena always
659 corresponded to a currently-allocated arena, so the "P is not controlled by
660 obmalloc, AO corresponds to an unused arena_object, and P < ARENA_SIZE" case
661 was impossible.
663 Note that the logic is excruciating, and reading up possibly uninitialized
664 memory when P is not controlled by obmalloc (to get at (POOL)->arenaindex)
665 creates problems for some memory debuggers. The overwhelming advantage is
666 that this test determines whether an arbitrary address is controlled by
667 obmalloc in a small constant time, independent of the number of arenas
668 obmalloc controls. Since this test is needed at every entry point, it's
669 extremely desirable that it be this fast.
671 #define Py_ADDRESS_IN_RANGE(P, POOL) \
672 ((POOL)->arenaindex < maxarenas && \
673 (uptr)(P) - arenas[(POOL)->arenaindex].address < (uptr)ARENA_SIZE && \
674 arenas[(POOL)->arenaindex].address != 0)
677 /* This is only useful when running memory debuggers such as
678 * Purify or Valgrind. Uncomment to use.
680 #define Py_USING_MEMORY_DEBUGGER
683 #ifdef Py_USING_MEMORY_DEBUGGER
685 /* Py_ADDRESS_IN_RANGE may access uninitialized memory by design
686 * This leads to thousands of spurious warnings when using
687 * Purify or Valgrind. By making a function, we can easily
688 * suppress the uninitialized memory reads in this one function.
689 * So we won't ignore real errors elsewhere.
691 * Disable the macro and use a function.
694 #undef Py_ADDRESS_IN_RANGE
696 #if defined(__GNUC__) && ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) || \
697 (__GNUC__ >= 4))
698 #define Py_NO_INLINE __attribute__((__noinline__))
699 #else
700 #define Py_NO_INLINE
701 #endif
703 /* Don't make static, to try to ensure this isn't inlined. */
704 int Py_ADDRESS_IN_RANGE(void *P, poolp pool) Py_NO_INLINE;
705 #undef Py_NO_INLINE
706 #endif
708 /*==========================================================================*/
710 /* malloc. Note that nbytes==0 tries to return a non-NULL pointer, distinct
711 * from all other currently live pointers. This may not be possible.
715 * The basic blocks are ordered by decreasing execution frequency,
716 * which minimizes the number of jumps in the most common cases,
717 * improves branching prediction and instruction scheduling (small
718 * block allocations typically result in a couple of instructions).
719 * Unless the optimizer reorders everything, being too smart...
722 #undef PyObject_Malloc
723 void *
724 PyObject_Malloc(size_t nbytes)
726 block *bp;
727 poolp pool;
728 poolp next;
729 uint size;
732 * Limit ourselves to PY_SSIZE_T_MAX bytes to prevent security holes.
733 * Most python internals blindly use a signed Py_ssize_t to track
734 * things without checking for overflows or negatives.
735 * As size_t is unsigned, checking for nbytes < 0 is not required.
737 if (nbytes > PY_SSIZE_T_MAX)
738 return NULL;
741 * This implicitly redirects malloc(0).
743 if ((nbytes - 1) < SMALL_REQUEST_THRESHOLD) {
744 LOCK();
746 * Most frequent paths first
748 size = (uint)(nbytes - 1) >> ALIGNMENT_SHIFT;
749 pool = usedpools[size + size];
750 if (pool != pool->nextpool) {
752 * There is a used pool for this size class.
753 * Pick up the head block of its free list.
755 ++pool->ref.count;
756 bp = pool->freeblock;
757 assert(bp != NULL);
758 if ((pool->freeblock = *(block **)bp) != NULL) {
759 UNLOCK();
760 return (void *)bp;
763 * Reached the end of the free list, try to extend it.
765 if (pool->nextoffset <= pool->maxnextoffset) {
766 /* There is room for another block. */
767 pool->freeblock = (block*)pool +
768 pool->nextoffset;
769 pool->nextoffset += INDEX2SIZE(size);
770 *(block **)(pool->freeblock) = NULL;
771 UNLOCK();
772 return (void *)bp;
774 /* Pool is full, unlink from used pools. */
775 next = pool->nextpool;
776 pool = pool->prevpool;
777 next->prevpool = pool;
778 pool->nextpool = next;
779 UNLOCK();
780 return (void *)bp;
783 /* There isn't a pool of the right size class immediately
784 * available: use a free pool.
786 if (usable_arenas == NULL) {
787 /* No arena has a free pool: allocate a new arena. */
788 #ifdef WITH_MEMORY_LIMITS
789 if (narenas_currently_allocated >= MAX_ARENAS) {
790 UNLOCK();
791 goto redirect;
793 #endif
794 usable_arenas = new_arena();
795 if (usable_arenas == NULL) {
796 UNLOCK();
797 goto redirect;
799 usable_arenas->nextarena =
800 usable_arenas->prevarena = NULL;
802 assert(usable_arenas->address != 0);
804 /* Try to get a cached free pool. */
805 pool = usable_arenas->freepools;
806 if (pool != NULL) {
807 /* Unlink from cached pools. */
808 usable_arenas->freepools = pool->nextpool;
810 /* This arena already had the smallest nfreepools
811 * value, so decreasing nfreepools doesn't change
812 * that, and we don't need to rearrange the
813 * usable_arenas list. However, if the arena has
814 * become wholly allocated, we need to remove its
815 * arena_object from usable_arenas.
817 --usable_arenas->nfreepools;
818 if (usable_arenas->nfreepools == 0) {
819 /* Wholly allocated: remove. */
820 assert(usable_arenas->freepools == NULL);
821 assert(usable_arenas->nextarena == NULL ||
822 usable_arenas->nextarena->prevarena ==
823 usable_arenas);
825 usable_arenas = usable_arenas->nextarena;
826 if (usable_arenas != NULL) {
827 usable_arenas->prevarena = NULL;
828 assert(usable_arenas->address != 0);
831 else {
832 /* nfreepools > 0: it must be that freepools
833 * isn't NULL, or that we haven't yet carved
834 * off all the arena's pools for the first
835 * time.
837 assert(usable_arenas->freepools != NULL ||
838 usable_arenas->pool_address <=
839 (block*)usable_arenas->address +
840 ARENA_SIZE - POOL_SIZE);
842 init_pool:
843 /* Frontlink to used pools. */
844 next = usedpools[size + size]; /* == prev */
845 pool->nextpool = next;
846 pool->prevpool = next;
847 next->nextpool = pool;
848 next->prevpool = pool;
849 pool->ref.count = 1;
850 if (pool->szidx == size) {
851 /* Luckily, this pool last contained blocks
852 * of the same size class, so its header
853 * and free list are already initialized.
855 bp = pool->freeblock;
856 pool->freeblock = *(block **)bp;
857 UNLOCK();
858 return (void *)bp;
861 * Initialize the pool header, set up the free list to
862 * contain just the second block, and return the first
863 * block.
865 pool->szidx = size;
866 size = INDEX2SIZE(size);
867 bp = (block *)pool + POOL_OVERHEAD;
868 pool->nextoffset = POOL_OVERHEAD + (size << 1);
869 pool->maxnextoffset = POOL_SIZE - size;
870 pool->freeblock = bp + size;
871 *(block **)(pool->freeblock) = NULL;
872 UNLOCK();
873 return (void *)bp;
876 /* Carve off a new pool. */
877 assert(usable_arenas->nfreepools > 0);
878 assert(usable_arenas->freepools == NULL);
879 pool = (poolp)usable_arenas->pool_address;
880 assert((block*)pool <= (block*)usable_arenas->address +
881 ARENA_SIZE - POOL_SIZE);
882 pool->arenaindex = usable_arenas - arenas;
883 assert(&arenas[pool->arenaindex] == usable_arenas);
884 pool->szidx = DUMMY_SIZE_IDX;
885 usable_arenas->pool_address += POOL_SIZE;
886 --usable_arenas->nfreepools;
888 if (usable_arenas->nfreepools == 0) {
889 assert(usable_arenas->nextarena == NULL ||
890 usable_arenas->nextarena->prevarena ==
891 usable_arenas);
892 /* Unlink the arena: it is completely allocated. */
893 usable_arenas = usable_arenas->nextarena;
894 if (usable_arenas != NULL) {
895 usable_arenas->prevarena = NULL;
896 assert(usable_arenas->address != 0);
900 goto init_pool;
903 /* The small block allocator ends here. */
905 redirect:
906 /* Redirect the original request to the underlying (libc) allocator.
907 * We jump here on bigger requests, on error in the code above (as a
908 * last chance to serve the request) or when the max memory limit
909 * has been reached.
911 if (nbytes == 0)
912 nbytes = 1;
913 return (void *)malloc(nbytes);
916 /* free */
918 #undef PyObject_Free
919 void
920 PyObject_Free(void *p)
922 poolp pool;
923 block *lastfree;
924 poolp next, prev;
925 uint size;
927 if (p == NULL) /* free(NULL) has no effect */
928 return;
930 pool = POOL_ADDR(p);
931 if (Py_ADDRESS_IN_RANGE(p, pool)) {
932 /* We allocated this address. */
933 LOCK();
934 /* Link p to the start of the pool's freeblock list. Since
935 * the pool had at least the p block outstanding, the pool
936 * wasn't empty (so it's already in a usedpools[] list, or
937 * was full and is in no list -- it's not in the freeblocks
938 * list in any case).
940 assert(pool->ref.count > 0); /* else it was empty */
941 *(block **)p = lastfree = pool->freeblock;
942 pool->freeblock = (block *)p;
943 if (lastfree) {
944 struct arena_object* ao;
945 uint nf; /* ao->nfreepools */
947 /* freeblock wasn't NULL, so the pool wasn't full,
948 * and the pool is in a usedpools[] list.
950 if (--pool->ref.count != 0) {
951 /* pool isn't empty: leave it in usedpools */
952 UNLOCK();
953 return;
955 /* Pool is now empty: unlink from usedpools, and
956 * link to the front of freepools. This ensures that
957 * previously freed pools will be allocated later
958 * (being not referenced, they are perhaps paged out).
960 next = pool->nextpool;
961 prev = pool->prevpool;
962 next->prevpool = prev;
963 prev->nextpool = next;
965 /* Link the pool to freepools. This is a singly-linked
966 * list, and pool->prevpool isn't used there.
968 ao = &arenas[pool->arenaindex];
969 pool->nextpool = ao->freepools;
970 ao->freepools = pool;
971 nf = ++ao->nfreepools;
973 /* All the rest is arena management. We just freed
974 * a pool, and there are 4 cases for arena mgmt:
975 * 1. If all the pools are free, return the arena to
976 * the system free().
977 * 2. If this is the only free pool in the arena,
978 * add the arena back to the `usable_arenas` list.
979 * 3. If the "next" arena has a smaller count of free
980 * pools, we have to "slide this arena right" to
981 * restore that usable_arenas is sorted in order of
982 * nfreepools.
983 * 4. Else there's nothing more to do.
985 if (nf == ao->ntotalpools) {
986 /* Case 1. First unlink ao from usable_arenas.
988 assert(ao->prevarena == NULL ||
989 ao->prevarena->address != 0);
990 assert(ao ->nextarena == NULL ||
991 ao->nextarena->address != 0);
993 /* Fix the pointer in the prevarena, or the
994 * usable_arenas pointer.
996 if (ao->prevarena == NULL) {
997 usable_arenas = ao->nextarena;
998 assert(usable_arenas == NULL ||
999 usable_arenas->address != 0);
1001 else {
1002 assert(ao->prevarena->nextarena == ao);
1003 ao->prevarena->nextarena =
1004 ao->nextarena;
1006 /* Fix the pointer in the nextarena. */
1007 if (ao->nextarena != NULL) {
1008 assert(ao->nextarena->prevarena == ao);
1009 ao->nextarena->prevarena =
1010 ao->prevarena;
1012 /* Record that this arena_object slot is
1013 * available to be reused.
1015 ao->nextarena = unused_arena_objects;
1016 unused_arena_objects = ao;
1018 /* Free the entire arena. */
1019 free((void *)ao->address);
1020 ao->address = 0; /* mark unassociated */
1021 --narenas_currently_allocated;
1023 UNLOCK();
1024 return;
1026 if (nf == 1) {
1027 /* Case 2. Put ao at the head of
1028 * usable_arenas. Note that because
1029 * ao->nfreepools was 0 before, ao isn't
1030 * currently on the usable_arenas list.
1032 ao->nextarena = usable_arenas;
1033 ao->prevarena = NULL;
1034 if (usable_arenas)
1035 usable_arenas->prevarena = ao;
1036 usable_arenas = ao;
1037 assert(usable_arenas->address != 0);
1039 UNLOCK();
1040 return;
1042 /* If this arena is now out of order, we need to keep
1043 * the list sorted. The list is kept sorted so that
1044 * the "most full" arenas are used first, which allows
1045 * the nearly empty arenas to be completely freed. In
1046 * a few un-scientific tests, it seems like this
1047 * approach allowed a lot more memory to be freed.
1049 if (ao->nextarena == NULL ||
1050 nf <= ao->nextarena->nfreepools) {
1051 /* Case 4. Nothing to do. */
1052 UNLOCK();
1053 return;
1055 /* Case 3: We have to move the arena towards the end
1056 * of the list, because it has more free pools than
1057 * the arena to its right.
1058 * First unlink ao from usable_arenas.
1060 if (ao->prevarena != NULL) {
1061 /* ao isn't at the head of the list */
1062 assert(ao->prevarena->nextarena == ao);
1063 ao->prevarena->nextarena = ao->nextarena;
1065 else {
1066 /* ao is at the head of the list */
1067 assert(usable_arenas == ao);
1068 usable_arenas = ao->nextarena;
1070 ao->nextarena->prevarena = ao->prevarena;
1072 /* Locate the new insertion point by iterating over
1073 * the list, using our nextarena pointer.
1075 while (ao->nextarena != NULL &&
1076 nf > ao->nextarena->nfreepools) {
1077 ao->prevarena = ao->nextarena;
1078 ao->nextarena = ao->nextarena->nextarena;
1081 /* Insert ao at this point. */
1082 assert(ao->nextarena == NULL ||
1083 ao->prevarena == ao->nextarena->prevarena);
1084 assert(ao->prevarena->nextarena == ao->nextarena);
1086 ao->prevarena->nextarena = ao;
1087 if (ao->nextarena != NULL)
1088 ao->nextarena->prevarena = ao;
1090 /* Verify that the swaps worked. */
1091 assert(ao->nextarena == NULL ||
1092 nf <= ao->nextarena->nfreepools);
1093 assert(ao->prevarena == NULL ||
1094 nf > ao->prevarena->nfreepools);
1095 assert(ao->nextarena == NULL ||
1096 ao->nextarena->prevarena == ao);
1097 assert((usable_arenas == ao &&
1098 ao->prevarena == NULL) ||
1099 ao->prevarena->nextarena == ao);
1101 UNLOCK();
1102 return;
1104 /* Pool was full, so doesn't currently live in any list:
1105 * link it to the front of the appropriate usedpools[] list.
1106 * This mimics LRU pool usage for new allocations and
1107 * targets optimal filling when several pools contain
1108 * blocks of the same size class.
1110 --pool->ref.count;
1111 assert(pool->ref.count > 0); /* else the pool is empty */
1112 size = pool->szidx;
1113 next = usedpools[size + size];
1114 prev = next->prevpool;
1115 /* insert pool before next: prev <-> pool <-> next */
1116 pool->nextpool = next;
1117 pool->prevpool = prev;
1118 next->prevpool = pool;
1119 prev->nextpool = pool;
1120 UNLOCK();
1121 return;
1124 /* We didn't allocate this address. */
1125 free(p);
1128 /* realloc. If p is NULL, this acts like malloc(nbytes). Else if nbytes==0,
1129 * then as the Python docs promise, we do not treat this like free(p), and
1130 * return a non-NULL result.
1133 #undef PyObject_Realloc
1134 void *
1135 PyObject_Realloc(void *p, size_t nbytes)
1137 void *bp;
1138 poolp pool;
1139 size_t size;
1141 if (p == NULL)
1142 return PyObject_Malloc(nbytes);
1145 * Limit ourselves to PY_SSIZE_T_MAX bytes to prevent security holes.
1146 * Most python internals blindly use a signed Py_ssize_t to track
1147 * things without checking for overflows or negatives.
1148 * As size_t is unsigned, checking for nbytes < 0 is not required.
1150 if (nbytes > PY_SSIZE_T_MAX)
1151 return NULL;
1153 pool = POOL_ADDR(p);
1154 if (Py_ADDRESS_IN_RANGE(p, pool)) {
1155 /* We're in charge of this block */
1156 size = INDEX2SIZE(pool->szidx);
1157 if (nbytes <= size) {
1158 /* The block is staying the same or shrinking. If
1159 * it's shrinking, there's a tradeoff: it costs
1160 * cycles to copy the block to a smaller size class,
1161 * but it wastes memory not to copy it. The
1162 * compromise here is to copy on shrink only if at
1163 * least 25% of size can be shaved off.
1165 if (4 * nbytes > 3 * size) {
1166 /* It's the same,
1167 * or shrinking and new/old > 3/4.
1169 return p;
1171 size = nbytes;
1173 bp = PyObject_Malloc(nbytes);
1174 if (bp != NULL) {
1175 memcpy(bp, p, size);
1176 PyObject_Free(p);
1178 return bp;
1180 /* We're not managing this block. If nbytes <=
1181 * SMALL_REQUEST_THRESHOLD, it's tempting to try to take over this
1182 * block. However, if we do, we need to copy the valid data from
1183 * the C-managed block to one of our blocks, and there's no portable
1184 * way to know how much of the memory space starting at p is valid.
1185 * As bug 1185883 pointed out the hard way, it's possible that the
1186 * C-managed block is "at the end" of allocated VM space, so that
1187 * a memory fault can occur if we try to copy nbytes bytes starting
1188 * at p. Instead we punt: let C continue to manage this block.
1190 if (nbytes)
1191 return realloc(p, nbytes);
1192 /* C doesn't define the result of realloc(p, 0) (it may or may not
1193 * return NULL then), but Python's docs promise that nbytes==0 never
1194 * returns NULL. We don't pass 0 to realloc(), to avoid that endcase
1195 * to begin with. Even then, we can't be sure that realloc() won't
1196 * return NULL.
1198 bp = realloc(p, 1);
1199 return bp ? bp : p;
1202 #else /* ! WITH_PYMALLOC */
1204 /*==========================================================================*/
1205 /* pymalloc not enabled: Redirect the entry points to malloc. These will
1206 * only be used by extensions that are compiled with pymalloc enabled. */
1208 void *
1209 PyObject_Malloc(size_t n)
1211 return PyMem_MALLOC(n);
1214 void *
1215 PyObject_Realloc(void *p, size_t n)
1217 return PyMem_REALLOC(p, n);
1220 void
1221 PyObject_Free(void *p)
1223 PyMem_FREE(p);
1225 #endif /* WITH_PYMALLOC */
1227 #ifdef PYMALLOC_DEBUG
1228 /*==========================================================================*/
1229 /* A x-platform debugging allocator. This doesn't manage memory directly,
1230 * it wraps a real allocator, adding extra debugging info to the memory blocks.
1233 /* Special bytes broadcast into debug memory blocks at appropriate times.
1234 * Strings of these are unlikely to be valid addresses, floats, ints or
1235 * 7-bit ASCII.
1237 #undef CLEANBYTE
1238 #undef DEADBYTE
1239 #undef FORBIDDENBYTE
1240 #define CLEANBYTE 0xCB /* clean (newly allocated) memory */
1241 #define DEADBYTE 0xDB /* dead (newly freed) memory */
1242 #define FORBIDDENBYTE 0xFB /* untouchable bytes at each end of a block */
1244 static size_t serialno = 0; /* incremented on each debug {m,re}alloc */
1246 /* serialno is always incremented via calling this routine. The point is
1247 * to supply a single place to set a breakpoint.
1249 static void
1250 bumpserialno(void)
1252 ++serialno;
1255 #define SST SIZEOF_SIZE_T
1257 /* Read sizeof(size_t) bytes at p as a big-endian size_t. */
1258 static size_t
1259 read_size_t(const void *p)
1261 const uchar *q = (const uchar *)p;
1262 size_t result = *q++;
1263 int i;
1265 for (i = SST; --i > 0; ++q)
1266 result = (result << 8) | *q;
1267 return result;
1270 /* Write n as a big-endian size_t, MSB at address p, LSB at
1271 * p + sizeof(size_t) - 1.
1273 static void
1274 write_size_t(void *p, size_t n)
1276 uchar *q = (uchar *)p + SST - 1;
1277 int i;
1279 for (i = SST; --i >= 0; --q) {
1280 *q = (uchar)(n & 0xff);
1281 n >>= 8;
1285 #ifdef Py_DEBUG
1286 /* Is target in the list? The list is traversed via the nextpool pointers.
1287 * The list may be NULL-terminated, or circular. Return 1 if target is in
1288 * list, else 0.
1290 static int
1291 pool_is_in_list(const poolp target, poolp list)
1293 poolp origlist = list;
1294 assert(target != NULL);
1295 if (list == NULL)
1296 return 0;
1297 do {
1298 if (target == list)
1299 return 1;
1300 list = list->nextpool;
1301 } while (list != NULL && list != origlist);
1302 return 0;
1305 #else
1306 #define pool_is_in_list(X, Y) 1
1308 #endif /* Py_DEBUG */
1310 /* Let S = sizeof(size_t). The debug malloc asks for 4*S extra bytes and
1311 fills them with useful stuff, here calling the underlying malloc's result p:
1313 p[0: S]
1314 Number of bytes originally asked for. This is a size_t, big-endian (easier
1315 to read in a memory dump).
1316 p[S: 2*S]
1317 Copies of FORBIDDENBYTE. Used to catch under- writes and reads.
1318 p[2*S: 2*S+n]
1319 The requested memory, filled with copies of CLEANBYTE.
1320 Used to catch reference to uninitialized memory.
1321 &p[2*S] is returned. Note that this is 8-byte aligned if pymalloc
1322 handled the request itself.
1323 p[2*S+n: 2*S+n+S]
1324 Copies of FORBIDDENBYTE. Used to catch over- writes and reads.
1325 p[2*S+n+S: 2*S+n+2*S]
1326 A serial number, incremented by 1 on each call to _PyObject_DebugMalloc
1327 and _PyObject_DebugRealloc.
1328 This is a big-endian size_t.
1329 If "bad memory" is detected later, the serial number gives an
1330 excellent way to set a breakpoint on the next run, to capture the
1331 instant at which this block was passed out.
1334 void *
1335 _PyObject_DebugMalloc(size_t nbytes)
1337 uchar *p; /* base address of malloc'ed block */
1338 uchar *tail; /* p + 2*SST + nbytes == pointer to tail pad bytes */
1339 size_t total; /* nbytes + 4*SST */
1341 bumpserialno();
1342 total = nbytes + 4*SST;
1343 if (total < nbytes)
1344 /* overflow: can't represent total as a size_t */
1345 return NULL;
1347 p = (uchar *)PyObject_Malloc(total);
1348 if (p == NULL)
1349 return NULL;
1351 write_size_t(p, nbytes);
1352 memset(p + SST, FORBIDDENBYTE, SST);
1354 if (nbytes > 0)
1355 memset(p + 2*SST, CLEANBYTE, nbytes);
1357 tail = p + 2*SST + nbytes;
1358 memset(tail, FORBIDDENBYTE, SST);
1359 write_size_t(tail + SST, serialno);
1361 return p + 2*SST;
1364 /* The debug free first checks the 2*SST bytes on each end for sanity (in
1365 particular, that the FORBIDDENBYTEs are still intact).
1366 Then fills the original bytes with DEADBYTE.
1367 Then calls the underlying free.
1369 void
1370 _PyObject_DebugFree(void *p)
1372 uchar *q = (uchar *)p - 2*SST; /* address returned from malloc */
1373 size_t nbytes;
1375 if (p == NULL)
1376 return;
1377 _PyObject_DebugCheckAddress(p);
1378 nbytes = read_size_t(q);
1379 if (nbytes > 0)
1380 memset(q, DEADBYTE, nbytes);
1381 PyObject_Free(q);
1384 void *
1385 _PyObject_DebugRealloc(void *p, size_t nbytes)
1387 uchar *q = (uchar *)p;
1388 uchar *tail;
1389 size_t total; /* nbytes + 4*SST */
1390 size_t original_nbytes;
1391 int i;
1393 if (p == NULL)
1394 return _PyObject_DebugMalloc(nbytes);
1396 _PyObject_DebugCheckAddress(p);
1397 bumpserialno();
1398 original_nbytes = read_size_t(q - 2*SST);
1399 total = nbytes + 4*SST;
1400 if (total < nbytes)
1401 /* overflow: can't represent total as a size_t */
1402 return NULL;
1404 if (nbytes < original_nbytes) {
1405 /* shrinking: mark old extra memory dead */
1406 memset(q + nbytes, DEADBYTE, original_nbytes - nbytes);
1409 /* Resize and add decorations. */
1410 q = (uchar *)PyObject_Realloc(q - 2*SST, total);
1411 if (q == NULL)
1412 return NULL;
1414 write_size_t(q, nbytes);
1415 for (i = 0; i < SST; ++i)
1416 assert(q[SST + i] == FORBIDDENBYTE);
1417 q += 2*SST;
1418 tail = q + nbytes;
1419 memset(tail, FORBIDDENBYTE, SST);
1420 write_size_t(tail + SST, serialno);
1422 if (nbytes > original_nbytes) {
1423 /* growing: mark new extra memory clean */
1424 memset(q + original_nbytes, CLEANBYTE,
1425 nbytes - original_nbytes);
1428 return q;
1431 /* Check the forbidden bytes on both ends of the memory allocated for p.
1432 * If anything is wrong, print info to stderr via _PyObject_DebugDumpAddress,
1433 * and call Py_FatalError to kill the program.
1435 void
1436 _PyObject_DebugCheckAddress(const void *p)
1438 const uchar *q = (const uchar *)p;
1439 char *msg;
1440 size_t nbytes;
1441 const uchar *tail;
1442 int i;
1444 if (p == NULL) {
1445 msg = "didn't expect a NULL pointer";
1446 goto error;
1449 /* Check the stuff at the start of p first: if there's underwrite
1450 * corruption, the number-of-bytes field may be nuts, and checking
1451 * the tail could lead to a segfault then.
1453 for (i = SST; i >= 1; --i) {
1454 if (*(q-i) != FORBIDDENBYTE) {
1455 msg = "bad leading pad byte";
1456 goto error;
1460 nbytes = read_size_t(q - 2*SST);
1461 tail = q + nbytes;
1462 for (i = 0; i < SST; ++i) {
1463 if (tail[i] != FORBIDDENBYTE) {
1464 msg = "bad trailing pad byte";
1465 goto error;
1469 return;
1471 error:
1472 _PyObject_DebugDumpAddress(p);
1473 Py_FatalError(msg);
1476 /* Display info to stderr about the memory block at p. */
1477 void
1478 _PyObject_DebugDumpAddress(const void *p)
1480 const uchar *q = (const uchar *)p;
1481 const uchar *tail;
1482 size_t nbytes, serial;
1483 int i;
1484 int ok;
1486 fprintf(stderr, "Debug memory block at address p=%p:\n", p);
1487 if (p == NULL)
1488 return;
1490 nbytes = read_size_t(q - 2*SST);
1491 fprintf(stderr, " %" PY_FORMAT_SIZE_T "u bytes originally "
1492 "requested\n", nbytes);
1494 /* In case this is nuts, check the leading pad bytes first. */
1495 fprintf(stderr, " The %d pad bytes at p-%d are ", SST, SST);
1496 ok = 1;
1497 for (i = 1; i <= SST; ++i) {
1498 if (*(q-i) != FORBIDDENBYTE) {
1499 ok = 0;
1500 break;
1503 if (ok)
1504 fputs("FORBIDDENBYTE, as expected.\n", stderr);
1505 else {
1506 fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
1507 FORBIDDENBYTE);
1508 for (i = SST; i >= 1; --i) {
1509 const uchar byte = *(q-i);
1510 fprintf(stderr, " at p-%d: 0x%02x", i, byte);
1511 if (byte != FORBIDDENBYTE)
1512 fputs(" *** OUCH", stderr);
1513 fputc('\n', stderr);
1516 fputs(" Because memory is corrupted at the start, the "
1517 "count of bytes requested\n"
1518 " may be bogus, and checking the trailing pad "
1519 "bytes may segfault.\n", stderr);
1522 tail = q + nbytes;
1523 fprintf(stderr, " The %d pad bytes at tail=%p are ", SST, tail);
1524 ok = 1;
1525 for (i = 0; i < SST; ++i) {
1526 if (tail[i] != FORBIDDENBYTE) {
1527 ok = 0;
1528 break;
1531 if (ok)
1532 fputs("FORBIDDENBYTE, as expected.\n", stderr);
1533 else {
1534 fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
1535 FORBIDDENBYTE);
1536 for (i = 0; i < SST; ++i) {
1537 const uchar byte = tail[i];
1538 fprintf(stderr, " at tail+%d: 0x%02x",
1539 i, byte);
1540 if (byte != FORBIDDENBYTE)
1541 fputs(" *** OUCH", stderr);
1542 fputc('\n', stderr);
1546 serial = read_size_t(tail + SST);
1547 fprintf(stderr, " The block was made by call #%" PY_FORMAT_SIZE_T
1548 "u to debug malloc/realloc.\n", serial);
1550 if (nbytes > 0) {
1551 i = 0;
1552 fputs(" Data at p:", stderr);
1553 /* print up to 8 bytes at the start */
1554 while (q < tail && i < 8) {
1555 fprintf(stderr, " %02x", *q);
1556 ++i;
1557 ++q;
1559 /* and up to 8 at the end */
1560 if (q < tail) {
1561 if (tail - q > 8) {
1562 fputs(" ...", stderr);
1563 q = tail - 8;
1565 while (q < tail) {
1566 fprintf(stderr, " %02x", *q);
1567 ++q;
1570 fputc('\n', stderr);
1574 static size_t
1575 printone(const char* msg, size_t value)
1577 int i, k;
1578 char buf[100];
1579 size_t origvalue = value;
1581 fputs(msg, stderr);
1582 for (i = (int)strlen(msg); i < 35; ++i)
1583 fputc(' ', stderr);
1584 fputc('=', stderr);
1586 /* Write the value with commas. */
1587 i = 22;
1588 buf[i--] = '\0';
1589 buf[i--] = '\n';
1590 k = 3;
1591 do {
1592 size_t nextvalue = value / 10;
1593 uint digit = (uint)(value - nextvalue * 10);
1594 value = nextvalue;
1595 buf[i--] = (char)(digit + '0');
1596 --k;
1597 if (k == 0 && value && i >= 0) {
1598 k = 3;
1599 buf[i--] = ',';
1601 } while (value && i >= 0);
1603 while (i >= 0)
1604 buf[i--] = ' ';
1605 fputs(buf, stderr);
1607 return origvalue;
1610 /* Print summary info to stderr about the state of pymalloc's structures.
1611 * In Py_DEBUG mode, also perform some expensive internal consistency
1612 * checks.
1614 void
1615 _PyObject_DebugMallocStats(void)
1617 uint i;
1618 const uint numclasses = SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT;
1619 /* # of pools, allocated blocks, and free blocks per class index */
1620 size_t numpools[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1621 size_t numblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1622 size_t numfreeblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1623 /* total # of allocated bytes in used and full pools */
1624 size_t allocated_bytes = 0;
1625 /* total # of available bytes in used pools */
1626 size_t available_bytes = 0;
1627 /* # of free pools + pools not yet carved out of current arena */
1628 uint numfreepools = 0;
1629 /* # of bytes for arena alignment padding */
1630 size_t arena_alignment = 0;
1631 /* # of bytes in used and full pools used for pool_headers */
1632 size_t pool_header_bytes = 0;
1633 /* # of bytes in used and full pools wasted due to quantization,
1634 * i.e. the necessarily leftover space at the ends of used and
1635 * full pools.
1637 size_t quantization = 0;
1638 /* # of arenas actually allocated. */
1639 size_t narenas = 0;
1640 /* running total -- should equal narenas * ARENA_SIZE */
1641 size_t total;
1642 char buf[128];
1644 fprintf(stderr, "Small block threshold = %d, in %u size classes.\n",
1645 SMALL_REQUEST_THRESHOLD, numclasses);
1647 for (i = 0; i < numclasses; ++i)
1648 numpools[i] = numblocks[i] = numfreeblocks[i] = 0;
1650 /* Because full pools aren't linked to from anything, it's easiest
1651 * to march over all the arenas. If we're lucky, most of the memory
1652 * will be living in full pools -- would be a shame to miss them.
1654 for (i = 0; i < maxarenas; ++i) {
1655 uint poolsinarena;
1656 uint j;
1657 uptr base = arenas[i].address;
1659 /* Skip arenas which are not allocated. */
1660 if (arenas[i].address == (uptr)NULL)
1661 continue;
1662 narenas += 1;
1664 poolsinarena = arenas[i].ntotalpools;
1665 numfreepools += arenas[i].nfreepools;
1667 /* round up to pool alignment */
1668 if (base & (uptr)POOL_SIZE_MASK) {
1669 arena_alignment += POOL_SIZE;
1670 base &= ~(uptr)POOL_SIZE_MASK;
1671 base += POOL_SIZE;
1674 /* visit every pool in the arena */
1675 assert(base <= (uptr) arenas[i].pool_address);
1676 for (j = 0;
1677 base < (uptr) arenas[i].pool_address;
1678 ++j, base += POOL_SIZE) {
1679 poolp p = (poolp)base;
1680 const uint sz = p->szidx;
1681 uint freeblocks;
1683 if (p->ref.count == 0) {
1684 /* currently unused */
1685 assert(pool_is_in_list(p, arenas[i].freepools));
1686 continue;
1688 ++numpools[sz];
1689 numblocks[sz] += p->ref.count;
1690 freeblocks = NUMBLOCKS(sz) - p->ref.count;
1691 numfreeblocks[sz] += freeblocks;
1692 #ifdef Py_DEBUG
1693 if (freeblocks > 0)
1694 assert(pool_is_in_list(p, usedpools[sz + sz]));
1695 #endif
1698 assert(narenas == narenas_currently_allocated);
1700 fputc('\n', stderr);
1701 fputs("class size num pools blocks in use avail blocks\n"
1702 "----- ---- --------- ------------- ------------\n",
1703 stderr);
1705 for (i = 0; i < numclasses; ++i) {
1706 size_t p = numpools[i];
1707 size_t b = numblocks[i];
1708 size_t f = numfreeblocks[i];
1709 uint size = INDEX2SIZE(i);
1710 if (p == 0) {
1711 assert(b == 0 && f == 0);
1712 continue;
1714 fprintf(stderr, "%5u %6u "
1715 "%11" PY_FORMAT_SIZE_T "u "
1716 "%15" PY_FORMAT_SIZE_T "u "
1717 "%13" PY_FORMAT_SIZE_T "u\n",
1718 i, size, p, b, f);
1719 allocated_bytes += b * size;
1720 available_bytes += f * size;
1721 pool_header_bytes += p * POOL_OVERHEAD;
1722 quantization += p * ((POOL_SIZE - POOL_OVERHEAD) % size);
1724 fputc('\n', stderr);
1725 (void)printone("# times object malloc called", serialno);
1727 (void)printone("# arenas allocated total", ntimes_arena_allocated);
1728 (void)printone("# arenas reclaimed", ntimes_arena_allocated - narenas);
1729 (void)printone("# arenas highwater mark", narenas_highwater);
1730 (void)printone("# arenas allocated current", narenas);
1732 PyOS_snprintf(buf, sizeof(buf),
1733 "%" PY_FORMAT_SIZE_T "u arenas * %d bytes/arena",
1734 narenas, ARENA_SIZE);
1735 (void)printone(buf, narenas * ARENA_SIZE);
1737 fputc('\n', stderr);
1739 total = printone("# bytes in allocated blocks", allocated_bytes);
1740 total += printone("# bytes in available blocks", available_bytes);
1742 PyOS_snprintf(buf, sizeof(buf),
1743 "%u unused pools * %d bytes", numfreepools, POOL_SIZE);
1744 total += printone(buf, (size_t)numfreepools * POOL_SIZE);
1746 total += printone("# bytes lost to pool headers", pool_header_bytes);
1747 total += printone("# bytes lost to quantization", quantization);
1748 total += printone("# bytes lost to arena alignment", arena_alignment);
1749 (void)printone("Total", total);
1752 #endif /* PYMALLOC_DEBUG */
1754 #ifdef Py_USING_MEMORY_DEBUGGER
1755 /* Make this function last so gcc won't inline it since the definition is
1756 * after the reference.
1759 Py_ADDRESS_IN_RANGE(void *P, poolp pool)
1761 return pool->arenaindex < maxarenas &&
1762 (uptr)P - arenas[pool->arenaindex].address < (uptr)ARENA_SIZE &&
1763 arenas[pool->arenaindex].address != 0;
1765 #endif