1 # Microsoft Developer Studio Project File - Name="winsound" - Package Owner=<4>
\r
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
\r
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
\r
7 CFG=winsound - Win32 Debug
\r
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
\r
9 !MESSAGE use the Export Makefile command and run
\r
11 !MESSAGE NMAKE /f "winsound.mak".
\r
13 !MESSAGE You can specify a configuration when running NMAKE
\r
14 !MESSAGE by defining the macro CFG on the command line. For example:
\r
16 !MESSAGE NMAKE /f "winsound.mak" CFG="winsound - Win32 Debug"
\r
18 !MESSAGE Possible choices for configuration are:
\r
20 !MESSAGE "winsound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
\r
21 !MESSAGE "winsound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
\r
25 # PROP AllowPerConfigDependencies 0
\r
26 # PROP Scc_ProjName "winsound"
\r
27 # PROP Scc_LocalPath "..\pc"
\r
32 !IF "$(CFG)" == "winsound - Win32 Release"
\r
34 # PROP BASE Use_MFC 0
\r
35 # PROP BASE Use_Debug_Libraries 0
\r
36 # PROP BASE Output_Dir "Release"
\r
37 # PROP BASE Intermediate_Dir "Release"
\r
38 # PROP BASE Target_Dir ""
\r
40 # PROP Use_Debug_Libraries 0
\r
41 # PROP Output_Dir "."
\r
42 # PROP Intermediate_Dir "x86-temp-release\winsound"
\r
43 # PROP Ignore_Export_Lib 0
\r
44 # PROP Target_Dir ""
\r
46 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /c
\r
47 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\Include" /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /c
\r
48 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
\r
49 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
\r
50 # ADD BASE RSC /l 0xc09 /d "NDEBUG"
\r
51 # ADD RSC /l 0xc09 /d "NDEBUG"
\r
53 # ADD BASE BSC32 /nologo
\r
56 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
\r
57 # ADD LINK32 kernel32.lib winmm.lib user32.lib /nologo /base:"0x1D160000" /dll /machine:I386 /out:"./winsound.pyd"
\r
58 # SUBTRACT LINK32 /pdb:none
\r
60 !ELSEIF "$(CFG)" == "winsound - Win32 Debug"
\r
62 # PROP BASE Use_MFC 0
\r
63 # PROP BASE Use_Debug_Libraries 1
\r
64 # PROP BASE Output_Dir "Debug"
\r
65 # PROP BASE Intermediate_Dir "Debug"
\r
66 # PROP BASE Target_Dir ""
\r
68 # PROP Use_Debug_Libraries 1
\r
69 # PROP Output_Dir "."
\r
70 # PROP Intermediate_Dir "x86-temp-debug\winsound"
\r
71 # PROP Ignore_Export_Lib 0
\r
72 # PROP Target_Dir ""
\r
74 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /GZ /c
\r
75 # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\Include" /I ".." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /GZ /c
\r
76 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
\r
77 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
\r
78 # ADD BASE RSC /l 0xc09 /d "_DEBUG"
\r
79 # ADD RSC /l 0xc09 /d "_DEBUG"
\r
81 # ADD BASE BSC32 /nologo
\r
84 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
\r
85 # ADD LINK32 user32.lib kernel32.lib winmm.lib /nologo /base:"0x1D160000" /dll /debug /machine:I386 /out:"./winsound_d.pyd" /pdbtype:sept
\r
86 # SUBTRACT LINK32 /pdb:none
\r
92 # Name "winsound - Win32 Release"
\r
93 # Name "winsound - Win32 Debug"
\r
96 SOURCE=..\winsound.c
\r